mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 00:03:11 +01:00
244 lines
8.1 KiB
C++
244 lines
8.1 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "../common.h"
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// Despite the name, this file contains support for more OSs besides Linux, provided the necessary ifdefs remain small.
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// Otherwise, they should be spun off into their own files.
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#if (defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)) && !defined(__ANDROID__)
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#ifdef __FreeBSD__
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#include <sys/sysctl.h>
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#endif
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#define OPENRCT2_MAX_COMMAND_LENGTH (2 * MAX_PATH)
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#include <ctype.h>
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#include <dlfcn.h>
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#include <errno.h>
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#ifndef NO_TTF
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#include <fontconfig/fontconfig.h>
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#endif // NO_TTF
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#include <fnmatch.h>
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#include <locale.h>
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#include <pwd.h>
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#include "../config/Config.h"
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#include "../localisation/Language.h"
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#include "../localisation/StringIds.h"
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#include "../util/Util.h"
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#include "platform.h"
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uint16 platform_get_locale_language(){
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const char *langString = setlocale(LC_MESSAGES, "");
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if(langString != nullptr){
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// The locale has the following form:
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// language[_territory[.codeset]][@modifier]
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// (see https://www.gnu.org/software/libc/manual/html_node/Locale-Names.html)
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// longest on my system is 29 with codeset and modifier, so 32 for the pattern should be more than enough
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char pattern[32];
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//strip the codeset and modifier part
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sint32 length = strlen(langString);
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{
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for(sint32 i = 0; i < length; ++i){
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if(langString[i] == '.' || langString[i] == '@'){
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length = i;
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break;
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}
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}
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} //end strip
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memcpy(pattern, langString, length); //copy all until first '.' or '@'
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pattern[length] = '\0';
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//find _ if present
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const char *strip = strchr(pattern, '_');
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if(strip != nullptr){
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// could also use '-', but '?' is more flexible. Maybe LanguagesDescriptors will change.
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// pattern is now "language?territory"
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pattern[strip - pattern] = '?';
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}
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// Iterate through all available languages
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for(sint32 i = 1; i < LANGUAGE_COUNT; ++i){
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if(!fnmatch(pattern, LanguagesDescriptors[i].locale, 0)){
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return i;
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}
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}
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//special cases :(
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if(!fnmatch(pattern, "en_CA", 0)){
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return LANGUAGE_ENGLISH_US;
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}
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else if (!fnmatch(pattern, "zh_CN", 0)){
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return LANGUAGE_CHINESE_SIMPLIFIED;
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}
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else if (!fnmatch(pattern, "zh_TW", 0)){
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return LANGUAGE_CHINESE_TRADITIONAL;
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}
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//no exact match found trying only language part
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if(strip != nullptr){
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pattern[strip - pattern] = '*';
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pattern[strip - pattern +1] = '\0'; // pattern is now "language*"
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for(sint32 i = 1; i < LANGUAGE_COUNT; ++i){
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if(!fnmatch(pattern, LanguagesDescriptors[i].locale, 0)){
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return i;
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}
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}
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}
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}
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return LANGUAGE_ENGLISH_UK;
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}
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uint8 platform_get_locale_currency(){
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char *langstring = setlocale(LC_MONETARY, "");
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if (langstring == nullptr) {
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return platform_get_currency_value(NULL);
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}
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struct lconv *lc = localeconv();
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return platform_get_currency_value(lc->int_curr_symbol);
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}
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uint8 platform_get_locale_measurement_format(){
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// LC_MEASUREMENT is GNU specific.
