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OpenRCT2/src/openrct2/network/NetworkAction.cpp
2018-11-08 23:45:40 +01:00

269 lines
6.9 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2018 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#ifndef DISABLE_NETWORK
# include "NetworkAction.h"
# include "../Game.h"
# include "../localisation/StringIds.h"
# include <algorithm>
int32_t NetworkActions::FindCommand(int32_t command)
{
auto it = std::find_if(Actions.begin(), Actions.end(), [&command](NetworkAction const& action) {
for (int currentCommand : action.Commands)
{
if (currentCommand == command)
{
return true;
}
}
return false;
});
if (it != Actions.end())
{
return (int32_t)(it - Actions.begin());
}
return -1;
}
int32_t NetworkActions::FindCommandByPermissionName(const std::string& permission_name)
{
auto it = std::find_if(Actions.begin(), Actions.end(), [&permission_name](NetworkAction const& action) {
return action.PermissionName == permission_name;
});
if (it != Actions.end())
{
return (int32_t)(it - Actions.begin());
}
return -1;
}
const std::vector<NetworkAction> NetworkActions::Actions = {
{
STR_ACTION_CHAT,
"PERMISSION_CHAT",
{
MISC_COMMAND_CHAT,
},
},
{
STR_ACTION_TERRAFORM,
"PERMISSION_TERRAFORM",
{
GAME_COMMAND_SET_LAND_HEIGHT,
GAME_COMMAND_RAISE_LAND,
GAME_COMMAND_LOWER_LAND,
GAME_COMMAND_EDIT_LAND_SMOOTH,
GAME_COMMAND_CHANGE_SURFACE_STYLE,
},
},
{
STR_ACTION_SET_WATER_LEVEL,
"PERMISSION_SET_WATER_LEVEL",
{
GAME_COMMAND_SET_WATER_HEIGHT,
GAME_COMMAND_RAISE_WATER,
GAME_COMMAND_LOWER_WATER,
},
},
{
STR_ACTION_TOGGLE_PAUSE,
"PERMISSION_TOGGLE_PAUSE",
{
GAME_COMMAND_TOGGLE_PAUSE,
},
},
{
STR_ACTION_CREATE_RIDE,
"PERMISSION_CREATE_RIDE",
{
GAME_COMMAND_CREATE_RIDE,
},
},
{
STR_ACTION_REMOVE_RIDE,
"PERMISSION_REMOVE_RIDE",
{
GAME_COMMAND_DEMOLISH_RIDE,
},
},
{
STR_ACTION_BUILD_RIDE,
"PERMISSION_BUILD_RIDE",
{
GAME_COMMAND_PLACE_TRACK,
GAME_COMMAND_REMOVE_TRACK,
GAME_COMMAND_SET_MAZE_TRACK,
GAME_COMMAND_PLACE_TRACK_DESIGN,
GAME_COMMAND_PLACE_MAZE_DESIGN,
GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT,
GAME_COMMAND_REMOVE_RIDE_ENTRANCE_OR_EXIT,
},
},
{
STR_ACTION_RIDE_PROPERTIES,
"PERMISSION_RIDE_PROPERTIES",
{
GAME_COMMAND_SET_RIDE_NAME,
GAME_COMMAND_SET_RIDE_APPEARANCE,
GAME_COMMAND_SET_RIDE_STATUS,
GAME_COMMAND_SET_RIDE_VEHICLES,
GAME_COMMAND_SET_RIDE_SETTING,
GAME_COMMAND_SET_RIDE_PRICE,
GAME_COMMAND_SET_BRAKES_SPEED,
},
},
{
STR_ACTION_SCENERY,
"PERMISSION_SCENERY",
{
