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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 06:44:38 +01:00
Files
OpenRCT2/src/openrct2/world/TileElement.cpp
2020-07-21 15:04:34 +02:00

247 lines
6.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "TileElement.h"
#include "../core/Guard.hpp"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../ride/Track.h"
#include "Banner.h"
#include "LargeScenery.h"
#include "Location.hpp"
#include "Scenery.h"
uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;
}
void TileElementBase::SetType(uint8_t newType)
{
this->type &= ~TILE_ELEMENT_TYPE_MASK;
this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
}
Direction TileElementBase::GetDirection() const
{
return this->type & TILE_ELEMENT_DIRECTION_MASK;
}
void TileElementBase::SetDirection(Direction direction)
{
this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
}
Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
{
return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
}
bool TileElementBase::IsLastForTile() const
{
return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
bool TileElementBase::IsGhost() const
{
return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
}
void TileElementBase::SetGhost(bool isGhost)
{
if (isGhost)
{
this->Flags |= TILE_ELEMENT_FLAG_GHOST;
}
else
{
this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
}
}
bool tile_element_is_underground(TileElement* tileElement)
{
do
{
tileElement++;
if ((tileElement - 1)->IsLastForTile())
return false;
} while (tileElement->GetType() != TILE_ELEMENT_TYPE_SURFACE);
return true;
}
BannerIndex tile_element_get_banner_index(TileElement* tileElement)
{
rct_scenery_entry* sceneryEntry;
switch (tileElement->GetType())
{
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
if (sceneryEntry->large_scenery.scrolling_mode == SCROLLING_MODE_NONE)
return BANNER_INDEX_NULL;
return tileElement->AsLargeScenery()->GetBannerIndex();
case TILE_ELEMENT_TYPE_WALL:
sceneryEntry = tileElement->AsWall()->GetEntry();
if (sceneryEntry == nullptr || sceneryEntry->wall.scrolling_mode == SCROLLING_MODE_NONE)
return BANNER_INDEX_NULL;
return tileElement->AsWall()->GetBannerIndex();
case TILE_ELEMENT_TYPE_BANNER:
return tileElement->AsBanner()->GetIndex();
default:
return BANNER_INDEX_NULL;
}
}
void tile_element_set_banner_index(TileElement* tileElement, BannerIndex bannerIndex)
{
switch (tileElement->GetType())
{
case TILE_ELEMENT_TYPE_WALL:
tileElement->AsWall()->SetBannerIndex(bannerIndex);
break;
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
tileElement->AsLargeScenery()->SetBannerIndex(bannerIndex);
break;
case TILE_ELEMENT_TYPE_BANNER:
tileElement->AsBanner()->SetIndex(bannerIndex);
break;
default:
log_error("Tried to set banner index on unsuitable tile element!");
Guard::Assert(false);
}
}
void tile_element_remove_banner_entry(TileElement* tileElement)
{
auto bannerIndex = tile_element_get_banner_index(tileElement);
auto banner = GetBanner(bannerIndex);
if (banner != nullptr)
{
window_close_by_number(WC_BANNER, bannerIndex);
*banner = {};
}
}
uint8_t tile_element_get_ride_index(const TileElement* tileElement)
{
switch (tileElement->GetType())
{
case TILE_ELEMENT_TYPE_TRACK:
return tileElement->AsTrack()->GetRideIndex();
case TILE_ELEMENT_TYPE_ENTRANCE:
return tileElement->AsEntrance()->GetRideIndex();
case TILE_ELEMENT_TYPE_PATH:
return tileElement->AsPath()->GetRideIndex();
default:
return RIDE_ID_NULL;
}
}
void TileElement::ClearAs(uint8_t newType)
{
type = newType;
Flags = 0;
base_height = MINIMUM_LAND_HEIGHT;
clearance_height = MINIMUM_LAND_HEIGHT;
std::fill_n(pad_04, sizeof(pad_04), 0x00);
std::fill_n(pad_08, sizeof(pad_08), 0x00);
}
void TileElementBase::Remove()
{
tile_element_remove(static_cast<TileElement*>(this));
}
// Rotate both of the values amount
const QuarterTile QuarterTile::Rotate(uint8_t amount) const
{
switch (amount)
{
case 0:
return QuarterTile{ *this };
case 1:
{
auto rotVal1 = _val << 1;
auto rotVal2 = rotVal1 >> 4;
// Clear the bit from the tileQuarter
rotVal1 &= 0b11101110;
// Clear the bit from the zQuarter
rotVal2 &= 0b00010001;
return QuarterTile{ static_cast<uint8_t>(rotVal1 | rotVal2) };
}
case 2:
{
auto rotVal1 = _val << 2;
auto rotVal2 = rotVal1 >> 4;
// Clear the bit from the tileQuarter
rotVal1 &= 0b11001100;
// Clear the bit from the zQuarter
rotVal2 &= 0b00110011;
return QuarterTile{ static_cast<uint8_t>(rotVal1 | rotVal2) };
}
case 3:
{
auto rotVal1 = _val << 3;
auto rotVal2 = rotVal1 >> 4;
// Clear the bit from the tileQuarter
rotVal1 &= 0b10001000;
// Clear the bit from the zQuarter
rotVal2 &= 0b01110111;
return QuarterTile{ static_cast<uint8_t>(rotVal1 | rotVal2) };
}
default:
log_error("Tried to rotate QuarterTile invalid amount.");
return QuarterTile{ 0 };
}
}
uint8_t TileElementBase::GetOccupiedQuadrants() const
{
return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
}
void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
{
Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
}
int32_t TileElementBase::GetBaseZ() const
{
return base_height * COORDS_Z_STEP;
}
void TileElementBase::SetBaseZ(int32_t newZ)
{
base_height = (newZ / COORDS_Z_STEP);
}
int32_t TileElementBase::GetClearanceZ() const
{
return clearance_height * COORDS_Z_STEP;
}
void TileElementBase::SetClearanceZ(int32_t newZ)
{
clearance_height = (newZ / COORDS_Z_STEP);
}