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OpenRCT2/src/openrct2/ride/Ride.cpp

7757 lines
242 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Ride.h"
#include "../Cheats.h"
#include "../Context.h"
#include "../Editor.h"
#include "../Game.h"
#include "../Input.h"
#include "../OpenRCT2.h"
#include "../actions/RideEntranceExitRemoveAction.hpp"
#include "../actions/RideSetSetting.hpp"
#include "../actions/RideSetStatus.hpp"
#include "../actions/RideSetVehiclesAction.hpp"
#include "../actions/TrackRemoveAction.hpp"
#include "../audio/AudioMixer.h"
#include "../audio/audio.h"
#include "../common.h"
#include "../config/Config.h"
#include "../core/Guard.hpp"
#include "../interface/Window.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
#include "../management/Finance.h"
#include "../management/Marketing.h"
#include "../management/NewsItem.h"
#include "../network/network.h"
#include "../object/ObjectList.h"
#include "../object/ObjectManager.h"
#include "../object/StationObject.h"
#include "../paint/VirtualFloor.h"
#include "../peep/Peep.h"
#include "../peep/Staff.h"
#include "../rct1/RCT1.h"
#include "../scenario/Scenario.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/Footpath.h"
#include "../world/Location.hpp"
#include "../world/Map.h"
#include "../world/MapAnimation.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "CableLift.h"
#include "MusicList.h"
#include "RideData.h"
#include "RideGroupManager.h"
#include "ShopItem.h"
#include "Station.h"
#include "Track.h"
#include "TrackData.h"
#include "TrackDesign.h"
#include <algorithm>
#include <cassert>
#include <climits>
#include <cstdlib>
#include <iterator>
#include <limits>
#include <optional>
using namespace OpenRCT2;
static constexpr const int32_t RideInspectionInterval[] = {
10, 20, 30, 45, 60, 120, 0, 0,
};
static std::vector<Ride> _rides;
bool gGotoStartPlacementMode = false;
money16 gTotalRideValueForMoney;
money32 _currentTrackPrice;
uint16_t _numCurrentPossibleRideConfigurations;
uint16_t _numCurrentPossibleSpecialTrackPieces;
uint16_t _currentTrackCurve;
uint8_t _rideConstructionState;
ride_id_t _currentRideIndex;
CoordsXYZ _currentTrackBegin;
uint8_t _currentTrackPieceDirection;
track_type_t _currentTrackPieceType;
uint8_t _currentTrackSelectionFlags;
int8_t _rideConstructionArrowPulseTime;
uint8_t _currentTrackSlopeEnd;
uint8_t _currentTrackBankEnd;
uint8_t _currentTrackLiftHill;
uint8_t _currentTrackAlternative;
track_type_t _selectedTrackType;
uint8_t _previousTrackBankEnd;
uint8_t _previousTrackSlopeEnd;
CoordsXYZ _previousTrackPiece;
uint8_t _currentBrakeSpeed2;
uint8_t _currentSeatRotationAngle;
CoordsXYZD _unkF440C5;
uint8_t gRideEntranceExitPlaceType;
ride_id_t gRideEntranceExitPlaceRideIndex;
StationIndex gRideEntranceExitPlaceStationIndex;
uint8_t gRideEntranceExitPlacePreviousRideConstructionState;
Direction gRideEntranceExitPlaceDirection;
uint8_t gLastEntranceStyle;
// Static function declarations
Peep* find_closest_mechanic(int32_t x, int32_t y, int32_t forInspection);
static void ride_breakdown_status_update(Ride* ride);
static void ride_breakdown_update(Ride* ride);
static void ride_call_closest_mechanic(Ride* ride);
static void ride_call_mechanic(Ride* ride, Peep* mechanic, int32_t forInspection);
static void ride_entrance_exit_connected(Ride* ride);
static int32_t ride_get_new_breakdown_problem(Ride* ride);
static void ride_inspection_update(Ride* ride);
static void ride_mechanic_status_update(Ride* ride, int32_t mechanicStatus);
static void ride_music_update(Ride* ride);
static void ride_shop_connected(Ride* ride);
void loc_6DDF9C(Ride* ride, TileElement* tileElement);
RideManager GetRideManager()
{
return {};
}
size_t RideManager::size() const
{
size_t count = 0;
for (size_t i = 0; i < _rides.size(); i++)
{
if (_rides[i].type != RIDE_TYPE_NULL)
{
count++;
}
}
return count;
}
RideManager::Iterator RideManager::begin()
{
return RideManager::Iterator(*this, 0, _rides.size());
}
RideManager::Iterator RideManager::end()
{
return RideManager::Iterator(*this, _rides.size(), _rides.size());
}
ride_id_t GetNextFreeRideId()
{
size_t result = _rides.size();
for (size_t i = 0; i < _rides.size(); i++)
{
if (_rides[i].type == RIDE_TYPE_NULL)
{
result = i;
break;
}
}
if (result >= RIDE_ID_NULL)
{
return RIDE_ID_NULL;
}
return static_cast<ride_id_t>(result);
}
Ride* GetOrAllocateRide(ride_id_t index)
{
if (_rides.size() <= index)
{
_rides.resize(index + 1);
}
auto result = &_rides[index];
result->id = index;
return result;
}
Ride* get_ride(ride_id_t index)
{
if (index < _rides.size())
{
auto& ride = _rides[index];
if (ride.type != RIDE_TYPE_NULL)
{
assert(ride.id == index);
return &ride;
}
}
return nullptr;
}
rct_ride_entry* get_ride_entry(int32_t index)
{
rct_ride_entry* result = nullptr;
auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
auto obj = objMgr.GetLoadedObject(OBJECT_TYPE_RIDE, index);
if (obj != nullptr)
{
result = static_cast<rct_ride_entry*>(obj->GetLegacyData());
}
return result;
}
std::string_view get_ride_entry_name(size_t index)
{
if (index >= static_cast<size_t>(object_entry_group_counts[OBJECT_TYPE_RIDE]))
{
log_error("invalid index %d for ride type", index);
return {};
}
auto objectEntry = object_entry_get_entry(OBJECT_TYPE_RIDE, index);
if (objectEntry != nullptr)
{
return objectEntry->GetName();
}
return {};
}
rct_ride_entry* Ride::GetRideEntry() const
{
return get_ride_entry(subtype);
}
int32_t ride_get_count()
{
return static_cast<int32_t>(GetRideManager().size());
}
int32_t Ride::GetTotalQueueLength() const
{
int32_t i, queueLength = 0;
for (i = 0; i < MAX_STATIONS; i++)
if (!ride_get_entrance_location(this, i).isNull())
queueLength += stations[i].QueueLength;
return queueLength;
}
int32_t Ride::GetMaxQueueTime() const
{
uint8_t i, queueTime = 0;
for (i = 0; i < MAX_STATIONS; i++)
if (!ride_get_entrance_location(this, i).isNull())
queueTime = std::max(queueTime, stations[i].QueueTime);
return static_cast<int32_t>(queueTime);
}
Peep* Ride::GetQueueHeadGuest(StationIndex stationIndex) const
{
Peep* peep;
Peep* result = nullptr;
uint16_t spriteIndex = stations[stationIndex].LastPeepInQueue;
while ((peep = try_get_guest(spriteIndex)) != nullptr)
{
spriteIndex = peep->next_in_queue;
result = peep;
}
return result;
}
void Ride::UpdateQueueLength(StationIndex stationIndex)
{
uint16_t count = 0;
Peep* peep;
uint16_t spriteIndex = stations[stationIndex].LastPeepInQueue;
while ((peep = try_get_guest(spriteIndex)) != nullptr)
{
spriteIndex = peep->next_in_queue;
count++;
}
stations[stationIndex].QueueLength = count;
}
void Ride::QueueInsertGuestAtFront(StationIndex stationIndex, Peep* peep)
{
assert(stationIndex < MAX_STATIONS);
assert(peep != nullptr);
peep->next_in_queue = SPRITE_INDEX_NULL;
Peep* queueHeadGuest = GetQueueHeadGuest(peep->current_ride_station);
if (queueHeadGuest == nullptr)
{
stations[peep->current_ride_station].LastPeepInQueue = peep->sprite_index;
}
else
{
queueHeadGuest->next_in_queue = peep->sprite_index;
}
UpdateQueueLength(peep->current_ride_station);
}
/**
*
* rct2: 0x006AC916
*/
void ride_update_favourited_stat()
{
uint16_t spriteIndex;
Peep* peep;
for (auto& ride : GetRideManager())
ride.guests_favourite = 0;
FOR_ALL_GUESTS (spriteIndex, peep)
{
if (peep->linked_list_index != SPRITE_LIST_PEEP)
return;
if (peep->favourite_ride != RIDE_ID_NULL)
{
auto ride = get_ride(peep->favourite_ride);
if (ride != nullptr)
{
ride->guests_favourite++;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
}
}
}
window_invalidate_by_class(WC_RIDE_LIST);
}
/**
*
* rct2: 0x006AC3AB
*/
money32 Ride::CalculateIncomePerHour() const
{
// Get entry by ride to provide better reporting
rct_ride_entry* entry = GetRideEntry();
if (entry == nullptr)
{
return 0;
}
money32 customersPerHour = ride_customers_per_hour(this);
money32 priceMinusCost = ride_get_price(this);
int32_t currentShopItem = entry->shop_item;
if (currentShopItem != SHOP_ITEM_NONE)
{
priceMinusCost -= ShopItems[currentShopItem].Cost;
}
currentShopItem = (lifecycle_flags & RIDE_LIFECYCLE_ON_RIDE_PHOTO) ? RidePhotoItems[type] : entry->shop_item_secondary;
if (currentShopItem != SHOP_ITEM_NONE)
{
priceMinusCost += price_secondary;
priceMinusCost -= ShopItems[currentShopItem].Cost;
if (entry->shop_item != SHOP_ITEM_NONE)
priceMinusCost /= 2;
}
return customersPerHour * priceMinusCost;
}
/**
*
* rct2: 0x006CAF80
* ax result x
* bx result y
* dl ride index
* esi result map element
*/
bool ride_try_get_origin_element(const Ride* ride, CoordsXYE* output)
{
TileElement* resultTileElement = nullptr;
tile_element_iterator it;
tile_element_iterator_begin(&it);
do
{
if (it.element->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (it.element->AsTrack()->GetRideIndex() != ride->id)
continue;
// Found a track piece for target ride
// Check if it's not the station or ??? (but allow end piece of station)
bool specialTrackPiece
= (it.element->AsTrack()->GetTrackType() != TRACK_ELEM_BEGIN_STATION
&& it.element->AsTrack()->GetTrackType() != TRACK_ELEM_MIDDLE_STATION
&& (TrackSequenceProperties[it.element->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN));
// Set result tile to this track piece if first found track or a ???
if (resultTileElement == nullptr || specialTrackPiece)
{
resultTileElement = it.element;
if (output != nullptr)
{
output->element = resultTileElement;
output->x = it.x * COORDS_XY_STEP;
output->y = it.y * COORDS_XY_STEP;
}
}
if (specialTrackPiece)
{
return true;
}
} while (tile_element_iterator_next(&it));
return resultTileElement != nullptr;
}
/**
*
* rct2: 0x006C6096
* Gets the next track block coordinates from the
* coordinates of the first of element of a track block.
* Use track_block_get_next if you are unsure if you are
* on the first element of a track block
*/
bool track_block_get_next_from_zero(
int16_t x, int16_t y, int16_t z_start, Ride* ride, uint8_t direction_start, CoordsXYE* output, int32_t* z,
int32_t* direction, bool isGhost)
{
if (!(direction_start & (1 << 2)))
{
x += CoordsDirectionDelta[direction_start].x;
y += CoordsDirectionDelta[direction_start].y;
}
TileElement* tileElement = map_get_first_element_at({ x, y });
if (tileElement == nullptr)
{
output->element = nullptr;
output->x = LOCATION_NULL;
return false;
}
do
{
auto trackElement = tileElement->AsTrack();
if (trackElement == nullptr)
continue;
if (trackElement->GetRideIndex() != ride->id)
continue;
if (trackElement->GetSequenceIndex() != 0)
continue;
if (tileElement->IsGhost() != isGhost)
continue;
auto nextTrackBlock = get_track_def_from_ride(ride, trackElement->GetTrackType());
if (nextTrackBlock == nullptr)
continue;
auto nextTrackCoordinate = get_track_coord_from_ride(ride, trackElement->GetTrackType());
if (nextTrackCoordinate == nullptr)
continue;
uint8_t nextRotation = tileElement->GetDirectionWithOffset(nextTrackCoordinate->rotation_begin)
| (nextTrackCoordinate->rotation_begin & (1 << 2));
if (nextRotation != direction_start)
continue;
int16_t nextZ = nextTrackCoordinate->z_begin - nextTrackBlock->z + tileElement->GetBaseZ();
if (nextZ != z_start)
continue;
if (z != nullptr)
*z = tileElement->GetBaseZ();
if (direction != nullptr)
*direction = nextRotation;
output->x = x;
output->y = y;
output->element = tileElement;
return true;
} while (!(tileElement++)->IsLastForTile());
if (direction != nullptr)
*direction = direction_start;
if (z != nullptr)
*z = z_start;
output->x = x;
output->y = y;
output->element = --tileElement;
return false;
}
/**
*
* rct2: 0x006C60C2
*/
bool track_block_get_next(CoordsXYE* input, CoordsXYE* output, int32_t* z, int32_t* direction)
{
auto inputElement = input->element->AsTrack();
if (inputElement == nullptr)
return false;
auto rideIndex = inputElement->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
auto trackBlock = get_track_def_from_ride(ride, inputElement->GetTrackType());
if (trackBlock == nullptr)
return false;
trackBlock += inputElement->GetSequenceIndex();
auto trackCoordinate = get_track_coord_from_ride(ride, inputElement->GetTrackType());
if (trackCoordinate == nullptr)
return false;
int32_t x = input->x;
int32_t y = input->y;
int32_t OriginZ = inputElement->GetBaseZ();
uint8_t rotation = inputElement->GetDirection();
CoordsXY coords = { x, y };
CoordsXY trackCoordOffset = { trackCoordinate->x, trackCoordinate->y };
CoordsXY trackBlockOffset = { trackBlock->x, trackBlock->y };
coords += trackCoordOffset.Rotate(rotation);
coords += trackBlockOffset.Rotate(direction_reverse(rotation));
OriginZ -= trackBlock->z;
OriginZ += trackCoordinate->z_end;
uint8_t directionStart = ((trackCoordinate->rotation_end + rotation) & TILE_ELEMENT_DIRECTION_MASK)
| (trackCoordinate->rotation_end & (1 << 2));
return track_block_get_next_from_zero(coords.x, coords.y, OriginZ, ride, directionStart, output, z, direction, false);
}
/**
* Returns the begin position / direction and end position / direction of the
* track piece that proceeds the given location. Gets the previous track block
* coordinates from the coordinates of the first of element of a track block.
* Use track_block_get_previous if you are unsure if you are on the first
* element of a track block
* rct2: 0x006C63D6
*/
bool track_block_get_previous_from_zero(
int16_t x, int16_t y, int16_t z, Ride* ride, uint8_t direction, track_begin_end* outTrackBeginEnd)
{
uint8_t directionStart = direction;
direction = direction_reverse(direction);
if (!(direction & (1 << 2)))
{
x += CoordsDirectionDelta[direction].x;
y += CoordsDirectionDelta[direction].y;
}
TileElement* tileElement = map_get_first_element_at({ x, y });
if (tileElement == nullptr)
{
outTrackBeginEnd->end_x = x;
outTrackBeginEnd->end_y = y;
outTrackBeginEnd->begin_element = nullptr;
outTrackBeginEnd->begin_direction = direction_reverse(directionStart);
return false;
}
do
{
auto trackElement = tileElement->AsTrack();
if (trackElement == nullptr)
continue;
if (trackElement->GetRideIndex() != ride->id)
continue;
auto nextTrackBlock = get_track_def_from_ride(ride, trackElement->GetTrackType());
if (nextTrackBlock == nullptr)
continue;
auto nextTrackCoordinate = get_track_coord_from_ride(ride, trackElement->GetTrackType());
if (nextTrackCoordinate == nullptr)
continue;
nextTrackBlock += trackElement->GetSequenceIndex();
if ((nextTrackBlock + 1)->index != 255)
continue;
uint8_t nextRotation = tileElement->GetDirectionWithOffset(nextTrackCoordinate->rotation_end)
| (nextTrackCoordinate->rotation_end & (1 << 2));
if (nextRotation != directionStart)
continue;
int16_t nextZ = nextTrackCoordinate->z_end - nextTrackBlock->z + tileElement->GetBaseZ();
if (nextZ != z)
continue;
nextRotation = tileElement->GetDirectionWithOffset(nextTrackCoordinate->rotation_begin)
| (nextTrackCoordinate->rotation_begin & (1 << 2));
outTrackBeginEnd->begin_element = tileElement;
outTrackBeginEnd->begin_x = x;
outTrackBeginEnd->begin_y = y;
outTrackBeginEnd->end_x = x;
outTrackBeginEnd->end_y = y;
CoordsXY coords = { outTrackBeginEnd->begin_x, outTrackBeginEnd->begin_y };
CoordsXY offsets = { nextTrackCoordinate->x, nextTrackCoordinate->y };
coords += offsets.Rotate(direction_reverse(nextRotation));
outTrackBeginEnd->begin_x = coords.x;
outTrackBeginEnd->begin_y = coords.y;
outTrackBeginEnd->begin_z = tileElement->GetBaseZ();
auto nextTrackBlock2 = get_track_def_from_ride(ride, trackElement->GetTrackType());
if (nextTrackBlock2 == nullptr)
continue;
outTrackBeginEnd->begin_z += nextTrackBlock2->z - nextTrackBlock->z;
outTrackBeginEnd->begin_direction = nextRotation;
outTrackBeginEnd->end_direction = direction_reverse(directionStart);
return true;
} while (!(tileElement++)->IsLastForTile());
outTrackBeginEnd->end_x = x;
outTrackBeginEnd->end_y = y;
outTrackBeginEnd->begin_z = z;
outTrackBeginEnd->begin_element = nullptr;
outTrackBeginEnd->end_direction = direction_reverse(directionStart);
return false;
}
/**
*
* rct2: 0x006C6402
*
* @remarks outTrackBeginEnd.begin_x and outTrackBeginEnd.begin_y will be in the
* higher two bytes of ecx and edx where as outTrackBeginEnd.end_x and
* outTrackBeginEnd.end_y will be in the lower two bytes (cx and dx).
*/
bool track_block_get_previous(int32_t x, int32_t y, TileElement* tileElement, track_begin_end* outTrackBeginEnd)
{
if (tileElement == nullptr)
return false;
auto trackElement = tileElement->AsTrack();
if (trackElement == nullptr)
return false;
auto rideIndex = trackElement->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
auto trackBlock = get_track_def_from_ride(ride, trackElement->GetTrackType());
if (trackBlock == nullptr)
return false;
trackBlock += trackElement->GetSequenceIndex();
auto trackCoordinate = get_track_coord_from_ride(ride, trackElement->GetTrackType());
if (trackCoordinate == nullptr)
return false;
int32_t z = trackElement->GetBaseZ();
uint8_t rotation = trackElement->GetDirection();
CoordsXY coords = { x, y };
CoordsXY offsets = { trackBlock->x, trackBlock->y };
coords += offsets.Rotate(direction_reverse(rotation));
z -= trackBlock->z;
z += trackCoordinate->z_begin;
rotation = ((trackCoordinate->rotation_begin + rotation) & TILE_ELEMENT_DIRECTION_MASK)
| (trackCoordinate->rotation_begin & (1 << 2));
return track_block_get_previous_from_zero(coords.x, coords.y, z, ride, rotation, outTrackBeginEnd);
}
/**
*
* Make sure to pass in the x and y of the start track element too.
* rct2: 0x006CB02F
* ax result x
* bx result y
* esi input / output map element
*/
int32_t ride_find_track_gap(const Ride* ride, CoordsXYE* input, CoordsXYE* output)
{
if (ride == nullptr || input == nullptr || input->element == nullptr
|| input->element->GetType() != TILE_ELEMENT_TYPE_TRACK)
return 0;
if (ride->type == RIDE_TYPE_MAZE)
{
return 0;
}
rct_window* w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && _currentRideIndex == ride->id)
{
ride_construction_invalidate_current_track();
}
bool moveSlowIt = true;
track_circuit_iterator it = {};
track_circuit_iterator_begin(&it, *input);
track_circuit_iterator slowIt = it;
while (track_circuit_iterator_next(&it))
{
if (!track_is_connected_by_shape(it.last.element, it.current.element))
{
*output = it.current;
return 1;
}
//#2081: prevent an infinite loop
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
track_circuit_iterator_next(&slowIt);
if (track_circuit_iterators_match(&it, &slowIt))
{
*output = it.current;
return 1;
}
}
}
if (!it.looped)
{
*output = it.last;
return 1;
}
return 0;
}
void Ride::FormatStatusTo(void* argsV) const
{
auto args = static_cast<uint8_t*>(argsV);
if (lifecycle_flags & RIDE_LIFECYCLE_CRASHED)
{
set_format_arg_on(args, 0, rct_string_id, STR_CRASHED);
}
else if (lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
{
set_format_arg_on(args, 0, rct_string_id, STR_BROKEN_DOWN);
}
else if (status == RIDE_STATUS_CLOSED)
{
set_format_arg_on(args, 0, rct_string_id, STR_CLOSED);
if (!ride_type_has_flag(type, RIDE_TYPE_FLAG_IS_SHOP))
{
if (num_riders != 0)
{
set_format_arg_on(args, 0, rct_string_id, num_riders == 1 ? STR_CLOSED_WITH_PERSON : STR_CLOSED_WITH_PEOPLE);
set_format_arg_on(args, 2, uint16_t, num_riders);
}
}
}
else if (status == RIDE_STATUS_SIMULATING)
{
set_format_arg_on(args, 0, rct_string_id, STR_SIMULATING);
}
else if (status == RIDE_STATUS_TESTING)
{
set_format_arg_on(args, 0, rct_string_id, STR_TEST_RUN);
}
else if (
mode == RIDE_MODE_RACE && !(lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING)
&& race_winner != SPRITE_INDEX_NULL)
{
auto sprite = get_sprite(race_winner);
if (sprite != nullptr && sprite->IsPeep())
{
auto peep = sprite->AsPeep();
set_format_arg_on(args, 0, rct_string_id, STR_RACE_WON_BY);
peep->FormatNameTo(args + 2);
}
else
{
set_format_arg_on(args, 0, rct_string_id, STR_RACE_WON_BY);
set_format_arg_on(args, 2, rct_string_id, STR_NONE);
}
}
else if (!ride_type_has_flag(type, RIDE_TYPE_FLAG_IS_SHOP))
{
set_format_arg_on(args, 0, rct_string_id, num_riders == 1 ? STR_PERSON_ON_RIDE : STR_PEOPLE_ON_RIDE);
set_format_arg_on(args, 2, uint16_t, num_riders);
}
else
{
set_format_arg_on(args, 0, rct_string_id, STR_OPEN);
}
}
int32_t ride_get_total_length(const Ride* ride)
{
int32_t i, totalLength = 0;
for (i = 0; i < ride->num_stations; i++)
totalLength += ride->stations[i].SegmentLength;
return totalLength;
}
int32_t ride_get_total_time(Ride* ride)
{
int32_t i, totalTime = 0;
for (i = 0; i < ride->num_stations; i++)
totalTime += ride->stations[i].SegmentTime;
return totalTime;
}
bool Ride::CanHaveMultipleCircuits() const
{
if (!(RideTypeDescriptors[type].Flags & RIDE_TYPE_FLAG_ALLOW_MULTIPLE_CIRCUITS))
return false;
// Only allow circuit or launch modes
if (mode != RIDE_MODE_CONTINUOUS_CIRCUIT && mode != RIDE_MODE_REVERSE_INCLINE_LAUNCHED_SHUTTLE
&& mode != RIDE_MODE_POWERED_LAUNCH_PASSTROUGH)
{
return false;
}
// Must have no more than one vehicle and one station
if (num_vehicles > 1 || num_stations > 1)
return false;
return true;
}
bool Ride::SupportsStatus(int32_t s) const
{
switch (s)
{
case RIDE_STATUS_CLOSED:
case RIDE_STATUS_OPEN:
return true;
case RIDE_STATUS_SIMULATING:
return (
!ride_type_has_flag(type, RIDE_TYPE_FLAG_NO_TEST_MODE) && ride_type_has_flag(type, RIDE_TYPE_FLAG_HAS_TRACK));
case RIDE_STATUS_TESTING:
return !ride_type_has_flag(type, RIDE_TYPE_FLAG_NO_TEST_MODE);
default:
return false;
}
}
#pragma region Initialisation functions
/**
*
* rct2: 0x006ACA89
*/
void ride_init_all()
{
_rides.clear();
_rides.shrink_to_fit();
}
/**
*
* rct2: 0x006B7A38
*/
void reset_all_ride_build_dates()
{
for (auto& ride : GetRideManager())
ride.build_date -= gDateMonthsElapsed;
}
#pragma endregion
#pragma region Construction
static int32_t ride_check_if_construction_allowed(Ride* ride)
{
rct_ride_entry* rideEntry = ride->GetRideEntry();
if (rideEntry == nullptr)
{
context_show_error(STR_INVALID_RIDE_TYPE, STR_CANT_EDIT_INVALID_RIDE_TYPE);
return 0;
}
if (ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
{
ride->FormatNameTo(gCommonFormatArgs + 6);
context_show_error(STR_CANT_START_CONSTRUCTION_ON, STR_HAS_BROKEN_DOWN_AND_REQUIRES_FIXING);
return 0;
}
if (ride->status != RIDE_STATUS_CLOSED && ride->status != RIDE_STATUS_SIMULATING)
{
ride->FormatNameTo(gCommonFormatArgs + 6);
context_show_error(STR_CANT_START_CONSTRUCTION_ON, STR_MUST_BE_CLOSED_FIRST);
return 0;
}
return 1;
}
static rct_window* ride_create_or_find_construction_window(ride_id_t rideIndex)
{
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
auto intent = Intent(INTENT_ACTION_RIDE_CONSTRUCTION_FOCUS);
intent.putExtra(INTENT_EXTRA_RIDE_ID, rideIndex);
windowManager->BroadcastIntent(intent);
return window_find_by_class(WC_RIDE_CONSTRUCTION);
}
/**
*
* rct2: 0x006B4857
*/
void ride_construct(Ride* ride)
{
CoordsXYE trackElement;
if (ride_try_get_origin_element(ride, &trackElement))
{
ride_find_track_gap(ride, &trackElement, &trackElement);
rct_window* w = window_get_main();
if (w != nullptr && ride_modify(&trackElement))
window_scroll_to_location(w, trackElement.x, trackElement.y, trackElement.element->GetBaseZ());
}
else
{
ride_initialise_construction_window(ride);
}
}
/**
*
* rct2: 0x006DD4D5
*/
static void ride_remove_cable_lift(Ride* ride)
{
if (ride->lifecycle_flags & RIDE_LIFECYCLE_CABLE_LIFT)
{
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_CABLE_LIFT;
uint16_t spriteIndex = ride->cable_lift;
do
{
Vehicle* vehicle = GET_VEHICLE(spriteIndex);
invalidate_sprite_2(vehicle);
sprite_remove(vehicle);
spriteIndex = vehicle->next_vehicle_on_train;
} while (spriteIndex != SPRITE_INDEX_NULL);
}
}
/**
*
* rct2: 0x006DD506
*/
static void ride_remove_vehicles(Ride* ride)
{
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_ON_TRACK;
ride->lifecycle_flags &= ~(RIDE_LIFECYCLE_TEST_IN_PROGRESS | RIDE_LIFECYCLE_HAS_STALLED_VEHICLE);
for (size_t i = 0; i <= MAX_VEHICLES_PER_RIDE; i++)
{
uint16_t spriteIndex = ride->vehicles[i];
while (spriteIndex != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = GET_VEHICLE(spriteIndex);
invalidate_sprite_2(vehicle);
sprite_remove(vehicle);
spriteIndex = vehicle->next_vehicle_on_train;
}
ride->vehicles[i] = SPRITE_INDEX_NULL;
}
for (size_t i = 0; i < MAX_STATIONS; i++)
ride->stations[i].TrainAtStation = RideStation::NO_TRAIN;
}
}
/**
*
* rct2: 0x006DD4AC
*/
void ride_clear_for_construction(Ride* ride)
{
ride->measurement = {};
ride->lifecycle_flags &= ~(RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN);
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
// Open circuit rides will go directly into building mode (creating ghosts) where it would normally clear the stats,
// however this causes desyncs since it's directly run from the window and other clients would not get it.
