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OpenRCT2/src/openrct2/paint/tile_element/Paint.Surface.cpp
2020-04-17 19:59:38 +02:00

1607 lines
56 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Paint.Surface.h"
#include "../../Cheats.h"
#include "../../Context.h"
#include "../../OpenRCT2.h"
#include "../../config/Config.h"
#include "../../core/Guard.hpp"
#include "../../drawing/Drawing.h"
#include "../../interface/Colour.h"
#include "../../interface/Viewport.h"
#include "../../object/ObjectManager.h"
#include "../../object/TerrainEdgeObject.h"
#include "../../object/TerrainSurfaceObject.h"
#include "../../paint/Paint.h"
#include "../../peep/Staff.h"
#include "../../ride/TrackDesign.h"
#include "../../sprites.h"
#include "../../world/Sprite.h"
#include "../../world/Surface.h"
#include "Paint.TileElement.h"
#include <algorithm>
#include <cstring>
#include <iterator>
// clang-format off
static constexpr const uint8_t byte_97B444[] =
{
0, 2, 1, 3, 8, 10, 9, 11, 4, 6,
5, 7, 12, 14, 13, 15, 0, 0, 0, 0,
0, 0, 0, 17, 0, 0, 0, 16, 0, 18,
15, 0
};
// rct2: 0x97B464, 0x97B474, 0x97B484, 0x97B494
static constexpr const LocationXY16 viewport_surface_paint_data[][4] = {
{
{ 32, 0 },
{ -32, 32 },
{ -64, -32 },
{ 0, -64 }
},
{
{ 0, 32 },
{ -64, 0 },
{ -32, -64 },
{ 32, -32 }
},
{
{ 0, -32 },
{ 0, 0 },
{ -32, 0 },
{ -32, -32 }
},
{
{ -32, 0 },
{ -32, -32 },
{ 0, -32 },
{ 0, 0 }
}
};
enum
{
CORNER_TOP,
CORNER_RIGHT,
CORNER_BOTTOM,
CORNER_LEFT
};
struct corner_height
{
uint8_t top;
uint8_t right;
uint8_t bottom;
uint8_t left;
};
/**
* rct2: 0x0097B4A4 (R), 0x0097B4C4 (T), 0x0097B4E4 (L), 0x0097B504 (B)
*/
static constexpr const corner_height corner_heights[] = {
// T R B L
{ 0, 0, 0, 0 },
{ 0, 0, 1, 0 },
{ 0, 0, 0, 1 },
{ 0, 0, 1, 1 },
{ 1, 0, 0, 0 },
{ 1, 0, 1, 0 },
{ 1, 0, 0, 1 },
{ 1, 0, 1, 1 },
{ 0, 1, 0, 0 },
{ 0, 1, 1, 0 },
{ 0, 1, 0, 1 },
{ 0, 1, 1, 1 },
{ 1, 1, 0, 0 },
{ 1, 1, 1, 0 },
{ 1, 1, 0, 1 },
{ 1, 1, 1, 1 },
{ 0, 0, 0, 0 },
{ 0, 0, 1, 0 },
{ 0, 0, 0, 1 },
{ 0, 0, 1, 1 },
{ 1, 0, 0, 0 },
{ 1, 0, 1, 0 },
{ 1, 0, 0, 1 },
{ 1, 0, 1, 2 },
{ 0, 1, 0, 0 },
{ 0, 1, 1, 0 },
{ 0, 1, 0, 1 },
{ 0, 1, 2, 1 },
{ 1, 1, 0, 0 },
{ 1, 2, 1, 0 },
{ 2, 1, 0, 1 },
{ 1, 1, 1, 1 },
};
// bottom left tint
static constexpr const uint8_t byte_97B524[] = {
2, 5, 1, 4, 2, 5, 1, 2, 2, 4,
1, 2, 1, 3, 0, 3, 1, 5, 0
};
// top left tint
static constexpr const uint32_t byte_97B537[] = {
2, 5, 2, 4, 2, 5, 1, 1, 3, 4,
3, 2, 1, 2, 0, 3, 1, 5, 0
};
// top right tint
static constexpr const uint8_t byte_97B54A[] = {
2, 2, 2, 4, 0, 0, 1, 1, 3, 4,
3, 5, 1, 2, 2, 3, 1, 5, 0
};
// bottom right tint
static constexpr const uint8_t byte_97B55D[] = {
2, 2, 1, 4, 0, 0, 1, 2, 2, 4,
1, 5, 1, 3, 2, 3, 1, 5, 0
};
static constexpr const uint8_t _tunnelHeights[TUNNEL_TYPE_COUNT][2] = {
{ 2, 2 },
{ 3, 3 },
{ 3, 5 },
{ 3, 3 },
{ 4, 4 },
{ 4, 6 },
{ 2, 2 },
{ 3, 3 },
{ 3, 5 },
{ 3, 3 },
{ 2, 3 },
{ 2, 3 },
{ 2, 3 },
{ 3, 4 },
{ 2, 3 },
{ 3, 4 },
{ 2, 2 },
{ 2, 2 },
{ 2, 2 },
{ 2, 2 },
{ 2, 2 },
{ 2, 2 },
{ 2, 2 },
};
static constexpr const int16_t _boundBoxZOffsets[TUNNEL_TYPE_COUNT] = {
0,
0,
-32,
0,
0,
-48,
0,
0,
-32,
0,
-16,
-16,
-16,
-16,
-16,
-16,
0,
0,
0,
0,
0,
0,
0,
};
// tunnel offset
static constexpr const uint8_t byte_97B5B0[TUNNEL_TYPE_COUNT] = {
0, 0, 0, 3, 3, 3, 6, 6, 6, 6,
10, 11, 12, 13, 14, 14,
16, 17, 18, 19, 20, 21, 22
};
static constexpr const uint8_t byte_97B740[] =
{
0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
0, 3, 0, 1, 4, 0
};
struct tile_descriptor
{
TileCoordsXY tile_coords;
const TileElement * tile_element;
uint8_t terrain;
uint8_t slope;
corner_height corner_heights;
};
struct tile_surface_boundary_data
{
int32_t bit_1;
int32_t bit_8;
int32_t bit_4;
int32_t bit_2;
uint32_t image[5];
CoordsXY offset;
CoordsXY box_offset;
CoordsXY box_size;
};
static constexpr const tile_surface_boundary_data _tileSurfaceBoundaries[4] =
{
{ // Bottom right
1, 8, 4, 2,
{
SPR_TERRAIN_BOUNDARY_FENCES_1,
SPR_TERRAIN_BOUNDARY_FENCES_5,
SPR_TERRAIN_BOUNDARY_FENCES_3,
SPR_TERRAIN_BOUNDARY_FENCES_3,
SPR_TERRAIN_BOUNDARY_FENCES_5,
},
{ 1, 31 },
{ 1, 31 },
{ 30, 1 }
},
{ // Bottom left
1, 2, 4, 8,
{
SPR_TERRAIN_BOUNDARY_FENCES_2,
SPR_TERRAIN_BOUNDARY_FENCES_6,
SPR_TERRAIN_BOUNDARY_FENCES_4,
SPR_TERRAIN_BOUNDARY_FENCES_4,
SPR_TERRAIN_BOUNDARY_FENCES_6,
},
{ 31, 0 },
{ 31, 1 },
{ 1, 30 }
},
{ // Top left
4, 2, 8, 1,
{
SPR_TERRAIN_BOUNDARY_FENCES_1,
SPR_TERRAIN_BOUNDARY_FENCES_3,
SPR_TERRAIN_BOUNDARY_FENCES_5,
SPR_TERRAIN_BOUNDARY_FENCES_3,
SPR_TERRAIN_BOUNDARY_FENCES_5,
},
{ 1, 0 },
{ 1, 1 },
{ 30, 1 }
},
{ // Top right
4, 8, 2, 1,
{
SPR_TERRAIN_BOUNDARY_FENCES_2,
SPR_TERRAIN_BOUNDARY_FENCES_4,
SPR_TERRAIN_BOUNDARY_FENCES_6,
SPR_TERRAIN_BOUNDARY_FENCES_4,
SPR_TERRAIN_BOUNDARY_FENCES_6,
},
{ 1, 1 },
{ 1, 1 },
{ 1, 30 }
},
};
// clang-format on
static const TerrainSurfaceObject* get_surface_object(size_t index)
{
TerrainSurfaceObject* result{};
auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
