From 2aa3b3f059d82126c8e57881451d9be48e3193d3 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek Date: Sun, 16 Jun 2019 16:57:53 +0200 Subject: [PATCH] Updated OpenGL renderengine issues (markdown) --- OpenGL-renderengine-issues.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenGL-renderengine-issues.md b/OpenGL-renderengine-issues.md index 999e64a..991b54c 100644 --- a/OpenGL-renderengine-issues.md +++ b/OpenGL-renderengine-issues.md @@ -26,9 +26,9 @@ The general problem is that the color or shape of many objects get changed by sw - [x] Severe graphical glitches when zooming out. **Partially fixed by [42029c0](https://github.com/OpenRCT2/OpenRCT2/commit/42029c031a2372405b1c4c64bcf8638201e1d398) but still needs improvements!!!** - [x] When saving track design with scenery you see severe graphical corruption. Especially notable if you move over the map. - [x] Day and night cycle only affects (certain parts of) the UI or only a part of the gameplay screen gets affected, this changes and so it is not a bug with the exact same symptoms every time. (Seems like it got fixed, need confirmation and further testing) -- [ ] Only the vehicles of the rides (red stripes) get rendered at the map of rides and stalls. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) -- [ ] When you resize the map window an make it larger, the extra, non-used space of the map/park itself gets the same brown color as the surrounding UI instead of the normal black. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) -- [ ] At the people map, only the people get rendered and not the surroundings. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) +- [x] Only the vehicles of the rides (red stripes) get rendered at the map of rides and stalls. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) +- [x] When you resize the map window an make it larger, the extra, non-used space of the map/park itself gets the same brown color as the surrounding UI instead of the normal black. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) +- [x] At the people map, only the people get rendered and not the surroundings. ([#7039](https://github.com/OpenRCT2/OpenRCT2/issues/7039)) - [x] At the view options dropdown menu all these ghost options create brown colours. The hide vertical faces does not work and causes graphical glitches. - [x] Blue patrol area for specific staff person is not rendered on flat ground and is gray instead of the light blue. (The gray patrol area for all staff is correctly rendered) _It only gets correctly (blue) rendered at slopes/uneven areas._