// To prevent these problems, unconditionally invalidate the test results on all clients in multiplayer games.
if (network_get_mode() != NETWORK_MODE_NONE)
{
invalidate_test_results(ride);
}
ride_remove_cable_lift(ride);
ride_remove_vehicles(ride);
ride_clear_blocked_tiles(ride);
auto w = window_find_by_number(WC_RIDE, ride->id);
if (w != nullptr)
window_event_resize_call(w);
}
/**
*
* rct2: 0x006664DF
*/
void ride_remove_peeps(Ride* ride)
{
// Find first station
auto stationIndex = ride_get_first_valid_station_start(ride);
// Get exit position and direction
auto exitPosition = CoordsXYZD{ 0, 0, 0, INVALID_DIRECTION };
if (stationIndex != STATION_INDEX_NULL)
{
auto location = ride_get_exit_location(ride, stationIndex).ToCoordsXYZD();
if (!location.isNull())
{
auto direction = direction_reverse(location.direction);
exitPosition = location;
exitPosition.x += (DirectionOffsets[direction].x * 20) + (COORDS_XY_STEP / 2);
exitPosition.y += (DirectionOffsets[direction].y * 20) + (COORDS_XY_STEP / 2);
exitPosition.z += 2;
// Reverse direction
exitPosition.direction = direction_reverse(exitPosition.direction);
exitPosition.direction *= 8;
}
}
// Place all the peeps at exit
uint16_t spriteIndex;
Peep* peep;
FOR_ALL_PEEPS (spriteIndex, peep)
{
if (peep->state == PEEP_STATE_QUEUING_FRONT || peep->state == PEEP_STATE_ENTERING_RIDE
|| peep->state == PEEP_STATE_LEAVING_RIDE || peep->state == PEEP_STATE_ON_RIDE)
{
if (peep->current_ride != ride->id)
continue;
peep_decrement_num_riders(peep);
if (peep->state == PEEP_STATE_QUEUING_FRONT && peep->sub_state == PEEP_RIDE_AT_ENTRANCE)
peep->RemoveFromQueue();
peep->Invalidate();
if (exitPosition.direction == INVALID_DIRECTION)
{
CoordsXYZ newLoc = { peep->NextLoc.ToTileCentre(), peep->NextLoc.z };
if (peep->GetNextIsSloped())
newLoc.z += COORDS_Z_STEP;
newLoc.z++;
sprite_move(newLoc.x, newLoc.y, newLoc.z, peep);
}
else
{
sprite_move(exitPosition.x, exitPosition.y, exitPosition.z, peep);
peep->sprite_direction = exitPosition.direction;
}
peep->Invalidate();
peep->state = PEEP_STATE_FALLING;
peep->SwitchToSpecialSprite(0);
peep->happiness = std::min(peep->happiness, peep->happiness_target) / 2;
peep->happiness_target = peep->happiness;
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_STATS;
}
}
ride->num_riders = 0;
ride->slide_in_use = 0;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN;
}
void ride_clear_blocked_tiles(Ride* ride)
{
for (int32_t y = 0; y < MAXIMUM_MAP_SIZE_TECHNICAL; y++)
{
for (int32_t x = 0; x < MAXIMUM_MAP_SIZE_TECHNICAL; x++)
{
auto element = map_get_first_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
if (element != nullptr)
{
do
{
if (element->GetType() == TILE_ELEMENT_TYPE_TRACK && element->AsTrack()->GetRideIndex() == ride->id)
{
// Unblock footpath element that is at same position
auto footpathElement = map_get_footpath_element(
TileCoordsXYZ{ x, y, element->base_height }.ToCoordsXYZ());
if (footpathElement != nullptr)
{
footpathElement->AsPath()->SetIsBlockedByVehicle(false);
}
}
} while (!(element++)->IsLastForTile());
}
}
}
}
/**
* Gets the origin track element (sequence 0). Seems to do more than that though and even invalidates track.
* rct2: 0x006C683D
* ax : x
* bx : direction << 8, type
* cx : y
* dx : z
* si : extra_params
* di : output_element
* bp : flags
*/
int32_t sub_6C683D(
int32_t* x, int32_t* y, int32_t* z, int32_t direction, int32_t type, uint16_t extra_params, TileElement** output_element,
uint16_t flags)
{
// Find the relevant track piece, prefer sequence 0 (this ensures correct behaviour for diagonal track pieces)
auto location = CoordsXYZD{ *x, *y, *z, static_cast<Direction>(direction) };
auto trackElement = map_get_track_element_at_of_type_seq(location, type, 0);
if (trackElement == nullptr)
{
trackElement = map_get_track_element_at_of_type(location, type);
if (trackElement == nullptr)
{
return 1;
}
}
// Possibly z should be & 0xF8
auto trackBlock = get_track_def_from_ride_index(trackElement->GetRideIndex(), type);
if (trackBlock == nullptr)
return 1;
// Now find all the elements that belong to this track piece
int32_t sequence = trackElement->GetSequenceIndex();
uint8_t mapDirection = trackElement->GetDirection();
CoordsXY offsets = { trackBlock[sequence].x, trackBlock[sequence].y };
CoordsXY newCoords = { *x, *y };
newCoords += offsets.Rotate(direction_reverse(mapDirection));
*x = newCoords.x;
*y = newCoords.y;
*z -= trackBlock[sequence].z;
int32_t start_x = *x, start_y = *y, start_z = *z;
*z += trackBlock[0].z;
for (int32_t i = 0; trackBlock[i].index != 0xFF; ++i)
{
CoordsXY cur = { start_x, start_y };
offsets = { trackBlock[i].x, trackBlock[i].y };
cur += offsets.Rotate(mapDirection);
int32_t cur_z = start_z + trackBlock[i].z;
map_invalidate_tile_full(cur);
trackElement = map_get_track_element_at_of_type_seq(
{ cur.x, cur.y, cur_z, static_cast<Direction>(direction) }, type, trackBlock[i].index);
if (trackElement == nullptr)
{
return 1;
}
if (i == 0 && output_element != nullptr)
{
*output_element = reinterpret_cast<TileElement*>(trackElement);
}
if (flags & (1 << 0))
{
trackElement->SetHighlight(false);
}
if (flags & (1 << 1))
{
trackElement->SetHighlight(true);
}
if (flags & (1 << 2))
{
trackElement->SetColourScheme(static_cast<uint8_t>(extra_params & 0xFF));
}
if (flags & (1 << 5))
{
trackElement->SetSeatRotation(static_cast<uint8_t>(extra_params & 0xFF));
}
if (flags & (1 << 3))
{
trackElement->SetHasCableLift(true);
}
if (flags & (1 << 4))
{
trackElement->SetHasCableLift(false);
}
}
return 0;
}
void ride_restore_provisional_track_piece()
{
if (_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_TRACK)
{
ride_id_t rideIndex;
int32_t x, y, z, direction, type, liftHillAndAlternativeState;
if (window_ride_construction_update_state(
&type, &direction, &rideIndex, &liftHillAndAlternativeState, &x, &y, &z, nullptr))
{
ride_construction_remove_ghosts();
}
else
{
_currentTrackPrice = place_provisional_track_piece(
rideIndex, type, direction, liftHillAndAlternativeState, x, y, z);
window_ride_construction_update_active_elements();
}
}
}
void ride_remove_provisional_track_piece()
{
auto rideIndex = _currentRideIndex;
auto ride = get_ride(rideIndex);
if (ride == nullptr || !(_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_TRACK))
{
return;
}
int32_t x = _unkF440C5.x;
int32_t y = _unkF440C5.y;
int32_t z = _unkF440C5.z;
if (ride->type == RIDE_TYPE_MAZE)
{
int32_t flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
maze_set_track(x, y, z, flags, false, 0, rideIndex, GC_SET_MAZE_TRACK_FILL);
maze_set_track(x, y + 16, z, flags, false, 1, rideIndex, GC_SET_MAZE_TRACK_FILL);
maze_set_track(x + 16, y + 16, z, flags, false, 2, rideIndex, GC_SET_MAZE_TRACK_FILL);
maze_set_track(x + 16, y, z, flags, false, 3, rideIndex, GC_SET_MAZE_TRACK_FILL);
}
else
{
int32_t direction = _unkF440C5.direction;
if (!(direction & 4))
{
x -= CoordsDirectionDelta[direction].x;
y -= CoordsDirectionDelta[direction].y;
}
CoordsXYE next_track;
if (track_block_get_next_from_zero(x, y, z, ride, direction, &next_track, &z, &direction, true))
{
auto trackType = next_track.element->AsTrack()->GetTrackType();
int32_t trackSequence = next_track.element->AsTrack()->GetSequenceIndex();
auto trackRemoveAction = TrackRemoveAction{ trackType,
trackSequence,
{ next_track.x, next_track.y, z, static_cast<Direction>(direction) } };
trackRemoveAction.SetFlags(
GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND | GAME_COMMAND_FLAG_GHOST);
GameActions::Execute(&trackRemoveAction);
}
}
}
/**
*
* rct2: 0x006C96C0
*/
void ride_construction_remove_ghosts()
{
if (_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_ENTRANCE_OR_EXIT)
{
ride_entrance_exit_remove_ghost();
_currentTrackSelectionFlags &= ~TRACK_SELECTION_FLAG_ENTRANCE_OR_EXIT;
}
if (_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_TRACK)
{
ride_remove_provisional_track_piece();
_currentTrackSelectionFlags &= ~TRACK_SELECTION_FLAG_TRACK;
}
}
/*
* rct2: 0x006C9627
*/
void ride_construction_invalidate_current_track()
{
int32_t x, y, z;
switch (_rideConstructionState)
{
case RIDE_CONSTRUCTION_STATE_SELECTED:
x = _currentTrackBegin.x;
y = _currentTrackBegin.y;
z = _currentTrackBegin.z;
sub_6C683D(&x, &y, &z, _currentTrackPieceDirection & 3, _currentTrackPieceType, 0, nullptr, 1);
break;
case RIDE_CONSTRUCTION_STATE_MAZE_BUILD:
case RIDE_CONSTRUCTION_STATE_MAZE_MOVE:
case RIDE_CONSTRUCTION_STATE_MAZE_FILL:
if (_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_ARROW)
{
map_invalidate_tile_full(_currentTrackBegin.ToTileStart());
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
}
break;
default:
if (_currentTrackSelectionFlags & TRACK_SELECTION_FLAG_ARROW)
{
_currentTrackSelectionFlags &= ~TRACK_SELECTION_FLAG_ARROW;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
map_invalidate_tile_full(_currentTrackBegin);
}
ride_construction_remove_ghosts();
break;
}
}
/**
*
* rct2: 0x006C9B19
*/
static void ride_construction_reset_current_piece()
{
auto ride = get_ride(_currentRideIndex);
if (ride == nullptr)
return;
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_NO_TRACK) || ride->num_stations == 0)
{
_currentTrackCurve = RideConstructionDefaultTrackType[ride->type] | 0x100;
_currentTrackSlopeEnd = 0;
_currentTrackBankEnd = 0;
_currentTrackLiftHill = 0;
_currentTrackAlternative = RIDE_TYPE_NO_ALTERNATIVES;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_START_CONSTRUCTION_INVERTED)
{
_currentTrackAlternative |= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
}
_previousTrackSlopeEnd = 0;
_previousTrackBankEnd = 0;
}
else
{
_currentTrackCurve = 0xFFFF;
_rideConstructionState = RIDE_CONSTRUCTION_STATE_0;
}
}
/**
*
* rct2: 0x006C9800
*/
void ride_construction_set_default_next_piece()
{
auto rideIndex = _currentRideIndex;
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return;
int32_t x, y, z, direction, trackType, curve, bank, slope;
track_begin_end trackBeginEnd;
CoordsXYE xyElement;
TileElement* tileElement;
_currentTrackPrice = MONEY32_UNDEFINED;
switch (_rideConstructionState)
{
case RIDE_CONSTRUCTION_STATE_FRONT:
x = _currentTrackBegin.x;
y = _currentTrackBegin.y;
z = _currentTrackBegin.z;
direction = _currentTrackPieceDirection;
if (!track_block_get_previous_from_zero(x, y, z, ride, direction, &trackBeginEnd))
{
ride_construction_reset_current_piece();
return;
}
tileElement = trackBeginEnd.begin_element;
trackType = tileElement->AsTrack()->GetTrackType();
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_NO_TRACK))
{
ride_construction_reset_current_piece();
return;
}
// Set whether track is covered
_currentTrackAlternative &= ~RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_HAS_ALTERNATIVE_TRACK_TYPE)
{
if (tileElement->AsTrack()->IsInverted())
{
_currentTrackAlternative |= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
}
}
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
{
curve = gFlatRideTrackCurveChain[trackType].next;
bank = FlatRideTrackDefinitions[trackType].bank_end;
slope = FlatRideTrackDefinitions[trackType].vangle_end;
}
else
{
if (track_element_is_booster(ride->type, trackType))
{
curve = 0x100 | TRACK_ELEM_BOOSTER;
}
else
{
curve = gTrackCurveChain[trackType].next;
}
bank = TrackDefinitions[trackType].bank_end;
slope = TrackDefinitions[trackType].vangle_end;
}
// Set track curve
_currentTrackCurve = curve;
// Set track banking
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_HAS_ALTERNATIVE_TRACK_TYPE)
{
if (bank == TRACK_BANK_UPSIDE_DOWN)
{
bank = TRACK_BANK_NONE;
_currentTrackAlternative ^= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
}
}
_currentTrackBankEnd = bank;
_previousTrackBankEnd = bank;
// Set track slope and lift hill
_currentTrackSlopeEnd = slope;
_previousTrackSlopeEnd = slope;
_currentTrackLiftHill = tileElement->AsTrack()->HasChain() && slope != TRACK_SLOPE_DOWN_25
&& slope != TRACK_SLOPE_DOWN_60;
break;
case RIDE_CONSTRUCTION_STATE_BACK:
x = _currentTrackBegin.x;
y = _currentTrackBegin.y;
z = _currentTrackBegin.z;
direction = direction_reverse(_currentTrackPieceDirection);
if (!track_block_get_next_from_zero(x, y, z, ride, direction, &xyElement, &z, &direction, false))
{
ride_construction_reset_current_piece();
return;
}
tileElement = xyElement.element;
trackType = tileElement->AsTrack()->GetTrackType();
// Set whether track is covered
_currentTrackAlternative &= ~RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_HAS_ALTERNATIVE_TRACK_TYPE)
{
if (tileElement->AsTrack()->IsInverted())
{
_currentTrackAlternative |= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
}
}
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
{
curve = gFlatRideTrackCurveChain[trackType].previous;
bank = FlatRideTrackDefinitions[trackType].bank_start;
slope = FlatRideTrackDefinitions[trackType].vangle_start;
}
else
{
if (track_element_is_booster(ride->type, trackType))
{
curve = 0x100 | TRACK_ELEM_BOOSTER;
}
else
{
curve = gTrackCurveChain[trackType].previous;
}
bank = TrackDefinitions[trackType].bank_start;
slope = TrackDefinitions[trackType].vangle_start;
}
// Set track curve
_currentTrackCurve = curve;
// Set track banking
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_HAS_ALTERNATIVE_TRACK_TYPE)
{
if (bank == TRACK_BANK_UPSIDE_DOWN)
{
bank = TRACK_BANK_NONE;
_currentTrackAlternative ^= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
}
}
_currentTrackBankEnd = bank;
_previousTrackBankEnd = bank;
// Set track slope and lift hill
_currentTrackSlopeEnd = slope;
_previousTrackSlopeEnd = slope;
if (!gCheatsEnableChainLiftOnAllTrack)
{
_currentTrackLiftHill = tileElement->AsTrack()->HasChain();
}
break;
}
}
/**
*
* rct2: 0x006C9296
*/
void ride_select_next_section()
{
if (_rideConstructionState == RIDE_CONSTRUCTION_STATE_SELECTED)
{
ride_construction_invalidate_current_track();
int32_t x = _currentTrackBegin.x;
int32_t y = _currentTrackBegin.y;
int32_t z = _currentTrackBegin.z;
int32_t direction = _currentTrackPieceDirection;
int32_t type = _currentTrackPieceType;
TileElement* tileElement;
if (sub_6C683D(&x, &y, &z, direction & 3, type, 0, &tileElement, 0))
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_0;
window_ride_construction_update_active_elements();
return;
}
// Invalidate previous track piece (we may not be changing height!)
virtual_floor_invalidate();
CoordsXYE inputElement, outputElement;
inputElement.x = x;
inputElement.y = y;
inputElement.element = tileElement;
if (track_block_get_next(&inputElement, &outputElement, &z, &direction))
{
x = outputElement.x;
y = outputElement.y;
tileElement = outputElement.element;
if (!scenery_tool_is_active())
{
// Set next element's height.
virtual_floor_set_height(tileElement->GetBaseZ());
}
}
else
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_FRONT;
_currentTrackBegin.x = outputElement.x;
_currentTrackBegin.y = outputElement.y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = direction;
_currentTrackPieceType = tileElement->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
ride_construction_set_default_next_piece();
window_ride_construction_update_active_elements();
return;
}
_currentTrackBegin.x = x;
_currentTrackBegin.y = y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = tileElement->GetDirection();
_currentTrackPieceType = tileElement->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
window_ride_construction_update_active_elements();
}
else if (_rideConstructionState == RIDE_CONSTRUCTION_STATE_BACK)
{
if (ride_select_forwards_from_back())
{
window_ride_construction_update_active_elements();
}
}
}
/**
*
* rct2: 0x006C93B8
*/
void ride_select_previous_section()
{
if (_rideConstructionState == RIDE_CONSTRUCTION_STATE_SELECTED)
{
ride_construction_invalidate_current_track();
int32_t x = _currentTrackBegin.x;
int32_t y = _currentTrackBegin.y;
int32_t z = _currentTrackBegin.z;
int32_t direction = _currentTrackPieceDirection;
int32_t type = _currentTrackPieceType;
TileElement* tileElement;
if (sub_6C683D(&x, &y, &z, direction & 3, type, 0, &tileElement, 0))
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_0;
window_ride_construction_update_active_elements();
return;
}
// Invalidate previous track piece (we may not be changing height!)
virtual_floor_invalidate();
track_begin_end trackBeginEnd;
if (track_block_get_previous(x, y, tileElement, &trackBeginEnd))
{
_currentTrackBegin.x = trackBeginEnd.begin_x;
_currentTrackBegin.y = trackBeginEnd.begin_y;
_currentTrackBegin.z = trackBeginEnd.begin_z;
_currentTrackPieceDirection = trackBeginEnd.begin_direction;
_currentTrackPieceType = trackBeginEnd.begin_element->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
if (!scenery_tool_is_active())
{
// Set previous element's height.
virtual_floor_set_height(trackBeginEnd.begin_element->GetBaseZ());
}
window_ride_construction_update_active_elements();
}
else
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_BACK;
_currentTrackBegin.x = trackBeginEnd.end_x;
_currentTrackBegin.y = trackBeginEnd.end_y;
_currentTrackBegin.z = trackBeginEnd.begin_z;
_currentTrackPieceDirection = trackBeginEnd.end_direction;
_currentTrackPieceType = tileElement->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
ride_construction_set_default_next_piece();
window_ride_construction_update_active_elements();
}
}
else if (_rideConstructionState == RIDE_CONSTRUCTION_STATE_FRONT)
{
if (ride_select_backwards_from_front())
{
window_ride_construction_update_active_elements();
}
}
}
/**
*
* rct2: 0x006CC2CA
*/
static bool ride_modify_entrance_or_exit(const CoordsXYE& tileElement)
{
if (tileElement.element == nullptr)
return false;
auto entranceElement = tileElement.element->AsEntrance();
if (entranceElement == nullptr)
return false;
auto rideIndex = entranceElement->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
auto entranceType = entranceElement->GetEntranceType();
if (entranceType != ENTRANCE_TYPE_RIDE_ENTRANCE && entranceType != ENTRANCE_TYPE_RIDE_EXIT)
return false;
auto stationIndex = entranceElement->GetStationIndex();
// Get or create construction window for ride
auto constructionWindow = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (constructionWindow == nullptr)
{
if (!ride_initialise_construction_window(ride))
return false;
constructionWindow = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (constructionWindow == nullptr)
return false;
}
ride_construction_invalidate_current_track();
if (_rideConstructionState != RIDE_CONSTRUCTION_STATE_ENTRANCE_EXIT || !(input_test_flag(INPUT_FLAG_TOOL_ACTIVE))
|| gCurrentToolWidget.window_classification != WC_RIDE_CONSTRUCTION)
{
// Replace entrance / exit
tool_set(
constructionWindow,
entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE ? WC_RIDE_CONSTRUCTION__WIDX_ENTRANCE : WC_RIDE_CONSTRUCTION__WIDX_EXIT,
TOOL_CROSSHAIR);
gRideEntranceExitPlaceType = entranceType;
gRideEntranceExitPlaceRideIndex = rideIndex;
gRideEntranceExitPlaceStationIndex = stationIndex;
input_set_flag(INPUT_FLAG_6, true);
if (_rideConstructionState != RIDE_CONSTRUCTION_STATE_ENTRANCE_EXIT)
{
gRideEntranceExitPlacePreviousRideConstructionState = _rideConstructionState;
_rideConstructionState = RIDE_CONSTRUCTION_STATE_ENTRANCE_EXIT;
}
window_ride_construction_update_active_elements();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
}
else
{
// Remove entrance / exit
auto rideEntranceExitRemove = RideEntranceExitRemoveAction(
{ tileElement.x, tileElement.y }, rideIndex, stationIndex, entranceType == ENTRANCE_TYPE_RIDE_EXIT);
rideEntranceExitRemove.SetCallback([=](const GameAction* ga, const GameActionResult* result) {
gCurrentToolWidget.widget_index = entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE ? WC_RIDE_CONSTRUCTION__WIDX_ENTRANCE
: WC_RIDE_CONSTRUCTION__WIDX_EXIT;
gRideEntranceExitPlaceType = entranceType;
window_invalidate_by_class(WC_RIDE_CONSTRUCTION);
});
GameActions::Execute(&rideEntranceExitRemove);
}
window_invalidate_by_class(WC_RIDE_CONSTRUCTION);
return true;
}
/**
*
* rct2: 0x006CC287
*/
static bool ride_modify_maze(const CoordsXYE& tileElement)
{
if (tileElement.element != nullptr)
{
auto trackElement = tileElement.element->AsTrack();
if (trackElement != nullptr)
{
_currentRideIndex = trackElement->GetRideIndex();
_rideConstructionState = RIDE_CONSTRUCTION_STATE_MAZE_BUILD;
_currentTrackBegin.x = tileElement.x;
_currentTrackBegin.y = tileElement.y;
_currentTrackBegin.z = trackElement->GetBaseZ();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
auto intent = Intent(INTENT_ACTION_UPDATE_MAZE_CONSTRUCTION);
context_broadcast_intent(&intent);
return true;
}
}
return false;
}
/**
*
* rct2: 0x006CC056
*/
bool ride_modify(CoordsXYE* input)
{
auto tileElement = *input;
if (tileElement.element == nullptr)
return false;
auto rideIndex = tile_element_get_ride_index(tileElement.element);
auto ride = get_ride(rideIndex);
if (ride == nullptr)
{
return false;
}
auto rideEntry = ride->GetRideEntry();
if (rideEntry == nullptr || !ride_check_if_construction_allowed(ride))
return false;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_INDESTRUCTIBLE)
{
ride->FormatNameTo(gCommonFormatArgs + 6);
context_show_error(
STR_CANT_START_CONSTRUCTION_ON, STR_LOCAL_AUTHORITY_FORBIDS_DEMOLITION_OR_MODIFICATIONS_TO_THIS_RIDE);
return false;
}
// Stop the ride again to clear all vehicles and peeps (compatible with network games)
if (ride->status != RIDE_STATUS_SIMULATING)
{
ride_set_status(ride, RIDE_STATUS_CLOSED);
}
// Check if element is a station entrance or exit
if (tileElement.element->GetType() == TILE_ELEMENT_TYPE_ENTRANCE)
return ride_modify_entrance_or_exit(tileElement);
ride_create_or_find_construction_window(rideIndex);
if (ride->type == RIDE_TYPE_MAZE)
{
return ride_modify_maze(tileElement);
}
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_CANNOT_HAVE_GAPS))
{
CoordsXYE endOfTrackElement{};
if (ride_find_track_gap(ride, &tileElement, &endOfTrackElement))
tileElement = endOfTrackElement;
}
if (tileElement.element == nullptr || tileElement.element->GetType() != TILE_ELEMENT_TYPE_TRACK)
return false;
int32_t x = tileElement.x;
int32_t y = tileElement.y;
int32_t z = tileElement.element->GetBaseZ();
int32_t direction = tileElement.element->GetDirection();
int32_t type = tileElement.element->AsTrack()->GetTrackType();
if (sub_6C683D(&x, &y, &z, direction, type, 0, nullptr, 0))
return false;
_currentRideIndex = rideIndex;
_rideConstructionState = RIDE_CONSTRUCTION_STATE_SELECTED;
_currentTrackBegin.x = x;
_currentTrackBegin.y = y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = direction;
_currentTrackPieceType = type;
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_NO_TRACK))
{
window_ride_construction_update_active_elements();
return true;
}
ride_select_next_section();
if (_rideConstructionState == RIDE_CONSTRUCTION_STATE_FRONT)
{
window_ride_construction_update_active_elements();
return true;
}
_rideConstructionState = RIDE_CONSTRUCTION_STATE_SELECTED;
_currentTrackBegin.x = x;
_currentTrackBegin.y = y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = direction;
_currentTrackPieceType = type;
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
ride_select_previous_section();
if (_rideConstructionState != RIDE_CONSTRUCTION_STATE_BACK)
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_SELECTED;
_currentTrackBegin.x = x;
_currentTrackBegin.y = y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = direction;
_currentTrackPieceType = type;
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
}
window_ride_construction_update_active_elements();
return true;
}
/**
*
* rct2: 0x006CC3FB
*/
int32_t ride_initialise_construction_window(Ride* ride)
{
rct_window* w;
tool_cancel();
if (!ride_check_if_construction_allowed(ride))
return 0;
ride_clear_for_construction(ride);
ride_remove_peeps(ride);
w = ride_create_or_find_construction_window(ride->id);
tool_set(w, WC_RIDE_CONSTRUCTION__WIDX_CONSTRUCT, TOOL_CROSSHAIR);
input_set_flag(INPUT_FLAG_6, true);
ride = get_ride(_currentRideIndex);
if (ride == nullptr)
return 0;
_currentTrackCurve = RideConstructionDefaultTrackType[ride->type] | 0x100;
_currentTrackSlopeEnd = 0;
_currentTrackBankEnd = 0;
_currentTrackLiftHill = 0;
_currentTrackAlternative = RIDE_TYPE_NO_ALTERNATIVES;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_START_CONSTRUCTION_INVERTED)
_currentTrackAlternative |= RIDE_TYPE_ALTERNATIVE_TRACK_TYPE;
_previousTrackBankEnd = 0;
_previousTrackSlopeEnd = 0;
_currentTrackPieceDirection = 0;
_rideConstructionState = RIDE_CONSTRUCTION_STATE_PLACE;
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
window_ride_construction_update_active_elements();
return 1;
}
#pragma endregion
#pragma region Update functions
/**
*
* rct2: 0x006ABE4C
*/
void Ride::UpdateAll()
{
// Remove all rides if scenario editor
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
{
if (gS6Info.editor_step <= EDITOR_STEP_INVENTIONS_LIST_SET_UP)
for (auto& ride : GetRideManager())
ride.Delete();
return;
}
window_update_viewport_ride_music();
// Update rides
for (auto& ride : GetRideManager())
ride.Update();
ride_music_update_final();
}
std::unique_ptr<TrackDesign> Ride::SaveToTrackDesign() const
{
if (!(lifecycle_flags & RIDE_LIFECYCLE_TESTED))
{
context_show_error(STR_CANT_SAVE_TRACK_DESIGN, STR_NONE);
return nullptr;
}
if (!ride_has_ratings(this))
{
context_show_error(STR_CANT_SAVE_TRACK_DESIGN, STR_NONE);
return nullptr;
}
auto td = std::make_unique<TrackDesign>();
auto errMessage = td->CreateTrackDesign(*this);
if (errMessage != STR_NONE)
{
context_show_error(STR_CANT_SAVE_TRACK_DESIGN, errMessage);
return nullptr;
}
return td;
}
/**
*
* rct2: 0x006ABE73
*/
void Ride::Update()
{
if (vehicle_change_timeout != 0)
vehicle_change_timeout--;
ride_music_update(this);
// Update stations
if (type != RIDE_TYPE_MAZE)
for (int32_t i = 0; i < MAX_STATIONS; i++)
ride_update_station(this, i);
// Update financial statistics
num_customers_timeout++;
if (num_customers_timeout >= 960)
{
// This is meant to update about every 30 seconds
num_customers_timeout = 0;
// Shift number of customers history, start of the array is the most recent one
for (int32_t i = CUSTOMER_HISTORY_SIZE - 1; i > 0; i--)
{
num_customers[i] = num_customers[i - 1];
}
num_customers[0] = cur_num_customers;
cur_num_customers = 0;
window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
income_per_hour = CalculateIncomePerHour();
window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME;
if (upkeep_cost != MONEY16_UNDEFINED)
profit = (income_per_hour - (static_cast<money32>(upkeep_cost * 16)));
}
// Ride specific updates
if (type == RIDE_TYPE_CHAIRLIFT)
UpdateChairlift();
else if (type == RIDE_TYPE_SPIRAL_SLIDE)
UpdateSpiralSlide();
ride_breakdown_update(this);
// Various things include news messages
if (lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_DUE_INSPECTION))
if (((gCurrentTicks >> 1) & 255) == static_cast<uint32_t>(id))
ride_breakdown_status_update(this);
ride_inspection_update(this);
// If ride is simulating but crashed, reset the vehicles
if (status == RIDE_STATUS_SIMULATING && (lifecycle_flags & RIDE_LIFECYCLE_CRASHED))
{
// We require this to execute right away during the simulation, always ignore network and queue.
auto gameAction = RideSetStatusAction(id, RIDE_STATUS_SIMULATING);
GameActions::ExecuteNested(&gameAction);
}
}
/**
*
* rct2: 0x006AC489
*/
void Ride::UpdateChairlift()
{
if (!(lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
return;
if ((lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))
&& breakdown_reason_pending == 0)
return;
uint16_t old_chairlift_bullwheel_rotation = chairlift_bullwheel_rotation >> 14;
chairlift_bullwheel_rotation += speed * 2048;
if (old_chairlift_bullwheel_rotation == speed / 8)
return;
auto bullwheelLoc = ChairliftBullwheelLocation[0].ToCoordsXYZ();
map_invalidate_tile_zoom1({ bullwheelLoc, bullwheelLoc.z, bullwheelLoc.z + (4 * COORDS_Z_STEP) });
bullwheelLoc = ChairliftBullwheelLocation[1].ToCoordsXYZ();
map_invalidate_tile_zoom1({ bullwheelLoc, bullwheelLoc.z, bullwheelLoc.z + (4 * COORDS_Z_STEP) });
}
/**
*
* rct2: 0x0069A3A2
* edi: ride (in code as bytes offset from start of rides list)
* bl: happiness
*/
void ride_update_satisfaction(Ride* ride, uint8_t happiness)
{
ride->satisfaction_next += happiness;
ride->satisfaction_time_out++;
if (ride->satisfaction_time_out >= 20)
{
ride->satisfaction = ride->satisfaction_next >> 2;
ride->satisfaction_next = 0;
ride->satisfaction_time_out = 0;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
}
}
/**
*
* rct2: 0x0069A3D7
* Updates the ride popularity
* edi : ride
* bl : pop_amount
* pop_amount can be zero if peep visited but did not purchase.