auto obj = objMgr.GetLoadedObject(OBJECT_TYPE_TERRAIN_SURFACE, index);
if (obj != nullptr)
{
return static_cast<TerrainSurfaceObject*>(obj);
}
return result;
}
static uint32_t get_surface_image(
const paint_session* session, uint8_t index, int32_t offset, uint8_t rotation, int32_t grassLength, bool grid,
bool underground)
{
auto image = (uint32_t)SPR_NONE;
auto obj = get_surface_object(index);
if (obj != nullptr)
{
image = obj->GetImageId(
{ session->MapPosition.x >> 5, session->MapPosition.y >> 5 }, grassLength, rotation, offset, grid, underground);
if (obj->Colour != 255)
{
image |= SPRITE_ID_PALETTE_COLOUR_1(obj->Colour);
}
}
return image;
}
static uint32_t get_surface_pattern(uint8_t index, int32_t offset)
{
auto image = (uint32_t)SPR_NONE;
auto obj = get_surface_object(index);
if (obj != nullptr)
{
image = obj->PatternBaseImageId + offset;
if (obj->Colour != 255)
{
image |= SPRITE_ID_PALETTE_COLOUR_1(obj->Colour);
}
}
return image;
}
static bool surface_should_smooth_self(uint8_t index)
{
auto obj = get_surface_object(index);
if (obj != nullptr)
{
return obj->Flags & TERRAIN_SURFACE_FLAGS::SMOOTH_WITH_SELF;
}
return false;
}
static bool surface_should_smooth(uint8_t index)
{
auto obj = get_surface_object(index);
if (obj != nullptr)
{
return obj->Flags & TERRAIN_SURFACE_FLAGS::SMOOTH_WITH_OTHER;
}
return false;
}
static uint32_t get_edge_image_with_offset(uint8_t index, uint32_t offset)
{
uint32_t result = 0;
auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
auto obj = objMgr.GetLoadedObject(OBJECT_TYPE_TERRAIN_EDGE, index);
if (obj != nullptr)
{
auto tobj = static_cast<TerrainEdgeObject*>(obj);
return tobj->BaseImageId + offset;
}
return result;
}
static uint32_t get_edge_image(uint8_t index, uint8_t type)
{
static constexpr uint32_t offsets[] = {
0,
20,
10,
30,
};
uint32_t result = 0;
if (type < std::size(offsets))
{
result = get_edge_image_with_offset(index, offsets[type]);
}
return result;
}
static uint32_t get_tunnel_image(ObjectEntryIndex index, uint8_t type)
{
static constexpr uint32_t offsets[TUNNEL_TYPE_COUNT] = { 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80,
36, 48, 60, 72, 76, 80, 84, 88, 92, 96, 100 };
bool hasDoors = false;
auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
auto obj = objMgr.GetLoadedObject(OBJECT_TYPE_TERRAIN_EDGE, index);
if (obj != nullptr)
{
auto tobj = static_cast<TerrainEdgeObject*>(obj);
hasDoors = tobj->HasDoors;
}
if (!hasDoors && type >= REGULAR_TUNNEL_TYPE_COUNT && type < std::size(offsets))
type = TUNNEL_0;
uint32_t result = 0;
if (type < std::size(offsets))
{
result = get_edge_image_with_offset(index, offsets[type]);
}
return result;
}
static uint8_t viewport_surface_paint_setup_get_relative_slope(const TileElement* tileElement, int32_t rotation)
{
const uint8_t slope = tileElement->AsSurface()->GetSlope();
const uint8_t slopeHeight = slope & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT;
uint16_t slopeCorners = (slope & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP) << rotation;
slopeCorners = ((slopeCorners >> 4) | slopeCorners) & 0x0F;
return slopeHeight | slopeCorners;
}
/**
* rct2: 0x0065E890, 0x0065E946, 0x0065E9FC, 0x0065EAB2
*/
static void viewport_surface_smoothen_edge(
paint_session* session, enum edge_t edge, struct tile_descriptor self, struct tile_descriptor neighbour)
{
if (neighbour.tile_element == nullptr)
return;
uint32_t maskImageBase = 0;
uint8_t neighbourCorners[2] = { 0 };
uint8_t ownCorners[2] = { 0 };
switch (edge)
{
case EDGE_BOTTOMLEFT:
maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_LEFT;
neighbourCorners[0] = neighbour.corner_heights.top;
neighbourCorners[1] = neighbour.corner_heights.right;
ownCorners[0] = self.corner_heights.left;
ownCorners[1] = self.corner_heights.bottom;
break;
case EDGE_BOTTOMRIGHT:
maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_RIGHT;
neighbourCorners[0] = neighbour.corner_heights.top;
neighbourCorners[1] = neighbour.corner_heights.left;
ownCorners[0] = self.corner_heights.right;
ownCorners[1] = self.corner_heights.bottom;
break;
case EDGE_TOPLEFT:
maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_LEFT;
neighbourCorners[0] = neighbour.corner_heights.right;
neighbourCorners[1] = neighbour.corner_heights.bottom;
ownCorners[0] = self.corner_heights.top;
ownCorners[1] = self.corner_heights.left;
break;
case EDGE_TOPRIGHT:
maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_RIGHT;
neighbourCorners[0] = neighbour.corner_heights.left;
neighbourCorners[1] = neighbour.corner_heights.bottom;
ownCorners[0] = self.corner_heights.top;
ownCorners[1] = self.corner_heights.right;
break;
}
if (ownCorners[0] != neighbourCorners[0] || ownCorners[1] != neighbourCorners[1])
{
// Only smoothen tiles that align
return;
}
uint8_t dh = 0, cl = 0;
switch (edge)
{
case EDGE_BOTTOMLEFT:
dh = byte_97B524[byte_97B444[self.slope]];
cl = byte_97B54A[byte_97B444[neighbour.slope]];
break;
case EDGE_TOPLEFT:
