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Updated OpenGL renderengine issues (markdown)

Maarten Peters
2016-07-20 02:53:56 +02:00
parent 9644989dd9
commit 3ad0807ea0

@@ -7,7 +7,7 @@ The general problem is that the color or shape of many objects get changed by sw
## Crashes
- [ ] **MAJOR bug as it prevents testing certain things!** Whenever you build an attraction an assertion error pops up and the game crashes. The shops and stalls are not affected by this problem. [assertion](http://i.imgur.com/ttOLqLB.png?1). Caused by the track previewer (It uses a hack to draw onto a dummy dpi)
- [ ] When switching to the OpenGL rederengine using Intel integrated graphics HD chip which doesn't support OpenGL 3.2 or higher, like the HD3000 on Windows, the game could crash instead of falling back to the software render mode. See #4047.
- [x] When switching to the OpenGL rederengine using Intel integrated graphics HD chip which doesn't support OpenGL 3.2 or higher, like the HD3000 on Windows, the game could crash instead of falling back to the software render mode. See #4047, fixed by 664c460.
## Misc.