*/
void ride_update_popularity(Ride* ride, uint8_t pop_amount)
{
ride->popularity_next += pop_amount;
ride->popularity_time_out++;
if (ride->popularity_time_out < 25)
return;
ride->popularity = ride->popularity_next;
ride->popularity_next = 0;
ride->popularity_time_out = 0;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
}
/** rct2: 0x0098DDB8, 0x0098DDBA */
static constexpr const CoordsXY ride_spiral_slide_main_tile_offset[][4] = {
{
{ 32, 32 },
{ 0, 32 },
{ 0, 0 },
{ 32, 0 },
},
{
{ 32, 0 },
{ 0, 0 },
{ 0, -32 },
{ 32, -32 },
},
{
{ 0, 0 },
{ -32, 0 },
{ -32, -32 },
{ 0, -32 },
},
{
{ 0, 0 },
{ 0, 32 },
{ -32, 32 },
{ -32, 0 },
},
};
/**
*
* rct2: 0x006AC545
*/
void Ride::UpdateSpiralSlide()
{
if (gCurrentTicks & 3)
return;
if (slide_in_use == 0)
return;
spiral_slide_progress++;
if (spiral_slide_progress >= 48)
{
slide_in_use--;
Peep* peep = GET_PEEP(slide_peep);
peep->destination_x++;
}
const uint8_t current_rotation = get_current_rotation();
// Invalidate something related to station start
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
if (stations[i].Start.isNull())
continue;
auto startLoc = stations[i].Start;
TileElement* tileElement = ride_get_station_start_track_element(this, i);
if (tileElement == nullptr)
continue;
int32_t rotation = tileElement->GetDirection();
startLoc += ride_spiral_slide_main_tile_offset[rotation][current_rotation];
map_invalidate_tile_zoom0({ startLoc, tileElement->GetBaseZ(), tileElement->GetClearanceZ() });
}
}
#pragma endregion
#pragma region Breakdown and inspection functions
static uint8_t _breakdownProblemProbabilities[] = {
25, // BREAKDOWN_SAFETY_CUT_OUT
12, // BREAKDOWN_RESTRAINTS_STUCK_CLOSED
10, // BREAKDOWN_RESTRAINTS_STUCK_OPEN
13, // BREAKDOWN_DOORS_STUCK_CLOSED
10, // BREAKDOWN_DOORS_STUCK_OPEN
6, // BREAKDOWN_VEHICLE_MALFUNCTION
0, // BREAKDOWN_BRAKES_FAILURE
3 // BREAKDOWN_CONTROL_FAILURE
};
/**
*
* rct2: 0x006AC7C2
*/
static void ride_inspection_update(Ride* ride)
{
if (gCurrentTicks & 2047)
return;
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
return;
ride->last_inspection++;
if (ride->last_inspection == 0)
ride->last_inspection--;
int32_t inspectionIntervalMinutes = RideInspectionInterval[ride->inspection_interval];
// An inspection interval of 0 minutes means the ride is set to never be inspected.
if (inspectionIntervalMinutes == 0)
{
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
return;
}
if (RideTypeDescriptors[ride->type].AvailableBreakdowns == 0)
return;
if (inspectionIntervalMinutes > ride->last_inspection)
return;
if (ride->lifecycle_flags
& (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_DUE_INSPECTION
| RIDE_LIFECYCLE_CRASHED))
return;
// Inspect the first station that has an exit
ride->lifecycle_flags |= RIDE_LIFECYCLE_DUE_INSPECTION;
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
auto stationIndex = ride_get_first_valid_station_exit(ride);
ride->inspection_station = (stationIndex != STATION_INDEX_NULL) ? stationIndex : 0;
}
static int32_t get_age_penalty(Ride* ride)
{
int32_t years;
years = date_get_year(gDateMonthsElapsed - ride->build_date);
switch (years)
{
case 0:
return 0;
case 1:
return ride->unreliability_factor / 8;
case 2:
return ride->unreliability_factor / 4;
case 3:
case 4:
return ride->unreliability_factor / 2;
case 5:
case 6:
case 7:
return ride->unreliability_factor;
default:
return ride->unreliability_factor * 2;
}
}
/**
*
* rct2: 0x006AC622
*/
static void ride_breakdown_update(Ride* ride)
{
if (gCurrentTicks & 255)
return;
if (gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
return;
if (ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))
ride->downtime_history[0]++;
if (!(gCurrentTicks & 8191))
{
int32_t totalDowntime = 0;
for (int32_t i = 0; i < DOWNTIME_HISTORY_SIZE; i++)
{
totalDowntime += ride->downtime_history[i];
}
ride->downtime = std::min(totalDowntime / 2, 100);
for (int32_t i = DOWNTIME_HISTORY_SIZE - 1; i > 0; i--)
{
ride->downtime_history[i] = ride->downtime_history[i - 1];
}
ride->downtime_history[0] = 0;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
}
if (ride->lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))
return;
if (ride->status == RIDE_STATUS_CLOSED || ride->status == RIDE_STATUS_SIMULATING)
return;
if (!ride->CanBreakDown())
{
ride->reliability = RIDE_INITIAL_RELIABILITY;
return;
}
// Calculate breakdown probability?
int32_t unreliabilityAccumulator = ride->unreliability_factor + get_age_penalty(ride);
ride->reliability = static_cast<uint16_t>(std::max(0, (ride->reliability - unreliabilityAccumulator)));
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
// Random probability of a breakdown. Roughly this is 1 in
//
// (25000 - reliability) / 3 000 000
//
// a 0.8% chance, less the breakdown factor which accumulates as the game
// continues.
if ((ride->reliability == 0
|| static_cast<int32_t>(scenario_rand() & 0x2FFFFF) <= 1 + RIDE_INITIAL_RELIABILITY - ride->reliability)
&& !gCheatsDisableAllBreakdowns)
{
int32_t breakdownReason = ride_get_new_breakdown_problem(ride);
if (breakdownReason != -1)
ride_prepare_breakdown(ride, breakdownReason);
}
}
/**
*
* rct2: 0x006B7294
*/
static int32_t ride_get_new_breakdown_problem(Ride* ride)
{
int32_t availableBreakdownProblems, monthsOld, totalProbability, randomProbability, problemBits, breakdownProblem;
// Brake failure is more likely when it's raining
_breakdownProblemProbabilities[BREAKDOWN_BRAKES_FAILURE] = climate_is_raining() ? 20 : 3;
if (!ride->CanBreakDown())
return -1;
availableBreakdownProblems = RideTypeDescriptors[ride->type].AvailableBreakdowns;
// Calculate the total probability range for all possible breakdown problems
totalProbability = 0;
problemBits = availableBreakdownProblems;
while (problemBits != 0)
{
breakdownProblem = bitscanforward(problemBits);
problemBits &= ~(1 << breakdownProblem);
totalProbability += _breakdownProblemProbabilities[breakdownProblem];
}
if (totalProbability == 0)
return -1;
// Choose a random number within this range
randomProbability = scenario_rand() % totalProbability;
// Find which problem range the random number lies
problemBits = availableBreakdownProblems;
do
{
breakdownProblem = bitscanforward(problemBits);
problemBits &= ~(1 << breakdownProblem);
randomProbability -= _breakdownProblemProbabilities[breakdownProblem];
} while (randomProbability >= 0);
if (breakdownProblem != BREAKDOWN_BRAKES_FAILURE)
return breakdownProblem;
// Brakes failure can not happen if block brakes are used (so long as there is more than one vehicle)
// However if this is the case, brake failure should be taken out the equation, otherwise block brake
// rides have a lower probability to break down due to a random implementation reason.
if (ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED || ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED)
if (ride->num_vehicles != 1)
return -1;
// If brakes failure is disabled, also take it out of the equation (see above comment why)
if (gCheatsDisableBrakesFailure)
return -1;
monthsOld = gDateMonthsElapsed - ride->build_date;
if (monthsOld < 16 || ride->reliability_percentage > 50)
return -1;
return BREAKDOWN_BRAKES_FAILURE;
}
bool Ride::CanBreakDown() const
{
if (RideTypeDescriptors[type].AvailableBreakdowns == 0)
{
return false;
}
rct_ride_entry* entry = GetRideEntry();
return entry != nullptr && !(entry->flags & RIDE_ENTRY_FLAG_CANNOT_BREAK_DOWN);
}
static void choose_random_train_to_breakdown_safe(Ride* ride)
{
// Prevent integer division by zero in case of hacked ride.
if (ride->num_vehicles == 0)
return;
ride->broken_vehicle = scenario_rand() % ride->num_vehicles;
// Prevent crash caused by accessing SPRITE_INDEX_NULL on hacked rides.
// This should probably be cleaned up on import instead.
while (ride->vehicles[ride->broken_vehicle] == SPRITE_INDEX_NULL && ride->broken_vehicle != 0)
{
--ride->broken_vehicle;
}
}
/**
*
* rct2: 0x006B7348
*/
void ride_prepare_breakdown(Ride* ride, int32_t breakdownReason)
{
StationIndex i;
uint16_t vehicleSpriteIdx;
Vehicle* vehicle;
if (ride->lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))
return;
ride->lifecycle_flags |= RIDE_LIFECYCLE_BREAKDOWN_PENDING;
ride->breakdown_reason_pending = breakdownReason;
ride->breakdown_sound_modifier = 0;
ride->not_fixed_timeout = 0;
ride->inspection_station = 0; // ensure set to something.
switch (breakdownReason)
{
case BREAKDOWN_SAFETY_CUT_OUT:
case BREAKDOWN_CONTROL_FAILURE:
// Inspect first station with an exit
i = ride_get_first_valid_station_exit(ride);
if (i != STATION_INDEX_NULL)
{
ride->inspection_station = i;
}
break;
case BREAKDOWN_RESTRAINTS_STUCK_CLOSED:
case BREAKDOWN_RESTRAINTS_STUCK_OPEN:
case BREAKDOWN_DOORS_STUCK_CLOSED:
case BREAKDOWN_DOORS_STUCK_OPEN:
// Choose a random train and car
choose_random_train_to_breakdown_safe(ride);
if (ride->num_cars_per_train != 0)
{
ride->broken_car = scenario_rand() % ride->num_cars_per_train;
// Set flag on broken car
vehicleSpriteIdx = ride->vehicles[ride->broken_vehicle];
if (vehicleSpriteIdx != SPRITE_INDEX_NULL)
{
vehicle = GET_VEHICLE(vehicleSpriteIdx);
for (i = ride->broken_car; i > 0; i--)
{
if (vehicle->next_vehicle_on_train == SPRITE_INDEX_NULL)
{
vehicle = nullptr;
break;
}
else
{
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
}
}
if (vehicle != nullptr)
vehicle->update_flags |= VEHICLE_UPDATE_FLAG_BROKEN_CAR;
}
}
break;
case BREAKDOWN_VEHICLE_MALFUNCTION:
// Choose a random train
choose_random_train_to_breakdown_safe(ride);
ride->broken_car = 0;
// Set flag on broken train, first car
vehicleSpriteIdx = ride->vehicles[ride->broken_vehicle];
if (vehicleSpriteIdx != SPRITE_INDEX_NULL)
{
vehicle = GET_VEHICLE(vehicleSpriteIdx);
vehicle->update_flags |= VEHICLE_UPDATE_FLAG_BROKEN_TRAIN;
}
break;
case BREAKDOWN_BRAKES_FAILURE:
// Original code generates a random number but does not use it
// Unsure if this was supposed to choose a random station (or random station with an exit)
i = ride_get_first_valid_station_exit(ride);
if (i != STATION_INDEX_NULL)
{
ride->inspection_station = i;
}
break;
}
}
/**
*
* rct2: 0x006B74FA
*/
void ride_breakdown_add_news_item(Ride* ride)
{
ride->FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_broken_down)
{
news_item_add_to_queue(NEWS_ITEM_RIDE, STR_RIDE_IS_BROKEN_DOWN, ride->id);
}
}
/**
*
* rct2: 0x006B75C8
*/
static void ride_breakdown_status_update(Ride* ride)
{
// Warn player if ride hasn't been fixed for ages
if (ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
{
ride->not_fixed_timeout++;
// When there has been a full 255 timeout ticks this
// will force timeout ticks to keep issuing news every
// 16 ticks. Note there is no reason to do this.
if (ride->not_fixed_timeout == 0)
ride->not_fixed_timeout -= 16;
if (!(ride->not_fixed_timeout & 15) && ride->mechanic_status != RIDE_MECHANIC_STATUS_FIXING
&& ride->mechanic_status != RIDE_MECHANIC_STATUS_HAS_FIXED_STATION_BRAKES)
{
ride->FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_warnings)
{
news_item_add_to_queue(NEWS_ITEM_RIDE, STR_RIDE_IS_STILL_NOT_FIXED, ride->id);
}
}
}
ride_mechanic_status_update(ride, ride->mechanic_status);
}
/**
*
* rct2: 0x006B762F
*/
static void ride_mechanic_status_update(Ride* ride, int32_t mechanicStatus)
{
// Turn a pending breakdown into a breakdown.
if ((mechanicStatus == RIDE_MECHANIC_STATUS_UNDEFINED || mechanicStatus == RIDE_MECHANIC_STATUS_CALLING
|| mechanicStatus == RIDE_MECHANIC_STATUS_HEADING)
&& (ride->lifecycle_flags & RIDE_LIFECYCLE_BREAKDOWN_PENDING) && !(ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN))
{
auto breakdownReason = ride->breakdown_reason_pending;
if (breakdownReason == BREAKDOWN_SAFETY_CUT_OUT || breakdownReason == BREAKDOWN_BRAKES_FAILURE
|| breakdownReason == BREAKDOWN_CONTROL_FAILURE)
{
ride->lifecycle_flags |= RIDE_LIFECYCLE_BROKEN_DOWN;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE | RIDE_INVALIDATE_RIDE_LIST
| RIDE_INVALIDATE_RIDE_MAIN;
ride->breakdown_reason = breakdownReason;
ride_breakdown_add_news_item(ride);
}
}
switch (mechanicStatus)
{
case RIDE_MECHANIC_STATUS_UNDEFINED:
if (ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
{
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
}
break;
case RIDE_MECHANIC_STATUS_CALLING:
if (RideTypeDescriptors[ride->type].AvailableBreakdowns == 0)
{
ride->lifecycle_flags &= ~(
RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_DUE_INSPECTION);
break;
}
ride_call_closest_mechanic(ride);
break;
case RIDE_MECHANIC_STATUS_HEADING:
{
auto mechanic = ride_get_mechanic(ride);
if (mechanic == nullptr
|| (mechanic->state != PEEP_STATE_HEADING_TO_INSPECTION && mechanic->state != PEEP_STATE_ANSWERING)
|| mechanic->current_ride != ride->id)
{
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
ride_mechanic_status_update(ride, RIDE_MECHANIC_STATUS_CALLING);
}
break;
}
case RIDE_MECHANIC_STATUS_FIXING:
{
auto mechanic = ride_get_mechanic(ride);
if (mechanic == nullptr
|| (mechanic->state != PEEP_STATE_HEADING_TO_INSPECTION && mechanic->state != PEEP_STATE_FIXING
&& mechanic->state != PEEP_STATE_INSPECTING && mechanic->state != PEEP_STATE_ANSWERING))
{
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
ride_mechanic_status_update(ride, RIDE_MECHANIC_STATUS_CALLING);
}
break;
}
}
}
/**
*
* rct2: 0x006B796C
*/
static void ride_call_mechanic(Ride* ride, Peep* mechanic, int32_t forInspection)
{
mechanic->SetState(forInspection ? PEEP_STATE_HEADING_TO_INSPECTION : PEEP_STATE_ANSWERING);
mechanic->sub_state = 0;
ride->mechanic_status = RIDE_MECHANIC_STATUS_HEADING;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
ride->mechanic = mechanic->sprite_index;
mechanic->current_ride = ride->id;
mechanic->current_ride_station = ride->inspection_station;
}
/**
*
* rct2: 0x006B76AB
*/
static void ride_call_closest_mechanic(Ride* ride)
{
auto forInspection = (ride->lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN)) == 0;
auto mechanic = ride_find_closest_mechanic(ride, forInspection);
if (mechanic != nullptr)
ride_call_mechanic(ride, mechanic, forInspection);
}
Peep* ride_find_closest_mechanic(Ride* ride, int32_t forInspection)
{
// Get either exit position or entrance position if there is no exit
auto stationIndex = ride->inspection_station;
TileCoordsXYZD location = ride_get_exit_location(ride, stationIndex);
if (location.isNull())
{
location = ride_get_entrance_location(ride, stationIndex);
if (location.isNull())
return nullptr;
}
// Get station start track element and position
auto mapLocation = location.ToCoordsXYZ();
TileElement* tileElement = ride_get_station_exit_element(mapLocation);
if (tileElement == nullptr)
return nullptr;
// Set x,y to centre of the station exit for the mechanic search.
auto centreMapLocation = mapLocation.ToTileCentre();
return find_closest_mechanic(centreMapLocation.x, centreMapLocation.y, forInspection);
}
/**
*
* rct2: 0x006B774B (forInspection = 0)
* rct2: 0x006B78C3 (forInspection = 1)
*/
Peep* find_closest_mechanic(int32_t x, int32_t y, int32_t forInspection)
{
uint32_t closestDistance, distance;
uint16_t spriteIndex;
Peep *peep, *closestMechanic = nullptr;
closestDistance = UINT_MAX;
FOR_ALL_STAFF (spriteIndex, peep)
{
if (peep->staff_type != STAFF_TYPE_MECHANIC)
continue;
if (!forInspection)
{
if (peep->state == PEEP_STATE_HEADING_TO_INSPECTION)
{
if (peep->sub_state >= 4)
continue;
}
else if (peep->state != PEEP_STATE_PATROLLING)
continue;
if (!(peep->staff_orders & STAFF_ORDERS_FIX_RIDES))
continue;
}
else
{
if (peep->state != PEEP_STATE_PATROLLING || !(peep->staff_orders & STAFF_ORDERS_INSPECT_RIDES))
continue;
}
auto location = CoordsXY(x, y).ToTileStart();
if (map_is_location_in_park(location))
if (!peep->AsStaff()->IsLocationInPatrol(location))
continue;
if (peep->x == LOCATION_NULL)
continue;
// Manhattan distance
distance = std::abs(peep->x - x) + std::abs(peep->y - y);
if (distance < closestDistance)
{
closestDistance = distance;
closestMechanic = peep;
}
}
return closestMechanic;
}
Staff* ride_get_mechanic(Ride* ride)
{
if (ride->mechanic != SPRITE_INDEX_NULL)
{
auto peep = (&(get_sprite(ride->mechanic)->peep))->AsStaff();
if (peep != nullptr && peep->IsMechanic())
{
return peep;
}
}
return nullptr;
}
Staff* ride_get_assigned_mechanic(Ride* ride)
{
if (ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
{
if (ride->mechanic_status == RIDE_MECHANIC_STATUS_HEADING || ride->mechanic_status == RIDE_MECHANIC_STATUS_FIXING
|| ride->mechanic_status == RIDE_MECHANIC_STATUS_HAS_FIXED_STATION_BRAKES)
{
return ride_get_mechanic(ride);
}
}
return nullptr;
}
#pragma endregion
#pragma region Music functions
/**
*
* rct2: 0x006ABE85
*/
static void ride_music_update(Ride* ride)
{
if (!(RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_MUSIC_ON_DEFAULT)
&& !(RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_ALLOW_MUSIC))
{
return;
}
if (ride->status != RIDE_STATUS_OPEN || !(ride->lifecycle_flags & RIDE_LIFECYCLE_MUSIC))
{
ride->music_tune_id = 255;
return;
}
if (ride->type == RIDE_TYPE_CIRCUS)
{
uint16_t vehicleSpriteIdx = ride->vehicles[0];
if (vehicleSpriteIdx != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
if (vehicle->status != VEHICLE_STATUS_DOING_CIRCUS_SHOW)
{
ride->music_tune_id = 255;
return;
}
}
}
// Oscillate parameters for a power cut effect when breaking down
if (ride->lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN))
{
if (ride->breakdown_reason_pending == BREAKDOWN_CONTROL_FAILURE)
{
if (!(gCurrentTicks & 7))
if (ride->breakdown_sound_modifier != 255)
ride->breakdown_sound_modifier++;
}
else
{
if ((ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
|| ride->breakdown_reason_pending == BREAKDOWN_BRAKES_FAILURE
|| ride->breakdown_reason_pending == BREAKDOWN_CONTROL_FAILURE)
{
if (ride->breakdown_sound_modifier != 255)
ride->breakdown_sound_modifier++;
}
if (ride->breakdown_sound_modifier == 255)
{
ride->music_tune_id = 255;
return;
}
}
}
// Select random tune from available tunes for a music style (of course only merry-go-rounds have more than one tune)
if (ride->music_tune_id == 255)
{
const auto& musicStyleTunes = gRideMusicStyleTuneIds[ride->music];
auto numTunes = musicStyleTunes.size();
ride->music_tune_id = musicStyleTunes[util_rand() % numTunes];
ride->music_position = 0;
return;
}
CoordsXYZ rideCoords = ride->stations[0].GetStart().ToTileCentre();
int32_t sampleRate = 22050;
// Alter sample rate for a power cut effect
if (ride->lifecycle_flags & (RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN))
{
sampleRate = ride->breakdown_sound_modifier * 70;
if (ride->breakdown_reason_pending != BREAKDOWN_CONTROL_FAILURE)
sampleRate *= -1;
sampleRate += 22050;
}
ride->music_position = ride_music_params_update(rideCoords, ride, sampleRate, ride->music_position, &ride->music_tune_id);
}
#pragma endregion
#pragma region Measurement functions
/**
*
* rct2: 0x006B64F2
*/
static void ride_measurement_update(Ride& ride, RideMeasurement& measurement)
{
if (measurement.vehicle_index >= std::size(ride.vehicles))
return;
auto spriteIndex = ride.vehicles[measurement.vehicle_index];
if (spriteIndex == SPRITE_INDEX_NULL)
return;
auto vehicle = GET_VEHICLE(spriteIndex);
if (vehicle == nullptr)
return;
if (measurement.flags & RIDE_MEASUREMENT_FLAG_UNLOADING)
{
if (vehicle->status != VEHICLE_STATUS_DEPARTING && vehicle->status != VEHICLE_STATUS_TRAVELLING_CABLE_LIFT)
return;
measurement.flags &= ~RIDE_MEASUREMENT_FLAG_UNLOADING;
if (measurement.current_station == vehicle->current_station)
measurement.current_item = 0;
}
if (vehicle->status == VEHICLE_STATUS_UNLOADING_PASSENGERS)
{
measurement.flags |= RIDE_MEASUREMENT_FLAG_UNLOADING;
return;
}
uint8_t trackType = (vehicle->track_type >> 2) & 0xFF;
if (trackType == TRACK_ELEM_BLOCK_BRAKES || trackType == TRACK_ELEM_CABLE_LIFT_HILL
|| trackType == TRACK_ELEM_25_DEG_UP_TO_FLAT || trackType == TRACK_ELEM_60_DEG_UP_TO_FLAT
|| trackType == TRACK_ELEM_DIAG_25_DEG_UP_TO_FLAT || trackType == TRACK_ELEM_DIAG_60_DEG_UP_TO_FLAT)
if (vehicle->velocity == 0)
return;
if (measurement.current_item >= RideMeasurement::MAX_ITEMS)
return;
if (measurement.flags & RIDE_MEASUREMENT_FLAG_G_FORCES)
{
auto gForces = vehicle_get_g_forces(vehicle);
gForces.VerticalG = std::clamp(gForces.VerticalG / 8, -127, 127);
gForces.LateralG = std::clamp(gForces.LateralG / 8, -127, 127);
if (gScenarioTicks & 1)
{
gForces.VerticalG = (gForces.VerticalG + measurement.vertical[measurement.current_item]) / 2;
gForces.LateralG = (gForces.LateralG + measurement.lateral[measurement.current_item]) / 2;
}
measurement.vertical[measurement.current_item] = gForces.VerticalG & 0xFF;
measurement.lateral[measurement.current_item] = gForces.LateralG & 0xFF;
}
auto velocity = std::min(std::abs((vehicle->velocity * 5) >> 16), 255);
auto altitude = std::min(vehicle->z / 8, 255);
if (gScenarioTicks & 1)
{
velocity = (velocity + measurement.velocity[measurement.current_item]) / 2;
altitude = (altitude + measurement.altitude[measurement.current_item]) / 2;
}
measurement.velocity[measurement.current_item] = velocity & 0xFF;
measurement.altitude[measurement.current_item] = altitude & 0xFF;
if (gScenarioTicks & 1)
{
measurement.current_item++;
measurement.num_items = std::max(measurement.num_items, measurement.current_item);
}
}
/**
*
* rct2: 0x006B6456
*/
void ride_measurements_update()
{
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
return;
// For each ride measurement
for (auto& ride : GetRideManager())
{
auto measurement = ride.measurement.get();
if (measurement != nullptr && (ride.lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK) && ride.status != RIDE_STATUS_SIMULATING)
{
if (measurement->flags & RIDE_MEASUREMENT_FLAG_RUNNING)
{
ride_measurement_update(ride, *measurement);
}
else
{
// For each vehicle
for (int32_t j = 0; j < ride.num_vehicles; j++)
{
uint16_t vehicleSpriteIdx = ride.vehicles[j];
if (vehicleSpriteIdx != SPRITE_INDEX_NULL)
{
auto vehicle = GET_VEHICLE(vehicleSpriteIdx);
if (vehicle->status == VEHICLE_STATUS_DEPARTING
|| vehicle->status == VEHICLE_STATUS_TRAVELLING_CABLE_LIFT)
{
measurement->vehicle_index = j;
measurement->current_station = vehicle->current_station;
measurement->flags |= RIDE_MEASUREMENT_FLAG_RUNNING;
measurement->flags &= ~RIDE_MEASUREMENT_FLAG_UNLOADING;
ride_measurement_update(ride, *measurement);
break;
}
}
}
}
}
}
}
/**
* If there are more than the threshold of allowed ride measurements, free the non-LRU one.
