mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-26 16:24:35 +01:00
448 lines
14 KiB
C++
448 lines
14 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Station.h"
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#include "../Game.h"
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#include "../scenario/Scenario.h"
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#include "../world/Sprite.h"
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#include "Track.h"
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static void ride_update_station_blocksection(Ride* ride, StationIndex stationIndex);
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static void ride_update_station_dodgems(Ride* ride, StationIndex stationIndex);
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static void ride_update_station_normal(Ride* ride, StationIndex stationIndex);
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static void ride_update_station_race(Ride* ride, StationIndex stationIndex);
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static void ride_race_init_vehicle_speeds(Ride* ride);
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static void ride_invalidate_station_start(Ride* ride, StationIndex stationIndex, bool greenLight);
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/**
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*
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* rct2: 0x006ABFFB
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*/
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void ride_update_station(Ride* ride, StationIndex stationIndex)
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{
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if (ride->stations[stationIndex].Start.isNull())
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return;
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switch (ride->mode)
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{
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case RIDE_MODE_RACE:
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ride_update_station_race(ride, stationIndex);
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break;
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case RIDE_MODE_DODGEMS:
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ride_update_station_dodgems(ride, stationIndex);
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break;
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case RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED:
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case RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED:
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ride_update_station_blocksection(ride, stationIndex);
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break;
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default:
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ride_update_station_normal(ride, stationIndex);
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break;
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}
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}
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/**
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*
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* rct2: 0x006AC0A1
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*/
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static void ride_update_station_blocksection(Ride* ride, StationIndex stationIndex)
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{
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TileElement* tileElement = ride_get_station_start_track_element(ride, stationIndex);
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if ((ride->status == RIDE_STATUS_CLOSED && ride->num_riders == 0)
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|| (tileElement != nullptr && tileElement->AsTrack()->BlockBrakeClosed()))
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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if ((ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)
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|| (tileElement != nullptr && tileElement->AsTrack()->HasGreenLight()))
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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else
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{
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if (!(ride->stations[stationIndex].Depart & STATION_DEPART_FLAG))
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{
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, true);
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}
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else if (tileElement != nullptr && tileElement->AsTrack()->HasGreenLight())
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{
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ride_invalidate_station_start(ride, stationIndex, true);
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}
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}
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}
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/**
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*
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* rct2: 0x006AC12B
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*/
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static void ride_update_station_dodgems(Ride* ride, StationIndex stationIndex)
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{
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// Change of station depart flag should really call invalidate_station_start
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// but since dodgems do not have station lights there is no point.
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if (ride->status == RIDE_STATUS_CLOSED || (ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED)))
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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return;
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}
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING)
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{
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int32_t dx = ride->time_limit * 32;
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int32_t dh = (dx >> 8) & 0xFF;
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for (size_t i = 0; i < ride->num_vehicles; i++)
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{
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uint16_t vehicleSpriteIdx = ride->vehicles[i];
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if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
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continue;
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Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
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if (vehicle->var_CE < dh)
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continue;
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// End match
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ride->lifecycle_flags &= ~RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING;
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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return;
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}
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// Continue match
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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}
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else
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{
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// Check if all vehicles are ready to go
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for (size_t i = 0; i < ride->num_vehicles; i++)
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{
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uint16_t vehicleSpriteIdx = ride->vehicles[i];
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if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
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continue;
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Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
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if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART)
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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return;
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}
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}
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// Begin the match
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ride->lifecycle_flags |= RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING;
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
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}
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}
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/**
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*
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* rct2: 0x006AC02C
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*/
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static void ride_update_station_normal(Ride* ride, StationIndex stationIndex)
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{
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int32_t time = ride->stations[stationIndex].Depart & STATION_DEPART_MASK;
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if ((ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))
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|| (ride->status == RIDE_STATUS_CLOSED && ride->num_riders == 0))
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{
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if (time != 0 && time != 127 && !(gCurrentTicks & 7))
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time--;
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ride->stations[stationIndex].Depart = time;
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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else
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{
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if (time == 0)
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{
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, true);
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}
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else
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{
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if (time != 127 && !(gCurrentTicks & 31))
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time--;
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ride->stations[stationIndex].Depart = time;
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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}
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}
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/**
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*
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* rct2: 0x006AC1DF
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*/
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static void ride_update_station_race(Ride* ride, StationIndex stationIndex)
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{
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if (ride->status == RIDE_STATUS_CLOSED || (ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED)))
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{
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if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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return;
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}
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING)
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{
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int32_t numLaps = ride->num_laps;
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for (size_t i = 0; i < ride->num_vehicles; i++)
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{
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uint16_t vehicleSpriteIdx = ride->vehicles[i];
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if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
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continue;
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Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
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if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART && vehicle->num_laps >= numLaps)
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{
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// Found a winner
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if (vehicle->num_peeps != 0)
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{
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Peep* peep = GET_PEEP(vehicle->peep[0]);
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ride->race_winner = peep->sprite_index;
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ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
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}
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// Race is over
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ride->lifecycle_flags &= ~RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING;
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if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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return;
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}
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}
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// Continue racing
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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}
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else
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{
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// Check if all vehicles are ready to go
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for (size_t i = 0; i < ride->num_vehicles; i++)
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{
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uint16_t vehicleSpriteIdx = ride->vehicles[i];
