* Stop guests from being forced to the center line of a path over time
Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line.
* Update test expectations
The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.