dh = byte_97B537[byte_97B444[self.slope]];
cl = byte_97B55D[byte_97B444[neighbour.slope]];
break;
case EDGE_BOTTOMRIGHT:
dh = byte_97B55D[byte_97B444[self.slope]];
cl = byte_97B537[byte_97B444[neighbour.slope]];
break;
case EDGE_TOPRIGHT:
dh = byte_97B54A[byte_97B444[self.slope]];
cl = byte_97B524[byte_97B444[neighbour.slope]];
break;
}
if (self.terrain == neighbour.terrain)
{
// same tint
if (cl == dh)
return;
if (!surface_should_smooth_self(self.terrain))
return;
}
else
{
if (!surface_should_smooth(self.terrain))
return;
if (!surface_should_smooth(neighbour.terrain))
return;
}
const uint32_t image_id = maskImageBase + byte_97B444[self.slope];
if (paint_attach_to_previous_ps(session, image_id, 0, 0))
{
attached_paint_struct* out = session->UnkF1AD2C;
// set content and enable masking
out->colour_image_id = get_surface_pattern(neighbour.terrain, cl);
out->flags |= PAINT_STRUCT_FLAG_IS_MASKED;
}
}
static bool tile_is_inside_clip_view(const tile_descriptor& tile)
{
if (tile.tile_element == nullptr)
return false;
if (tile.tile_element->GetBaseZ() > gClipHeight * COORDS_Z_STEP)
return false;
auto coords = tile.tile_coords.ToCoordsXY();
if (coords.x < gClipSelectionA.x || coords.x > gClipSelectionB.x)
return false;
if (coords.y < gClipSelectionA.y || coords.y > gClipSelectionB.y)
return false;
return true;
}
static void viewport_surface_draw_tile_side_bottom(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct tile_descriptor self,
struct tile_descriptor neighbour, bool isWater)
{
// From big Z to tiny Z
height /= COORDS_Z_PER_TINY_Z;
int16_t cornerHeight1, neighbourCornerHeight1, cornerHeight2, neighbourCornerHeight2;
CoordsXY offset = { 0, 0 };
CoordsXY bounds = { 0, 0 };
LocationXY16 tunnelBounds = { 1, 1 };
LocationXY16 tunnelTopBoundBoxOffset = { 0, 0 };
tunnel_entry* tunnelArray;
switch (edge)
{
case EDGE_BOTTOMLEFT:
cornerHeight1 = self.corner_heights.left;
cornerHeight2 = self.corner_heights.bottom;
neighbourCornerHeight1 = neighbour.corner_heights.top;
neighbourCornerHeight2 = neighbour.corner_heights.right;
offset.x = 30;
bounds.y = 30;
tunnelBounds.x = 32;
tunnelTopBoundBoxOffset.y = 31;
tunnelArray = session->LeftTunnels;
break;
case EDGE_BOTTOMRIGHT:
cornerHeight1 = self.corner_heights.right;
cornerHeight2 = self.corner_heights.bottom;
neighbourCornerHeight1 = neighbour.corner_heights.top;
neighbourCornerHeight2 = neighbour.corner_heights.left;
offset.y = 30;
bounds.x = 30;
tunnelBounds.y = 32;
tunnelTopBoundBoxOffset.x = 31;
tunnelArray = session->RightTunnels;
break;
default:
return;
}
bool neighbourIsClippedAway = (session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && !tile_is_inside_clip_view(neighbour);
if (neighbour.tile_element == nullptr || neighbourIsClippedAway)
{
// The neighbour tile doesn't exist or isn't drawn - assume minimum height to draw full edges
neighbourCornerHeight2 = MINIMUM_LAND_HEIGHT / 2;
neighbourCornerHeight1 = MINIMUM_LAND_HEIGHT / 2;
}
if (isWater && neighbour.tile_element != nullptr)
{
auto waterHeight = neighbour.tile_element->AsSurface()->GetWaterHeight() / (COORDS_Z_STEP * 2);
if (waterHeight == height && !neighbourIsClippedAway)
{
// Don't draw the edge when the neighbour's water level is the same
return;
}
cornerHeight1 = height;
cornerHeight2 = height;
}
if (cornerHeight1 <= neighbourCornerHeight1 && cornerHeight2 <= neighbourCornerHeight2)
{
// The edge is not visible behind the neighbour's slope
return;
}
if (!is_csg_loaded() && edgeStyle >= TERRAIN_EDGE_RCT2_COUNT)
edgeStyle = TERRAIN_EDGE_ROCK;
uint32_t base_image_id = get_edge_image(edgeStyle, 0);
if (session->ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
{
base_image_id = get_edge_image(edgeStyle, 1);
}
if (edge == EDGE_BOTTOMRIGHT)
{
base_image_id += 5;
}
uint8_t curHeight = std::min(neighbourCornerHeight1, neighbourCornerHeight2);
if (neighbourCornerHeight2 != neighbourCornerHeight1)
{
// If bottom part of edge isn't straight, add a filler
uint32_t image_offset = 3;
if (neighbourCornerHeight2 >= neighbourCornerHeight1)
{
image_offset = 4;
}
if (curHeight != cornerHeight1 && curHeight != cornerHeight2)
{
uint32_t image_id = base_image_id + image_offset;
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * COORDS_Z_PER_TINY_Z);
curHeight++;
}
}
neighbourCornerHeight1 = cornerHeight2;
for (uint32_t tunnelIndex = 0; tunnelIndex < TUNNEL_MAX_COUNT;)
{
if (curHeight >= cornerHeight1 || curHeight >= cornerHeight2)
{
// If top of edge isn't straight, add a filler
uint32_t image_offset = 1;
if (curHeight >= cornerHeight1)
{
image_offset = 2;
if (curHeight >= cornerHeight2)
{
return;
}
}
const uint32_t image_id = base_image_id + image_offset;
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * COORDS_Z_PER_TINY_Z);
return;
}
if (curHeight != tunnelArray[tunnelIndex].height)
{
// Normal walls
while (curHeight > tunnelArray[tunnelIndex].height)
{
tunnelIndex++;
}
if (isWater || curHeight != tunnelArray[tunnelIndex].height)
{
