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Updated Sprite compiler (markdown)
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This page documents the OpenRCT2's built-in tool for importing and exporting of sprites in the game.
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This page documents OpenRCT2's built-in tool for importing and exporting of sprites in the game.
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* **openrct2 sprite create `sprite file name`** Creates the file that contains the sprites. For the original game, it is called g1.dat, for the newly added graphics g2.dat is used.
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* **openrct2 sprite create `sprite file name`** Creates the file that contains the sprites. For the original game, it is called g1.dat, for the newly added graphics g2.dat is used.
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