From 22122aa1439d2d3ddb56fe1d3cea31caa554946f Mon Sep 17 00:00:00 2001 From: Thomas den Hollander Date: Sun, 18 Mar 2018 11:54:11 +0100 Subject: [PATCH] Update to new flags --- Sprite-compiler.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Sprite-compiler.md b/Sprite-compiler.md index 244775b..3f753bd 100644 --- a/Sprite-compiler.md +++ b/Sprite-compiler.md @@ -3,12 +3,12 @@ This page documents OpenRCT2's built-in tool for importing and exporting of spri * **openrct2 sprite create `sprite file name`** Creates the file that contains the sprites. For the newly added graphics the file g2.dat is used. * **openrct2 sprite append `sprite file name` `image to add`** Adds the specified image to the end of the sprite file. Since OpenRCT2 has a limited colour palette, the image has to be converted. Currently, there are three modes of conversion, which can be specified by the option `-m`: - * `-m 0`: default. This mode behaves the same as the importer did before. Any pixels not present in the colour scheme will be ignored. - * `-m 1`: closest. This mode will change all pixels to the closest pixel in the palette. Already converted images will be unaffected. + * `-m default`: This mode behaves the same as the importer did before. Any pixels not present in the colour scheme will be ignored. + * `-m closest`: This mode will change all pixels to the closest pixel in the palette. Already converted images will be unaffected. ![Converted using closest mode](http://i.imgur.com/tG3YFON.png) - * `-m 2`: dithering. This mode will use Floyd-Steinberg dithering to make the image look close to the original while converting to the colour palette. Already converted images will be unaffected. + * `-m dithering`: This mode will use Floyd-Steinberg dithering to make the image look close to the original while converting to the colour palette. Already converted images will be unaffected. ![Converted using dithering mode](http://i.imgur.com/EB0DmuI.png)