sub_98196C(session, base_image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * COORDS_Z_PER_TINY_Z);
curHeight++;
continue;
}
}
// Tunnels
uint8_t tunnelType = tunnelArray[tunnelIndex].type;
uint8_t tunnelHeight = _tunnelHeights[tunnelType][0];
int16_t zOffset = curHeight;
if ((zOffset + tunnelHeight) > neighbourCornerHeight1 || (zOffset + tunnelHeight) > cornerHeight1)
{
tunnelType = byte_97B5B0[tunnelType];
}
zOffset *= 16;
int16_t boundBoxOffsetZ = zOffset + _boundBoxZOffsets[tunnelType];
int8_t boundBoxLength = _tunnelHeights[tunnelType][1] * 16;
if (boundBoxOffsetZ < 16)
{
boundBoxOffsetZ += 16;
boundBoxLength -= 16;
}
uint32_t image_id = get_tunnel_image(edgeStyle, tunnelType) + (edge == EDGE_BOTTOMRIGHT ? 2 : 0);
sub_98197C(
session, image_id, offset.x, offset.y, tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1, zOffset, 0, 0,
boundBoxOffsetZ);
boundBoxOffsetZ = curHeight * COORDS_Z_PER_TINY_Z;
boundBoxLength = _tunnelHeights[tunnelType][1] * 16;
boundBoxOffsetZ += _boundBoxZOffsets[tunnelType];
if (boundBoxOffsetZ == 0)
{
boundBoxOffsetZ += 16;
boundBoxLength -= 16;
}
image_id = get_tunnel_image(edgeStyle, tunnelType) + (edge == EDGE_BOTTOMRIGHT ? 2 : 0) + 1;
sub_98197C(
session, image_id, offset.x, offset.y, tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1,
curHeight * COORDS_Z_PER_TINY_Z, tunnelTopBoundBoxOffset.x, tunnelTopBoundBoxOffset.y, boundBoxOffsetZ);
curHeight += _tunnelHeights[tunnelType][0];
tunnelIndex++;
}
}
/**
* rct2: 0x0065EB7D, 0x0065F0D8
*/
static void viewport_surface_draw_land_side_bottom(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct tile_descriptor self,
struct tile_descriptor neighbour)
{
viewport_surface_draw_tile_side_bottom(session, edge, height, edgeStyle, self, neighbour, false);
}
/**
* rct2: 0x0065F8B9, 0x0065FE26
*/
static void viewport_surface_draw_water_side_bottom(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct tile_descriptor self,
struct tile_descriptor neighbour)
{
viewport_surface_draw_tile_side_bottom(session, edge, height, edgeStyle, self, neighbour, true);
}
static void viewport_surface_draw_tile_side_top(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t terrain, struct tile_descriptor self,
struct tile_descriptor neighbour, bool isWater)
{
// From big Z to tiny Z
height /= COORDS_Z_PER_TINY_Z;
if (!is_csg_loaded() && terrain >= TERRAIN_EDGE_RCT2_COUNT)
terrain = TERRAIN_EDGE_ROCK;
int16_t cornerHeight1, neighbourCornerHeight1, cornerHeight2, neighbourCornerHeight2;
CoordsXY offset = { 0, 0 };
CoordsXY bounds = { 0, 0 };
switch (edge)
{
case EDGE_TOPLEFT:
cornerHeight1 = self.corner_heights.top;
cornerHeight2 = self.corner_heights.left;
neighbourCornerHeight1 = neighbour.corner_heights.right;
neighbourCornerHeight2 = neighbour.corner_heights.bottom;
offset.y = -2;
bounds.x = 30;
break;
case EDGE_TOPRIGHT:
cornerHeight1 = self.corner_heights.top;
cornerHeight2 = self.corner_heights.right;
neighbourCornerHeight1 = neighbour.corner_heights.left;
neighbourCornerHeight2 = neighbour.corner_heights.bottom;
offset.x = -2;
bounds.y = 30;
break;
default:
return;
}
// save ecx
if (neighbour.tile_element == nullptr)
{
neighbourCornerHeight1 = 1;
neighbourCornerHeight2 = 1;
}
else
{
if (isWater)
{
auto waterHeight = neighbour.tile_element->AsSurface()->GetWaterHeight() / (COORDS_Z_STEP * 2);
if (height == waterHeight)
{
return;
}
cornerHeight1 = height;
cornerHeight2 = height;
}
}
if (cornerHeight1 <= neighbourCornerHeight1 && cornerHeight2 <= neighbourCornerHeight2)
{
return;
}
uint32_t base_image_id;
if (isWater)
{
base_image_id = get_edge_image(terrain, 2); // var_08
if (session->ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
{
base_image_id = get_edge_image(terrain, 1); // var_04
}
base_image_id += (edge == EDGE_TOPLEFT ? 5 : 0);
}
else
{
if (!(session->ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE))
{
const uint8_t incline = (cornerHeight2 - cornerHeight1) + 1;
const uint32_t image_id = get_edge_image(terrain, 3) + (edge == EDGE_TOPLEFT ? 3 : 0) + incline; // var_c;
const int16_t y = (height - cornerHeight1) * COORDS_Z_PER_TINY_Z;
paint_attach_to_previous_ps(session, image_id, 0, y);
return;
}
base_image_id = get_edge_image(terrain, 1) + (edge == EDGE_TOPLEFT ? 5 : 0); // var_04
}
uint8_t cur_height = std::min(neighbourCornerHeight2, neighbourCornerHeight1);
if (neighbourCornerHeight2 != neighbourCornerHeight1)
{
// neighbour tile corners aren't level
uint32_t image_offset = 3;
if (neighbourCornerHeight2 > neighbourCornerHeight1)
{
image_offset = 4;
}
if (cur_height != cornerHeight1 && cur_height != cornerHeight2)
{
const uint32_t image_id = base_image_id + image_offset;
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * COORDS_Z_PER_TINY_Z);
cur_height++;
}
}
neighbourCornerHeight1 = cornerHeight2;
if (isWater)
{
offset.x = 0;
offset.y = 0;
}
while (cur_height < cornerHeight1 && cur_height < neighbourCornerHeight1)
{
sub_98196C(session, base_image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * COORDS_Z_PER_TINY_Z);