GAME_COMMAND_REMOVE_SCENERY,
GAME_COMMAND_PLACE_SCENERY,
GAME_COMMAND_SET_BRAKES_SPEED,
GAME_COMMAND_REMOVE_WALL,
GAME_COMMAND_PLACE_WALL,
GAME_COMMAND_REMOVE_LARGE_SCENERY,
GAME_COMMAND_PLACE_LARGE_SCENERY,
GAME_COMMAND_PLACE_BANNER,
GAME_COMMAND_REMOVE_BANNER,
GAME_COMMAND_SET_SCENERY_COLOUR,
GAME_COMMAND_SET_WALL_COLOUR,
GAME_COMMAND_SET_LARGE_SCENERY_COLOUR,
GAME_COMMAND_SET_BANNER_COLOUR,
GAME_COMMAND_SET_BANNER_NAME,
GAME_COMMAND_SET_SIGN_NAME,
GAME_COMMAND_SET_BANNER_STYLE,
GAME_COMMAND_SET_SIGN_STYLE,
},
},
{
STR_ACTION_PATH,
"PERMISSION_PATH",
{
GAME_COMMAND_PLACE_PATH,
GAME_COMMAND_PLACE_PATH_FROM_TRACK,
GAME_COMMAND_REMOVE_PATH,
},
},
{
STR_ACTION_CLEAR_LANDSCAPE,
"PERMISSION_CLEAR_LANDSCAPE",
{
GAME_COMMAND_CLEAR_SCENERY,
},
},
{
STR_ACTION_GUEST,
"PERMISSION_GUEST",
{
GAME_COMMAND_SET_GUEST_NAME,
GAME_COMMAND_PICKUP_GUEST,
GAME_COMMAND_BALLOON_PRESS,
},
},
{
STR_ACTION_STAFF,
"PERMISSION_STAFF",
{
GAME_COMMAND_HIRE_NEW_STAFF_MEMBER,
GAME_COMMAND_SET_STAFF_PATROL,
GAME_COMMAND_FIRE_STAFF_MEMBER,
GAME_COMMAND_SET_STAFF_ORDER,
GAME_COMMAND_SET_STAFF_COLOUR,
GAME_COMMAND_SET_STAFF_NAME,
GAME_COMMAND_PICKUP_STAFF,
},
},
{
STR_ACTION_PARK_PROPERTIES,
"PERMISSION_PARK_PROPERTIES",
{
GAME_COMMAND_SET_PARK_NAME,
GAME_COMMAND_SET_PARK_OPEN,
GAME_COMMAND_SET_PARK_ENTRANCE_FEE,
GAME_COMMAND_SET_LAND_OWNERSHIP,
GAME_COMMAND_BUY_LAND_RIGHTS,
GAME_COMMAND_PLACE_PARK_ENTRANCE,
GAME_COMMAND_REMOVE_PARK_ENTRANCE,
GAME_COMMAND_PLACE_PEEP_SPAWN,
},
},
{
STR_ACTION_PARK_FUNDING,
"PERMISSION_PARK_FUNDING",
{
GAME_COMMAND_SET_CURRENT_LOAN,
GAME_COMMAND_SET_RESEARCH_FUNDING,
GAME_COMMAND_START_MARKETING_CAMPAIGN,
},
},
{
STR_ACTION_KICK_PLAYER,
"PERMISSION_KICK_PLAYER",
{
GAME_COMMAND_KICK_PLAYER,
},
},
{
STR_ACTION_MODIFY_GROUPS,
"PERMISSION_MODIFY_GROUPS",
{
GAME_COMMAND_MODIFY_GROUPS,
},
},
{
STR_ACTION_SET_PLAYER_GROUP,
"PERMISSION_SET_PLAYER_GROUP",
{
GAME_COMMAND_SET_PLAYER_GROUP,
},
},
{
STR_ACTION_CHEAT,
"PERMISSION_CHEAT",
{
GAME_COMMAND_CHEAT,
},
},
{
STR_ACTION_TOGGLE_SCENERY_CLUSTER,
"PERMISSION_TOGGLE_SCENERY_CLUSTER",
{
MISC_COMMAND_TOGGLE_SCENERY_CLUSTER,
},
},
{
STR_ACTION_PASSWORDLESS_LOGIN,
"PERMISSION_PASSWORDLESS_LOGIN",
{
MISC_COMMAND_PASSWORDLESS_LOGIN,
},
},
{
STR_ACTION_MODIFY_TILE,
"PERMISSION_MODIFY_TILE",
{
GAME_COMMAND_MODIFY_TILE,
},
},
{
STR_ACTION_EDIT_SCENARIO_OPTIONS,
"PERMISSION_EDIT_SCENARIO_OPTIONS",
{
GAME_COMMAND_EDIT_SCENARIO_OPTIONS,
GAME_COMMAND_SET_CLIMATE,
},
},
};
#endif