*/
static void ride_free_old_measurements()
{
size_t numRideMeasurements;
do
{
Ride* lruRide{};
numRideMeasurements = 0;
for (auto& ride : GetRideManager())
{
if (ride.measurement != nullptr)
{
if (lruRide == nullptr || ride.measurement->last_use_tick > lruRide->measurement->last_use_tick)
{
lruRide = &ride;
}
numRideMeasurements++;
}
}
if (numRideMeasurements > MAX_RIDE_MEASUREMENTS && lruRide != nullptr)
{
lruRide->measurement = {};
numRideMeasurements--;
}
} while (numRideMeasurements > MAX_RIDE_MEASUREMENTS);
}
std::pair<RideMeasurement*, rct_string_id> ride_get_measurement(Ride* ride)
{
// Check if ride type supports data logging
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_DATA_LOGGING))
{
return { nullptr, STR_DATA_LOGGING_NOT_AVAILABLE_FOR_THIS_TYPE_OF_RIDE };
}
// Check if a measurement already exists for this ride
auto& measurement = ride->measurement;
if (measurement == nullptr)
{
measurement = std::make_unique<RideMeasurement>();
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_G_FORCES))
{
measurement->flags |= RIDE_MEASUREMENT_FLAG_G_FORCES;
}
ride_free_old_measurements();
assert(ride->measurement != nullptr);
}
measurement->last_use_tick = gScenarioTicks;
if (measurement->flags & 1)
{
return { measurement.get(), STR_EMPTY };
}
else
{
set_format_arg(0, rct_string_id, RideComponentNames[RideTypeDescriptors[ride->type].NameConvention.vehicle].singular);
set_format_arg(2, rct_string_id, RideComponentNames[RideTypeDescriptors[ride->type].NameConvention.station].singular);
return { measurement.get(), STR_DATA_LOGGING_WILL_START_WHEN_NEXT_LEAVES };
}
}
#pragma endregion
#pragma region Colour functions
TrackColour ride_get_track_colour(Ride* ride, int32_t colourScheme)
{
TrackColour result;
result.main = ride->track_colour[colourScheme].main;
result.additional = ride->track_colour[colourScheme].additional;
result.supports = ride->track_colour[colourScheme].supports;
return result;
}
vehicle_colour ride_get_vehicle_colour(Ride* ride, int32_t vehicleIndex)
{
vehicle_colour result;
// Prevent indexing array out of bounds
vehicleIndex = std::min(vehicleIndex, MAX_CARS_PER_TRAIN);
result.main = ride->vehicle_colours[vehicleIndex].Body;
result.additional_1 = ride->vehicle_colours[vehicleIndex].Trim;
result.additional_2 = ride->vehicle_colours[vehicleIndex].Ternary;
return result;
}
static bool ride_does_vehicle_colour_exist(uint8_t ride_sub_type, vehicle_colour* vehicleColour)
{
for (auto& ride : GetRideManager())
{
if (ride.subtype != ride_sub_type)
continue;
if (ride.vehicle_colours[0].Body != vehicleColour->main)
continue;
return false;
}
return true;
}
int32_t ride_get_unused_preset_vehicle_colour(uint8_t ride_sub_type)
{
if (ride_sub_type >= MAX_RIDE_OBJECTS)
{
return 0;
}
rct_ride_entry* rideEntry = get_ride_entry(ride_sub_type);
if (rideEntry == nullptr)
{
return 0;
}
vehicle_colour_preset_list* presetList = rideEntry->vehicle_preset_list;
if (presetList->count == 0)
return 0;
if (presetList->count == 255)
return 255;
for (int32_t attempt = 0; attempt < 200; attempt++)
{
uint8_t numColourConfigurations = presetList->count;
int32_t randomConfigIndex = util_rand() % numColourConfigurations;
vehicle_colour* preset = &presetList->list[randomConfigIndex];
if (ride_does_vehicle_colour_exist(ride_sub_type, preset))
{
return randomConfigIndex;
}
}
return 0;
}
/**
*
* rct2: 0x006DE52C
*/
void ride_set_vehicle_colours_to_random_preset(Ride* ride, uint8_t preset_index)
{
rct_ride_entry* rideEntry = get_ride_entry(ride->subtype);
vehicle_colour_preset_list* presetList = rideEntry->vehicle_preset_list;
if (presetList->count != 0 && presetList->count != 255)
{
assert(preset_index < presetList->count);
ride->colour_scheme_type = RIDE_COLOUR_SCHEME_ALL_SAME;
vehicle_colour* preset = &presetList->list[preset_index];
ride->vehicle_colours[0].Body = preset->main;
ride->vehicle_colours[0].Trim = preset->additional_1;
ride->vehicle_colours[0].Ternary = preset->additional_2;
}
else
{
ride->colour_scheme_type = RIDE_COLOUR_SCHEME_DIFFERENT_PER_TRAIN;
uint32_t count = std::min(presetList->count, static_cast<uint8_t>(32));
for (uint32_t i = 0; i < count; i++)
{
vehicle_colour* preset = &presetList->list[i];
ride->vehicle_colours[i].Body = preset->main;
ride->vehicle_colours[i].Trim = preset->additional_1;
ride->vehicle_colours[i].Ternary = preset->additional_2;
}
}
}
#pragma endregion
#pragma region Reachability
/**
*
* rct2: 0x006B7A5E
*/
void ride_check_all_reachable()
{
for (auto& ride : GetRideManager())
{
if (ride.connected_message_throttle != 0)
ride.connected_message_throttle--;
if (ride.status != RIDE_STATUS_OPEN || ride.connected_message_throttle != 0)
continue;
if (ride_type_has_flag(ride.type, RIDE_TYPE_FLAG_IS_SHOP))
ride_shop_connected(&ride);
else
ride_entrance_exit_connected(&ride);
}
}
/**
*
* rct2: 0x006B7C59
* @return true if the coordinate is reachable or has no entrance, false otherwise
*/
static bool ride_entrance_exit_is_reachable(const TileCoordsXYZD& coordinates)
{
if (coordinates.isNull())
return true;
TileCoordsXYZ loc{ coordinates.x, coordinates.y, coordinates.z };
loc -= TileDirectionDelta[coordinates.direction];
return map_coord_is_connected(loc, coordinates.direction);
}
static void ride_entrance_exit_connected(Ride* ride)
{
for (int32_t i = 0; i < MAX_STATIONS; ++i)
{
auto station_start = ride->stations[i].Start;
auto entrance = ride_get_entrance_location(ride, i);
auto exit = ride_get_exit_location(ride, i);
if (station_start.isNull())
continue;
if (!entrance.isNull() && !ride_entrance_exit_is_reachable(entrance))
{
// name of ride is parameter of the format string
ride->FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_warnings)
{
news_item_add_to_queue(1, STR_ENTRANCE_NOT_CONNECTED, ride->id);
}
ride->connected_message_throttle = 3;
}
if (!exit.isNull() && !ride_entrance_exit_is_reachable(exit))
{
// name of ride is parameter of the format string
ride->FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_warnings)
{
news_item_add_to_queue(1, STR_EXIT_NOT_CONNECTED, ride->id);
}
ride->connected_message_throttle = 3;
}
}
}
static void ride_shop_connected(Ride* ride)
{
auto shopLoc = TileCoordsXY(ride->stations[0].Start);
if (shopLoc.isNull())
return;
TrackElement* trackElement = nullptr;
TileElement* tileElement = map_get_first_element_at(shopLoc.ToCoordsXY());
do
{
if (tileElement == nullptr)
break;
if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK && tileElement->AsTrack()->GetRideIndex() == ride->id)
{
trackElement = tileElement->AsTrack();
break;
}
} while (!(tileElement++)->IsLastForTile());
if (trackElement == nullptr)
return;
uint8_t entrance_directions = 0;
auto track_type = trackElement->GetTrackType();
ride = get_ride(trackElement->GetRideIndex());
if (ride == nullptr)
{
return;
}
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
{
entrance_directions = FlatRideTrackSequenceProperties[track_type][0] & 0xF;
}
else
{
entrance_directions = TrackSequenceProperties[track_type][0] & 0xF;
}
uint8_t tile_direction = trackElement->GetDirection();
entrance_directions = rol4(entrance_directions, tile_direction);
// Now each bit in entrance_directions stands for an entrance direction to check
if (entrance_directions == 0)
return;
for (auto count = 0; entrance_directions != 0; count++)
{
if (!(entrance_directions & 1))
{
entrance_directions >>= 1;
continue;
}
entrance_directions >>= 1;
// Flip direction north<->south, east<->west
uint8_t face_direction = direction_reverse(count);
int32_t y2 = shopLoc.y - TileDirectionDelta[face_direction].y;
int32_t x2 = shopLoc.x - TileDirectionDelta[face_direction].x;
if (map_coord_is_connected({ x2, y2, tileElement->base_height }, face_direction))
return;
}
// Name of ride is parameter of the format string
ride->FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_warnings)
{
news_item_add_to_queue(1, STR_ENTRANCE_NOT_CONNECTED, ride->id);
}
ride->connected_message_throttle = 3;
}
#pragma endregion
#pragma region Interface
static void ride_track_set_map_tooltip(TileElement* tileElement)
{
auto rideIndex = tileElement->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr)
{
set_map_tooltip_format_arg(0, rct_string_id, STR_RIDE_MAP_TIP);
auto nameArgLen = ride->FormatNameTo(gMapTooltipFormatArgs + 2);
ride->FormatStatusTo(gMapTooltipFormatArgs + 2 + nameArgLen);
}
}
static void ride_queue_banner_set_map_tooltip(TileElement* tileElement)
{
auto rideIndex = tileElement->AsPath()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr)
{
set_map_tooltip_format_arg(0, rct_string_id, STR_RIDE_MAP_TIP);
auto nameArgLen = ride->FormatNameTo(gMapTooltipFormatArgs + 2);
ride->FormatStatusTo(gMapTooltipFormatArgs + 2 + nameArgLen);
}
}
static void ride_station_set_map_tooltip(TileElement* tileElement)
{
auto rideIndex = tileElement->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr)
{
auto stationIndex = tileElement->AsTrack()->GetStationIndex();
for (int32_t i = stationIndex; i >= 0; i--)
if (ride->stations[i].Start.isNull())
stationIndex--;
size_t argPos = 0;
set_map_tooltip_format_arg(argPos, rct_string_id, STR_RIDE_MAP_TIP);
argPos += sizeof(rct_string_id);
set_map_tooltip_format_arg(argPos, rct_string_id, ride->num_stations <= 1 ? STR_RIDE_STATION : STR_RIDE_STATION_X);
argPos += sizeof(rct_string_id);
argPos += ride->FormatNameTo(gMapTooltipFormatArgs + argPos);
set_map_tooltip_format_arg(
argPos, rct_string_id, RideComponentNames[RideTypeDescriptors[ride->type].NameConvention.station].capitalised);
argPos += sizeof(rct_string_id);
set_map_tooltip_format_arg(argPos, uint16_t, stationIndex + 1);
argPos += sizeof(uint16_t);
ride->FormatStatusTo(gMapTooltipFormatArgs + argPos);
}
}
static void ride_entrance_set_map_tooltip(TileElement* tileElement)
{
auto rideIndex = tileElement->AsEntrance()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr)
{
// Get the station
auto stationIndex = tileElement->AsEntrance()->GetStationIndex();
for (int32_t i = stationIndex; i >= 0; i--)
if (ride->stations[i].Start.isNull())
stationIndex--;
if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE)
{
// Get the queue length
int32_t queueLength = 0;
if (!ride_get_entrance_location(ride, stationIndex).isNull())
queueLength = ride->stations[stationIndex].QueueLength;
size_t argPos = 0;
set_map_tooltip_format_arg(argPos, rct_string_id, STR_RIDE_MAP_TIP);
argPos += sizeof(rct_string_id);
set_map_tooltip_format_arg(
argPos, rct_string_id, ride->num_stations <= 1 ? STR_RIDE_ENTRANCE : STR_RIDE_STATION_X_ENTRANCE);
argPos += sizeof(rct_string_id);
argPos += ride->FormatNameTo(gMapTooltipFormatArgs + argPos);
// String IDs have an extra pop16 for some reason
argPos += sizeof(uint16_t);
set_map_tooltip_format_arg(argPos, uint16_t, stationIndex + 1);
argPos += sizeof(uint16_t);
if (queueLength == 0)
{
set_map_tooltip_format_arg(argPos, rct_string_id, STR_QUEUE_EMPTY);
}
else if (queueLength == 1)
{
set_map_tooltip_format_arg(argPos, rct_string_id, STR_QUEUE_ONE_PERSON);
}
else
{
set_map_tooltip_format_arg(argPos, rct_string_id, STR_QUEUE_PEOPLE);
}
argPos += sizeof(rct_string_id);
set_map_tooltip_format_arg(argPos, uint16_t, queueLength);
}
else
{
// Get the station
stationIndex = tileElement->AsEntrance()->GetStationIndex();
for (int32_t i = stationIndex; i >= 0; i--)
if (ride->stations[i].Start.isNull())
stationIndex--;
size_t argPos = 0;
set_map_tooltip_format_arg(
argPos, rct_string_id, ride->num_stations <= 1 ? STR_RIDE_EXIT : STR_RIDE_STATION_X_EXIT);
argPos += sizeof(rct_string_id);
argPos += ride->FormatNameTo(gMapTooltipFormatArgs + 2);
// String IDs have an extra pop16 for some reason
argPos += sizeof(uint16_t);
set_map_tooltip_format_arg(argPos, uint16_t, stationIndex + 1);
}
}
}
void ride_set_map_tooltip(TileElement* tileElement)
{
if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE)
{
ride_entrance_set_map_tooltip(tileElement);
}
else if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK)
{
if (track_element_is_station(tileElement))
{
ride_station_set_map_tooltip(tileElement);
}
else
{
ride_track_set_map_tooltip(tileElement);
}
}
else if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH)
{
ride_queue_banner_set_map_tooltip(tileElement);
}
}
static int32_t ride_music_params_update_label_51(
uint32_t a1, uint8_t* tuneId, Ride* ride, int32_t v32, int32_t pan_x, uint16_t sampleRate)
{
if (a1 < gRideMusicInfoList[*tuneId].length)
{
rct_ride_music_params* ride_music_params = gRideMusicParamsListEnd;
if (ride_music_params < &gRideMusicParamsList[std::size(gRideMusicParamsList)])
{
ride_music_params->ride_id = ride->id;
ride_music_params->tune_id = *tuneId;
ride_music_params->offset = a1;
ride_music_params->volume = v32;
ride_music_params->pan = pan_x;
ride_music_params->frequency = sampleRate;
gRideMusicParamsListEnd++;
}
return a1;
}
else
{
*tuneId = 0xFF;
return 0;
}
}
static int32_t ride_music_params_update_label_58(uint32_t position, uint8_t* tuneId)
{
rct_ride_music_info* ride_music_info = &gRideMusicInfoList[*tuneId];
position += ride_music_info->offset;
if (position < ride_music_info->length)
{
return position;
}
else
{
*tuneId = 0xFF;
return 0;
}
}
/**
*
* rct2: 0x006BC3AC
* Update ride music parameters
* @param x (ax)
* @param y (cx)
* @param z (dx)
* @param sampleRate (di)
* @param rideIndex (bl)
* @param position (ebp)
* @param tuneId (bh)
* @returns new position (ebp)
*/
int32_t ride_music_params_update(
const CoordsXYZ& rideCoords, Ride* ride, uint16_t sampleRate, uint32_t position, uint8_t* tuneId)
{
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gGameSoundsOff && g_music_tracking_viewport != nullptr)
{
const ScreenCoordsXY rotatedCoords = translate_3d_to_2d_with_z(get_current_rotation(), rideCoords);
rct_viewport* viewport = g_music_tracking_viewport;
int16_t view_width = viewport->view_width;
int16_t view_width2 = view_width * 2;
int16_t view_x = viewport->viewPos.x - view_width2;
int16_t view_y = viewport->viewPos.y - view_width;
int16_t view_x2 = view_width2 + view_width2 + viewport->view_width + view_x;
int16_t view_y2 = view_width + view_width + viewport->view_height + view_y;
if (view_x >= rotatedCoords.x || view_y >= rotatedCoords.y || view_x2 < rotatedCoords.x || view_y2 < rotatedCoords.y)
{
return ride_music_params_update_label_58(position, tuneId);
}
int32_t x2 = viewport->pos.x + ((rotatedCoords.x - viewport->viewPos.x) / viewport->zoom);
x2 *= 0x10000;
uint16_t screenwidth = context_get_width();
if (screenwidth < 64)
{
screenwidth = 64;
}
int32_t pan_x = ((x2 / screenwidth) - 0x8000) >> 4;
int32_t y2 = viewport->pos.y + ((rotatedCoords.y - viewport->viewPos.y) / viewport->zoom);
y2 *= 0x10000;
uint16_t screenheight = context_get_height();
if (screenheight < 64)
{
screenheight = 64;
}
int32_t pan_y = ((y2 / screenheight) - 0x8000) >> 4;
uint8_t vol1 = 255;
uint8_t vol2 = 255;
int32_t panx2 = pan_x;
int32_t pany2 = pan_y;
if (pany2 < 0)
{
pany2 = -pany2;
}
if (pany2 > 6143)
{
pany2 = 6143;
}
pany2 -= 2048;
if (pany2 > 0)
{
pany2 = -((pany2 / 4) - 1024) / 4;
vol1 = static_cast<uint8_t>(pany2);
if (pany2 >= 256)
{
vol1 = 255;
}
}
if (panx2 < 0)
{
panx2 = -panx2;
}
if (panx2 > 6143)
{
panx2 = 6143;
}
panx2 -= 2048;
if (panx2 > 0)
{
panx2 = -((panx2 / 4) - 1024) / 4;
vol2 = static_cast<uint8_t>(panx2);
if (panx2 >= 256)
{
vol2 = 255;
}
}
if (vol1 >= vol2)
{
vol1 = vol2;
}
if (vol1 < gVolumeAdjustZoom * 3)
{
vol1 = 0;
}
else
{
vol1 = vol1 - (gVolumeAdjustZoom * 3);
}
int32_t v32 = -((static_cast<uint8_t>(-vol1 - 1) * static_cast<uint8_t>(-vol1 - 1)) / 16) - 700;
if (vol1 && v32 >= -4000)
{
if (pan_x > 10000)
{
pan_x = 10000;
}
if (pan_x < -10000)
{
pan_x = -10000;
}
rct_ride_music* ride_music = &gRideMusicList[0];
int32_t channel = 0;
uint32_t a1;
while (ride_music->ride_id != ride->id || ride_music->tune_id != *tuneId)
{
ride_music++;
channel++;
if (channel >= AUDIO_MAX_RIDE_MUSIC)
{
rct_ride_music_info* ride_music_info = &gRideMusicInfoList[*tuneId];
a1 = position + ride_music_info->offset;
return ride_music_params_update_label_51(a1, tuneId, ride, v32, pan_x, sampleRate);
}
}
int32_t playing = Mixer_Channel_IsPlaying(gRideMusicList[channel].sound_channel);
if (!playing)
{
*tuneId = 0xFF;
return 0;
}
a1 = static_cast<uint32_t>(Mixer_Channel_GetOffset(gRideMusicList[channel].sound_channel));
return ride_music_params_update_label_51(a1, tuneId, ride, v32, pan_x, sampleRate);
}
else
{
return ride_music_params_update_label_58(position, tuneId);
}
}
return position;
}
/**
* Play/update ride music based on structs updated in 0x006BC3AC
* rct2: 0x006BC6D8
*/
void ride_music_update_final()
{
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) != 0)
return;
// TODO Allow circus music (CSS24) to play if ride music is disabled (that should be sound)
if (gGameSoundsOff || !gConfigSound.ride_music_enabled)
return;
// Stop currently playing music that is not in music params list or not playing?
for (auto& rideMusic : gRideMusicList)
{
if (rideMusic.ride_id != RIDE_ID_NULL)
{
rct_ride_music_params* rideMusicParams = &gRideMusicParamsList[0];
int32_t isPlaying = 0;
while (rideMusicParams < gRideMusicParamsListEnd && !isPlaying)
{
if (rideMusicParams->ride_id == rideMusic.ride_id && rideMusicParams->tune_id == rideMusic.tune_id)
{
isPlaying = Mixer_Channel_IsPlaying(rideMusic.sound_channel);
break;
}
rideMusicParams++;
}
if (!isPlaying)
{
Mixer_Stop_Channel(rideMusic.sound_channel);
rideMusic.ride_id = RIDE_ID_NULL;
}
}
}
int32_t freeChannelIndex = 0;
for (rct_ride_music_params* rideMusicParams = &gRideMusicParamsList[0]; rideMusicParams < gRideMusicParamsListEnd;
rideMusicParams++)
{
if (rideMusicParams->ride_id != RIDE_ID_NULL)
{
rct_ride_music* rideMusic = &gRideMusicList[0];
int32_t channelIndex = 0;
// Look for existing entry, if not found start playing the sound, otherwise update parameters.
while (rideMusicParams->ride_id != rideMusic->ride_id || rideMusicParams->tune_id != rideMusic->tune_id)
{
if (rideMusic->ride_id == RIDE_ID_NULL)
{
freeChannelIndex = channelIndex;
}
rideMusic++;
channelIndex++;
if (channelIndex >= AUDIO_MAX_RIDE_MUSIC)
{
rct_ride_music_info* ride_music_info = &gRideMusicInfoList[rideMusicParams->tune_id];
rct_ride_music* ride_music_3 = &gRideMusicList[freeChannelIndex];
ride_music_3->sound_channel = Mixer_Play_Music(ride_music_info->path_id, MIXER_LOOP_NONE, true);
if (ride_music_3->sound_channel)
{
ride_music_3->volume = rideMusicParams->volume;
ride_music_3->pan = rideMusicParams->pan;
ride_music_3->frequency = rideMusicParams->frequency;
ride_music_3->ride_id = rideMusicParams->ride_id;
ride_music_3->tune_id = rideMusicParams->tune_id;
Mixer_Channel_Volume(ride_music_3->sound_channel, DStoMixerVolume(ride_music_3->volume));
Mixer_Channel_Pan(ride_music_3->sound_channel, DStoMixerPan(ride_music_3->pan));
Mixer_Channel_Rate(ride_music_3->sound_channel, DStoMixerRate(ride_music_3->frequency));
int32_t offset = std::max(0, rideMusicParams->offset - 10000);
Mixer_Channel_SetOffset(ride_music_3->sound_channel, offset);
// Move circus music to the sound mixer group
if (ride_music_info->path_id == PATH_ID_CSS24)
{
Mixer_Channel_SetGroup(ride_music_3->sound_channel, MIXER_GROUP_SOUND);
}
}
return;
}
}
if (rideMusicParams->volume != rideMusic->volume)
{
rideMusic->volume = rideMusicParams->volume;
Mixer_Channel_Volume(rideMusic->sound_channel, DStoMixerVolume(rideMusic->volume));
}
if (rideMusicParams->pan != rideMusic->pan)
{
rideMusic->pan = rideMusicParams->pan;
Mixer_Channel_Pan(rideMusic->sound_channel, DStoMixerPan(rideMusic->pan));
}
if (rideMusicParams->frequency != rideMusic->frequency)
{
rideMusic->frequency = rideMusicParams->frequency;
Mixer_Channel_Rate(rideMusic->sound_channel, DStoMixerRate(rideMusic->frequency));
}
}
}
}
#pragma endregion
money32 set_operating_setting(ride_id_t rideId, RideSetSetting setting, uint8_t value)
{
auto rideSetSetting = RideSetSettingAction(rideId, setting, value);
auto res = GameActions::Execute(&rideSetSetting);
return res->Error == GA_ERROR::OK ? 0 : MONEY32_UNDEFINED;
}
money32 set_operating_setting_nested(ride_id_t rideId, RideSetSetting setting, uint8_t value, uint8_t flags)
{
auto rideSetSetting = RideSetSettingAction(rideId, setting, value);
rideSetSetting.SetFlags(flags);
auto res = flags & GAME_COMMAND_FLAG_APPLY ? GameActions::ExecuteNested(&rideSetSetting)
: GameActions::QueryNested(&rideSetSetting);
return res->Error == GA_ERROR::OK ? 0 : MONEY32_UNDEFINED;
}
/**
*
* rct2: 0x006B4CC1
*/
static StationIndex ride_mode_check_valid_station_numbers(Ride* ride)
{
uint16_t numStations = 0;
for (StationIndex stationIndex = 0; stationIndex < MAX_STATIONS; ++stationIndex)
{
if (!ride->stations[stationIndex].Start.isNull())
{
numStations++;
}
}
switch (ride->mode)
{
case RIDE_MODE_REVERSE_INCLINE_LAUNCHED_SHUTTLE:
case RIDE_MODE_POWERED_LAUNCH_PASSTROUGH:
case RIDE_MODE_POWERED_LAUNCH:
case RIDE_MODE_LIM_POWERED_LAUNCH:
if (numStations <= 1)
return 1;
gGameCommandErrorText = STR_UNABLE_TO_OPERATE_WITH_MORE_THAN_ONE_STATION_IN_THIS_MODE;
return 0;
case RIDE_MODE_SHUTTLE:
if (numStations >= 2)
return 1;
gGameCommandErrorText = STR_UNABLE_TO_OPERATE_WITH_LESS_THAN_TWO_STATIONS_IN_THIS_MODE;
return 0;
}
if (ride->type == RIDE_TYPE_GO_KARTS || ride->type == RIDE_TYPE_MINI_GOLF)
{
if (numStations <= 1)
return 1;
gGameCommandErrorText = STR_UNABLE_TO_OPERATE_WITH_MORE_THAN_ONE_STATION_IN_THIS_MODE;
return 0;
}
return 1;
}
/**
* returns stationIndex of first station on success
* STATION_INDEX_NULL on failure.