cur_height++;
}
uint32_t image_offset = 1;
if (cur_height >= cornerHeight1)
{
image_offset = 2;
if (cur_height >= neighbourCornerHeight1)
{
return;
}
}
const uint32_t image_id = base_image_id + image_offset;
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * COORDS_Z_PER_TINY_Z);
}
/**
* rct2: 0x0065F63B, 0x0065F77D
*/
static void viewport_surface_draw_land_side_top(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t terrain, struct tile_descriptor self,
struct tile_descriptor neighbour)
{
viewport_surface_draw_tile_side_top(session, edge, height, terrain, self, neighbour, false);
}
/**
* rct2: 0x0066039B, 0x006604F1
*/
static void viewport_surface_draw_water_side_top(
paint_session* session, enum edge_t edge, uint16_t height, uint8_t terrain, struct tile_descriptor self,
struct tile_descriptor neighbour)
{
viewport_surface_draw_tile_side_top(session, edge, height, terrain, self, neighbour, true);
}
static std::pair<int32_t, int32_t> surface_get_height_above_water(
const SurfaceElement& surfaceElement, const int32_t height, const int32_t surfaceShape)
{
int32_t localSurfaceShape = surfaceShape;
int32_t localHeight = height;
if (surfaceElement.GetWaterHeight() > 0)
{
int32_t waterHeight = surfaceElement.GetWaterHeight();
if (waterHeight > height)
{
localHeight += LAND_HEIGHT_STEP;
if (waterHeight != localHeight || !(localSurfaceShape & TILE_ELEMENT_SURFACE_DIAGONAL_FLAG))
{
localHeight = waterHeight;
localSurfaceShape = TILE_ELEMENT_SLOPE_FLAT;
}
else
{
localSurfaceShape = ror4(surfaceShape ^ TILE_ELEMENT_SURFACE_RAISED_CORNERS_MASK, 2);
}
}
}
return { localHeight, localSurfaceShape };
}
/**
* rct2: 0x0066062C
*/
void surface_paint(paint_session* session, uint8_t direction, uint16_t height, const TileElement* tileElement)
{
rct_drawpixelinfo* dpi = &session->DPI;
session->InteractionType = VIEWPORT_INTERACTION_ITEM_TERRAIN;
session->DidPassSurface = true;
session->SurfaceElement = tileElement;
const auto zoomLevel = dpi->zoom_level;
const uint8_t rotation = session->CurrentRotation;
const uint32_t terrain_type = tileElement->AsSurface()->GetSurfaceStyle();
const uint8_t surfaceShape = viewport_surface_paint_setup_get_relative_slope(tileElement, rotation);
const CoordsXY& base = session->SpritePosition;
const corner_height& cornerHeights = corner_heights[surfaceShape];
tile_descriptor selfDescriptor = {
TileCoordsXY(base),
tileElement,
(uint8_t)terrain_type,
surfaceShape,
{
(uint8_t)(height / 16 + cornerHeights.top),
(uint8_t)(height / 16 + cornerHeights.right),
(uint8_t)(height / 16 + cornerHeights.bottom),
(uint8_t)(height / 16 + cornerHeights.left),
},
};
tile_descriptor tileDescriptors[5];
tileDescriptors[0] = selfDescriptor;
for (int32_t i = 0; i < 4; i++)
{
const LocationXY16& offset = viewport_surface_paint_data[i][rotation];
const CoordsXY position = {
(int32_t)(base.x + offset.x),
(int32_t)(base.y + offset.y),
};
tile_descriptor& descriptor = tileDescriptors[i + 1];
descriptor.tile_element = nullptr;
if (!map_is_location_valid(position))
{
continue;
}
auto surfaceElement = map_get_surface_element_at(position);
if (surfaceElement == nullptr)
{
continue;
}
const uint32_t surfaceSlope = viewport_surface_paint_setup_get_relative_slope(
reinterpret_cast<TileElement*>(surfaceElement), rotation);
const uint8_t baseHeight = surfaceElement->GetBaseZ() / 16;
const corner_height& ch = corner_heights[surfaceSlope];
descriptor.tile_coords = TileCoordsXY{ position };
descriptor.tile_element = reinterpret_cast<TileElement*>(surfaceElement);
descriptor.terrain = surfaceElement->GetSurfaceStyle();
descriptor.slope = surfaceSlope;
descriptor.corner_heights.top = baseHeight + ch.top;
descriptor.corner_heights.right = baseHeight + ch.right;
descriptor.corner_heights.bottom = baseHeight + ch.bottom;
descriptor.corner_heights.left = baseHeight + ch.left;
}
if ((session->ViewFlags & VIEWPORT_FLAG_LAND_HEIGHTS) && (zoomLevel == 0))
{
const int16_t x = session->MapPosition.x;
const int16_t y = session->MapPosition.y;
int32_t dx = tile_element_height({ x + 16, y + 16 });
dx += 3;
int32_t image_id = (SPR_HEIGHT_MARKER_BASE + dx / 16) | 0x20780000;
image_id += get_height_marker_offset();
image_id -= gMapBaseZ;
sub_98196C(session, image_id, 16, 16, 1, 1, 0, height);
}
bool has_surface = false;
if (session->VerticalTunnelHeight * COORDS_Z_PER_TINY_Z == height)
{
// Vertical tunnels
sub_98197C(session, 1575, 0, 0, 1, 30, 39, height, -2, 1, height - 40);
sub_98197C(session, 1576, 0, 0, 30, 1, 0, height, 1, 31, height);
sub_98197C(session, 1577, 0, 0, 1, 30, 0, height, 31, 1, height);
sub_98197C(session, 1578, 0, 0, 30, 1, 39, height, 1, -2, height - 40);
}
else
{
const bool showGridlines = (session->ViewFlags & VIEWPORT_FLAG_GRIDLINES);
auto grassLength = -1;
if (zoomLevel == 0)
{
if ((session->ViewFlags & (VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_UNDERGROUND_INSIDE)) == 0)
{
