From d725a452d3c3b284040d1590624ba4d3dfdd95a0 Mon Sep 17 00:00:00 2001 From: Olivier Wervers Date: Tue, 26 Jun 2018 00:05:41 +0200 Subject: [PATCH] Fix curved lift hill angle dot placement --- Vehicle-Sprite-Layout.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Vehicle-Sprite-Layout.md b/Vehicle-Sprite-Layout.md index 4c84799..0efc258 100644 --- a/Vehicle-Sprite-Layout.md +++ b/Vehicle-Sprite-Layout.md @@ -93,6 +93,6 @@ Cars with additional animations, like a swinging inverted coaster, have their nu | FALSE | 4 | 0 | 0 | 0 | VEHICLE_SPRITE_FLAG_RESTRAINT_ANIMATION | | FALSE | 4 | 0 | 0 | 0 | VEHICLE_SPRITE_FLAG_RESTRAINT_ANIMATION | | FALSE | 4 | 0 | 0 | 0 | VEHICLE_SPRITE_FLAG_RESTRAINT_ANIMATION | -| FALSE | 32 | 98.287 | 0 | 0 | VEHICLE_SPRITE_FLAG_CURVED_LIFT_HILL | +| FALSE | 32 | 9.8287 | 0 | 0 | VEHICLE_SPRITE_FLAG_CURVED_LIFT_HILL | The angles were calculated with data from: https://github.com/OpenRCT2/OpenRCT2/wiki/Sizes-and-angles-in-the-game-world