*/
static StationIndex ride_mode_check_station_present(Ride* ride)
{
auto stationIndex = ride_get_first_valid_station_start(ride);
if (stationIndex == STATION_INDEX_NULL)
{
gGameCommandErrorText = STR_NOT_YET_CONSTRUCTED;
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_NO_TRACK))
return STATION_INDEX_NULL;
if (ride->type == RIDE_TYPE_MAZE)
return STATION_INDEX_NULL;
gGameCommandErrorText = STR_REQUIRES_A_STATION_PLATFORM;
return STATION_INDEX_NULL;
}
return stationIndex;
}
/**
*
* rct2: 0x006B5872
*/
static int32_t ride_check_for_entrance_exit(ride_id_t rideIndex)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return 0;
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
return 1;
int32_t i;
uint8_t entrance = 0;
uint8_t exit = 0;
for (i = 0; i < MAX_STATIONS; i++)
{
if (ride->stations[i].Start.isNull())
continue;
if (!ride_get_entrance_location(ride, i).isNull())
{
entrance = 1;
}
if (!ride_get_exit_location(ride, i).isNull())
{
exit = 1;
}
// If station start and no entrance/exit
// Sets same error message as no entrance
if (ride_get_exit_location(ride, i).isNull() && ride_get_entrance_location(ride, i).isNull())
{
entrance = 0;
break;
}
}
if (entrance == 0)
{
gGameCommandErrorText = STR_ENTRANCE_NOT_YET_BUILT;
return 0;
}
if (exit == 0)
{
gGameCommandErrorText = STR_EXIT_NOT_YET_BUILT;
return 0;
}
return 1;
}
/**
*
* rct2: 0x006B5952
*/
static void sub_6B5952(Ride* ride)
{
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
auto location = ride_get_entrance_location(ride, i);
if (location.isNull())
continue;
auto mapLocation = location.ToCoordsXYZ();
// This will fire for every entrance on this x, y and z, regardless whether that actually belongs to
// the ride or not.
TileElement* tileElement = map_get_first_element_at(location.ToCoordsXY());
if (tileElement != nullptr)
{
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
if (tileElement->GetBaseZ() != mapLocation.z)
continue;
int32_t direction = tileElement->GetDirection();
footpath_chain_ride_queue(ride->id, i, mapLocation, tileElement, direction_reverse(direction));
} while (!(tileElement++)->IsLastForTile());
}
}
}
/**
*
* rct2: 0x006D3319
*/
static int32_t ride_check_block_brakes(CoordsXYE* input, CoordsXYE* output)
{
rct_window* w;
track_circuit_iterator it;
int32_t type;
ride_id_t rideIndex = input->element->AsTrack()->GetRideIndex();
w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && _currentRideIndex == rideIndex)
ride_construction_invalidate_current_track();
track_circuit_iterator_begin(&it, *input);
while (track_circuit_iterator_next(&it))
{
if (it.current.element->AsTrack()->GetTrackType() == TRACK_ELEM_BLOCK_BRAKES)
{
type = it.last.element->AsTrack()->GetTrackType();
if (type == TRACK_ELEM_END_STATION)
{
gGameCommandErrorText = STR_BLOCK_BRAKES_CANNOT_BE_USED_DIRECTLY_AFTER_STATION;
*output = it.current;
return 0;
}
if (type == TRACK_ELEM_BLOCK_BRAKES)
{
gGameCommandErrorText = STR_BLOCK_BRAKES_CANNOT_BE_USED_DIRECTLY_AFTER_EACH_OTHER;
*output = it.current;
return 0;
}
if (it.last.element->AsTrack()->HasChain() && type != TRACK_ELEM_LEFT_CURVED_LIFT_HILL
&& type != TRACK_ELEM_RIGHT_CURVED_LIFT_HILL)
{
gGameCommandErrorText = STR_BLOCK_BRAKES_CANNOT_BE_USED_DIRECTLY_AFTER_THE_TOP_OF_THIS_LIFT_HILL;
*output = it.current;
return 0;
}
}
}
if (!it.looped)
{
// Not sure why this is the case...
gGameCommandErrorText = STR_BLOCK_BRAKES_CANNOT_BE_USED_DIRECTLY_AFTER_STATION;
*output = it.last;
return 0;
}
return 1;
}
/**
* Iterates along the track until an inversion (loop, corkscrew, barrel roll etc.) track piece is reached.
* @param input The start track element and position.
* @param output The first track element and position which is classified as an inversion.
* @returns true if an inversion track piece is found, otherwise false.
* rct2: 0x006CB149
*/
static bool ride_check_track_contains_inversions(CoordsXYE* input, CoordsXYE* output)
{
ride_id_t rideIndex = input->element->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr && ride->type == RIDE_TYPE_MAZE)
return true;
rct_window* w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && rideIndex == _currentRideIndex)
{
ride_construction_invalidate_current_track();
}
bool moveSlowIt = true;
track_circuit_iterator it, slowIt;
track_circuit_iterator_begin(&it, *input);
slowIt = it;
while (track_circuit_iterator_next(&it))
{
int32_t trackType = it.current.element->AsTrack()->GetTrackType();
if (TrackFlags[trackType] & TRACK_ELEM_FLAG_INVERSION_TO_NORMAL)
{
*output = it.current;
return true;
}
// Prevents infinite loops
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
track_circuit_iterator_next(&slowIt);
if (track_circuit_iterators_match(&it, &slowIt))
{
return false;
}
}
}
return false;
}
/**
* Iterates along the track until a banked track piece is reached.
* @param input The start track element and position.
* @param output The first track element and position which is banked.
* @returns true if a banked track piece is found, otherwise false.
* rct2: 0x006CB1D3
*/
static bool ride_check_track_contains_banked(CoordsXYE* input, CoordsXYE* output)
{
auto rideIndex = input->element->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
if (ride->type == RIDE_TYPE_MAZE)
return true;
rct_window* w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && rideIndex == _currentRideIndex)
{
ride_construction_invalidate_current_track();
}
bool moveSlowIt = true;
track_circuit_iterator it, slowIt;
track_circuit_iterator_begin(&it, *input);
slowIt = it;
while (track_circuit_iterator_next(&it))
{
int32_t trackType = output->element->AsTrack()->GetTrackType();
if (TrackFlags[trackType] & TRACK_ELEM_FLAG_BANKED)
{
*output = it.current;
return true;
}
// Prevents infinite loops
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
track_circuit_iterator_next(&slowIt);
if (track_circuit_iterators_match(&it, &slowIt))
{
return false;
}
}
}
return false;
}
/**
*
* rct2: 0x006CB25D
*/
static int32_t ride_check_station_length(CoordsXYE* input, CoordsXYE* output)
{
rct_window* w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0
&& _currentRideIndex == input->element->AsTrack()->GetRideIndex())
{
ride_construction_invalidate_current_track();
}
output->x = input->x;
output->y = input->y;
output->element = input->element;
track_begin_end trackBeginEnd;
while (track_block_get_previous(output->x, output->y, output->element, &trackBeginEnd))
{
output->x = trackBeginEnd.begin_x;
output->y = trackBeginEnd.begin_y;
output->element = trackBeginEnd.begin_element;
}
int32_t num_station_elements = 0;
CoordsXYE last_good_station = *output;
do
{
if (TrackSequenceProperties[output->element->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN)
{
num_station_elements++;
last_good_station = *output;
}
else
{
if (num_station_elements == 0)
continue;
if (num_station_elements == 1)
{
return 0;
}
num_station_elements = 0;
}
} while (track_block_get_next(output, output, nullptr, nullptr));
// Prevent returning a pointer to a map element with no track.
*output = last_good_station;
if (num_station_elements == 1)
return 0;
return 1;
}
/**
*
* rct2: 0x006CB2DA
*/
static bool ride_check_start_and_end_is_station(CoordsXYE* input)
{
int32_t trackType;
CoordsXYE trackBack, trackFront;
ride_id_t rideIndex = input->element->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
auto w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && rideIndex == _currentRideIndex)
{
ride_construction_invalidate_current_track();
}
// Check back of the track
track_get_back(input, &trackBack);
trackType = trackBack.element->AsTrack()->GetTrackType();
if (!(TrackSequenceProperties[trackType][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
{
return false;
}
ride->ChairliftBullwheelLocation[0] = TileCoordsXYZ{ CoordsXYZ{ trackBack.x, trackBack.y, trackBack.element->GetBaseZ() } };
// Check front of the track
track_get_front(input, &trackFront);
trackType = trackFront.element->AsTrack()->GetTrackType();
if (!(TrackSequenceProperties[trackType][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
{
return false;
}
ride->ChairliftBullwheelLocation[1] = TileCoordsXYZ{ CoordsXYZ{ trackFront.x, trackFront.y,
trackFront.element->GetBaseZ() } };
return true;
}
/**
* Sets the position and direction of the returning point on the track of a boat hire ride. This will either be the end of the
* station or the last track piece from the end of the direction.
* rct2: 0x006B4D39
*/
static void ride_set_boat_hire_return_point(Ride* ride, CoordsXYE* startElement)
{
int32_t trackType = -1;
int32_t returnX = startElement->x;
int32_t returnY = startElement->y;
int32_t startX = returnX;
int32_t startY = returnY;
TileElement* returnTrackElement = startElement->element;
track_begin_end trackBeginEnd;
while (track_block_get_previous(returnX, returnY, returnTrackElement, &trackBeginEnd))
{
// If previous track is back to the starting x, y, then break loop (otherwise possible infinite loop)
if (trackType != -1 && startX == trackBeginEnd.begin_x && startY == trackBeginEnd.begin_y)
break;
int32_t x = trackBeginEnd.begin_x;
int32_t y = trackBeginEnd.begin_y;
int32_t z = trackBeginEnd.begin_z;
int32_t direction = trackBeginEnd.begin_direction;
trackType = trackBeginEnd.begin_element->AsTrack()->GetTrackType();
sub_6C683D(&x, &y, &z, direction, trackType, 0, &returnTrackElement, 0);
returnX = x;
returnY = y;
};
trackType = returnTrackElement->AsTrack()->GetTrackType();
int32_t elementReturnDirection = TrackCoordinates[trackType].rotation_begin;
ride->boat_hire_return_direction = returnTrackElement->GetDirectionWithOffset(elementReturnDirection);
ride->boat_hire_return_position.x = returnX >> 5;
ride->boat_hire_return_position.y = returnY >> 5;
}
/**
*
* rct2: 0x006B4D39
*/
static void ride_set_maze_entrance_exit_points(Ride* ride)
{
// Needs room for an entrance and an exit per station, plus one position for the list terminator.
TileCoordsXYZD positions[(MAX_STATIONS * 2) + 1];
// Create a list of all the entrance and exit positions
TileCoordsXYZD* position = positions;
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
const auto entrance = ride_get_entrance_location(ride, i);
const auto exit = ride_get_exit_location(ride, i);
if (!entrance.isNull())
{
*position++ = entrance;
}
if (!exit.isNull())
{
*position++ = exit;
}
}
(*position++).setNull();
// Enumerate entrance and exit positions
for (position = positions; !(*position).isNull(); position++)
{
auto entranceExitMapPos = position->ToCoordsXYZ();
TileElement* tileElement = map_get_first_element_at(position->ToCoordsXY());
do
{
if (tileElement == nullptr)
break;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
if (tileElement->AsEntrance()->GetEntranceType() != ENTRANCE_TYPE_RIDE_ENTRANCE
&& tileElement->AsEntrance()->GetEntranceType() != ENTRANCE_TYPE_RIDE_EXIT)
{
continue;
}
if (tileElement->GetBaseZ() != entranceExitMapPos.z)
continue;
maze_entrance_hedge_removal({ entranceExitMapPos, tileElement });
} while (!(tileElement++)->IsLastForTile());
}
}
/**
* Sets a flag on all the track elements that can be the start of a circuit block. i.e. where a train can start.
* rct2: 0x006B4E6B
*/
static void ride_set_block_points(CoordsXYE* startElement)
{
CoordsXYE currentElement = *startElement;
do
{
int32_t trackType = currentElement.element->AsTrack()->GetTrackType();
switch (trackType)
{
case TRACK_ELEM_END_STATION:
case TRACK_ELEM_CABLE_LIFT_HILL:
case TRACK_ELEM_25_DEG_UP_TO_FLAT:
case TRACK_ELEM_60_DEG_UP_TO_FLAT:
case TRACK_ELEM_DIAG_25_DEG_UP_TO_FLAT:
case TRACK_ELEM_DIAG_60_DEG_UP_TO_FLAT:
case TRACK_ELEM_BLOCK_BRAKES:
currentElement.element->AsTrack()->SetBlockBrakeClosed(false);
break;
}
} while (track_block_get_next(&currentElement, &currentElement, nullptr, nullptr)
&& currentElement.element != startElement->element);
}
/**
*
* rct2: 0x006B4D26
*/
static void ride_set_start_finish_points(ride_id_t rideIndex, CoordsXYE* startElement)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return;
switch (ride->type)
{
case RIDE_TYPE_BOAT_HIRE:
ride_set_boat_hire_return_point(ride, startElement);
break;
case RIDE_TYPE_MAZE:
ride_set_maze_entrance_exit_points(ride);
break;
}
if (ride->IsBlockSectioned() && !(ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
{
ride_set_block_points(startElement);
}
}
/**
*
* rct2: 0x0069ED9E
*/
static int32_t count_free_misc_sprite_slots()
{
int32_t miscSpriteCount = gSpriteListCount[SPRITE_LIST_MISC];
int32_t remainingSpriteCount = gSpriteListCount[SPRITE_LIST_FREE];
return std::max(0, miscSpriteCount + remainingSpriteCount - 300);
}
static constexpr const CoordsXY word_9A3AB4[4] = {
{ 0, 0 },
{ 0, -96 },
{ -96, -96 },
{ -96, 0 },
};
// clang-format off
static constexpr const CoordsXY word_9A2A60[] = {
{ 0, 16 },
{ 16, 31 },
{ 31, 16 },
{ 16, 0 },
{ 16, 16 },
{ 64, 64 },
{ 64, -32 },
{ -32, -32 },
{ -32, 64 },
};
// clang-format on
/**
*
* rct2: 0x006DD90D
*/
static Vehicle* vehicle_create_car(
ride_id_t rideIndex, int32_t vehicleEntryIndex, int32_t carIndex, int32_t vehicleIndex, int32_t x, int32_t y, int32_t z,
int32_t* remainingDistance, TileElement* tileElement)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return nullptr;
auto rideEntry = ride->GetRideEntry();
if (rideEntry == nullptr)
return nullptr;
auto vehicleEntry = &rideEntry->vehicles[vehicleEntryIndex];
auto vehicle = &create_sprite(SPRITE_IDENTIFIER_VEHICLE)->vehicle;
if (vehicle == nullptr)
return nullptr;
vehicle->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE;
vehicle->ride = rideIndex;
vehicle->ride_subtype = ride->subtype;
vehicle->vehicle_type = vehicleEntryIndex;
vehicle->type = carIndex == 0 ? VEHICLE_TYPE_HEAD : VEHICLE_TYPE_TAIL;
vehicle->var_44 = ror32(vehicleEntry->spacing, 10) & 0xFFFF;
auto edx = vehicleEntry->spacing >> 1;
*remainingDistance -= edx;
vehicle->remaining_distance = *remainingDistance;
if (!(vehicleEntry->flags & VEHICLE_ENTRY_FLAG_GO_KART))
{
*remainingDistance -= edx;
}
// loc_6DD9A5:
vehicle->sprite_width = vehicleEntry->sprite_width;
vehicle->sprite_height_negative = vehicleEntry->sprite_height_negative;
vehicle->sprite_height_positive = vehicleEntry->sprite_height_positive;
vehicle->mass = vehicleEntry->car_mass;
vehicle->num_seats = vehicleEntry->num_seats;
vehicle->speed = vehicleEntry->powered_max_speed;
vehicle->powered_acceleration = vehicleEntry->powered_acceleration;
vehicle->velocity = 0;
vehicle->acceleration = 0;
vehicle->swing_sprite = 0;
vehicle->swinging_car_var_0 = 0;
vehicle->var_4E = 0;
vehicle->restraints_position = 0;
vehicle->spin_sprite = 0;
vehicle->spin_speed = 0;
vehicle->sound2_flags = 0;
vehicle->sound1_id = SoundId::Null;
vehicle->sound2_id = SoundId::Null;
vehicle->next_vehicle_on_train = SPRITE_INDEX_NULL;
vehicle->var_C4 = 0;
vehicle->animation_frame = 0;
vehicle->var_C8 = 0;
vehicle->scream_sound_id = SoundId::Null;
vehicle->vehicle_sprite_type = 0;
vehicle->bank_rotation = 0;
vehicle->target_seat_rotation = 4;
vehicle->seat_rotation = 4;
for (int32_t i = 0; i < 32; i++)
{
vehicle->peep[i] = SPRITE_INDEX_NULL;
}
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_DODGEM_CAR_PLACEMENT)
{
// loc_6DDCA4:
vehicle->TrackSubposition = VEHICLE_TRACK_SUBPOSITION_0;
int32_t direction = tileElement->GetDirection();
x += word_9A3AB4[direction].x;
y += word_9A3AB4[direction].y;
z = tileElement->GetBaseZ();
vehicle->TrackLocation = { x, y, z };
vehicle->current_station = tileElement->AsTrack()->GetStationIndex();
z += RideData5[ride->type].z_offset;
vehicle->track_type = tileElement->AsTrack()->GetTrackType() << 2;
vehicle->track_progress = 0;
vehicle->SetState(VEHICLE_STATUS_MOVING_TO_END_OF_STATION);
vehicle->update_flags = 0;
CoordsXY chosenLoc;
// loc_6DDD26:
do
{
vehicle->sprite_direction = scenario_rand() & 0x1E;
chosenLoc.y = y + (scenario_rand() & 0xFF);
chosenLoc.x = x + (scenario_rand() & 0xFF);
} while (vehicle_update_dodgems_collision(vehicle, chosenLoc.x, chosenLoc.y, nullptr));
sprite_move(chosenLoc.x, chosenLoc.y, z, vehicle);
}
else
{
VEHICLE_TRACK_SUBPOSITION subposition = VEHICLE_TRACK_SUBPOSITION_0;
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_CHAIRLIFT)
{
subposition = VEHICLE_TRACK_SUBPOSITION_CHAIRLIFT_GOING_OUT;
}
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_GO_KART)
{
// Choose which lane Go Kart should start in
subposition = VEHICLE_TRACK_SUBPOSITION_GO_KARTS_LEFT_LANE;
if (vehicleIndex & 1)
{
subposition = VEHICLE_TRACK_SUBPOSITION_GO_KARTS_RIGHT_LANE;
}
}
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_MINI_GOLF)
{
subposition = VEHICLE_TRACK_SUBPOSITION_MINI_GOLF_START_9;
vehicle->var_D3 = 0;
vehicle->mini_golf_current_animation = 0;
vehicle->mini_golf_flags = 0;
}
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_4)
{
if (vehicle->IsHead())
{
subposition = VEHICLE_TRACK_SUBPOSITION_REVERSER_RC_FRONT_BOGIE;
}
}
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_5)
{
subposition = VEHICLE_TRACK_SUBPOSITION_REVERSER_RC_REAR_BOGIE;
}
vehicle->TrackSubposition = subposition;
vehicle->TrackLocation = { x, y, tileElement->GetBaseZ() };
int32_t direction = tileElement->GetDirection();
vehicle->sprite_direction = direction << 3;
if (ride->type == RIDE_TYPE_SPACE_RINGS)
{
direction = 4;
}
else
{
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_VEHICLE_IS_INTEGRAL))
{
if (RideConstructionDefaultTrackType[ride->type] != FLAT_TRACK_ELEM_1_X_4_B)
{
if (RideConstructionDefaultTrackType[ride->type] != FLAT_TRACK_ELEM_1_X_4_A)
{
if (ride->type == RIDE_TYPE_ENTERPRISE)
{
direction += 5;
}
else
{
direction = 4;
}
}
}
}
}
x += word_9A2A60[direction].x;
y += word_9A2A60[direction].y;
vehicle->current_station = tileElement->AsTrack()->GetStationIndex();
z = tileElement->GetBaseZ();
z += RideData5[ride->type].z_offset;
sprite_move(x, y, z, vehicle);
vehicle->track_type = (tileElement->AsTrack()->GetTrackType() << 2) | (vehicle->sprite_direction >> 3);
vehicle->track_progress = 31;
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_MINI_GOLF)
{
vehicle->track_progress = 15;
}
vehicle->update_flags = VEHICLE_UPDATE_FLAG_1;
if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_HAS_INVERTED_SPRITE_SET)
{
if (tileElement->AsTrack()->IsInverted())
{
vehicle->update_flags |= VEHICLE_UPDATE_FLAG_USE_INVERTED_SPRITES;
}
}
vehicle->SetState(VEHICLE_STATUS_MOVING_TO_END_OF_STATION);
}
// loc_6DDD5E:
vehicle->num_peeps = 0;
vehicle->next_free_seat = 0;
vehicle->BoatLocation.setNull();
return vehicle;
}
/**
*
* rct2: 0x006DD84C
*/
static train_ref vehicle_create_train(
ride_id_t rideIndex, int32_t x, int32_t y, int32_t z, int32_t vehicleIndex, int32_t* remainingDistance,
TileElement* tileElement)
{
train_ref train = { nullptr, nullptr };
auto ride = get_ride(rideIndex);
if (ride != nullptr)
{
for (int32_t carIndex = 0; carIndex < ride->num_cars_per_train; carIndex++)
{
auto vehicle = ride_entry_get_vehicle_at_position(ride->subtype, ride->num_cars_per_train, carIndex);
auto car = vehicle_create_car(rideIndex, vehicle, carIndex, vehicleIndex, x, y, z, remainingDistance, tileElement);
if (car == nullptr)
break;
if (carIndex == 0)
{
train.head = car;
}
else
{
// Link the previous car with this car
train.tail->next_vehicle_on_train = car->sprite_index;
train.tail->next_vehicle_on_ride = car->sprite_index;
car->prev_vehicle_on_ride = train.tail->sprite_index;
}
train.tail = car;
}
}
return train;
}
static void vehicle_create_trains(ride_id_t rideIndex, int32_t x, int32_t y, int32_t z, TileElement* tileElement)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return;
train_ref firstTrain = {};
train_ref lastTrain = {};
int32_t remainingDistance = 0;
for (int32_t vehicleIndex = 0; vehicleIndex < ride->num_vehicles; vehicleIndex++)
{
if (ride->IsBlockSectioned())
{
remainingDistance = 0;
}
train_ref train = vehicle_create_train(rideIndex, x, y, z, vehicleIndex, &remainingDistance, tileElement);
if (vehicleIndex == 0)
{
firstTrain = train;
}
else
{
// Link the end of the previous train with the front of this train
lastTrain.tail->next_vehicle_on_ride = train.head->sprite_index;
train.head->prev_vehicle_on_ride = lastTrain.tail->sprite_index;
}
lastTrain = train;
// Add train to ride vehicle list
move_sprite_to_list(train.head, SPRITE_LIST_TRAIN_HEAD);
for (int32_t i = 0; i <= MAX_VEHICLES_PER_RIDE; i++)
{
if (ride->vehicles[i] == SPRITE_INDEX_NULL)
{
ride->vehicles[i] = train.head->sprite_index;
break;
}
}
}
// Link the first train and last train together. Nullptr checks are there to keep Clang happy.
if (lastTrain.tail != nullptr)
firstTrain.head->prev_vehicle_on_ride = lastTrain.tail->sprite_index;
if (firstTrain.head != nullptr)
lastTrain.tail->next_vehicle_on_ride = firstTrain.head->sprite_index;
}
static void vehicle_unset_update_flag_b1(Vehicle* head)
{
Vehicle* vehicle = head;
while (true)
{
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_1;
uint16_t spriteIndex = vehicle->next_vehicle_on_train;
if (spriteIndex == SPRITE_INDEX_NULL)
{
break;
}
vehicle = GET_VEHICLE(spriteIndex);
}
}
/**
*
* rct2: 0x006DDE9E
*/
static void ride_create_vehicles_find_first_block(Ride* ride, CoordsXYE* outXYElement)
{
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[0]);
auto curTrackPos = vehicle->TrackLocation;
auto curTrackElement = map_get_track_element_at(curTrackPos);
assert(curTrackElement != nullptr);
int32_t x = curTrackPos.x;
int32_t y = curTrackPos.y;
auto trackElement = curTrackElement;
track_begin_end trackBeginEnd;
while (track_block_get_previous(x, y, reinterpret_cast<TileElement*>(trackElement), &trackBeginEnd))
{
x = trackBeginEnd.end_x;
y = trackBeginEnd.end_y;
trackElement = trackBeginEnd.begin_element->AsTrack();
if (x == curTrackPos.x && y == curTrackPos.y && trackElement == curTrackElement)
{
break;
}
int32_t trackType = trackElement->GetTrackType();
switch (trackType)
{
case TRACK_ELEM_25_DEG_UP_TO_FLAT:
case TRACK_ELEM_60_DEG_UP_TO_FLAT:
if (trackElement->HasChain())
{
outXYElement->x = x;
outXYElement->y = y;
outXYElement->element = reinterpret_cast<TileElement*>(trackElement);
return;
}
break;
case TRACK_ELEM_DIAG_25_DEG_UP_TO_FLAT:
case TRACK_ELEM_DIAG_60_DEG_UP_TO_FLAT:
if (trackElement->HasChain())
{
TileElement* tileElement = map_get_track_element_at_of_type_seq(
{ trackBeginEnd.begin_x, trackBeginEnd.begin_y, trackBeginEnd.begin_z }, trackType, 0);
if (tileElement != nullptr)
{
outXYElement->x = trackBeginEnd.begin_x;
outXYElement->y = trackBeginEnd.begin_y;
outXYElement->element = tileElement;
return;
}
}
break;
case TRACK_ELEM_END_STATION:
case TRACK_ELEM_CABLE_LIFT_HILL:
case TRACK_ELEM_BLOCK_BRAKES:
outXYElement->x = x;
outXYElement->y = y;
outXYElement->element = reinterpret_cast<TileElement*>(trackElement);
return;
}
}
outXYElement->x = curTrackPos.x;
outXYElement->y = curTrackPos.y;
outXYElement->element = reinterpret_cast<TileElement*>(curTrackElement);
}
/**
*
* rct2: 0x006DD84C
*/
static bool ride_create_vehicles(Ride* ride, CoordsXYE* element, int32_t isApplying)
{
ride->UpdateMaxVehicles();
if (ride->subtype == RIDE_ENTRY_INDEX_NULL)
{
return true;
}
// Check if there are enough free sprite slots for all the vehicles
int32_t totalCars = ride->num_vehicles * ride->num_cars_per_train;
if (totalCars > count_free_misc_sprite_slots())
{
gGameCommandErrorText = STR_UNABLE_TO_CREATE_ENOUGH_VEHICLES;
return false;
}
if (!isApplying)
{
return true;
}
TileElement* tileElement = element->element;
int32_t x = element->x;
int32_t y = element->y;
int32_t z = element->element->base_height;
int32_t direction = tileElement->GetDirection();
//
if (ride->mode == RIDE_MODE_STATION_TO_STATION)
{
x = element->x - CoordsDirectionDelta[direction].x;
y = element->y - CoordsDirectionDelta[direction].y;
tileElement = reinterpret_cast<TileElement*>(map_get_track_element_at({ x, y, z << 3 }));
z = tileElement->base_height;
direction = tileElement->GetDirection();
}
vehicle_create_trains(ride->id, x, y, z, tileElement);
// return true;
// Initialise station departs
// 006DDDD0:
ride->lifecycle_flags |= RIDE_LIFECYCLE_ON_TRACK;
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
ride->stations[i].Depart = (ride->stations[i].Depart & STATION_DEPART_FLAG) | 1;
}
//
if (ride->type != RIDE_TYPE_SPACE_RINGS && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_VEHICLE_IS_INTEGRAL))
{
if (ride->IsBlockSectioned())
{
CoordsXYE firstBlock;
ride_create_vehicles_find_first_block(ride, &firstBlock);
loc_6DDF9C(ride, firstBlock.element);
}
else
{
for (int32_t i = 0; i < ride->num_vehicles; i++)
{
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[i]);
rct_ride_entry_vehicle* vehicleEntry = vehicle_get_vehicle_entry(vehicle);
if (!(vehicleEntry->flags & VEHICLE_ENTRY_FLAG_DODGEM_CAR_PLACEMENT))
{
vehicle->UpdateTrackMotion(nullptr);
}
vehicle_unset_update_flag_b1(vehicle);
}
}
}
ride_update_vehicle_colours(ride);
return true;
}
/**
*
* rct2: 0x006DDF9C
*/
void loc_6DDF9C(Ride* ride, TileElement* tileElement)
{
Vehicle *train, *car;
for (int32_t i = 0; i < ride->num_vehicles; i++)
{
uint16_t vehicleSpriteIdx = ride->vehicles[i];
if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
continue;
train = GET_VEHICLE(vehicleSpriteIdx);
if (i == 0)
{
train->UpdateTrackMotion(nullptr);
vehicle_unset_update_flag_b1(train);
continue;
}
train->UpdateTrackMotion(nullptr);
do
{
tileElement->AsTrack()->SetBlockBrakeClosed(true);
car = train;
while (true)
{
car->velocity = 0;
car->acceleration = 0;
car->swing_sprite = 0;
car->remaining_distance += 13962;
uint16_t spriteIndex = car->next_vehicle_on_train;
if (spriteIndex == SPRITE_INDEX_NULL)
{
break;
}
car = GET_VEHICLE(spriteIndex);
}
} while (!(train->UpdateTrackMotion(nullptr) & VEHICLE_UPDATE_MOTION_TRACK_FLAG_10));
tileElement->AsTrack()->SetBlockBrakeClosed(true);
car = train;
while (true)
{
car->update_flags &= ~VEHICLE_UPDATE_FLAG_1;
car->SetState(VEHICLE_STATUS_TRAVELLING, car->sub_state);
if ((car->track_type >> 2) == TRACK_ELEM_END_STATION)
{
car->SetState(VEHICLE_STATUS_MOVING_TO_END_OF_STATION, car->sub_state);
}
uint16_t spriteIndex = car->next_vehicle_on_train;
if (spriteIndex == SPRITE_INDEX_NULL)
{
break;
}
car = GET_VEHICLE(spriteIndex);
}
}
}
/**
* Checks and initialises the cable lift track returns false if unable to find
* appropriate track.
