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https://github.com/OpenRCT2/OpenRCT2
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- Feature: [#1417] Allow saving track designs for flat rides. - Feature: [#1675] Auto-rotate shops to face footpaths. - Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride. - Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool. - Feature: [#7187] Option for early scenario completion. - Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API. - Feature: [#7267] Leverage more historical data in Finances window. - Feature: [#7316] Cheat to allow freezing all staff - Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view. - Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster. - Feature: [#7459] Allow opening and closing of parks that use no money. - Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier. - Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces. - Fix: [#2611] Some objects show (undefined string) instead of a description in Korean. - Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension. - Fix: [#5210] Default system dialog not accessible from saving landscape window. - Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2. - Fix: [#6141] CSS50.dat is never loaded. - Fix: [#6647] Changelog window causes FPS drop. - Fix: [#6938] Banner do not correctly capitalise non-ASCII characters. - Fix: [#7176] Mechanics sometimes fall down from rides. - Fix: [#7303] Visual glitch with virtual floor near map edges. - Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected. - Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug). - Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries. - Fix: [#7341] Staff may auto-spawn on guests walking outside of paths. - Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list. - Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set. - Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. - Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance. - Fix: [#7405] Rides can be covered by placing scenery underneath them. - Fix: [#7418] Staff walk off paths with a connection but no adjacent path. - Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated. - Fix: [#7436] Only the first 32 vehicles of a train can be painted. - Fix: [#7480] Graphs skip values of 0. - Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled. - Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up - Fix: [#7544] Starting a headless server with no arguments causes the game to freeze. - Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money. - Improved: [#2989] Multiplayer window now changes title when tab changes. - Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. - Improved: [#5832] Resize tile inspector automatically when selecting a tile element. - Improved: [#6221] The scenario editor's invention list is now resizeable. - Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. - Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error. - Improved: [#7435] Object indexing now supports multi-threading. - Improved: [#7510] Add horizontal clipping to cut-away view options. - Improved: [#7531] "Save track design" dropdown now stays open. - Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. - Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. - Improved: [#7567] Improve the performance of loading parks and the title sequence. - Improved: [#7577] Allow fine-tuning the virtual floor style. - Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. - Improved: [#7613] Resizing the staff window now resizes the name and action columns too. - Improved: [#7627] Allow scrolling up and down on spinners to change their values.
159 lines
7.1 KiB
Plaintext
159 lines
7.1 KiB
Plaintext
Last updated: 2018-06-10
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Release version: 0.2.0
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------------------------------------------------------------------------
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Table of contents
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-----------------
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1.0) About
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2.0) Contacting
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* 2.1) Reporting bugs
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3.0) Supported platforms
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4.0) Installing and running OpenRCT2
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5.0) Development
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6.0) Translation
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7.0) Troubleshooting
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8.0) Licensing
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9.0) Credits
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1.0) About
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---- -----
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OpenRCT2 is an amusement park simulation game based upon the popular game
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RollerCoaster Tycoon 2, written by Chris Sawyer. It attempts to mimic the
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original game as closely as possible while extending it with new features.
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OpenRCT2 is licensed under the GNU General Public License version 3.0, but
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includes some 3rd party software under different licenses. See the section
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"Licensing" below for details.
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2.0) Contacting
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---- ----------
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The easiest way to contact the OpenRCT2 team is by submitting issues on GitHub
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(https://github.com/OpenRCT2/OpenRCT2) in the form of questions or bug reports.
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You can also chat with us on gitter (https://gitter.im/OpenRCT2/OpenRCT2).
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2.1) Reporting bugs
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---- --------------
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GitHub is used for tracking bugs in OpenRCT2. Please check if the bug has
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already been reported using the search functionality before submitting.
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When you are sure it is not already reported you should:
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* Make sure you are running a recent version, i.e. run the latest stable or
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nightly based on where you found the bug.
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* Make sure you are not running a non-official binary, like a fork.
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When you are playing with a fork you should report any bugs to the bug
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tracker for that fork which is most likely another GitHub repository.
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* Make it reproducible for the developers. In other words, create a savegame
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in which you can reproduce the issue once loaded. It is very useful to give
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us the dump file as well, and a screenshot.
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* Check whether the bug is already reported on our bug tracker. This includes
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searching for recently closed bug reports as the bug might already be fixed.
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After you have done all that you can report the bug. Please include the
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following information in your bug report:
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* OpenRCT2 version (PLEASE test the latest git develop build)
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* Bug details, including instructions how to reproduce it
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* Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if
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you compiled OpenRCT2 yourself.