grassLength = tileElement->AsSurface()->GetGrassLength() & 0x7;
}
}
assert(surfaceShape < std::size(byte_97B444));
const uint8_t image_offset = byte_97B444[surfaceShape];
auto imageId = get_surface_image(session, terrain_type, image_offset, rotation, grassLength, showGridlines, false);
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
{
imageId = SPR_TERRAIN_TRACK_DESIGNER;
}
if (session->ViewFlags & (VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_HIDE_BASE))
{
imageId &= 0xDC07FFFF; // remove colour
imageId |= 0x41880000;
}
sub_98196C(session, imageId, 0, 0, 32, 32, -1, height);
has_surface = true;
}
// Draw Staff Patrol Areas
// loc_660D02
if (gStaffDrawPatrolAreas != SPRITE_INDEX_NULL)
{
const int32_t staffIndex = gStaffDrawPatrolAreas;
const bool is_staff_list = staffIndex & 0x8000;
const int16_t x = session->MapPosition.x, y = session->MapPosition.y;
uint8_t staffType = staffIndex & 0x7FFF;
uint32_t image_id = IMAGE_TYPE_REMAP;
uint8_t patrolColour = COLOUR_LIGHT_BLUE;
if (!is_staff_list)
{
Staff* staff = (GET_PEEP(staffIndex))->AsStaff();
if (!staff->IsPatrolAreaSet({ x, y }))
{
patrolColour = COLOUR_GREY;
}
staffType = staff->staff_type;
}
if (staff_is_patrol_area_set_for_type(static_cast<STAFF_TYPE>(staffType), session->MapPosition))
{
assert(surfaceShape < std::size(byte_97B444));
auto [local_height, local_surfaceShape] = surface_get_height_above_water(
*tileElement->AsSurface(), height, surfaceShape);
image_id |= SPR_TERRAIN_SELECTION_PATROL_AREA + byte_97B444[local_surfaceShape];
image_id |= patrolColour << 19;
paint_struct* backup = session->LastRootPS;
sub_98196C(session, image_id, 0, 0, 32, 32, 1, local_height);
session->LastRootPS = backup;
}
}
// Draw Peep Spawns
if (((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gCheatsSandboxMode)
&& session->ViewFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
{
const CoordsXY& pos = session->MapPosition;
for (auto& spawn : gPeepSpawns)
{
if ((spawn.x & 0xFFE0) == pos.x && (spawn.y & 0xFFE0) == pos.y)
{
sub_98196C(session, SPR_TERRAIN_SELECTION_SQUARE_SIMPLE, 0, 0, 32, 32, 16, spawn.z);
const int32_t offset = (direction_reverse(spawn.direction) + rotation) & 3;
const uint32_t image_id = (PEEP_SPAWN_ARROW_0 + offset) | 0x20380000;
sub_98196C(session, image_id, 0, 0, 32, 32, 19, spawn.z);
}
}
}
if (session->ViewFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
{
// loc_660E9A:
if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_OWNED)
{
assert(surfaceShape < std::size(byte_97B444));
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_SQUARE + byte_97B444[surfaceShape], 0, 0);
}
else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_AVAILABLE)
{
const CoordsXY& pos = session->MapPosition;
const int32_t height2 = (tile_element_height({ pos.x + 16, pos.y + 16 })) + 3;
paint_struct* backup = session->LastRootPS;
sub_98196C(session, SPR_LAND_OWNERSHIP_AVAILABLE, 16, 16, 1, 1, 0, height2);
session->LastRootPS = backup;
}
}
if (session->ViewFlags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS && !(tileElement->AsSurface()->GetOwnership() & OWNERSHIP_OWNED))
{
if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)
{
assert(surfaceShape < std::size(byte_97B444));
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_DOTTED + byte_97B444[surfaceShape], 0, 0);
}
else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
{
const CoordsXY& pos = session->MapPosition;
const int32_t height2 = tile_element_height({ pos.x + 16, pos.y + 16 });
paint_struct* backup = session->LastRootPS;
sub_98196C(session, SPR_LAND_CONSTRUCTION_RIGHTS_AVAILABLE, 16, 16, 1, 1, 0, height2 + 3);
session->LastRootPS = backup;
}
}
// ebx[0] = esi;
// ebp[4] = ebp;
// ebp[8] = ebx
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
{
// loc_660FB8:
const CoordsXY& pos = session->MapPosition;
if (pos.x >= gMapSelectPositionA.x && pos.x <= gMapSelectPositionB.x && pos.y >= gMapSelectPositionA.y
&& pos.y <= gMapSelectPositionB.y)
{
const uint16_t mapSelectionType = gMapSelectType;
if (mapSelectionType >= MAP_SELECT_TYPE_EDGE_0)
{
// Walls
// loc_661089:
const uint32_t eax = ((((mapSelectionType - 9) + rotation) & 3) + 0x21) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_EDGE + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
}
else if (mapSelectionType >= MAP_SELECT_TYPE_QUARTER_0)
{
// loc_661051:(no jump)
// Selection split into four quarter segments
const uint32_t eax = ((((mapSelectionType - MAP_SELECT_TYPE_QUARTER_0) + rotation) & 3) + 0x27) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_QUARTER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
}
else if (mapSelectionType <= MAP_SELECT_TYPE_FULL)
{
// Corners
uint32_t eax = mapSelectionType;
if (mapSelectionType != MAP_SELECT_TYPE_FULL)
{
eax = (mapSelectionType + rotation) & 3;
}
eax = (eax + 0x21) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
}
else
{
// The water tool should draw its grid _on_ the water, rather than on the surface under water.
