From fa70860a60058ab55dcda22f6791d26451d7b422 Mon Sep 17 00:00:00 2001 From: Kevin Burke Date: Tue, 13 May 2014 09:01:29 -0700 Subject: [PATCH] Updated SV6 Ride Structure (markdown) --- SV6-Ride-Structure.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/SV6-Ride-Structure.md b/SV6-Ride-Structure.md index 70c49bc..b40f295 100644 --- a/SV6-Ride-Structure.md +++ b/SV6-Ride-Structure.md @@ -6,6 +6,10 @@ The SV6 ride structure is the same number of bytes as the SV4 format, but varies It is 608 bytes long. Addresses listed here are hex addresses. Leave a gap in between non-contiguous data. - 000: ride type +- 001: subtype - a pointer to static information about the ride. For example, the data represented here would be for "Log Flume 7" in your park, and the subtype would point to static information about log flumes, for example the maximum height. +- 004: Ride mode index - for example, the number "5" would correspond to "Boat hire mode" +- 005: Colour scheme type +- 006-046: A 2-byte array of length 32, containing data about car colours for the ride. - 049: status