From 660f42947f1077429a16f831fb607f54ae00dbef Mon Sep 17 00:00:00 2001 From: Margen67 Date: Sun, 18 Apr 2021 07:18:46 -1000 Subject: [PATCH] https --- OpenGL-renderengine-issues.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenGL-renderengine-issues.md b/OpenGL-renderengine-issues.md index 46ea80f..c9e11eb 100644 --- a/OpenGL-renderengine-issues.md +++ b/OpenGL-renderengine-issues.md @@ -6,7 +6,7 @@ The general problem is that the color or shape of many objects get changed by sw ## Crashes -- [x] **MAJOR bug as it prevents testing certain things!** Whenever you build an attraction an assertion error pops up and the game crashes. The shops and stalls are not affected by this problem. [assertion](http://i.imgur.com/ttOLqLB.png?1). Caused by the track previewer (It uses a hack to draw onto a dummy dpi) +- [x] **MAJOR bug as it prevents testing certain things!** Whenever you build an attraction an assertion error pops up and the game crashes. The shops and stalls are not affected by this problem. [assertion](https://i.imgur.com/ttOLqLB.png?1). Caused by the track previewer (It uses a hack to draw onto a dummy dpi) - [x] When switching to the OpenGL rederengine using Intel integrated graphics HD chip which doesn't support OpenGL 3.2 or higher, like the HD3000 on Windows, the game could crash instead of falling back to the software render mode. See [#4047](https://github.com/OpenRCT2/OpenRCT2/issues/4047), fixed by [664c460](https://github.com/OpenRCT2/OpenRCT2/commit/664c460aa0c8750e2edc235b2c143535793f667b). ## Misc.