auto [local_height, local_surfaceShape] = surface_get_height_above_water(
*tileElement->AsSurface(), height, surfaceShape);
const int32_t image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[local_surfaceShape]) | 0x21300000;
paint_struct* backup = session->LastRootPS;
sub_98196C(session, image_id, 0, 0, 32, 32, 1, local_height);
session->LastRootPS = backup;
}
}
}
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE_CONSTRUCT)
{
const CoordsXY& pos = session->MapPosition;
for (const auto& tile : gMapSelectionTiles)
{
if (tile.x != pos.x || tile.y != pos.y)
{
continue;
}
uint32_t colours = COLOUR_GREY << 24 | COLOUR_BRIGHT_PURPLE << 19;
if (gMapSelectFlags & MAP_SELECT_FLAG_GREEN)
{
colours = COLOUR_GREY << 24 | COLOUR_SATURATED_GREEN << 19;
}
const uint32_t image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | colours | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
break;
}
}
if (zoomLevel == 0 && has_surface && !(session->ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
&& !(session->ViewFlags & VIEWPORT_FLAG_HIDE_BASE) && gConfigGeneral.landscape_smoothing)
{
viewport_surface_smoothen_edge(session, EDGE_TOPLEFT, tileDescriptors[0], tileDescriptors[3]);
viewport_surface_smoothen_edge(session, EDGE_TOPRIGHT, tileDescriptors[0], tileDescriptors[4]);
viewport_surface_smoothen_edge(session, EDGE_BOTTOMLEFT, tileDescriptors[0], tileDescriptors[1]);
viewport_surface_smoothen_edge(session, EDGE_BOTTOMRIGHT, tileDescriptors[0], tileDescriptors[2]);
}
if ((session->ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) && !(session->ViewFlags & VIEWPORT_FLAG_HIDE_BASE)
&& !(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
{
const uint8_t image_offset = byte_97B444[surfaceShape];
const uint32_t image_id = get_surface_image(session, terrain_type, image_offset, rotation, 1, false, true);
paint_attach_to_previous_ps(session, image_id, 0, 0);
}
if (!(session->ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
{
const uint32_t edgeStyle = tileElement->AsSurface()->GetEdgeStyle();
if (edgeStyle >= TERRAIN_EDGE_COUNT)
{
log_verbose("edgeStyle: %d", edgeStyle);
}
tunnel_entry backupLeftTunnels[TUNNEL_MAX_COUNT];
tunnel_entry backupRightTunnels[TUNNEL_MAX_COUNT];
std::memcpy(backupLeftTunnels, session->LeftTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
std::memcpy(backupRightTunnels, session->RightTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
viewport_surface_draw_land_side_top(session, EDGE_TOPLEFT, height, edgeStyle, tileDescriptors[0], tileDescriptors[3]);
viewport_surface_draw_land_side_top(session, EDGE_TOPRIGHT, height, edgeStyle, tileDescriptors[0], tileDescriptors[4]);
viewport_surface_draw_land_side_bottom(
session, EDGE_BOTTOMLEFT, height, edgeStyle, tileDescriptors[0], tileDescriptors[1]);
viewport_surface_draw_land_side_bottom(
session, EDGE_BOTTOMRIGHT, height, edgeStyle, tileDescriptors[0], tileDescriptors[2]);
std::memcpy(session->LeftTunnels, backupLeftTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
std::memcpy(session->RightTunnels, backupRightTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
}
if (tileElement->AsSurface()->GetWaterHeight() > 0)
{
// loc_6615A9: (water height)
session->InteractionType = VIEWPORT_INTERACTION_ITEM_WATER;
const uint16_t localHeight = height + 16;
const uint16_t waterHeight = tileElement->AsSurface()->GetWaterHeight();
if (!gTrackDesignSaveMode)
{
session->WaterHeight = waterHeight;
int32_t image_offset = 0;
if (waterHeight <= localHeight)
{
image_offset = byte_97B740[surfaceShape & 0xF];
}
const int32_t image_id = (SPR_WATER_MASK + image_offset) | IMAGE_TYPE_REMAP | IMAGE_TYPE_TRANSPARENT
| PALETTE_WATER << 19;
sub_98196C(session, image_id, 0, 0, 32, 32, -1, waterHeight);
paint_attach_to_previous_ps(session, SPR_WATER_OVERLAY + image_offset, 0, 0);
if (!(session->ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
{
// This wasn't in the original, but the code depended on globals that were only set in a different conditional
const uint32_t edgeStyle = tileElement->AsSurface()->GetEdgeStyle();
// end new code
viewport_surface_draw_water_side_bottom(
session, EDGE_BOTTOMLEFT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[1]);
viewport_surface_draw_water_side_bottom(
session, EDGE_BOTTOMRIGHT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[2]);
viewport_surface_draw_water_side_top(
session, EDGE_TOPLEFT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[3]);
viewport_surface_draw_water_side_top(
session, EDGE_TOPRIGHT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[4]);
}
}
}
if ((tileElement->AsSurface()->GetParkFences()) && !gTrackDesignSaveMode)
{
// Owned land boundary fences
session->InteractionType = VIEWPORT_INTERACTION_ITEM_PARK;
uint8_t rotatedFences = rol4(tileElement->AsSurface()->GetParkFences(), rotation);
for (const auto& fenceData : _tileSurfaceBoundaries)
{
const int32_t edgeHasFence = rotatedFences & 1;
rotatedFences >>= 1;
if (edgeHasFence == 0)
continue;
int32_t local_height = height;
int32_t image_id = 0;
if (!(surfaceShape & fenceData.bit_1))
{ // first
if (surfaceShape & fenceData.bit_8)
{ // second
image_id = fenceData.image[2];
}
else
{
image_id = fenceData.image[0];
}
}
else if (!(surfaceShape & fenceData.bit_8))
{ // loc_6619A2:
image_id = fenceData.image[1];
}
else
{
local_height += 16;
if (!(surfaceShape & 0x10))
{ // loc_6619B5 (first)
image_id = fenceData.image[0];
}
else if (surfaceShape & fenceData.bit_4)
{ // loc_6619B5 (second)
image_id = fenceData.image[3];
}
else if (surfaceShape & fenceData.bit_2)
{ // loc_6619B5 (third)
image_id = fenceData.image[4];
}
else
{
image_id = fenceData.image[0];
}
}
sub_98197C(
session, image_id, fenceData.offset.x, fenceData.offset.y, fenceData.box_size.x, fenceData.box_size.y, 9,
