mirror of
https://github.com/OpenRCT2/OpenRCT2
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155 lines
4.8 KiB
C++
155 lines
4.8 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "FileEnumerator.h"
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#include "Memory.hpp"
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#include "Path.hpp"
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#include "String.hpp"
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extern "C"
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{
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#include "../platform/platform.h"
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}
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FileEnumerator::FileEnumerator(const utf8 * pattern, bool recurse)
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{
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_rootPath = Memory::Allocate<utf8>(MAX_PATH);
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Path::GetDirectory(_rootPath, MAX_PATH, pattern);
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_pattern = String::Duplicate(Path::GetFileName(pattern));
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_recurse = recurse;
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_fileInfo = Memory::Allocate<file_info>();
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Memory::Set(_fileInfo, 0, sizeof(file_info));
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_path = Memory::Allocate<utf8>(MAX_PATH);
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_fileHandle = INVALID_HANDLE;
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Reset();
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}
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FileEnumerator::~FileEnumerator()
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{
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CloseHandles();
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Memory::Free(_path);
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Memory::Free(_fileInfo);
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Memory::Free(_pattern);
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Memory::Free(_rootPath);
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}
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void FileEnumerator::Reset()
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{
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CloseHandles();
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DirectoryState directoryState;
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directoryState.Directory = String::Duplicate(_rootPath);
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directoryState.Handle = INVALID_HANDLE;
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_directoryStack.push(directoryState);
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}
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bool FileEnumerator::Next()
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{
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while (true)
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{
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while (_fileHandle == INVALID_HANDLE)
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{
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if (_directoryStack.size() == 0)
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{
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return false;
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}
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DirectoryState directoryState = _directoryStack.top();
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if (directoryState.Handle == INVALID_HANDLE)
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{
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// Start enumerating files for this directory
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utf8 pattern[MAX_PATH];
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String::Set(pattern, sizeof(pattern), directoryState.Directory);
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Path::Append(pattern, sizeof(pattern), _pattern);
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_fileHandle = platform_enumerate_files_begin(pattern);
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}
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else
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{
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// Next directory
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utf8 name[MAX_PATH];
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if (platform_enumerate_directories_next(directoryState.Handle, name))
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{
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DirectoryState newDirectoryState;
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newDirectoryState.Handle = INVALID_HANDLE;
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newDirectoryState.Directory = Memory::Allocate<utf8>(MAX_PATH);
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String::Set(newDirectoryState.Directory, MAX_PATH, directoryState.Directory);
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Path::Append(newDirectoryState.Directory, MAX_PATH, name);
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_directoryStack.push(newDirectoryState);
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}
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else
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{
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platform_enumerate_directories_end(directoryState.Handle);
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Memory::Free(directoryState.Directory);
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_directoryStack.pop();
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}
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}
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}
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// Next file
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if (platform_enumerate_files_next(_fileHandle, _fileInfo))
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{
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String::Set(_path, MAX_PATH, _directoryStack.top().Directory);
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Path::Append(_path, MAX_PATH, _fileInfo->path);
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return true;
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}
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platform_enumerate_files_end(_fileHandle);
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_fileHandle = INVALID_HANDLE;
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if (_recurse)
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{
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// Start enumerating sub-directories
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DirectoryState * directoryState = &_directoryStack.top();
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directoryState->Handle = platform_enumerate_directories_begin(directoryState->Directory);
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if (directoryState->Handle == INVALID_HANDLE)
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{
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Memory::Free(directoryState->Directory);
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_directoryStack.pop();
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}
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}
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else
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{
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Memory::Free(_directoryStack.top().Directory);
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_directoryStack.pop();
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return false;
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}
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}
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}
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void FileEnumerator::CloseHandles()
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{
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if (_fileHandle != INVALID_HANDLE)
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{
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platform_enumerate_files_end(_fileHandle);
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_fileHandle = INVALID_HANDLE;
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}
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while (_directoryStack.size() > 0)
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{
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DirectoryState directoryState = _directoryStack.top();
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if (directoryState.Handle != INVALID_HANDLE)
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{
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platform_enumerate_directories_end(directoryState.Handle);
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}
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Memory::Free(directoryState.Directory);
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_directoryStack.pop();
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}
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}
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