From 5ea3f2bc92eecab0407163552d7ec1eed8a1ec20 Mon Sep 17 00:00:00 2001 From: danidoedel Date: Sun, 19 Jun 2016 04:27:52 +0200 Subject: [PATCH] Updated Performance (markdown) --- Performance.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Performance.md b/Performance.md index 2cb67dc..f538b11 100644 --- a/Performance.md +++ b/Performance.md @@ -10,6 +10,6 @@ NTFS [slows down significantly](http://stackoverflow.com/questions/115882/how-do #Compression -RCT2 uses [poorly-compressed](https://github.com/IntelOrca/OpenRCT2/wiki/Music-Cleanup) WAVs. FLACs are smaller and may load more quickly. Other files can probably be compressed more heavily as well, although the benefits of this may not be noticeable. Music occupies the majority (~2/3) of a default RCT2 install. +RCT2 uses [poorly-compressed](https://github.com/OpenRCT2/OpenRCT2/wiki/Music-Cleanup) WAVs. FLACs are smaller and may load more quickly. Other files can probably be compressed more heavily as well, although the benefits of this may not be noticeable. Music occupies the majority (~2/3) of a default RCT2 install. Object files use a simple RLE (Run Length Encoding) encoder to compress objects. This could/should be replaced with something more powerful such as zip. At present when a save file has embedded objects all of those objects will be copied into the main folder. This might not be the most efficient way of doing this. Ideally the user should decide if they want their object folder to be flooded with these new files. \ No newline at end of file