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* The processor architecture of your OS (32 bits Windows, 64 bits Windows,
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Android on an ARM, Linux on a PowerPC, ...)
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* The language and culture your operating system is using.
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* Attach a saved game *and* a screenshot if possible
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* If this bug only occurred recently please note the last version without
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the bug and the first version including the bug. That way we can fix it
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quicker by looking at the changes made.
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* Attach a crash dump (if your game crashed or froze).
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3.0) Supported platforms
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---- -------------------
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OpenRCT2 is currently supported on Windows 7 and above, many distributions of
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Linux, macOS 10.9 or higher, Android, FreeBSD and OpenBSD. OpenRCT2 will only work on
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little-endian architectures.
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Further instructions can be found on GitHub.
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4.0) Installing and running OpenRCT2
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---- ------------------------------
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Installing OpenRCT2 is fairly straightforward. Either you have downloaded an
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archive which you have to extract to a directory where you want OpenRCT2 to
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be installed, or you have downloaded an installer, which will automatically
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extract OpenRCT2 in the given directory.
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OpenRCT2 requires an installation of RollerCoaster Tycoon 2 (RCT2) to run. You
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must have either installed the original RCT2 disc, the GOG version or the Steam
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version. Alternatively you can manually specify the location of where your RCT2
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data files are. These may be directly copied of the original disc and placed in
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a directory of your choice.
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When you start OpenRCT2 for the first time, it will look for the RCT2 data files
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in the following locations:
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- C:\Program Files\Infogrames\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Infogrames\RollerCoaster Tycoon 2,
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- C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Infogrames Interactive\RollerCoaster Tycoon 2,
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- C:\Program Files\Atari\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Atari\RollerCoaster Tycoon 2,
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- C:\GOG Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files (x86)\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files\Steam\steamapps\common\Rollercoaster Tycoon 2,
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- C:\Program Files (x86)\Steam\steamapps\common\Rollercoaster Tycoon 2,
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- The location of the openrct2.exe (where OpenRCT2 was extracted/installed)
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If none of these locations are found, OpenRCT2 will ask you to manually specify
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the directory. Alternatively after running OpenRCT2 for the first time, you can
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edit openrct2.cfg in the OpenRCT2 sub directory of your documents folder to set
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the RCT2 install path.
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OpenRCT2 supports setting a DPI scale in increments of .25. To set it, open the Options menu.
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If you wish to use Steam Overlay or capture game for video recording or
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streaming, you might have to enable hardware display in the options window.
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This will still render the graphics on the CPU but the pixel data will be
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displayed using either DirectX or OpenGL. This may also enable vertical
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synchronisation if supported by your graphics card and you have enabled
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"Uncap FPS".
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5.0) Development
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---- -----------
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OpenRCT2 is an open-source collaborative project. It is developed voluntarily
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and hosted on GitHub. If you would like to contribute to the development of
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OpenRCT2, please read the readme file in the OpenRCT2 repository or on the main
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GitHub page at (https://github.com/OpenRCT2/OpenRCT2). This gives more detailed
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information about the project, its roadmap and how to compile the source code.
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6.0) Translation
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---- -----------
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For more information about the game's translation and how to contribute, please
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visit the GitHub page and wiki at (https://github.com/OpenRCT2/Localisation).
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7.0) Troubleshooting
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---- ---------------
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If you are having problems running OpenRCT2, you can run OpenRCT2 in verbose
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mode to view a detailed diagnostic log. This can be activated by running the
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game via Command Prompt or PowerShell with the command line switch --verbose.
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This log can help pinpoint where a problem exists and is a useful resource if
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you wish to ask online for help.
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8.0) Licensing
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---- ---------
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OpenRCT2 is licensed under the GNU General Public Licence version 3.0. For
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the complete licence text, see the file 'licence.txt'. This licence applies
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to all files in this distribution, except as noted below.
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Jansson | MIT licence.
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libcURL | MIT (or Modified BSD-style) licence.
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libicu | Unicode licence.
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libspeex | BSD-style licence.
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libpng | libpng licence.
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libzip | BSD 3 clause licence.
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OpenSSL | OpenSSL Licence
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SDL2 | zlib licence.
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zlib | zlib licence.
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Licences for sub-libraries used by the above may vary. For more information, visit the libraries' respective official websites.
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9.0) Credits
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---- -------
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For the full list of contributors to OpenRCT2, see the file 'contributors.md'.
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