local_height, fenceData.box_offset.x, fenceData.box_offset.y, local_height + 1);
}
}
session->InteractionType = VIEWPORT_INTERACTION_ITEM_TERRAIN;
session->Unk141E9DB |= G141E9DB_FLAG_1;
switch (surfaceShape)
{
default:
// loc_661C2C
// 00
// 00 00
// 00 00 00
// 00 00
// 00
paint_util_set_segment_support_height(
session,
SEGMENT_B4 | SEGMENT_B8 | SEGMENT_BC | SEGMENT_C0 | SEGMENT_C4 | SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0
| SEGMENT_D4,
height, 0);
paint_util_force_set_general_support_height(session, height, 0);
break;
case 1:
// loc_661CB9
// 00
// 00 00
// 01 01 01
// 1B 1B
// 1B
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_CC, height, 0);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 1);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 6 + 6, 0x1B);
paint_util_force_set_general_support_height(session, height, 1);
break;
case 2:
// loc_661D4E
// 02
// 17 00
// 17 02 00
// 17 00
// 02
paint_util_set_segment_support_height(session, SEGMENT_BC | SEGMENT_CC | SEGMENT_D4, height, 0);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 2);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 6 + 6, 0x17);
paint_util_force_set_general_support_height(session, height, 2);
break;
case 3:
// loc_661DE3
// 03
// 03 03
// 03 03 03
// 03 03
// 03
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2, 3);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 3);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2 + 6 + 6, 3);
paint_util_force_set_general_support_height(session, height, 3);
break;
case 4:
// loc_661E7C
// 1E
// 1E 1E
// 04 04 04
// 00 00
// 00
paint_util_set_segment_support_height(session, SEGMENT_C0 | SEGMENT_D0 | SEGMENT_D4, height, 0);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 4);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 6 + 6, 0x1E);
paint_util_force_set_general_support_height(session, height, 4);
break;
case 5:
// loc_661F11
// 1E ▓▓
// 1E 1E ▒▒ ▒▒
// 05 05 05 ░░ ░░ ░░
// 1B 1B ▒▒ ▒▒
// 1B ▓▓
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 6 + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 5);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 6 + 6, 0x1B);
paint_util_force_set_general_support_height(session, height, 5);
break;
case 6:
// loc_661FA6
// 06 ▓▓
// 06 06 ▓▓ ▒▒
// 06 06 06 ▓▓ ▒▒ ░░
// 06 06 ▒▒ ░░
// 06 ░░
paint_util_set_segment_support_height(session, SEGMENT_BC | SEGMENT_D4 | SEGMENT_C0, height + 2, 6);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 6);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_B4, height + 2 + 6 + 6, 6);
paint_util_force_set_general_support_height(session, height, 6);
break;
case 7:
// loc_66203F
// 07 ▓▓
// 00 17 ▓▓ ▒▒
// 00 07 17 ▓▓ ▓▓ ░░
// 00 17 ▓▓ ▒▒
// 07 ▓▓
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 7);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0 | SEGMENT_B8, height + 4 + 6 + 6, 0);
paint_util_force_set_general_support_height(session, height, 7);
break;
case 8:
// loc_6620D8
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_D0, height, 0);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 8);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 6 + 6, 0x1D);
paint_util_force_set_general_support_height(session, height, 8);
break;
case 9:
// loc_66216D
paint_util_force_set_general_support_height(session, height, 9);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_B8, height + 2, 9);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 9);
paint_util_set_segment_support_height(session, SEGMENT_C0 | SEGMENT_D4 | SEGMENT_BC, height + 2 + 6 + 6, 9);
break;
case 10:
// loc_662206
paint_util_force_set_general_support_height(session, height, 0xA);
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 6 + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 0xA);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 6 + 6, 0x1D);
break;
case 11:
// loc_66229B
paint_util_force_set_general_support_height(session, height, 0xB);
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xB);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4 | SEGMENT_C0, height + 4 + 6 + 6, 0);
break;
case 12:
// loc_662334
paint_util_force_set_general_support_height(session, height, 0xC);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2, 0xC);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 0xC);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2 + 6 + 6, 0xC);
break;
case 13:
// loc_6623CD
paint_util_force_set_general_support_height(session, height, 0xD);
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0xD);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4 | SEGMENT_BC, height + 4 + 6 + 6, 0);
break;
case 14:
// loc_662466
paint_util_force_set_general_support_height(session, height, 0xE);
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xE);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC | SEGMENT_B4, height + 4 + 6 + 6, 0);
break;
case 23:
// loc_6624FF
paint_util_force_set_general_support_height(session, height, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6 + 6 + 6, 0x17);
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4 + 6 + 6 + 6 + 6, 0x17);
break;
case 27:
// loc_6625A0
paint_util_force_set_general_support_height(session, height, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1B);
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4 + 6 + 6 + 6 + 6, 0x1B);
break;
case 29:
// loc_662641
paint_util_force_set_general_support_height(session, height, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1D);
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4 + 6 + 6 + 6 + 6, 0x1D);
break;
case 30:
// loc_6626E2
paint_util_force_set_general_support_height(session, height, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6 + 6 + 6, 0x1E);
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4 + 6 + 6 + 6 + 6, 0x1E);
break;
}
}