* rct2: 0x006D31A6
*/
static bool ride_initialise_cable_lift_track(Ride* ride, bool isApplying)
{
CoordsXYZ location;
for (StationIndex stationIndex = 0; stationIndex < MAX_STATIONS; stationIndex++)
{
location = ride->stations[stationIndex].GetStart();
if (!location.isNull())
break;
if (stationIndex == (MAX_STATIONS - 1))
{
gGameCommandErrorText = STR_CABLE_LIFT_HILL_MUST_START_IMMEDIATELY_AFTER_STATION;
return false;
}
}
bool success = false;
TileElement* tileElement = map_get_first_element_at(location);
if (tileElement == nullptr)
return success;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->GetBaseZ() != location.z)
continue;
if (!(TrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
{
continue;
}
success = true;
break;
} while (!(tileElement++)->IsLastForTile());
if (!success)
return false;
enum
{
STATE_FIND_CABLE_LIFT,
STATE_FIND_STATION,
STATE_REST_OF_TRACK
};
int32_t state = STATE_FIND_CABLE_LIFT;
track_circuit_iterator it;
track_circuit_iterator_begin(&it, { location, tileElement });
while (track_circuit_iterator_previous(&it))
{
tileElement = it.current.element;
int32_t trackType = tileElement->AsTrack()->GetTrackType();
uint16_t flags = 16;
switch (state)
{
case STATE_FIND_CABLE_LIFT:
// Search for a cable lift hill track element
if (trackType == TRACK_ELEM_CABLE_LIFT_HILL)
{
flags = 8;
state = STATE_FIND_STATION;
}
break;
case STATE_FIND_STATION:
// Search for the start of the hill
switch (trackType)
{
case TRACK_ELEM_FLAT:
case TRACK_ELEM_25_DEG_UP:
case TRACK_ELEM_60_DEG_UP:
case TRACK_ELEM_FLAT_TO_25_DEG_UP:
case TRACK_ELEM_25_DEG_UP_TO_FLAT:
case TRACK_ELEM_25_DEG_UP_TO_60_DEG_UP:
case TRACK_ELEM_60_DEG_UP_TO_25_DEG_UP:
case TRACK_ELEM_FLAT_TO_60_DEG_UP_LONG_BASE:
flags = 8;
break;
case TRACK_ELEM_END_STATION:
state = STATE_REST_OF_TRACK;
break;
default:
gGameCommandErrorText = STR_CABLE_LIFT_HILL_MUST_START_IMMEDIATELY_AFTER_STATION;
return false;
}
break;
}
if (isApplying)
{
auto tmpLoc = CoordsXYZ{ it.current, tileElement->GetBaseZ() };
int32_t direction = tileElement->GetDirection();
trackType = tileElement->AsTrack()->GetTrackType();
sub_6C683D(&tmpLoc.x, &tmpLoc.y, &tmpLoc.z, direction, trackType, 0, &tileElement, flags);
}
}
return true;
}
/**
*
* rct2: 0x006DF4D4
*/
static bool ride_create_cable_lift(ride_id_t rideIndex, bool isApplying)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return false;
if (ride->mode != RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED && ride->mode != RIDE_MODE_CONTINUOUS_CIRCUIT)
{
gGameCommandErrorText = STR_CABLE_LIFT_UNABLE_TO_WORK_IN_THIS_OPERATING_MODE;
return false;
}
if (ride->num_circuits > 1)
{
gGameCommandErrorText = STR_MULTICIRCUIT_NOT_POSSIBLE_WITH_CABLE_LIFT_HILL;
return false;
}
if (count_free_misc_sprite_slots() <= 5)
{
gGameCommandErrorText = STR_UNABLE_TO_CREATE_ENOUGH_VEHICLES;
return false;
}
if (!ride_initialise_cable_lift_track(ride, isApplying))
{
return false;
}
if (!isApplying)
{
return true;
}
auto cableLiftLoc = ride->CableLiftLoc;
auto tileElement = map_get_track_element_at(cableLiftLoc);
int32_t direction = tileElement->GetDirection();
Vehicle* head = nullptr;
Vehicle* tail = nullptr;
uint32_t ebx = 0;
for (int32_t i = 0; i < 5; i++)
{
uint32_t edx = ror32(0x15478, 10);
uint16_t var_44 = edx & 0xFFFF;
edx = rol32(edx, 10) >> 1;
ebx -= edx;
int32_t remaining_distance = ebx;
ebx -= edx;
Vehicle* current = cable_lift_segment_create(
*ride, cableLiftLoc.x, cableLiftLoc.y, cableLiftLoc.z / 8, direction, var_44, remaining_distance, i == 0);
current->next_vehicle_on_train = SPRITE_INDEX_NULL;
if (i == 0)
{
head = current;
}
else
{
tail->next_vehicle_on_train = current->sprite_index;
tail->next_vehicle_on_ride = current->sprite_index;
current->prev_vehicle_on_ride = tail->sprite_index;
}
tail = current;
}
head->prev_vehicle_on_ride = tail->sprite_index;
tail->next_vehicle_on_ride = head->sprite_index;
ride->lifecycle_flags |= RIDE_LIFECYCLE_CABLE_LIFT;
cable_lift_update_track_motion(head);
return true;
}
/**
*
* rct2: 0x006B51C0
*/
static void loc_6B51C0(const Ride* ride)
{
rct_window* w = window_get_main();
if (w == nullptr)
return;
int8_t entranceOrExit = -1;
int32_t i;
for (i = 0; i < MAX_STATIONS; i++)
{
if (ride->stations[i].Start.isNull())
continue;
if (ride_get_entrance_location(ride, i).isNull())
{
entranceOrExit = 0;
break;
}
if (ride_get_exit_location(ride, i).isNull())
{
entranceOrExit = 1;
break;
}
}
if (entranceOrExit == -1)
return;
if (ride->type != RIDE_TYPE_MAZE)
{
auto location = ride->stations[i].GetStart();
window_scroll_to_location(w, location.x, location.y, location.z);
CoordsXYE trackElement;
ride_try_get_origin_element(ride, &trackElement);
ride_find_track_gap(ride, &trackElement, &trackElement);
int32_t ok = ride_modify(&trackElement);
if (ok == 0)
{
return;
}
w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr)
window_event_mouse_up_call(w, WC_RIDE_CONSTRUCTION__WIDX_ENTRANCE + entranceOrExit);
}
}
/**
*
* rct2: 0x006B528A
*/
static void ride_scroll_to_track_error(CoordsXYE* trackElement)
{
rct_window* w = window_get_main();
if (w != nullptr)
{
window_scroll_to_location(w, trackElement->x, trackElement->y, trackElement->element->GetBaseZ());
ride_modify(trackElement);
}
}
/**
*
* rct2: 0x006B4F6B
*/
static TileElement* loc_6B4F6B(ride_id_t rideIndex, int32_t x, int32_t y)
{
auto ride = get_ride(rideIndex);
if (ride == nullptr)
return nullptr;
TileElement* tileElement = map_get_first_element_at({ x, y });
if (tileElement == nullptr)
return nullptr;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_FLAT_RIDE)
{
if (!(FlatRideTrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
continue;
}
else
{
if (!(TrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
continue;
}
if (tileElement->AsTrack()->GetRideIndex() == rideIndex)
return tileElement;
} while (!(tileElement++)->IsLastForTile());
return nullptr;
}
int32_t ride_is_valid_for_test(Ride* ride, int32_t status, bool isApplying)
{
CoordsXYE trackElement, problematicTrackElement = {};
if (ride->type == RIDE_TYPE_NULL)
{
log_warning("Invalid ride type for ride %u", ride->id);
return 0;
}
if (status != RIDE_STATUS_SIMULATING)
{
window_close_by_number(WC_RIDE_CONSTRUCTION, ride->id);
}
StationIndex stationIndex = ride_mode_check_station_present(ride);
if (stationIndex == STATION_INDEX_NULL)
return 0;
if (!ride_mode_check_valid_station_numbers(ride))
return 0;
if (status != RIDE_STATUS_SIMULATING && !ride_check_for_entrance_exit(ride->id))
{
loc_6B51C0(ride);
return 0;
}
if (status == RIDE_STATUS_OPEN && isApplying)
{
sub_6B5952(ride);
ride->lifecycle_flags |= RIDE_LIFECYCLE_EVER_BEEN_OPENED;
}
// z = ride->stations[i].GetBaseZ();
auto startLoc = ride->stations[stationIndex].Start;
trackElement.x = startLoc.x;
trackElement.y = startLoc.y;
trackElement.element = loc_6B4F6B(ride->id, trackElement.x, trackElement.y);
if (trackElement.element == nullptr)
{
// Maze is strange, station start is 0... investigation required
if (ride->type != RIDE_TYPE_MAZE)
return 0;
}
if (ride->type == RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER || ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT
|| ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED || ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED)
{
if (ride_find_track_gap(ride, &trackElement, &problematicTrackElement)
&& (status != RIDE_STATUS_SIMULATING || ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED
|| ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED))
{
gGameCommandErrorText = STR_TRACK_IS_NOT_A_COMPLETE_CIRCUIT;
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED || ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED)
{
if (!ride_check_block_brakes(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (ride->subtype != RIDE_ENTRY_INDEX_NULL && !gCheatsEnableAllDrawableTrackPieces)
{
rct_ride_entry* rideType = get_ride_entry(ride->subtype);
if (rideType->flags & RIDE_ENTRY_FLAG_NO_INVERSIONS)
{
gGameCommandErrorText = STR_TRACK_UNSUITABLE_FOR_TYPE_OF_TRAIN;
if (ride_check_track_contains_inversions(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (rideType->flags & RIDE_ENTRY_FLAG_NO_BANKED_TRACK)
{
gGameCommandErrorText = STR_TRACK_UNSUITABLE_FOR_TYPE_OF_TRAIN;
if (ride_check_track_contains_banked(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
}
if (ride->mode == RIDE_MODE_STATION_TO_STATION)
{
if (!ride_find_track_gap(ride, &trackElement, &problematicTrackElement))
{
gGameCommandErrorText = STR_RIDE_MUST_START_AND_END_WITH_STATIONS;
return 0;
}
gGameCommandErrorText = STR_STATION_NOT_LONG_ENOUGH;
if (!ride_check_station_length(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
gGameCommandErrorText = STR_RIDE_MUST_START_AND_END_WITH_STATIONS;
if (!ride_check_start_and_end_is_station(&trackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (isApplying)
ride_set_start_finish_points(ride->id, &trackElement);
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES) && !(ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
{
if (!ride_create_vehicles(ride, &trackElement, isApplying))
{
return 0;
}
}
if ((RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_ALLOW_CABLE_LIFT_HILL)
&& (ride->lifecycle_flags & RIDE_LIFECYCLE_CABLE_LIFT_HILL_COMPONENT_USED)
&& !(ride->lifecycle_flags & RIDE_LIFECYCLE_CABLE_LIFT))
{
if (!ride_create_cable_lift(ride->id, isApplying))
return 0;
}
return 1;
}
/**
*
* rct2: 0x006B4EEA
*/
int32_t ride_is_valid_for_open(Ride* ride, int32_t goingToBeOpen, bool isApplying)
{
CoordsXYE trackElement, problematicTrackElement = {};
// Check to see if construction tool is in use. If it is close the construction window
// to set the track to its final state and clean up ghosts.
// We can't just call close as it would cause a stack overflow during shop creation
// with auto open on.
if (WC_RIDE_CONSTRUCTION == gCurrentToolWidget.window_classification && ride->id == gCurrentToolWidget.window_number
&& (input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
window_close_by_number(WC_RIDE_CONSTRUCTION, ride->id);
StationIndex stationIndex = ride_mode_check_station_present(ride);
if (stationIndex == STATION_INDEX_NULL)
return 0;
if (!ride_mode_check_valid_station_numbers(ride))
return 0;
if (!ride_check_for_entrance_exit(ride->id))
{
loc_6B51C0(ride);
return 0;
}
if (goingToBeOpen && isApplying)
{
sub_6B5952(ride);
ride->lifecycle_flags |= RIDE_LIFECYCLE_EVER_BEEN_OPENED;
}
// z = ride->stations[i].GetBaseZ();
auto startLoc = ride->stations[stationIndex].Start;
trackElement.x = startLoc.x;
trackElement.y = startLoc.y;
trackElement.element = loc_6B4F6B(ride->id, trackElement.x, trackElement.y);
if (trackElement.element == nullptr)
{
// Maze is strange, station start is 0... investigation required
if (ride->type != RIDE_TYPE_MAZE)
return 0;
}
if (ride->type == RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER || ride->mode == RIDE_MODE_RACE
|| ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT || ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED
|| ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED)
{
if (ride_find_track_gap(ride, &trackElement, &problematicTrackElement))
{
gGameCommandErrorText = STR_TRACK_IS_NOT_A_COMPLETE_CIRCUIT;
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (ride->mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED || ride->mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED)
{
if (!ride_check_block_brakes(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (ride->subtype != RIDE_ENTRY_INDEX_NULL)
{
rct_ride_entry* rideType = get_ride_entry(ride->subtype);
if (rideType->flags & RIDE_ENTRY_FLAG_NO_INVERSIONS)
{
gGameCommandErrorText = STR_TRACK_UNSUITABLE_FOR_TYPE_OF_TRAIN;
if (ride_check_track_contains_inversions(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (rideType->flags & RIDE_ENTRY_FLAG_NO_BANKED_TRACK)
{
gGameCommandErrorText = STR_TRACK_UNSUITABLE_FOR_TYPE_OF_TRAIN;
if (ride_check_track_contains_banked(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
}
if (ride->mode == RIDE_MODE_STATION_TO_STATION)
{
if (!ride_find_track_gap(ride, &trackElement, &problematicTrackElement))
{
gGameCommandErrorText = STR_RIDE_MUST_START_AND_END_WITH_STATIONS;
return 0;
}
gGameCommandErrorText = STR_STATION_NOT_LONG_ENOUGH;
if (!ride_check_station_length(&trackElement, &problematicTrackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
gGameCommandErrorText = STR_RIDE_MUST_START_AND_END_WITH_STATIONS;
if (!ride_check_start_and_end_is_station(&trackElement))
{
ride_scroll_to_track_error(&problematicTrackElement);
return 0;
}
}
if (isApplying)
ride_set_start_finish_points(ride->id, &trackElement);
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES) && !(ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
{
if (!ride_create_vehicles(ride, &trackElement, isApplying))
{
return 0;
}
}
if ((RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_ALLOW_CABLE_LIFT_HILL)
&& (ride->lifecycle_flags & RIDE_LIFECYCLE_CABLE_LIFT_HILL_COMPONENT_USED)
&& !(ride->lifecycle_flags & RIDE_LIFECYCLE_CABLE_LIFT))
{
if (!ride_create_cable_lift(ride->id, isApplying))
return 0;
}
return 1;
}
/**
* Given a track element of the ride, find the start of the track.
* It has to do this as a backwards loop in case this is an incomplete track.
*/
void ride_get_start_of_track(CoordsXYE* output)
{
track_begin_end trackBeginEnd;
CoordsXYE trackElement = *output;
if (track_block_get_previous(trackElement.x, trackElement.y, trackElement.element, &trackBeginEnd))
{
TileElement* initial_map = trackElement.element;
track_begin_end slowIt = trackBeginEnd;
bool moveSlowIt = true;
do
{
CoordsXYE lastGood = {
/* .x = */ trackBeginEnd.begin_x,
/* .y = */ trackBeginEnd.begin_y,
/* .element = */ trackBeginEnd.begin_element,
};
if (!track_block_get_previous(
trackBeginEnd.end_x, trackBeginEnd.end_y, trackBeginEnd.begin_element, &trackBeginEnd))
{
trackElement = lastGood;
break;
}
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
if (!track_block_get_previous(slowIt.end_x, slowIt.end_y, slowIt.begin_element, &slowIt)
|| slowIt.begin_element == trackBeginEnd.begin_element)
{
break;
}
}
} while (initial_map != trackBeginEnd.begin_element);
}
*output = trackElement;
}
/**
*
* rct2: 0x006CB7FB
*/
int32_t ride_get_refund_price(const Ride* ride)
{
CoordsXYE trackElement;
money32 cost = 0;
if (!ride_try_get_origin_element(ride, &trackElement))
{
return 0; // Ride has no track to refund
}
// Find the start in case it is not a complete circuit
ride_get_start_of_track(&trackElement);
uint8_t direction = trackElement.element->GetDirection();
// Used in the following loop to know when we have
// completed all of the elements and are back at the
// start.
TileElement* initial_map = trackElement.element;
CoordsXYE slowIt = trackElement;
bool moveSlowIt = true;
do
{
auto trackRemoveAction = TrackRemoveAction(
trackElement.element->AsTrack()->GetTrackType(), trackElement.element->AsTrack()->GetSequenceIndex(),
{ trackElement.x, trackElement.y, trackElement.element->GetBaseZ(), direction });
trackRemoveAction.SetFlags(GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED);
auto res = GameActions::Query(&trackRemoveAction);
cost += res->Cost;
if (!track_block_get_next(&trackElement, &trackElement, nullptr, nullptr))
{
break;
}
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
if (!track_block_get_next(&slowIt, &slowIt, nullptr, nullptr) || slowIt.element == trackElement.element)
{
break;
}
}
direction = trackElement.element->GetDirection();
} while (trackElement.element != initial_map);
return cost;
}
/**
*
* rct2: 0x00696707
*/
void Ride::StopGuestsQueuing()
{
uint16_t spriteIndex;
Peep* peep;
FOR_ALL_PEEPS (spriteIndex, peep)
{
if (peep->state != PEEP_STATE_QUEUING)
continue;
if (peep->current_ride != id)
continue;
peep->RemoveFromQueue();
peep->SetState(PEEP_STATE_FALLING);
}
}
uint8_t Ride::GetDefaultMode() const
{
const rct_ride_entry* rideEntry = get_ride_entry(subtype);
const uint8_t* availableModes = RideAvailableModes;
for (int32_t i = 0; i < type; i++)
{
while (*(availableModes++) != RIDE_MODE_NULL)
{
}
}
// Since this only selects a default mode and does not prevent other modes from being used, there is no need
// to check if select-by-track-type or the all-ride-modes cheat have been enabled.
if (rideEntry->flags & RIDE_ENTRY_DISABLE_FIRST_TWO_OPERATING_MODES)
{
availableModes += 2;
}
return availableModes[0];
}
static bool ride_with_colour_config_exists(uint8_t ride_type, const TrackColour* colours)
{
for (auto& ride : GetRideManager())
{
if (ride.type != ride_type)
continue;
if (ride.track_colour[0].main != colours->main)
continue;
if (ride.track_colour[0].additional != colours->additional)
continue;
if (ride.track_colour[0].supports != colours->supports)
continue;
return true;
}
return false;
}
bool Ride::NameExists(const std::string_view& name, ride_id_t excludeRideId)
{
char buffer[256]{};
uint32_t formatArgs[32]{};
for (auto& ride : GetRideManager())
{
if (ride.id != excludeRideId)
{
ride.FormatNameTo(formatArgs);
format_string(buffer, 256, STR_STRINGID, formatArgs);
if (std::string_view(buffer) == name && ride_has_any_track_elements(&ride))
{
return true;
}
}
}
return false;
}
/**
*
* Based on rct2: 0x006B4776
*/
int32_t ride_get_random_colour_preset_index(uint8_t ride_type)
{
if (ride_type >= std::size(RideColourPresets))
{
return 0;
}
const track_colour_preset_list* colourPresets = &RideColourPresets[ride_type];
// 200 attempts to find a colour preset that hasn't already been used in the park for this ride type
for (int32_t i = 0; i < 200; i++)
{
int32_t listIndex = util_rand() % colourPresets->count;
const TrackColour* colours = &colourPresets->list[listIndex];
if (!ride_with_colour_config_exists(ride_type, colours))
{
return listIndex;
}
}
return 0;
}
/**
*
* Based on rct2: 0x006B4776
*/
void Ride::SetColourPreset(uint8_t index)
{
const track_colour_preset_list* colourPresets = &RideColourPresets[type];
TrackColour colours = { COLOUR_BLACK, COLOUR_BLACK, COLOUR_BLACK };
// Stalls save their default colour in the vehicle settings (since they share a common ride type)
if (!IsRide())
{
auto rideEntry = get_ride_entry(subtype);
if (rideEntry != nullptr && rideEntry->vehicle_preset_list->count > 0)
{
auto list = rideEntry->vehicle_preset_list->list[0];
colours = { list.main, list.additional_1, list.additional_2 };
}
}
else if (index < colourPresets->count)
{
colours = colourPresets->list[index];
}
for (int32_t i = 0; i < NUM_COLOUR_SCHEMES; i++)
{
track_colour[i].main = colours.main;
track_colour[i].additional = colours.additional;
track_colour[i].supports = colours.supports;
}
colour_scheme_type = 0;
}
money32 ride_get_common_price(Ride* forRide)
{
for (const auto& ride : GetRideManager())
{
if (ride.type == forRide->type && &ride != forRide)
{
return ride.price;
}
}
return MONEY32_UNDEFINED;
}
void Ride::SetNameToDefault()
{
char rideNameBuffer[256]{};
uint8_t rideNameArgs[32]{};
// Increment default name number until we find a unique name
custom_name = {};
default_name_number = 0;
do
{
default_name_number++;
FormatNameTo(rideNameArgs);
format_string(rideNameBuffer, 256, STR_STRINGID, &rideNameArgs);
} while (Ride::NameExists(rideNameBuffer, id));
}
/**
* This will return the name of the ride, as seen in the New Ride window.
*/
rct_ride_name get_ride_naming(const uint8_t rideType, rct_ride_entry* rideEntry)
{
if (RideGroupManager::RideTypeHasRideGroups(rideType))
{
const RideGroup* rideGroup = RideGroupManager::GetRideGroup(rideType, rideEntry);
return rideGroup->Naming;
}
else if (!RideTypeDescriptors[rideType].HasFlag(RIDE_TYPE_FLAG_LIST_VEHICLES_SEPARATELY))
{
return RideNaming[rideType];
}
else
{
return rideEntry->naming;
}
}
bool ride_type_has_flag(int32_t rideType, uint64_t flag)
{
if (rideType < static_cast<int32_t>(std::size(RideTypeDescriptors)))
{
return (RideTypeDescriptors[rideType].Flags & flag) != 0;
}
else
{
Guard::Assert(false);
return false;
}
}
/*
* The next eight functions are helpers to access ride data at the offset 10E &
* 110. Known as the turn counts. There are 3 different types (default, banked, sloped)
* and there are 4 counts as follows:
*
* 1 element turns: low 5 bits
* 2 element turns: bits 6-8
* 3 element turns: bits 9-11
* 4 element or more turns: bits 12-15
*
* 4 plus elements only possible on sloped type. Falls back to 3 element
* if by some miracle you manage 4 element none sloped.
