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- Feature: [#4418] Allow steep slopes on the side-friction roller coaster. - Feature: [#7726] Add shortcut to advance one tick. - Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters. - Feature: [#7971] Toolbox option to open custom content folder. - Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument. - Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only) - Feature: [#8078] Add save_park command to in-game console. - Feature: [#8080] New console variable "current_rotation" to get or set view rotation. - Feature: [#8098] Glyph for Russian rouble sign. - Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity). - Feature: [#8190] Allow building footpaths on 'corner down' terrain. - Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster. - Feature: [#8259] Add say command to in-game console. - Feature: [#8374] Add replay system. - Feature: [#8377] Add option to adjust amount of autosaves to keep. - Feature: [#8458] Add sprite sorting benchmark. - Feature: [#8583] Add boosters to water coaster. - Feature: [#8648] Add optional chat button to top toolbar in multiplayer games. - Feature: [#8652] Add network window including a graph for data usage visualisation. - Feature: [#8670] Add ability to download missing objects when loading a park. - Change: [#7961] Add new object types: station, terrain surface, and terrain edge. - Change: [#8222] The climate setting has been moved from objective options to scenario options. - Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command. - Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. - Change: [#8734] Disable kick button in multiplayer window when unable to use it. - Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer. - Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug). - Fix: [#5684] Player list can desync between clients and server and can crash. - Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it. - Fix: [#7439] Placement messages have mixed strings - Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss". - Fix: [#7536] Android builds fail to start. - Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund. - Fix: [#7828] Copied entrances and exits stay when demolishing ride. - Fix: [#7945] Client IP address is logged as `(null)` in server logs. - Fix: [#7952] Performance drop caused by code refactor. - Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name. - Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug). - Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings. - Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED. - Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery. - Fix: [#8034] Vanilla sprites are broken when making screenshots from command line. - Fix: [#8045] Crash when switching between languages. - Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them. - Fix: [#8090] Maze designs saved incorrectly. - Fix: [#8101] Title sequences window flashes after opening. - Fix: [#8120] Crash trying to place peep spawn outside of map. - Fix: [#8121] Crash Renaming park with server logging enabled. - Fix: [#8139] Buying land costs money when the game is in "no money" mode. - Fix: [#8141] Attempting to build entrance/exit on station 2 does not work. - Fix: [#8142] Reliability of mazes and crooked houses can go below 100%. - Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode. - Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile. - Fix: [#8204] Crash when tile element has no surface elements. - Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled. - Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down. - Fix: [#8358] Infinite loop when changing vehicle count on stopped ride. - Fix: [#8402] Crash closing a window in some cases. - Fix: [#8431] Crash when game action logging is enabled. - Fix: [#8433] Crash if master server response is not valid JSON. - Fix: [#8434] Crash if curl_easy_init fails. - Fix: [#8443] Crash when selecting the current vehicle for ride that has none available. - Fix: [#8456] Junior booster track piece doesn't connect properly. - Fix: [#8464] Crash on game shutdown. - Fix: [#8469] Crash modifying colour on hacked rides. - Fix: [#8508] Underground roto-drop is not going up. - Fix: [#8555] Multiplayer window text limits are not computed properly. - Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly. - Fix: [#8585] Part of track missing on air powered vertical coaster. - Fix: [#8588] Guest list scrolling breaks above ~2000 guests. - Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz. - Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug). - Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles. - Fix: [#8720] Desync due to boats colliding with ghost pieces. - Fix: [#8739] Savegame from original game crashes when cruising through map. - Fix: [#8742] Access violation in vehicle_update_sound_params. - Fix: [#8804] Raising water shows money effect at the bottom rather than new height. - Fix: [#8811] Some fields in the sv6 save file not being copied correctly. - Fix: [#8824] Invalid read in footpath_chain_ride_queue. - Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). - Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab. - Improved: [#7930] Automatically create folders for custom content. - Improved: [#7980] Show the full path of the scenario in the scenario select window. - Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector. - Improved: [#8107] Support Discord release of RCT2. - Improved: [#8491] Highlight entrance and exit with different colours in track design previews. - Improved: Almost completely new Hungarian translation. - Removed: [#7929] Support for scenario text objects.