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#ifdef LC_MEASUREMENT
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const char *langstring = setlocale(LC_MEASUREMENT, "");
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#else
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const char *langstring = setlocale(LC_ALL, "");
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#endif
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if(langstring != nullptr){
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//using https://en.wikipedia.org/wiki/Metrication#Chronology_and_status_of_conversion_by_country as reference
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if(!fnmatch("*_US*", langstring, 0) || !fnmatch("*_MM*", langstring, 0) || !fnmatch("*_LR*", langstring, 0)){
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return MEASUREMENT_FORMAT_IMPERIAL;
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}
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}
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return MEASUREMENT_FORMAT_METRIC;
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}
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bool platform_get_steam_path(utf8 * outPath, size_t outSize)
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{
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const char * steamRoot = getenv("STEAMROOT");
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if (steamRoot != nullptr)
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{
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safe_strcpy(outPath, steamRoot, outSize);
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safe_strcat_path(outPath, "steamapps/common", outSize);
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return true;
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}
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char steamPath[1024] = { 0 };
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const char * localSharePath = getenv("XDG_DATA_HOME");
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if (localSharePath != nullptr)
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{
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safe_strcpy(steamPath, localSharePath, sizeof(steamPath));
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safe_strcat_path(steamPath, "Steam/steamapps/common", sizeof(steamPath));
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if (platform_directory_exists(steamPath))
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{
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safe_strcpy(outPath, steamPath, outSize);
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return true;
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}
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}
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const char * homeDir = getpwuid(getuid())->pw_dir;
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if (homeDir != nullptr)
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{
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safe_strcpy(steamPath, homeDir, sizeof(steamPath));
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safe_strcat_path(steamPath, ".local/share/Steam/steamapps/common", sizeof(steamPath));
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if (platform_directory_exists(steamPath))
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{
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safe_strcpy(outPath, steamPath, outSize);
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return true;
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}
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memset(steamPath, 0, sizeof(steamPath));
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safe_strcpy(steamPath, homeDir, sizeof(steamPath));
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safe_strcat_path(steamPath, ".steam/steam/steamapps/common", sizeof(steamPath));
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if (platform_directory_exists(steamPath))
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{
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safe_strcpy(outPath, steamPath, outSize);
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return true;
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}
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}
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return false;
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}
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#ifndef NO_TTF
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bool platform_get_font_path(TTFFontDescriptor *font, utf8 *buffer, size_t size)
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{
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assert(buffer != nullptr);
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assert(font != nullptr);
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log_verbose("Looking for font %s with FontConfig.", font->font_name);
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FcConfig* config = FcInitLoadConfigAndFonts();
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if (!config)
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{
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log_error("Failed to initialize FontConfig library");
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FcFini();
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return false;
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}
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FcPattern* pat = FcNameParse((const FcChar8*) font->font_name);
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FcConfigSubstitute(config, pat, FcMatchPattern);
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FcDefaultSubstitute(pat);
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bool found = false;
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FcResult result = FcResultNoMatch;
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FcPattern* match = FcFontMatch(config, pat, &result);
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if (match)
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{
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bool is_substitute = false;
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// FontConfig implicitly falls back to any default font it is configured to handle.
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// In our implementation, this cannot account for supported character sets, leading
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// to unrendered characters (tofu) when trying to render e.g. CJK characters using a
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// Western (sans-)serif font. We therefore ignore substitutions FontConfig provides,
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// and instead rely on exact matches on the fonts predefined for each font family.
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FcChar8* matched_font_face = nullptr;
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if (FcPatternGetString(match, FC_FULLNAME, 0, &matched_font_face) == FcResultMatch &&
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strcmp(font->font_name, (const char *) matched_font_face) != 0)
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{
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log_verbose("FontConfig provided substitute font %s -- disregarding.", matched_font_face);
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is_substitute = true;
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}
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FcChar8* filename = nullptr;
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if (!is_substitute && FcPatternGetString(match, FC_FILE, 0, &filename) == FcResultMatch)
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{
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found = true;
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safe_strcpy(buffer, (utf8*) filename, size);
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log_verbose("FontConfig provided font %s", filename);
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}
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FcPatternDestroy(match);
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}
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else
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{
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log_warning("Failed to find required font.");
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}
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FcPatternDestroy(pat);
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FcConfigDestroy(config);
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FcFini();
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return found;
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}
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#endif // NO_TTF
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#endif
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