*/
void increment_turn_count_1_element(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return;
}
uint16_t value = (*turn_count & TURN_MASK_1_ELEMENT) + 1;
*turn_count &= ~TURN_MASK_1_ELEMENT;
if (value > TURN_MASK_1_ELEMENT)
value = TURN_MASK_1_ELEMENT;
*turn_count |= value;
}
void increment_turn_count_2_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return;
}
uint16_t value = (*turn_count & TURN_MASK_2_ELEMENTS) + 0x20;
*turn_count &= ~TURN_MASK_2_ELEMENTS;
if (value > TURN_MASK_2_ELEMENTS)
value = TURN_MASK_2_ELEMENTS;
*turn_count |= value;
}
void increment_turn_count_3_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return;
}
uint16_t value = (*turn_count & TURN_MASK_3_ELEMENTS) + 0x100;
*turn_count &= ~TURN_MASK_3_ELEMENTS;
if (value > TURN_MASK_3_ELEMENTS)
value = TURN_MASK_3_ELEMENTS;
*turn_count |= value;
}
void increment_turn_count_4_plus_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
case 1:
// Just in case fallback to 3 element turn
increment_turn_count_3_elements(ride, type);
return;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return;
}
uint16_t value = (*turn_count & TURN_MASK_4_PLUS_ELEMENTS) + 0x800;
*turn_count &= ~TURN_MASK_4_PLUS_ELEMENTS;
if (value > TURN_MASK_4_PLUS_ELEMENTS)
value = TURN_MASK_4_PLUS_ELEMENTS;
*turn_count |= value;
}
int32_t get_turn_count_1_element(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return 0;
}
return (*turn_count) & TURN_MASK_1_ELEMENT;
}
int32_t get_turn_count_2_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return 0;
}
return ((*turn_count) & TURN_MASK_2_ELEMENTS) >> 5;
}
int32_t get_turn_count_3_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
turn_count = &ride->turn_count_default;
break;
case 1:
turn_count = &ride->turn_count_banked;
break;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return 0;
}
return ((*turn_count) & TURN_MASK_3_ELEMENTS) >> 8;
}
int32_t get_turn_count_4_plus_elements(Ride* ride, uint8_t type)
{
uint16_t* turn_count;
switch (type)
{
case 0:
case 1:
return 0;
case 2:
turn_count = &ride->turn_count_sloped;
break;
default:
return 0;
}
return ((*turn_count) & TURN_MASK_4_PLUS_ELEMENTS) >> 11;
}
bool Ride::HasSpinningTunnel() const
{
return special_track_elements & RIDE_ELEMENT_TUNNEL_SPLASH_OR_RAPIDS;
}
bool Ride::HasWaterSplash() const
{
return special_track_elements & RIDE_ELEMENT_TUNNEL_SPLASH_OR_RAPIDS;
}
bool Ride::HasRapids() const
{
return special_track_elements & RIDE_ELEMENT_TUNNEL_SPLASH_OR_RAPIDS;
}
bool Ride::HasLogReverser() const
{
return special_track_elements & RIDE_ELEMENT_REVERSER_OR_WATERFALL;
}
bool Ride::HasWaterfall() const
{
return special_track_elements & RIDE_ELEMENT_REVERSER_OR_WATERFALL;
}
bool Ride::HasWhirlpool() const
{
return special_track_elements & RIDE_ELEMENT_WHIRLPOOL;
}
uint8_t ride_get_helix_sections(Ride* ride)
{
// Helix sections stored in the low 5 bits.
return ride->special_track_elements & 0x1F;
}
bool Ride::IsPoweredLaunched() const
{
return mode == RIDE_MODE_POWERED_LAUNCH_PASSTROUGH || mode == RIDE_MODE_POWERED_LAUNCH
|| mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED;
}
bool Ride::IsBlockSectioned() const
{
return mode == RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED || mode == RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED;
}
bool ride_has_any_track_elements(const Ride* ride)
{
tile_element_iterator it;
tile_element_iterator_begin(&it);
while (tile_element_iterator_next(&it))
{
if (it.element->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (it.element->AsTrack()->GetRideIndex() != ride->id)
continue;
if (it.element->IsGhost())
continue;
return true;
}
return false;
}
/**
*
* rct2: 0x006847BA
*/
void set_vehicle_type_image_max_sizes(rct_ride_entry_vehicle* vehicle_type, int32_t num_images)
{
uint8_t bitmap[200][200] = { 0 };
rct_drawpixelinfo dpi = {
/*.bits = */ reinterpret_cast<uint8_t*>(bitmap),
/*.x = */ -100,
/*.y = */ -100,
/*.width = */ 200,
/*.height = */ 200,
/*.pitch = */ 0,
/*.zoom_level = */ 0,
};
for (int32_t i = 0; i < num_images; ++i)
{
gfx_draw_sprite_software(&dpi, ImageId::FromUInt32(vehicle_type->base_image_id + i), 0, 0);
}
int32_t al = -1;
for (int32_t i = 99; i != 0; --i)
{
for (int32_t j = 0; j < 200; j++)
{
if (bitmap[j][100 - i] != 0)
{
al = i;
break;
}
}
if (al != -1)
break;
for (int32_t j = 0; j < 200; j++)
{
if (bitmap[j][100 + i] != 0)
{
al = i;
break;
}
}
if (al != -1)
break;
}
al++;
int32_t bl = -1;
for (int32_t i = 99; i != 0; --i)
{
for (int32_t j = 0; j < 200; j++)
{
if (bitmap[100 - i][j] != 0)
{
bl = i;
break;
}
}
if (bl != -1)
break;
}
bl++;
int32_t bh = -1;
for (int32_t i = 99; i != 0; --i)
{
for (int32_t j = 0; j < 200; j++)
{
if (bitmap[100 + i][j] != 0)
{
bh = i;
break;
}
}
if (bh != -1)
break;
}
bh++;
// Moved from object paint
if (vehicle_type->flags & VEHICLE_ENTRY_FLAG_13)
{
bl += 16;
}
vehicle_type->sprite_width = al;
vehicle_type->sprite_height_negative = bl;
vehicle_type->sprite_height_positive = bh;
}
static int32_t loc_6CD18E(
int16_t mapX, int16_t mapY, int16_t entranceMinX, int16_t entranceMinY, int16_t entranceMaxX, int16_t entranceMaxY)
{
int32_t direction = 0;
if (mapX == entranceMinX)
{
if (mapY > entranceMinY && mapY < entranceMaxY)
{
return direction;
}
}
direction = 1;
if (mapY == entranceMaxY)
{
if (mapX > entranceMinX && mapX < entranceMaxX)
{
return direction;
}
}
direction = 2;
if (mapX == entranceMaxX)
{
if (mapY > entranceMinY && mapY < entranceMaxY)
{
return direction;
}
}
direction = 3;
if (mapY == entranceMinY)
{
if (mapX > entranceMinX && mapX < entranceMaxX)
{
return direction;
}
}
return -1;
}
/**
*
* rct2: 0x006CCF70
*/
CoordsXYZD ride_get_entrance_or_exit_position_from_screen_position(const ScreenCoordsXY& screenCoords)
{
int16_t entranceMinX, entranceMinY, entranceMaxX, entranceMaxY, word_F4418C, word_F4418E;
int32_t interactionType, stationDirection;
TileElement* tileElement;
rct_viewport* viewport;
Ride* ride;
CoordsXYZD entranceExitCoords{};
gRideEntranceExitPlaceDirection = INVALID_DIRECTION;
CoordsXY unusedCoords;
get_map_coordinates_from_pos(screenCoords, 0xFFFB, unusedCoords, &interactionType, &tileElement, &viewport);
if (interactionType != 0)
{
if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK)
{
if (tileElement->AsTrack()->GetRideIndex() == gRideEntranceExitPlaceRideIndex)
{
if (TrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN)
{
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_MAZE)
{
gRideEntranceExitPlaceStationIndex = 0;
}
else
{
gRideEntranceExitPlaceStationIndex = tileElement->AsTrack()->GetStationIndex();
}
}
}
}
}
ride = get_ride(gRideEntranceExitPlaceRideIndex);
if (ride == nullptr)
{
entranceExitCoords.setNull();
return entranceExitCoords;
}
auto stationBaseZ = ride->stations[gRideEntranceExitPlaceStationIndex].GetBaseZ();
auto coords = screen_get_map_xy_with_z(screenCoords, stationBaseZ);
if (!coords)
{
entranceExitCoords.setNull();
return entranceExitCoords;
}
word_F4418C = coords->x;
word_F4418E = coords->y;
entranceExitCoords = { coords->ToTileStart(), stationBaseZ, INVALID_DIRECTION };
if (ride->type == RIDE_TYPE_NULL)
{
entranceExitCoords.setNull();
return entranceExitCoords;
}
auto stationStart = ride->stations[gRideEntranceExitPlaceStationIndex].Start;
if (stationStart.isNull())
{
entranceExitCoords.setNull();
return entranceExitCoords;
}
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_SINGLE_PIECE_STATION))
{
auto mapX = (word_F4418C & 0x1F) - 16;
auto mapY = (word_F4418E & 0x1F) - 16;
if (std::abs(mapX) < std::abs(mapY))
{
entranceExitCoords.direction = mapY < 0 ? 3 : 1;
}
else
{
entranceExitCoords.direction = mapX < 0 ? 0 : 2;
}
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
mapX = entranceExitCoords.x + CoordsDirectionDelta[entranceExitCoords.direction].x;
mapY = entranceExitCoords.y + CoordsDirectionDelta[entranceExitCoords.direction].y;
if (map_is_location_valid({ mapX, mapY }))
{
tileElement = map_get_first_element_at({ mapX, mapY });
if (tileElement == nullptr)
continue;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->GetBaseZ() != stationBaseZ)
continue;
if (tileElement->AsTrack()->GetRideIndex() != gRideEntranceExitPlaceRideIndex)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_MAZE)
{
entranceExitCoords.direction = direction_reverse(entranceExitCoords.direction);
gRideEntranceExitPlaceDirection = entranceExitCoords.direction;
return entranceExitCoords;
}
if (tileElement->AsTrack()->GetStationIndex() != gRideEntranceExitPlaceStationIndex)
continue;
int32_t eax = (entranceExitCoords.direction + 2 - tileElement->GetDirection())
& TILE_ELEMENT_DIRECTION_MASK;
if (FlatRideTrackSequenceProperties[tileElement->AsTrack()->GetTrackType()]
[tileElement->AsTrack()->GetSequenceIndex()]
& (1 << eax))
{
entranceExitCoords.direction = direction_reverse(entranceExitCoords.direction);
gRideEntranceExitPlaceDirection = entranceExitCoords.direction;
return entranceExitCoords;
}
} while (!(tileElement++)->IsLastForTile());
}
entranceExitCoords.direction = (entranceExitCoords.direction + 1) & 3;
}
gRideEntranceExitPlaceDirection = INVALID_DIRECTION;
}
else
{
auto mapX = stationStart.x;
auto mapY = stationStart.y;
entranceMinX = mapX;
entranceMinY = mapY;
tileElement = ride_get_station_start_track_element(ride, gRideEntranceExitPlaceStationIndex);
if (tileElement == nullptr)
{
entranceExitCoords.setNull();
return entranceExitCoords;
}
entranceExitCoords.direction = tileElement->GetDirection();
stationDirection = entranceExitCoords.direction;
while (true)
{
entranceMaxX = mapX;
entranceMaxY = mapY;
mapX -= CoordsDirectionDelta[entranceExitCoords.direction].x;
mapY -= CoordsDirectionDelta[entranceExitCoords.direction].y;
tileElement = map_get_first_element_at({ mapX, mapY });
if (tileElement == nullptr)
break;
bool goToNextTile = false;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetRideIndex() != gRideEntranceExitPlaceRideIndex)
continue;
if (tileElement->AsTrack()->GetStationIndex() != gRideEntranceExitPlaceStationIndex)
continue;
switch (tileElement->AsTrack()->GetTrackType())
{
case TRACK_ELEM_END_STATION:
case TRACK_ELEM_BEGIN_STATION:
case TRACK_ELEM_MIDDLE_STATION:
goToNextTile = true;
}
} while (!goToNextTile && !(tileElement++)->IsLastForTile());
if (!goToNextTile)
break;
}
mapX = entranceMinX;
if (mapX > entranceMaxX)
{
entranceMinX = entranceMaxX;
entranceMaxX = mapX;
}
mapY = entranceMinY;
if (mapY > entranceMaxY)
{
entranceMinY = entranceMaxY;
entranceMaxY = mapY;
}
auto direction = loc_6CD18E(
entranceExitCoords.x, entranceExitCoords.y, entranceMinX - 32, entranceMinY - 32, entranceMaxX + 32,
entranceMaxY + 32);
if (direction != -1 && direction != stationDirection && direction != direction_reverse(stationDirection))
{
entranceExitCoords.direction = direction;
gRideEntranceExitPlaceDirection = entranceExitCoords.direction;
return entranceExitCoords;
}
}
return entranceExitCoords;
}
bool ride_select_backwards_from_front()
{
auto ride = get_ride(_currentRideIndex);
if (ride != nullptr)
{
ride_construction_invalidate_current_track();
track_begin_end trackBeginEnd;
if (track_block_get_previous_from_zero(
_currentTrackBegin.x, _currentTrackBegin.y, _currentTrackBegin.z, ride, _currentTrackPieceDirection,
&trackBeginEnd))
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_SELECTED;
_currentTrackBegin.x = trackBeginEnd.begin_x;
_currentTrackBegin.y = trackBeginEnd.begin_y;
_currentTrackBegin.z = trackBeginEnd.begin_z;
_currentTrackPieceDirection = trackBeginEnd.begin_direction;
_currentTrackPieceType = trackBeginEnd.begin_element->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
return true;
}
}
return false;
}
bool ride_select_forwards_from_back()
{
auto ride = get_ride(_currentRideIndex);
if (ride != nullptr)
{
ride_construction_invalidate_current_track();
int32_t x = _currentTrackBegin.x;
int32_t y = _currentTrackBegin.y;
int32_t z = _currentTrackBegin.z;
int32_t direction = direction_reverse(_currentTrackPieceDirection);
CoordsXYE next_track;
if (track_block_get_next_from_zero(x, y, z, ride, direction, &next_track, &z, &direction, false))
{
_rideConstructionState = RIDE_CONSTRUCTION_STATE_SELECTED;
_currentTrackBegin.x = next_track.x;
_currentTrackBegin.y = next_track.y;
_currentTrackBegin.z = z;
_currentTrackPieceDirection = next_track.element->GetDirection();
_currentTrackPieceType = next_track.element->AsTrack()->GetTrackType();
_currentTrackSelectionFlags = 0;
_rideConstructionArrowPulseTime = 0;
return true;
}
}
return false;
}
/**
*
* rct2: 0x006B58EF
*/
bool ride_are_all_possible_entrances_and_exits_built(Ride* ride)
{
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
return true;
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
if (ride->stations[i].Start.isNull())
{
continue;
}
if (ride_get_entrance_location(ride, i).isNull())
{
gGameCommandErrorText = STR_ENTRANCE_NOT_YET_BUILT;
return false;
}
if (ride_get_exit_location(ride, i).isNull())
{
gGameCommandErrorText = STR_EXIT_NOT_YET_BUILT;
return false;
}
}
return true;
}
/**
*
* rct2: 0x006B59C6
*/
void invalidate_test_results(Ride* ride)
{
ride->measurement = {};
ride->excitement = RIDE_RATING_UNDEFINED;
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_TESTED;
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_TEST_IN_PROGRESS;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
for (int32_t i = 0; i < ride->num_vehicles; i++)
{
uint16_t spriteIndex = ride->vehicles[i];
if (spriteIndex != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = GET_VEHICLE(spriteIndex);
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_TESTING;
}
}
}
window_invalidate_by_number(WC_RIDE, ride->id);
}
/**
*
* rct2: 0x006B7481
*
* @param rideIndex (dl)
* @param reliabilityIncreaseFactor (ax)
*/
void ride_fix_breakdown(Ride* ride, int32_t reliabilityIncreaseFactor)
{
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_BREAKDOWN_PENDING;
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_BROKEN_DOWN;
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST | RIDE_INVALIDATE_RIDE_MAINTENANCE;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
for (int32_t i = 0; i < ride->num_vehicles; i++)
{
uint16_t spriteIndex = ride->vehicles[i];
while (spriteIndex != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = GET_VEHICLE(spriteIndex);
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_ZERO_VELOCITY;
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_BROKEN_CAR;
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_BROKEN_TRAIN;
spriteIndex = vehicle->next_vehicle_on_train;
}
}
}
uint8_t unreliability = 100 - ride->reliability_percentage;
ride->reliability += reliabilityIncreaseFactor * (unreliability / 2);
}
/**
*
* rct2: 0x006DE102
*/
void ride_update_vehicle_colours(Ride* ride)
{
if (ride->type == RIDE_TYPE_SPACE_RINGS || ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_VEHICLE_IS_INTEGRAL))
{
gfx_invalidate_screen();
}
for (int32_t i = 0; i <= MAX_VEHICLES_PER_RIDE; i++)
{
int32_t carIndex = 0;
uint16_t spriteIndex = ride->vehicles[i];
VehicleColour colours = {};
while (spriteIndex != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = GET_VEHICLE(spriteIndex);
switch (ride->colour_scheme_type & 3)
{
case RIDE_COLOUR_SCHEME_ALL_SAME:
colours = ride->vehicle_colours[0];
colours.Ternary = ride->vehicle_colours[0].Ternary;
break;
case RIDE_COLOUR_SCHEME_DIFFERENT_PER_TRAIN:
colours = ride->vehicle_colours[i];
colours.Ternary = ride->vehicle_colours[i].Ternary;
break;
case RIDE_COLOUR_SCHEME_DIFFERENT_PER_CAR:
colours = ride->vehicle_colours[std::min(carIndex, MAX_CARS_PER_TRAIN - 1)];
colours.Ternary = ride->vehicle_colours[std::min(carIndex, MAX_CARS_PER_TRAIN - 1)].Ternary;
break;
}
vehicle->colours.body_colour = colours.Body;
vehicle->colours.trim_colour = colours.Trim;
vehicle->colours_extended = colours.Ternary;
invalidate_sprite_2(vehicle);
spriteIndex = vehicle->next_vehicle_on_train;
carIndex++;
}
}
}
/**
*
* rct2: 0x006DE4CD
* trainLayout: Originally fixed to 0x00F64E38. This no longer postfixes with 255.
*/
void ride_entry_get_train_layout(int32_t rideEntryIndex, int32_t numCarsPerTrain, uint8_t* trainLayout)
{
for (int32_t i = 0; i < numCarsPerTrain; i++)
{
trainLayout[i] = ride_entry_get_vehicle_at_position(rideEntryIndex, numCarsPerTrain, i);
}
}
uint8_t ride_entry_get_vehicle_at_position(int32_t rideEntryIndex, int32_t numCarsPerTrain, int32_t position)
{
rct_ride_entry* rideEntry = get_ride_entry(rideEntryIndex);
if (position == 0 && rideEntry->front_vehicle != 255)
{
return rideEntry->front_vehicle;
}
else if (position == 1 && rideEntry->second_vehicle != 255)
{
return rideEntry->second_vehicle;
}
else if (position == 2 && rideEntry->third_vehicle != 255)
{
return rideEntry->third_vehicle;
}
else if (position == numCarsPerTrain - 1 && rideEntry->rear_vehicle != 255)
{
return rideEntry->rear_vehicle;
}
else
{
return rideEntry->default_vehicle;
}
}
// Finds track pieces that a given ride entry has sprites for
uint64_t ride_entry_get_supported_track_pieces(const rct_ride_entry* rideEntry)
{
static constexpr uint16_t trackPieceRequiredSprites[55] = {
0x0001u, 0x0001u, 0x0001u, 0x0000u, 0x0006u, 0x0002u, 0x0020u, 0x000E, 0x0003u, 0x0006u, 0x0007u,
0x0002u, 0x0004u, 0x0001u, 0x0001u, 0x0001u, 0x0001u, 0x0061u, 0x000E, 0x1081u, 0x0001u, 0x0020u,
0x0020u, 0x0001u, 0x0001u, 0x0000u, 0x0001u, 0x0001u, 0x000C, 0x0061u, 0x0002u, 0x000E, 0x0480u,
0x0001u, 0x0061u, 0x0001u, 0x0001u, 0x000Fu, 0x0001u, 0x0200u, 0x0007u, 0x0008u, 0x0000u, 0x0000u,
0x4000u, 0x0008u, 0x0001u, 0x0001u, 0x0061u, 0x0061u, 0x0008u, 0x0008u, 0x0001u, 0x000Eu, 0x000Eu,
};
// Only check default vehicle; it's assumed the others will have correct sprites if this one does (I've yet to find an
// exception, at least)
auto supportedPieces = std::numeric_limits<uint64_t>::max();
auto defaultVehicle = rideEntry->GetDefaultVehicle();
if (defaultVehicle != nullptr)
{
const auto defaultSpriteFlags = defaultVehicle->sprite_flags;
for (size_t i = 0; i < std::size(trackPieceRequiredSprites); i++)
{
if ((defaultSpriteFlags & trackPieceRequiredSprites[i]) != trackPieceRequiredSprites[i])
{
supportedPieces &= ~(1ULL << i);
}
}
}
return supportedPieces;
}
static std::optional<int32_t> ride_get_smallest_station_length(Ride* ride)
{
std::optional<int32_t> result;
for (const auto& station : ride->stations)
{
if (!station.Start.isNull())
{
if (!result.has_value() || station.Length < *result)
{
result = station.Length;
}
}
}
return result;
}
/**
*
* rct2: 0x006CB3AA
*/
static int32_t ride_get_track_length(Ride* ride)
{
rct_window* w;
TileElement* tileElement = nullptr;
track_circuit_iterator it, slowIt;
ride_id_t rideIndex;
int32_t trackType, result;
CoordsXYZ trackStart;
bool foundTrack = false;
for (int32_t i = 0; i < MAX_STATIONS && !foundTrack; i++)
{
trackStart = ride->stations[i].GetStart();
if (trackStart.isNull())
continue;
tileElement = map_get_first_element_at(trackStart);
if (tileElement == nullptr)
continue;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
trackType = tileElement->AsTrack()->GetTrackType();
if (!(TrackSequenceProperties[trackType][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
continue;
if (tileElement->GetBaseZ() != trackStart.z)
continue;
foundTrack = true;
} while (!foundTrack && !(tileElement++)->IsLastForTile());
}
if (foundTrack)
{
rideIndex = tileElement->AsTrack()->GetRideIndex();
w = window_find_by_class(WC_RIDE_CONSTRUCTION);
if (w != nullptr && _rideConstructionState != RIDE_CONSTRUCTION_STATE_0 && _currentRideIndex == rideIndex)
{
ride_construction_invalidate_current_track();
}
bool moveSlowIt = true;
result = 0;
track_circuit_iterator_begin(&it, { trackStart.x, trackStart.y, tileElement });
slowIt = it;
while (track_circuit_iterator_next(&it))
{
trackType = it.current.element->AsTrack()->GetTrackType();
result += TrackPieceLengths[trackType];
moveSlowIt = !moveSlowIt;
if (moveSlowIt)
{
track_circuit_iterator_next(&slowIt);
if (track_circuit_iterators_match(&it, &slowIt))
{
return 0;
}
}
}
return result;
}
else
{
return 0;
}
}
/**
*
* rct2: 0x006DD57D
*/
void Ride::UpdateMaxVehicles()
{
if (subtype == RIDE_ENTRY_INDEX_NULL)
return;
rct_ride_entry* rideEntry = get_ride_entry(subtype);
if (rideEntry == nullptr)
{
return;
}
rct_ride_entry_vehicle* vehicleEntry;
uint8_t numCarsPerTrain, numVehicles;
int32_t maxNumTrains;
if (rideEntry->cars_per_flat_ride == 0xFF)
{
int32_t trainLength;
num_cars_per_train = std::max(rideEntry->min_cars_in_train, num_cars_per_train);
min_max_cars_per_train = rideEntry->max_cars_in_train | (rideEntry->min_cars_in_train << 4);
// Calculate maximum train length based on smallest station length
auto stationNumTiles = ride_get_smallest_station_length(this);
if (!stationNumTiles.has_value())
return;
auto stationLength = (*stationNumTiles * 0x44180) - 0x16B2A;
int32_t maxMass = RideData5[type].max_mass << 8;
int32_t maxCarsPerTrain = 1;
for (int32_t numCars = rideEntry->max_cars_in_train; numCars > 0; numCars--)
{
trainLength = 0;
int32_t totalMass = 0;
for (int32_t i = 0; i < numCars; i++)
{
vehicleEntry = &rideEntry->vehicles[ride_entry_get_vehicle_at_position(subtype, numCars, i)];
trainLength += vehicleEntry->spacing;
totalMass += vehicleEntry->car_mass;
}
if (trainLength <= stationLength && totalMass <= maxMass)
{
maxCarsPerTrain = numCars;
break;
}
}
int32_t newCarsPerTrain = std::max(proposed_num_cars_per_train, rideEntry->min_cars_in_train);
maxCarsPerTrain = std::max(maxCarsPerTrain, static_cast<int32_t>(rideEntry->min_cars_in_train));
if (!gCheatsDisableTrainLengthLimit)
{
newCarsPerTrain = std::min(maxCarsPerTrain, newCarsPerTrain);
}
min_max_cars_per_train = maxCarsPerTrain | (rideEntry->min_cars_in_train << 4);
switch (mode)
{
case RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED:
case RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED:
maxNumTrains = std::clamp(num_stations + num_block_brakes - 1, 1, 31);
break;
case RIDE_MODE_REVERSE_INCLINE_LAUNCHED_SHUTTLE:
case RIDE_MODE_POWERED_LAUNCH_PASSTROUGH:
case RIDE_MODE_SHUTTLE:
case RIDE_MODE_LIM_POWERED_LAUNCH:
case RIDE_MODE_POWERED_LAUNCH:
maxNumTrains = 1;
break;
default:
// Calculate maximum number of trains
trainLength = 0;
for (int32_t i = 0; i < newCarsPerTrain; i++)
{
vehicleEntry = &rideEntry->vehicles[ride_entry_get_vehicle_at_position(subtype, newCarsPerTrain, i)];
trainLength += vehicleEntry->spacing;
}
int32_t totalLength = trainLength / 2;
if (newCarsPerTrain != 1)
totalLength /= 2;
maxNumTrains = 0;
do
{
maxNumTrains++;
totalLength += trainLength;
} while (totalLength <= stationLength);
if ((mode != RIDE_MODE_STATION_TO_STATION && mode != RIDE_MODE_CONTINUOUS_CIRCUIT)
|| !(RideTypeDescriptors[type].Flags & RIDE_TYPE_FLAG_ALLOW_MORE_VEHICLES_THAN_STATION_FITS))
{
maxNumTrains = std::min(maxNumTrains, 31);
}
else
{
vehicleEntry = &rideEntry->vehicles[ride_entry_get_vehicle_at_position(subtype, newCarsPerTrain, 0)];
int32_t poweredMaxSpeed = vehicleEntry->powered_max_speed;
int32_t totalSpacing = 0;
for (int32_t i = 0; i < newCarsPerTrain; i++)
{
vehicleEntry = &rideEntry->vehicles[ride_entry_get_vehicle_at_position(subtype, newCarsPerTrain, i)];
totalSpacing += vehicleEntry->spacing;
}
totalSpacing >>= 13;
int32_t trackLength = ride_get_track_length(this) / 4;
if (poweredMaxSpeed > 10)
trackLength = (trackLength * 3) / 4;
if (poweredMaxSpeed > 25)
trackLength = (trackLength * 3) / 4;
if (poweredMaxSpeed > 40)
trackLength = (trackLength * 3) / 4;
maxNumTrains = 0;
int32_t length = 0;
do
{
maxNumTrains++;
length += totalSpacing;
} while (maxNumTrains < 31 && length < trackLength);
}
break;
}
max_trains = maxNumTrains;
numCarsPerTrain = std::min(proposed_num_cars_per_train, static_cast<uint8_t>(newCarsPerTrain));
}
else
{
max_trains = rideEntry->cars_per_flat_ride;
min_max_cars_per_train = rideEntry->max_cars_in_train | (rideEntry->min_cars_in_train << 4);
numCarsPerTrain = rideEntry->max_cars_in_train;
maxNumTrains = rideEntry->cars_per_flat_ride;
}
if (gCheatsDisableTrainLengthLimit)
{
maxNumTrains = 31;
}
numVehicles = std::min(proposed_num_vehicles, static_cast<uint8_t>(maxNumTrains));
// Refresh new current num vehicles / num cars per vehicle
if (numVehicles != num_vehicles || numCarsPerTrain != num_cars_per_train)
{
num_cars_per_train = numCarsPerTrain;
num_vehicles = numVehicles;
window_invalidate_by_number(WC_RIDE, id);
}
}
void Ride::UpdateNumberOfCircuits()
{
if (!CanHaveMultipleCircuits())
{
num_circuits = 1;
}
}
void Ride::SetRideEntry(int32_t rideEntry)
{
auto colour = ride_get_unused_preset_vehicle_colour(rideEntry);
auto rideSetVehicleAction = RideSetVehicleAction(id, RideSetVehicleType::RideEntry, rideEntry, colour);
GameActions::Execute(&rideSetVehicleAction);
}
void Ride::SetNumVehicles(int32_t numVehicles)
{
auto rideSetVehicleAction = RideSetVehicleAction(id, RideSetVehicleType::NumTrains, numVehicles);
GameActions::Execute(&rideSetVehicleAction);
}
void Ride::SetNumCarsPerVehicle(int32_t numCarsPerVehicle)
{
auto rideSetVehicleAction = RideSetVehicleAction(id, RideSetVehicleType::NumCarsPerTrain, numCarsPerVehicle);
GameActions::Execute(&rideSetVehicleAction);
}
/**
*
* rct2: 0x006CB945
*/
void sub_6CB945(Ride* ride)
{
if (ride->type != RIDE_TYPE_MAZE)
{
for (StationIndex stationId = 0; stationId < MAX_STATIONS; ++stationId)
{
if (ride->stations[stationId].Start.isNull())
continue;
CoordsXYZ location = ride->stations[stationId].GetStart();
uint8_t direction = INVALID_DIRECTION;
bool specialTrack = false;
TileElement* tileElement = nullptr;
while (true)
{
if (direction != INVALID_DIRECTION)
{
location.x -= CoordsDirectionDelta[direction].x;
location.y -= CoordsDirectionDelta[direction].y;
}
tileElement = map_get_first_element_at(location);
if (tileElement == nullptr)
break;
bool trackFound = false;
do
{
if (tileElement->GetBaseZ() != location.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetRideIndex() != ride->id)
continue;
if (tileElement->AsTrack()->GetSequenceIndex() != 0)
continue;
if (!(TrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
continue;
trackFound = true;
break;
} while (!(tileElement++)->IsLastForTile());
if (!trackFound)
{
break;
}
tileElement->AsTrack()->SetStationIndex(stationId);
direction = tileElement->GetDirection();
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_SINGLE_PIECE_STATION))
{
specialTrack = true;
break;
}
}
if (!specialTrack)
{
continue;
}
const rct_preview_track* trackBlock = get_track_def_from_ride(ride, tileElement->AsTrack()->GetTrackType());
while ((++trackBlock)->index != 0xFF)
{
CoordsXYZ blockLocation = location + CoordsXYZ{ CoordsXY{ trackBlock->x, trackBlock->y }.Rotate(direction), 0 };
bool trackFound = false;
tileElement = map_get_first_element_at(blockLocation);
if (tileElement == nullptr)
break;
do
{
if (blockLocation.z != tileElement->GetBaseZ())
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (!(TrackSequenceProperties[tileElement->AsTrack()->GetTrackType()][0] & TRACK_SEQUENCE_FLAG_ORIGIN))
continue;
trackFound = true;
break;
} while (!(tileElement++)->IsLastForTile());
if (!trackFound)
{
break;
}
tileElement->AsTrack()->SetStationIndex(stationId);
}
}
}
std::vector<TileCoordsXYZD> locations;
for (StationIndex stationId = 0; stationId < MAX_STATIONS; ++stationId)
{
auto entrance = ride_get_entrance_location(ride, stationId);
if (!entrance.isNull())
{
locations.push_back(entrance);
ride_clear_entrance_location(ride, stationId);
}
auto exit = ride_get_exit_location(ride, stationId);
if (!exit.isNull())
{
locations.push_back(exit);
ride_clear_exit_location(ride, stationId);
}
}
auto locationListIter = locations.cbegin();
for (const TileCoordsXYZD& locationCoords : locations)
{
auto locationList = ++locationListIter;
bool duplicateLocation = false;
while (locationList != locations.cend())
{
const TileCoordsXYZD& locationCoords2 = *locationList++;
if (locationCoords.x == locationCoords2.x && locationCoords.y == locationCoords2.y)
{
duplicateLocation = true;
break;
}
}
if (duplicateLocation)
{
continue;
}
CoordsXY location = locationCoords.ToCoordsXY();
TileElement* tileElement = map_get_first_element_at(location);
if (tileElement == nullptr)
continue;
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
if (tileElement->AsEntrance()->GetRideIndex() != ride->id)
continue;
if (tileElement->AsEntrance()->GetEntranceType() > ENTRANCE_TYPE_RIDE_EXIT)
continue;
CoordsXY nextLocation = location;
nextLocation.x += CoordsDirectionDelta[tileElement->GetDirection()].x;
nextLocation.y += CoordsDirectionDelta[tileElement->GetDirection()].y;
bool shouldRemove = true;
TileElement* trackElement = map_get_first_element_at(nextLocation);
if (trackElement == nullptr)
continue;
do
{
if (trackElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (trackElement->AsTrack()->GetRideIndex() != ride->id)
continue;
if (trackElement->base_height != tileElement->base_height)
continue;
auto trackType = trackElement->AsTrack()->GetTrackType();
uint8_t trackSequence = trackElement->AsTrack()->GetSequenceIndex();
Direction direction = (tileElement->GetDirection() - direction_reverse(trackElement->GetDirection())) & 3;
if (!(TrackSequenceProperties[trackType][trackSequence] & (1 << direction)))
{
continue;
}
StationIndex stationId = 0;
if (trackType != TRACK_ELEM_MAZE)
{
stationId = trackElement->AsTrack()->GetStationIndex();
}
if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_EXIT)
{
if (!ride_get_exit_location(ride, stationId).isNull())
break;
CoordsXYZD loc = { location, ride->stations[stationId].GetBaseZ(), tileElement->GetDirection() };
ride_set_exit_location(ride, stationId, TileCoordsXYZD{ loc });
}
else
{
if (!ride_get_entrance_location(ride, stationId).isNull())
break;
CoordsXYZD loc = { location, ride->stations[stationId].GetBaseZ(), tileElement->GetDirection() };
ride_set_entrance_location(ride, stationId, TileCoordsXYZD{ loc });
}
tileElement->AsEntrance()->SetStationIndex(stationId);
shouldRemove = false;
} while (!(trackElement++)->IsLastForTile());
if (shouldRemove)
{
footpath_queue_chain_reset();
maze_entrance_hedge_replacement({ location, tileElement });
footpath_remove_edges_at(location, tileElement);
footpath_update_queue_chains();
map_invalidate_tile_full(location);
tile_element_remove(tileElement);
tileElement--;
}
} while (!(tileElement++)->IsLastForTile());
}
}
void Ride::SetToDefaultInspectionInterval()
{
uint8_t defaultInspectionInterval = gConfigGeneral.default_inspection_interval;
if (inspection_interval != defaultInspectionInterval)
{
if (defaultInspectionInterval <= RIDE_INSPECTION_NEVER)
{
set_operating_setting(id, RideSetSetting::InspectionInterval, defaultInspectionInterval);
}
}
}
/**
*
* rct2: 0x006B752C
*/
void Ride::Crash(uint8_t vehicleIndex)
{
Vehicle* vehicle = GET_VEHICLE(vehicles[vehicleIndex]);
if (!(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO))
{
// Open ride window for crashed vehicle
auto intent = Intent(WD_VEHICLE);
intent.putExtra(INTENT_EXTRA_VEHICLE, vehicle);
rct_window* w = context_open_intent(&intent);
rct_viewport* viewport = window_get_viewport(w);
if (w != nullptr && viewport != nullptr)
{
viewport->flags |= VIEWPORT_FLAG_SOUND_ON;
}
}
FormatNameTo(gCommonFormatArgs);
if (gConfigNotifications.ride_crashed)
{
news_item_add_to_queue(NEWS_ITEM_RIDE, STR_RIDE_HAS_CRASHED, id);
}
}
void ride_reset_all_names()
{
for (auto& ride : GetRideManager())
{
ride.SetNameToDefault();
}
}
const uint8_t* ride_seek_available_modes(Ride* ride)
{
const uint8_t* availableModes;
if (!gCheatsShowAllOperatingModes)
{
availableModes = RideAvailableModes;
for (int32_t i = 0; i < ride->type; i++)
{
while (*(availableModes++) != 255)
{
}
}
}
else
{
availableModes = AllRideModesAvailable;
}
return availableModes;
}
// Gets the approximate value of customers per hour for this ride. Multiplies ride_customers_in_last_5_minutes() by 12.
