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OpenRCT2/src/drawing/drawing.h
2016-06-11 23:14:22 +01:00

193 lines
7.5 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifndef _DRAWING_H_
#define _DRAWING_H_
#include "../common.h"
#include "font.h"
#pragma pack(push, 1)
// Size: 0x10
typedef struct rct_drawpixelinfo {
uint8* bits; // 0x00
short x; // 0x04
short y; // 0x06
short width; // 0x08
short height; // 0x0A
short pitch; // 0x0C note: this is actually (pitch - width)
uint16 zoom_level; // 0x0E
} rct_drawpixelinfo;
#ifdef PLATFORM_32BIT
assert_struct_size(rct_drawpixelinfo, 0x10);
#endif
// Size: 0x10
typedef struct rct_g1_element {
uint8* offset; // 0x00
sint16 width; // 0x04
sint16 height; // 0x06
sint16 x_offset; // 0x08
sint16 y_offset; // 0x0A
uint16 flags; // 0x0C
uint16 zoomed_offset; // 0x0E
} rct_g1_element;
#ifdef PLATFORM_32BIT
assert_struct_size(rct_g1_element, 0x10);
#endif
enum {
G1_FLAG_BMP = (1 << 0), //No invisible sections
G1_FLAG_RLE_COMPRESSION = (1<<2),
};
enum {
IMAGE_TYPE_NO_BACKGROUND = 0,
IMAGE_TYPE_USE_PALETTE= (1 << 1),
IMAGE_TYPE_MIX_BACKGROUND = (1<<2),
IMAGE_TYPE_UNKNOWN = (1<<3)
};
typedef struct rct_g1_header {
uint32 num_entries;
uint32 total_size;
} rct_g1_header;
assert_struct_size(rct_g1_header, 8);
typedef struct rct_gx {
rct_g1_header header;
rct_g1_element *elements;
void *data;
} rct_gx;
#ifdef PLATFORM_32BIT
assert_struct_size(rct_gx, 16);
#endif
typedef struct rct_palette_entry {
uint8 blue;
uint8 green;
uint8 red;
uint8 alpha;
} rct_palette_entry;
assert_struct_size(rct_palette_entry, 4);
#pragma pack(pop)
typedef struct rct_palette {
rct_palette_entry entries[256];
} rct_palette;
#define SPRITE_ID_PALETTE_COLOUR_1(colourId) ((IMAGE_TYPE_USE_PALETTE << 28) | ((colourId) << 19))
#define PALETTE_TO_G1_OFFSET_COUNT 144
#define gCurrentFontSpriteBase RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_FONT_SPRITE_BASE, sint16)
#define gCurrentFontFlags RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_FONT_FLAGS, uint16)
extern uint8 gGamePalette[256 * 4];
extern uint32 gPaletteEffectFrame;
extern const uint16 palette_to_g1_offset[];
extern const uint8 peep_palette[];
extern uint8 text_palette[];
extern int gLastDrawStringX;
extern int gLastDrawStringY;
extern uint32 gPickupPeepImage;
extern sint32 gPickupPeepX;
extern sint32 gPickupPeepY;
extern rct_g1_element *g1Elements;
extern rct_gx g2;
//
bool clip_drawpixelinfo(rct_drawpixelinfo *dst, rct_drawpixelinfo *src, int x, int y, int width, int height);
void gfx_set_dirty_blocks(sint16 left, sint16 top, sint16 right, sint16 bottom);
void gfx_draw_all_dirty_blocks();
void gfx_invalidate_screen();
// palette
void gfx_transpose_palette(int pal, unsigned char product);
void load_palette();
// other
void gfx_clear(rct_drawpixelinfo *dpi, int colour);
void gfx_draw_pixel(rct_drawpixelinfo *dpi, int x, int y, int colour);
void gfx_invalidate_pickedup_peep();
void gfx_draw_pickedup_peep(rct_drawpixelinfo *dpi);
// line
void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour);
void gfx_draw_line_software(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour);
// rect
void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour);
void gfx_fill_rect_inset(rct_drawpixelinfo* dpi, short left, short top, short right, short bottom, int colour, short _si);
// sprite
int gfx_load_g1();
int gfx_load_g2();
void gfx_unload_g1();
void gfx_unload_g2();
rct_g1_element* gfx_get_g1_element(int image_id);
void sub_68371D();
void FASTCALL gfx_rle_sprite_to_buffer(const uint8* RESTRICT source_bits_pointer, uint8* RESTRICT dest_bits_pointer, const uint8* RESTRICT palette_pointer, const rct_drawpixelinfo * RESTRICT dpi, int image_type, int source_y_start, int height, int source_x_start, int width);
void FASTCALL gfx_draw_sprite(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint32 tertiary_colour);
void FASTCALL gfx_draw_glpyh(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8 * palette);
void FASTCALL gfx_draw_sprite_raw_masked(rct_drawpixelinfo *dpi, int x, int y, int maskImage, int colourImage);
void FASTCALL gfx_draw_sprite_solid(rct_drawpixelinfo * dpi, int image, int x, int y, uint8 colour);
void FASTCALL gfx_draw_sprite_software(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint32 tertiary_colour);
void FASTCALL gfx_draw_sprite_palette_set_software(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8* palette_pointer, uint8* unknown_pointer);
void FASTCALL gfx_draw_sprite_raw_masked_software(rct_drawpixelinfo *dpi, int x, int y, int maskImage, int colourImage);
// string
int clip_text(char *buffer, int width);
int gfx_wrap_string(char* buffer, int width, int* num_lines, int* font_height);
int gfx_get_string_width(char *buffer);
int gfx_get_string_width_new_lined(char* buffer);
void gfx_draw_string(rct_drawpixelinfo *dpi, char *buffer, int colour, int x, int y);
void gfx_draw_string_left(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y);
void gfx_draw_string_left_clipped(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y, int width);
int gfx_draw_string_left_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour);
void draw_string_left_underline(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y);
void gfx_draw_string_left_centred(rct_drawpixelinfo *dpi, rct_string_id format, void *args, int colour, int x, int y);
void gfx_draw_string_centred(rct_drawpixelinfo *dpi, int format, int x, int y, int colour, void *args);
void gfx_draw_string_centred_clipped(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y, int width);
void draw_string_centred_underline(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y);
int gfx_draw_string_centred_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour);
void draw_string_centred_raw(rct_drawpixelinfo *dpi, int x, int y, int numLines, char *text);
void gfx_draw_string_right(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y);
void draw_string_right_underline(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y);
int string_get_height_raw(char *buffer);
void gfx_draw_string_centred_wrapped_partial(rct_drawpixelinfo *dpi, int x, int y, int width, int colour, rct_string_id format, void *args, int ticks);
void gfx_draw_string_with_y_offsets(rct_drawpixelinfo *dpi, const utf8 *text, int colour, int x, int y, const sint8 *yOffsets, bool forceSpriteFont);
int gfx_clip_string(char* buffer, int width);
void shorten_path(utf8 *buffer, size_t bufferSize, const utf8 *path, int availableWidth);
bool ttf_initialise();
void ttf_dispose();
// scrolling text
void scrolling_text_initialise_bitmaps();
int scrolling_text_setup(rct_string_id stringId, uint16 scroll, uint16 scrollingMode);
void rct2_draw(rct_drawpixelinfo *dpi);
#include "NewDrawing.h"
#endif