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if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
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continue;
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Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
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if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART && vehicle->status != VEHICLE_STATUS_DEPARTING)
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{
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if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)
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{
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ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, false);
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}
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return;
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}
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}
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// Begin the race
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ride_race_init_vehicle_speeds(ride);
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ride->lifecycle_flags |= RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING;
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if (!(ride->stations[stationIndex].Depart & STATION_DEPART_FLAG))
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{
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ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG;
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ride_invalidate_station_start(ride, stationIndex, true);
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}
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ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
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}
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}
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/**
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*
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* rct2: 0x006AC988
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* set the speed of the go kart type vehicle at the start to a random value or alter if peep name is an easter egg
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* @param ride (esi)
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*/
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static void ride_race_init_vehicle_speeds(Ride* ride)
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{
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for (size_t i = 0; i < ride->num_vehicles; i++)
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{
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uint16_t vehicleSpriteIdx = ride->vehicles[i];
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if (vehicleSpriteIdx == SPRITE_INDEX_NULL)
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continue;
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Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx);
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vehicle->ClearUpdateFlag(VEHICLE_UPDATE_FLAG_6);
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rct_ride_entry* rideEntry = get_ride_entry(vehicle->ride_subtype);
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vehicle->speed = (scenario_rand() & 16) - 8 + rideEntry->vehicles[vehicle->vehicle_type].powered_max_speed;
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if (vehicle->num_peeps != 0)
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{
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Peep* peep = &get_sprite(vehicle->peep[0])->peep;
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// Easter egg names should only work on guests
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Guest* guest = peep->AsGuest();
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if (guest != nullptr)
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{
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switch (guest->GetEasterEggNameId())
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{
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case EASTEREGG_PEEP_NAME_MICHAEL_SCHUMACHER:
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vehicle->speed += 35;
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break;
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case EASTEREGG_PEEP_NAME_JACQUES_VILLENEUVE:
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vehicle->speed += 25;
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break;
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case EASTEREGG_PEEP_NAME_DAMON_HILL:
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vehicle->speed += 55;
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break;
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case EASTEREGG_PEEP_NAME_CHRIS_SAWYER:
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vehicle->speed += 14;
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break;
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case EASTEREGG_PEEP_NAME_MR_BEAN:
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vehicle->speed = 9;
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break;
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}
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}
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}
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}
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}
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/**
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*
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* rct2: 0x006AC2C7
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*/
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static void ride_invalidate_station_start(Ride* ride, StationIndex stationIndex, bool greenLight)
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{
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auto startPos = ride->stations[stationIndex].Start;
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TileElement* tileElement = ride_get_station_start_track_element(ride, stationIndex);
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// If no station track found return
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if (tileElement == nullptr)
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return;
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tileElement->AsTrack()->SetHasGreenLight(greenLight);
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// Invalidate map tile
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map_invalidate_tile_zoom1({ startPos, tileElement->GetBaseZ(), tileElement->GetClearanceZ() });
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}
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TileElement* ride_get_station_start_track_element(Ride* ride, StationIndex stationIndex)
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{
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auto stationStart = ride->stations[stationIndex].GetStart();
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// Find the station track element
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TileElement* tileElement = map_get_first_element_at(stationStart);
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if (tileElement == nullptr)
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return nullptr;
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do
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{
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if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK && stationStart.z == tileElement->GetBaseZ())
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return tileElement;
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} while (!(tileElement++)->IsLastForTile());
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return nullptr;
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}
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TileElement* ride_get_station_exit_element(const CoordsXYZ& elementPos)
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{
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// Find the station track element
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TileElement* tileElement = map_get_first_element_at(elementPos);
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if (tileElement == nullptr)
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return nullptr;
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do
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{
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if (tileElement == nullptr)
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break;
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if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE && elementPos.z == tileElement->GetBaseZ())
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return tileElement;
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} while (!(tileElement++)->IsLastForTile());
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return nullptr;
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}
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StationIndex ride_get_first_valid_station_exit(Ride* ride)
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{
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for (StationIndex i = 0; i < MAX_STATIONS; i++)
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{
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if (!ride->stations[i].Exit.isNull())
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{
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return i;
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}
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}
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return STATION_INDEX_NULL;
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}
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StationIndex ride_get_first_valid_station_start(const Ride* ride)
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{
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for (StationIndex i = 0; i < MAX_STATIONS; i++)
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{
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if (!ride->stations[i].Start.isNull())
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{
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return i;
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}
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}
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return STATION_INDEX_NULL;
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}
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StationIndex ride_get_first_empty_station_start(const Ride* ride)
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{
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for (StationIndex i = 0; i < MAX_STATIONS; i++)
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{
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if (ride->stations[i].Start.isNull())
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{
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return i;
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}
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}
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return STATION_INDEX_NULL;
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}
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TileCoordsXYZD ride_get_entrance_location(const Ride* ride, const StationIndex stationIndex)
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{
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return ride->stations[stationIndex].Entrance;
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}
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TileCoordsXYZD ride_get_exit_location(const Ride* ride, const StationIndex stationIndex)
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{
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return ride->stations[stationIndex].Exit;
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}
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void ride_clear_entrance_location(Ride* ride, const StationIndex stationIndex)
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{
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ride->stations[stationIndex].Entrance.setNull();
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}
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void ride_clear_exit_location(Ride* ride, const StationIndex stationIndex)
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{
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ride->stations[stationIndex].Exit.setNull();
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}
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void ride_set_entrance_location(Ride* ride, const StationIndex stationIndex, const TileCoordsXYZD& location)
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{
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ride->stations[stationIndex].Entrance = location;
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}
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void ride_set_exit_location(Ride* ride, const StationIndex stationIndex, const TileCoordsXYZD& location)
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{
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ride->stations[stationIndex].Exit = location;
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}
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int32_t RideStation::GetBaseZ() const
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{
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return Height * COORDS_Z_STEP;
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}
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void RideStation::SetBaseZ(int32_t newZ)
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{
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Height = newZ / COORDS_Z_STEP;
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}
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CoordsXYZ RideStation::GetStart() const
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{
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return { Start, GetBaseZ() };
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}
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