uint32_t ride_customers_per_hour(const Ride* ride)
{
return ride_customers_in_last_5_minutes(ride) * 12;
}
// Calculates the number of customers for this ride in the last 5 minutes (or more correctly 9600 game ticks)
uint32_t ride_customers_in_last_5_minutes(const Ride* ride)
{
uint32_t sum = 0;
for (int32_t i = 0; i < CUSTOMER_HISTORY_SIZE; i++)
{
sum += ride->num_customers[i];
}
return sum;
}
Vehicle* ride_get_broken_vehicle(Ride* ride)
{
uint16_t vehicleIndex = ride->vehicles[ride->broken_vehicle];
if (vehicleIndex == SPRITE_INDEX_NULL)
{
return nullptr;
}
Vehicle* vehicle = GET_VEHICLE(vehicleIndex);
for (uint8_t i = 0; vehicle != nullptr && i < ride->broken_car; i++)
{
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
}
return vehicle;
}
/**
*
* rct2: 0x006D235B
*/
void Ride::Delete()
{
custom_name = {};
measurement = {};
type = RIDE_TYPE_NULL;
}
void Ride::Renew()
{
// Set build date to current date (so the ride is brand new)
build_date = gDateMonthsElapsed;
reliability = RIDE_INITIAL_RELIABILITY;
}
RideClassification Ride::GetClassification() const
{
switch (type)
{
case RIDE_TYPE_FOOD_STALL:
case RIDE_TYPE_1D:
case RIDE_TYPE_DRINK_STALL:
case RIDE_TYPE_1F:
case RIDE_TYPE_SHOP:
case RIDE_TYPE_22:
case RIDE_TYPE_50:
case RIDE_TYPE_52:
case RIDE_TYPE_53:
case RIDE_TYPE_54:
return RideClassification::ShopOrStall;
case RIDE_TYPE_INFORMATION_KIOSK:
case RIDE_TYPE_TOILETS:
case RIDE_TYPE_CASH_MACHINE:
case RIDE_TYPE_FIRST_AID:
return RideClassification::KioskOrFacility;
default:
return RideClassification::Ride;
}
}
bool Ride::IsRide() const
{
return GetClassification() == RideClassification::Ride;
}
money16 ride_get_price(const Ride* ride)
{
if (gParkFlags & PARK_FLAGS_NO_MONEY)
return 0;
if (ride->IsRide())
{
if (!park_ride_prices_unlocked())
{
return 0;
}
}
return ride->price;
}
/**
* Return the tile_element of an adjacent station at x,y,z(+-2).
* Returns nullptr if no suitable tile_element is found.
*/
TileElement* get_station_platform(int32_t x, int32_t y, int32_t z, int32_t z_tolerance)
{
bool foundTileElement = false;
TileElement* tileElement = map_get_first_element_at({ x, y });
if (tileElement != nullptr)
{
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
/* Check if tileElement is a station platform. */
if (!track_element_is_station(tileElement))
continue;
if (z - z_tolerance > tileElement->base_height || z + z_tolerance < tileElement->base_height)
{
/* The base height if tileElement is not within
* the z tolerance. */
continue;
}
foundTileElement = true;
break;
} while (!(tileElement++)->IsLastForTile());
}
if (!foundTileElement)
{
return nullptr;
}
return tileElement;
}
/**
* Check for an adjacent station to x,y,z in direction.
*/
static bool check_for_adjacent_station(int32_t x, int32_t y, int32_t z, uint8_t direction)
{
bool found = false;
int32_t adjX = x;
int32_t adjY = y;
for (uint32_t i = 0; i <= RIDE_ADJACENCY_CHECK_DISTANCE; i++)
{
adjX += CoordsDirectionDelta[direction].x;
adjY += CoordsDirectionDelta[direction].y;
TileElement* stationElement = get_station_platform(adjX, adjY, z, 2);
if (stationElement != nullptr)
{
auto rideIndex = stationElement->AsTrack()->GetRideIndex();
auto ride = get_ride(rideIndex);
if (ride != nullptr && (ride->depart_flags & RIDE_DEPART_SYNCHRONISE_WITH_ADJACENT_STATIONS))
{
found = true;
}
}
}
return found;
}
/**
* Return whether ride has at least one adjacent station to it.
*/
bool ride_has_adjacent_station(Ride* ride)
{
bool found = false;
/* Loop through all of the ride stations, checking for an
* adjacent station on either side. */
for (StationIndex stationNum = 0; stationNum < MAX_STATIONS; stationNum++)
{
auto stationStart = ride->stations[stationNum].Start;
if (!stationStart.isNull())
{
/* Get the map element for the station start. */
auto stationZ = ride->stations[stationNum].Height;
TileElement* stationElement = get_station_platform(stationStart.x, stationStart.y, stationZ, 0);
if (stationElement == nullptr)
{
continue;
}
/* Check the first side of the station */
int32_t direction = stationElement->GetDirectionWithOffset(1);
found = check_for_adjacent_station(stationStart.x, stationStart.y, stationZ, direction);
if (found)
break;
/* Check the other side of the station */
direction = direction_reverse(direction);
found = check_for_adjacent_station(stationStart.x, stationStart.y, stationZ, direction);
if (found)
break;
}
}
return found;
}
bool ride_has_station_shelter(Ride* ride)
{
auto stationObj = ride_get_station_object(ride);
if (network_get_mode() != NETWORK_MODE_NONE)
{
// The server might run in headless mode so no images will be loaded, only check for stations.
return stationObj != nullptr;
}
return stationObj != nullptr && stationObj->BaseImageId != 0;
}
bool ride_has_ratings(const Ride* ride)
{
return ride->excitement != RIDE_RATING_UNDEFINED;
}
const char* ride_type_get_enum_name(int32_t rideType)
{
static constexpr const char* RideTypeEnumNames[RIDE_TYPE_COUNT] = {
nameof(RIDE_TYPE_SPIRAL_ROLLER_COASTER),
nameof(RIDE_TYPE_STAND_UP_ROLLER_COASTER),
nameof(RIDE_TYPE_SUSPENDED_SWINGING_COASTER),
nameof(RIDE_TYPE_INVERTED_ROLLER_COASTER),
nameof(RIDE_TYPE_JUNIOR_ROLLER_COASTER),
nameof(RIDE_TYPE_MINIATURE_RAILWAY),
nameof(RIDE_TYPE_MONORAIL),
nameof(RIDE_TYPE_MINI_SUSPENDED_COASTER),
nameof(RIDE_TYPE_BOAT_HIRE),
nameof(RIDE_TYPE_WOODEN_WILD_MOUSE),
nameof(RIDE_TYPE_STEEPLECHASE),
nameof(RIDE_TYPE_CAR_RIDE),
nameof(RIDE_TYPE_LAUNCHED_FREEFALL),
nameof(RIDE_TYPE_BOBSLEIGH_COASTER),
nameof(RIDE_TYPE_OBSERVATION_TOWER),
nameof(RIDE_TYPE_LOOPING_ROLLER_COASTER),
nameof(RIDE_TYPE_DINGHY_SLIDE),
nameof(RIDE_TYPE_MINE_TRAIN_COASTER),
nameof(RIDE_TYPE_CHAIRLIFT),
nameof(RIDE_TYPE_CORKSCREW_ROLLER_COASTER),
nameof(RIDE_TYPE_MAZE),
nameof(RIDE_TYPE_SPIRAL_SLIDE),
nameof(RIDE_TYPE_GO_KARTS),
nameof(RIDE_TYPE_LOG_FLUME),
nameof(RIDE_TYPE_RIVER_RAPIDS),
nameof(RIDE_TYPE_DODGEMS),
nameof(RIDE_TYPE_SWINGING_SHIP),
nameof(RIDE_TYPE_SWINGING_INVERTER_SHIP),
nameof(RIDE_TYPE_FOOD_STALL),
nameof(RIDE_TYPE_1D),
nameof(RIDE_TYPE_DRINK_STALL),
nameof(RIDE_TYPE_1F),
nameof(RIDE_TYPE_SHOP),
nameof(RIDE_TYPE_MERRY_GO_ROUND),
nameof(RIDE_TYPE_22),
nameof(RIDE_TYPE_INFORMATION_KIOSK),
nameof(RIDE_TYPE_TOILETS),
nameof(RIDE_TYPE_FERRIS_WHEEL),
nameof(RIDE_TYPE_MOTION_SIMULATOR),
nameof(RIDE_TYPE_3D_CINEMA),
nameof(RIDE_TYPE_TOP_SPIN),
nameof(RIDE_TYPE_SPACE_RINGS),
nameof(RIDE_TYPE_REVERSE_FREEFALL_COASTER),
nameof(RIDE_TYPE_LIFT),
nameof(RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER),
nameof(RIDE_TYPE_CASH_MACHINE),
nameof(RIDE_TYPE_TWIST),
nameof(RIDE_TYPE_HAUNTED_HOUSE),
nameof(RIDE_TYPE_FIRST_AID),
nameof(RIDE_TYPE_CIRCUS),
nameof(RIDE_TYPE_GHOST_TRAIN),
nameof(RIDE_TYPE_TWISTER_ROLLER_COASTER),
nameof(RIDE_TYPE_WOODEN_ROLLER_COASTER),
nameof(RIDE_TYPE_SIDE_FRICTION_ROLLER_COASTER),
nameof(RIDE_TYPE_STEEL_WILD_MOUSE),
nameof(RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER),
nameof(RIDE_TYPE_MULTI_DIMENSION_ROLLER_COASTER_ALT),
nameof(RIDE_TYPE_FLYING_ROLLER_COASTER),
nameof(RIDE_TYPE_FLYING_ROLLER_COASTER_ALT),
nameof(RIDE_TYPE_VIRGINIA_REEL),
nameof(RIDE_TYPE_SPLASH_BOATS),
nameof(RIDE_TYPE_MINI_HELICOPTERS),
nameof(RIDE_TYPE_LAY_DOWN_ROLLER_COASTER),
nameof(RIDE_TYPE_SUSPENDED_MONORAIL),
nameof(RIDE_TYPE_LAY_DOWN_ROLLER_COASTER_ALT),
nameof(RIDE_TYPE_REVERSER_ROLLER_COASTER),
nameof(RIDE_TYPE_HEARTLINE_TWISTER_COASTER),
nameof(RIDE_TYPE_MINI_GOLF),
nameof(RIDE_TYPE_GIGA_COASTER),
nameof(RIDE_TYPE_ROTO_DROP),
nameof(RIDE_TYPE_FLYING_SAUCERS),
nameof(RIDE_TYPE_CROOKED_HOUSE),
nameof(RIDE_TYPE_MONORAIL_CYCLES),
nameof(RIDE_TYPE_COMPACT_INVERTED_COASTER),
nameof(RIDE_TYPE_WATER_COASTER),
nameof(RIDE_TYPE_AIR_POWERED_VERTICAL_COASTER),
nameof(RIDE_TYPE_INVERTED_HAIRPIN_COASTER),
nameof(RIDE_TYPE_MAGIC_CARPET),
nameof(RIDE_TYPE_SUBMARINE_RIDE),
nameof(RIDE_TYPE_RIVER_RAFTS),
nameof(RIDE_TYPE_50),
nameof(RIDE_TYPE_ENTERPRISE),
nameof(RIDE_TYPE_52),
nameof(RIDE_TYPE_53),
nameof(RIDE_TYPE_54),
nameof(RIDE_TYPE_55),
nameof(RIDE_TYPE_INVERTED_IMPULSE_COASTER),
nameof(RIDE_TYPE_MINI_ROLLER_COASTER),
nameof(RIDE_TYPE_MINE_RIDE),
nameof(RIDE_TYPE_59),
nameof(RIDE_TYPE_LIM_LAUNCHED_ROLLER_COASTER),
};
return RideTypeEnumNames[rideType];
}
/**
* Searches for a non-null ride type in a ride entry.
* If none is found, it will still return RIDE_TYPE_NULL.
*/
uint8_t ride_entry_get_first_non_null_ride_type(const rct_ride_entry* rideEntry)
{
for (uint8_t i = 0; i < MAX_RIDE_TYPES_PER_RIDE_ENTRY; i++)
{
if (rideEntry->ride_type[i] != RIDE_TYPE_NULL)
{
return rideEntry->ride_type[i];
}
}
return RIDE_TYPE_NULL;
}
bool ride_type_supports_boosters(uint8_t rideType)
{
return rideType == RIDE_TYPE_LOOPING_ROLLER_COASTER || rideType == RIDE_TYPE_CORKSCREW_ROLLER_COASTER
|| rideType == RIDE_TYPE_TWISTER_ROLLER_COASTER || rideType == RIDE_TYPE_VERTICAL_DROP_ROLLER_COASTER
|| rideType == RIDE_TYPE_GIGA_COASTER || rideType == RIDE_TYPE_JUNIOR_ROLLER_COASTER;
}
int32_t get_booster_speed(uint8_t rideType, int32_t rawSpeed)
{
int8_t shiftFactor = RideProperties[rideType].booster_speed_factor;
if (shiftFactor == 0)
{
return rawSpeed;
}
else if (shiftFactor > 0)
{
return (rawSpeed << shiftFactor);
}
else
{
// Workaround for an issue with older compilers (GCC 6, Clang 4) which would fail the build
int8_t shiftFactorAbs = std::abs(shiftFactor);
return (rawSpeed >> shiftFactorAbs);
}
}
void fix_invalid_vehicle_sprite_sizes()
{
for (const auto& ride : GetRideManager())
{
for (uint16_t j = 0; j <= MAX_VEHICLES_PER_RIDE; j++)
{
uint16_t rideSpriteIndex = ride.vehicles[j];
while (rideSpriteIndex != SPRITE_INDEX_NULL)
{
Vehicle* vehicle = try_get_vehicle(rideSpriteIndex);
if (vehicle == nullptr)
{
break;
}
rct_ride_entry_vehicle* vehicleEntry = vehicle_get_vehicle_entry(vehicle);
if (vehicleEntry == nullptr)
{
break;
}
if (vehicle->sprite_width == 0)
{
vehicle->sprite_width = vehicleEntry->sprite_width;
}
if (vehicle->sprite_height_negative == 0)
{
vehicle->sprite_height_negative = vehicleEntry->sprite_height_negative;
}
if (vehicle->sprite_height_positive == 0)
{
vehicle->sprite_height_positive = vehicleEntry->sprite_height_positive;
}
rideSpriteIndex = vehicle->next_vehicle_on_train;
}
}
}
}
bool ride_entry_has_category(const rct_ride_entry* rideEntry, uint8_t category)
{
for (int32_t i = 0; i < MAX_CATEGORIES_PER_RIDE; i++)
{
if (rideEntry->category[i] == category)
{
return true;
}
}
return false;
}
int32_t ride_get_entry_index(int32_t rideType, int32_t rideSubType)
{
int32_t subType = rideSubType;
if (subType == RIDE_ENTRY_INDEX_NULL)
{
auto& objManager = GetContext()->GetObjectManager();
auto& rideEntries = objManager.GetAllRideEntries(rideType);
if (rideEntries.size() > 0)
{
subType = rideEntries[0];
for (auto rideEntryIndex : rideEntries)
{
auto rideEntry = get_ride_entry(rideEntryIndex);
if (rideEntry == nullptr)
{
return RIDE_ENTRY_INDEX_NULL;
}
// Can happen in select-by-track-type mode
if (!ride_entry_is_invented(rideEntryIndex) && !gCheatsIgnoreResearchStatus)
{
continue;
}
if (!RideTypeDescriptors[rideType].HasFlag(RIDE_TYPE_FLAG_LIST_VEHICLES_SEPARATELY))
{
subType = rideEntryIndex;
break;
}
}
}
}
return subType;
}
StationObject* ride_get_station_object(const Ride* ride)
{
auto& objManager = GetContext()->GetObjectManager();
return static_cast<StationObject*>(objManager.GetLoadedObject(OBJECT_TYPE_STATION, ride->entrance_style));
}
// Normally, a station has at most one entrance and one exit, which are at the same height
// as the station. But in hacked parks, neither can be taken for granted. This code ensures
// that the ride->entrances and ride->exits arrays will point to one of them. There is
// an ever-so-slight chance two entrances/exits for the same station reside on the same tile.
// In cases like this, the one at station height will be considered the "true" one.
// If none exists at that height, newer and higher placed ones take precedence.
void determine_ride_entrance_and_exit_locations()
{
log_verbose("Inspecting ride entrance / exit locations");
for (auto& ride : GetRideManager())
{
for (StationIndex stationIndex = 0; stationIndex < MAX_STATIONS; stationIndex++)
{
TileCoordsXYZD entranceLoc = ride.stations[stationIndex].Entrance;
TileCoordsXYZD exitLoc = ride.stations[stationIndex].Exit;
bool fixEntrance = false;
bool fixExit = false;
// Skip if the station has no entrance
if (!entranceLoc.isNull())
{
const EntranceElement* entranceElement = map_get_ride_entrance_element_at(entranceLoc.ToCoordsXYZD(), false);
if (entranceElement == nullptr || entranceElement->GetRideIndex() != ride.id
|| entranceElement->GetStationIndex() != stationIndex)
{
fixEntrance = true;
}
else
{
ride.stations[stationIndex].Entrance.direction = static_cast<uint8_t>(entranceElement->GetDirection());
}
}
if (!exitLoc.isNull())
{
const EntranceElement* entranceElement = map_get_ride_exit_element_at(exitLoc.ToCoordsXYZD(), false);
if (entranceElement == nullptr || entranceElement->GetRideIndex() != ride.id
|| entranceElement->GetStationIndex() != stationIndex)
{
fixExit = true;
}
else
{
ride.stations[stationIndex].Exit.direction = static_cast<uint8_t>(entranceElement->GetDirection());
}
}
if (!fixEntrance && !fixExit)
{
continue;
}
// At this point, we know we have a disconnected entrance or exit.
// Search the map to find it. Skip the outer ring of invisible tiles.
bool alreadyFoundEntrance = false;
bool alreadyFoundExit = false;
for (uint8_t x = 1; x < MAXIMUM_MAP_SIZE_TECHNICAL - 1; x++)
{
for (uint8_t y = 1; y < MAXIMUM_MAP_SIZE_TECHNICAL - 1; y++)
{
TileElement* tileElement = map_get_first_element_at(TileCoordsXY{ x, y }.ToCoordsXY());
if (tileElement != nullptr)
{
do
{
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
{
continue;
}
const EntranceElement* entranceElement = tileElement->AsEntrance();
if (entranceElement->GetRideIndex() != ride.id)
{
continue;
}
if (entranceElement->GetStationIndex() != stationIndex)
{
continue;
}
// The expected height is where entrances and exit reside in non-hacked parks.
const uint8_t expectedHeight = ride.stations[stationIndex].Height;
if (fixEntrance && entranceElement->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE)
{
if (alreadyFoundEntrance)
{
if (ride.stations[stationIndex].Entrance.z == expectedHeight)
continue;
if (ride.stations[stationIndex].Entrance.z > entranceElement->base_height)
continue;
}
// Found our entrance
TileCoordsXYZD newEntranceLoc = {
x,
y,
entranceElement->base_height,
static_cast<uint8_t>(entranceElement->GetDirection()),
};
ride_set_entrance_location(&ride, stationIndex, newEntranceLoc);
alreadyFoundEntrance = true;
log_verbose(
"Fixed disconnected entrance of ride %d, station %d to x = %d, y = %d and z = %d.", ride.id,
stationIndex, x, y, entranceElement->base_height);
}
else if (fixExit && entranceElement->GetEntranceType() == ENTRANCE_TYPE_RIDE_EXIT)
{
if (alreadyFoundExit)
{
if (ride.stations[stationIndex].Exit.z == expectedHeight)
continue;
if (ride.stations[stationIndex].Exit.z > entranceElement->base_height)
continue;
}
// Found our exit
ride_set_exit_location(
&ride, stationIndex,
{ x, y, entranceElement->base_height,
static_cast<uint8_t>(entranceElement->GetDirection()) });
alreadyFoundExit = true;
log_verbose(
"Fixed disconnected exit of ride %d, station %d to x = %d, y = %d and z = %d.", ride.id,
stationIndex, x, y, entranceElement->base_height);
}
} while (!(tileElement++)->IsLastForTile());
}
}
}
if (fixEntrance && !alreadyFoundEntrance)
{
ride_clear_entrance_location(&ride, stationIndex);
log_verbose("Cleared disconnected entrance of ride %d, station %d.", ride.id, stationIndex);
}
if (fixExit && !alreadyFoundExit)
{
ride_clear_exit_location(&ride, stationIndex);
log_verbose("Cleared disconnected exit of ride %d, station %d.", ride.id, stationIndex);
}
}
}
}
void ride_clear_leftover_entrances(Ride* ride)
{
tile_element_iterator it;
tile_element_iterator_begin(&it);
while (tile_element_iterator_next(&it))
{
if (it.element->GetType() == TILE_ELEMENT_TYPE_ENTRANCE
&& it.element->AsEntrance()->GetEntranceType() != ENTRANCE_TYPE_PARK_ENTRANCE
&& it.element->AsEntrance()->GetRideIndex() == ride->id)
{
tile_element_remove(it.element);
tile_element_iterator_restart_for_tile(&it);
}
}
}
std::string Ride::GetName() const
{
uint8_t args[32]{};
FormatNameTo(args);
return format_string(STR_STRINGID, args);
}
size_t Ride::FormatNameTo(void* argsV) const
{
auto args = static_cast<uint8_t*>(argsV);
if (!custom_name.empty())
{
auto str = custom_name.c_str();
set_format_arg_on(args, 0, rct_string_id, STR_STRING);
set_format_arg_on(args, 2, void*, str);
return sizeof(rct_string_id) + sizeof(void*);
}
else
{
auto rideTypeName = RideNaming[type].name;
if (RideTypeDescriptors[type].HasFlag(RIDE_TYPE_FLAG_LIST_VEHICLES_SEPARATELY))
{
auto rideEntry = GetRideEntry();
if (rideEntry != nullptr)
{
rideTypeName = rideEntry->naming.name;
}
}
else if (RideGroupManager::RideTypeHasRideGroups(type))
{
auto rideEntry = GetRideEntry();
if (rideEntry != nullptr)
{
auto rideGroup = RideGroupManager::GetRideGroup(type, rideEntry);
if (rideGroup != nullptr)
{
rideTypeName = rideGroup->Naming.name;
}
}
}
set_format_arg_on(args, 0, rct_string_id, 1);
set_format_arg_on(args, 2, rct_string_id, rideTypeName);
set_format_arg_on(args, 4, uint16_t, default_name_number);
return sizeof(rct_string_id) + sizeof(rct_string_id) + sizeof(uint16_t);
}
}