Last updated: 2019-03-13 Release version: 0.2.2 ------------------------------------------------------------------------ Table of contents ----------------- 1.0) About 2.0) Contacting * 2.1) Reporting bugs 3.0) Supported platforms 4.0) Installing and running OpenRCT2 5.0) Development 6.0) Translation 7.0) Troubleshooting 8.0) Licensing 9.0) Credits 1.0) About ---- ----- OpenRCT2 is an amusement park simulation game based upon the popular game RollerCoaster Tycoon 2, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenRCT2 is licensed under the GNU General Public License version 3.0, but includes some 3rd party software under different licenses. See the section "Licensing" below for details. 2.0) Contacting ---- ---------- The easiest way to contact the OpenRCT2 team is by submitting issues on GitHub (https://github.com/OpenRCT2/OpenRCT2) in the form of questions or bug reports. You can also chat with us on gitter (https://gitter.im/OpenRCT2/OpenRCT2). 2.1) Reporting bugs ---- -------------- GitHub is used for tracking bugs in OpenRCT2. Please check if the bug has already been reported using the search functionality before submitting. When you are sure it is not already reported you should: * Make sure you are running a recent version, i.e. run the latest stable or nightly based on where you found the bug. * Make sure you are not running a non-official binary, like a fork. When you are playing with a fork you should report any bugs to the bug tracker for that fork which is most likely another GitHub repository. * Make it reproducible for the developers. In other words, create a savegame in which you can reproduce the issue once loaded. It is very useful to give us the dump file as well, and a screenshot. * Check whether the bug is already reported on our bug tracker. This includes searching for recently closed bug reports as the bug might already be fixed. After you have done all that you can report the bug. Please include the following information in your bug report: * OpenRCT2 version (PLEASE test the latest git develop build) * Bug details, including instructions how to reproduce it * Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if you compiled OpenRCT2 yourself. * The processor architecture of your OS (32 bits Windows, 64 bits Windows, Android on an ARM, Linux on a PowerPC, ...) * The language and culture your operating system is using. * Attach a saved game *and* a screenshot if possible * If this bug only occurred recently please note the last version without the bug and the first version including the bug. That way we can fix it quicker by looking at the changes made. * Attach a crash dump (if your game crashed or froze). 3.0) Supported platforms ---- ------------------- OpenRCT2 is currently supported on Windows 7 and above, many distributions of Linux, macOS 10.9 or higher, Android, FreeBSD and OpenBSD. OpenRCT2 will only work on little-endian architectures. Further instructions can be found on GitHub. 4.0) Installing and running OpenRCT2 ---- ------------------------------ Installing OpenRCT2 is fairly straightforward. Either you have downloaded an archive which you have to extract to a directory where you want OpenRCT2 to be installed, or you have downloaded an installer, which will automatically extract OpenRCT2 in the given directory. OpenRCT2 requires an installation of RollerCoaster Tycoon 2 (RCT2) to run. You must have either installed the original RCT2 disc, the GOG version or the Steam version. Alternatively you can manually specify the location of where your RCT2 data files are. These may be directly copied of the original disc and placed in a directory of your choice. When you start OpenRCT2 for the first time, it will look for the RCT2 data files in the following locations: - C:\Program Files\Infogrames\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Infogrames\RollerCoaster Tycoon 2, - C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Infogrames Interactive\RollerCoaster Tycoon 2, - C:\Program Files\Atari\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Atari\RollerCoaster Tycoon 2, - C:\GOG Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files (x86)\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files\Steam\steamapps\common\Rollercoaster Tycoon 2, - C:\Program Files (x86)\Steam\steamapps\common\Rollercoaster Tycoon 2, - The location of the openrct2.exe (where OpenRCT2 was extracted/installed) If none of these locations are found, OpenRCT2 will ask you to manually specify the directory. Alternatively after running OpenRCT2 for the first time, you can edit openrct2.cfg in the OpenRCT2 sub directory of your documents folder to set the RCT2 install path. OpenRCT2 supports setting a DPI scale in increments of .25. To set it, open the Options menu. If you wish to use Steam Overlay or capture game for video recording or streaming, you might have to enable hardware display in the options window. This will still render the graphics on the CPU but the pixel data will be displayed using either DirectX or OpenGL. This may also enable vertical synchronisation if supported by your graphics card and you have enabled "Uncap FPS". 5.0) Development ---- ----------- OpenRCT2 is an open-source collaborative project. It is developed voluntarily and hosted on GitHub. If you would like to contribute to the development of OpenRCT2, please read the readme file in the OpenRCT2 repository or on the main GitHub page at (https://github.com/OpenRCT2/OpenRCT2). This gives more detailed information about the project, its roadmap and how to compile the source code. 6.0) Translation ---- ----------- For more information about the game's translation and how to contribute, please visit the GitHub page and wiki at (https://github.com/OpenRCT2/Localisation). 7.0) Troubleshooting ---- --------------- If you are having problems running OpenRCT2, you can run OpenRCT2 in verbose mode to view a detailed diagnostic log. This can be activated by running the game via Command Prompt or PowerShell with the command line switch --verbose. This log can help pinpoint where a problem exists and is a useful resource if you wish to ask online for help. 8.0) Licensing ---- --------- OpenRCT2 is licensed under the GNU General Public Licence version 3.0. For the complete licence text, see the file 'licence.txt'. This licence applies to all files in this distribution, except as noted below. Jansson | MIT licence. libcURL | MIT (or Modified BSD-style) licence. libicu | Unicode licence. libspeex | BSD-style licence. libpng | libpng licence. libzip | BSD 3 clause licence. OpenSSL | OpenSSL Licence SDL2 | zlib licence. zlib | zlib licence. Google Test | BSD 3 clause licence. Google Benchmark | Apache 2.0 licence. Licences for sub-libraries used by the above may vary. For more information, visit the libraries' respective official websites. 9.0) Credits ---- ------- For the full list of contributors to OpenRCT2, see the file 'contributors.md'.