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OpenRCT2/src/openrct2/object/LargeSceneryEntry.h
Michael Steenbeek dd624f9bff Replace remaining usages of money16, money32 (#19469)
* Use money64 for ride prices and shop items

* Use money64 for park entrance fee

* Use money64 for gGuestInitialCash

* Use money64 for upkeep costs

* Use money64 for ride value

* Use money64 for marketing campaign cost

* Use money64 for object prices

* Use money64 for land prices

* Use money64 for guest expenditure

* Replace remaining occurrences of money32 with money64

* Update replays

* Bump network version

---------

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-03-02 21:55:42 +00:00

107 lines
3.0 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
#include "../interface/Cursors.h"
#include "../world/Location.hpp"
#include "ObjectTypes.h"
struct LargeSceneryText;
struct LargeSceneryTile
{
int16_t x_offset;
int16_t y_offset;
int16_t z_offset;
uint8_t z_clearance;
// CCCC WWWW 0SS0 0000
uint16_t flags;
};
enum
{
LARGE_SCENERY_TILE_FLAG_NO_SUPPORTS = 0x20,
LARGE_SCENERY_TILE_FLAG_ALLOW_SUPPORTS_ABOVE = 0x40,
};
struct LargeSceneryTextGlyph
{
uint8_t image_offset;
uint8_t width;
uint8_t height;
uint8_t Pad3;
};
// // TODO: Remove not required
struct RCTLargeSceneryText
{
struct
{
int16_t x, y;
} offset[2]; // 0x0
uint16_t max_width; // 0x8
uint16_t PadA; // 0xA
uint8_t flags; // 0xC
uint8_t num_images; // 0xD
LargeSceneryTextGlyph glyphs[256]; // 0xE
};
enum LARGE_SCENERY_TEXT_FLAGS
{
LARGE_SCENERY_TEXT_FLAG_VERTICAL = (1 << 0), // 0x1
LARGE_SCENERY_TEXT_FLAG_TWO_LINE = (1 << 1), // 0x2
};
struct LargeSceneryEntry
{
static constexpr auto kObjectType = ObjectType::LargeScenery;
StringId name;
uint32_t image;
CursorID tool_id;
uint16_t flags;
money64 price;
money64 removal_price;
LargeSceneryTile* tiles;
ObjectEntryIndex scenery_tab_id;
uint8_t scrolling_mode;
LargeSceneryText* text;
uint32_t text_image;
};
enum LARGE_SCENERY_FLAGS
{
LARGE_SCENERY_FLAG_HAS_PRIMARY_COLOUR = (1 << 0), // 0x1
LARGE_SCENERY_FLAG_HAS_SECONDARY_COLOUR = (1 << 1), // 0x2
LARGE_SCENERY_FLAG_3D_TEXT = (1 << 2), // 0x4
LARGE_SCENERY_FLAG_ANIMATED = (1 << 3), // 0x8
LARGE_SCENERY_FLAG_PHOTOGENIC = (1 << 4), // 0x10
LARGE_SCENERY_FLAG_IS_TREE = (1 << 5), // 0x20
LARGE_SCENERY_FLAG_HAS_TERTIARY_COLOUR = (1 << 6), // 0x40
LARGE_SCENERY_FLAG_HIDE_PRIMARY_REMAP_BUTTON = (1 << 7), // 0x80
LARGE_SCENERY_FLAG_HIDE_SECONDARY_REMAP_BUTTON = (1 << 8), // 0x100
};
struct LargeSceneryText
{
CoordsXY offset[2];
uint16_t max_width;
uint8_t flags;
uint16_t num_images;
LargeSceneryTextGlyph glyphs[256];
LargeSceneryText() = default;
explicit LargeSceneryText(const RCTLargeSceneryText& original);
const LargeSceneryTextGlyph* GetGlyph(char32_t codepoint) const;
const LargeSceneryTextGlyph& GetGlyph(char32_t codepoint, char32_t defaultCodepoint) const;
int32_t MeasureWidth(std::string_view text) const;
int32_t MeasureHeight(std::string_view text) const;
};