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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 19:13:07 +01:00
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OpenRCT2/.github/workflows/ci.yml
Michał Janiszewski 4f6e77e30a Release 0.2.5
- Feature: [#3154] Use a random title sequence each time it is shown.
- Feature: [#6553] Android version now runs in full screen.
- Feature: [#7865] Transport rides can now be synchronised.
- Feature: [#9073] Shortcut keys for the Tile Inspector.
- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor.
- Feature: [#10189] Make Track Designs work in multiplayer.
- Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection.
- Feature: [#10637] Console command to remove all floating objects.
- Change: [#1164] Use available translations for shortcut key bindings.
- Change: [#10997] Speed is automatically reset to normal upon scenario completion.
- Fix: [#2485] Hide Vertical Faces not applied to the edges of water.
- Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m.
- Fix: [#6766] Changelog window doesn't open on some platforms.
- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour.
- Fix: [#7854] Cannot build a custom spiral roller coaster design.
- Fix: [#7854] Empty entries in spiral roller coaster designs list.
- Fix: [#8151] Game freezes upon demolishing mazes at odd heights.
- Fix: [#8875] RCT1 competition scenarios are classified incorrectly.
- Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid.
- Fix: [#10196] Doors unable to be placed at end of track corners.
- Fix: [#10228] Can't import RCT1 Deluxe from Steam.
- Fix: [#10313] Path furniture can be placed on level crossings.
- Fix: [#10325] Crash when banners have no text.
- Fix: [#10376] No ratings generated when a shop and track intersect.
- Fix: [#10420] Money effect causing false positive desync.
- Fix: [#10477] Large Scenery cannot be placed higher using SHIFT.
- Fix: [#10489] Hosts last player action not being synchronized.
- Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves.
- Fix: [#10547] RCT1 parks have too many rides available.
- Fix: [#10587] Update last action coordinates on correct player.
- Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector.
- Fix: [#10662] Duck cheat tooltips look odd and do not explain anything.
- Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug).
- Fix: [#10705] Apply multithreaded rendering to all viewports.
- Fix: [#10739] Mountain tool overlay for even-numbered selections.
- Fix: [#10752] Mute button state not correctly set at startup.
- Fix: [#10822] Can place too many peep spawns.
- Fix: [#10898] Banner text has an offset in tile inspector window.
- Fix: [#10904] RCT1/LL-scenarios with red water won't open.
- Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements.
- Fix: [#10963] Light effects are drawn off-centre in some rotations.
- Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park.
- Fix: [#11001] Rides list does not use natural sorting.
- Fix: [objects#54] Stage Coach cars are not considered covered by the game.
- Fix: [objects#56] Handymen cut grass incorrectly.
- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water.
- Improved: [#10858] Added horizontal grid lines to finance charts.
- Improved: [#10884] Added y-axes and labels to park window charts.
- Improved: [#10970] Introduced optional light effects for vehicles at night.
- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
2020-03-24 21:46:30 +01:00

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8.9 KiB
YAML

name: CI
on: [push, pull_request]
env:
OPENRCT2_BUILD_SERVER: GitHub
OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }}
OPENRCT2_VERSION: 0.2.5
jobs:
check-code-formatting:
name: Check code formatting
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-format
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Run clang-format
run: scripts/check-code-formatting
windows:
name: Windows
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
platform: [win32, x64]
env:
CONFIGURATION: Release
PLATFORM: ${{ matrix.platform }}
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build OpenRCT2
shell: bash
run: . scripts/setenv && build
- name: Build artifacts
shell: bash
run: |
. scripts/setenv -q
build-portable
build-symbols
build-installer -i
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: "OpenRCT2-Windows-${{ matrix.platform }}"
path: artifacts
- name: Run Tests
shell: bash
run: . scripts/setenv -q && run-tests
- name: Upload artifacts (openrct2.org)
shell: bash
run: |
. scripts/setenv -q
if [[ "$OPENRCT2_PUSH" == "true" ]]; then
upload-build artifacts/openrct2-portable-*.zip "windows-portable-$PLATFORM" $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
upload-build artifacts/openrct2-installer-*.exe "windows-installer-$PLATFORM" $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
upload-build artifacts/openrct2-symbols-*.zip "windows-symbols-$PLATFORM" $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
else
echo 'Not going to push build'
fi
windows-mingw:
name: Windows (win32) using mingw
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-mingw
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Build OpenRCT2
run: |
sudo su
mkdir bin && cd bin
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE=../CMakeLists_mingw.txt -DCMAKE_BUILD_TYPE=MinSizeRel -DDISABLE_IPO=on -DFORCE32=on -DBUILD_SHARED_LIBS=ON
ninja -k0
macos:
name: macOS
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build OpenRCT2
run: |
. scripts/setenv
xcodebuild
mkdir -p artifacts
mv build/Release/OpenRCT2.app artifacts
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: "OpenRCT2-macOS"
path: artifacts
- name: Upload artifacts (openrct2.org)
run: |
. scripts/setenv
if [[ "$OPENRCT2_PUSH" == "true" ]]; then
echo -e "\033[0;36mCompressing OpenRCT2.app...\033[0m"
cd artifacts
zip -rq openrct2-macos.zip OpenRCT2.app
upload-build openrct2-macos.zip macos $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
else
echo 'Not going to push build'
fi
linux-portable:
name: Linux (x64, portable)
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-bionic
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Get pre-reqs
shell: bash
run: . scripts/setenv && get-discord-rpc
- name: Build OpenRCT2
shell: bash
run: . scripts/setenv -q && build -DWITH_TESTS=on -DCMAKE_BUILD_TYPE=MinSizeRel -DBUILD_SHARED_LIBS=ON -DPORTABLE=ON -DCMAKE_CXX_FLAGS="-g -gz"
- name: Build artifacts
shell: bash
run: . scripts/setenv -q && build-portable artifacts/OpenRCT2-Linux-x86_64.tar.gz bin/install/usr
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: "OpenRCT2-Linux-x86_64"
path: artifacts
- name: Run Tests
shell: bash
run: . scripts/setenv -q && run-tests
- name: Upload artifacts (openrct2.org)
shell: bash
run: |
. scripts/setenv -q
if [[ "$OPENRCT2_PUSH" == "true" ]]; then
upload-build artifacts/OpenRCT2-Linux-x86_64.tar.gz linux-x86_64 $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
else
echo 'Not going to push build'
fi
linux-portable-32:
name: Linux (i686, portable)
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-bionic32
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Get pre-reqs
shell: bash
run: . scripts/setenv && get-discord-rpc
- name: Build OpenRCT2
shell: bash
env:
TESTPAINT: true
run: . scripts/setenv -q && build -DWITH_TESTS=on -DCMAKE_BUILD_TYPE=MinSizeRel -DBUILD_SHARED_LIBS=ON -DPORTABLE=ON -DFORCE32=ON -DCMAKE_CXX_FLAGS="-m32 -gz"
- name: Build artifacts
shell: bash
run: . scripts/setenv -q && build-portable artifacts/OpenRCT2-Linux-i686.tar.gz bin/install/usr
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: "OpenRCT2-Linux-i686"
path: artifacts
- name: Run Tests
shell: bash
run: . scripts/setenv -q && run-tests
- name: Run testpaint
shell: bash
run: . scripts/setenv -q && run-testpaint
- name: Upload artifacts (openrct2.org)
shell: bash
run: |
. scripts/setenv -q
if [[ "$OPENRCT2_PUSH" == "true" ]]; then
upload-build artifacts/OpenRCT2-Linux-i686.tar.gz linux-i686 $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
else
echo 'Not going to push build'
fi
linux-appimage:
name: Linux (x64, AppImage)
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-bionic
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Get pre-reqs
shell: bash
run: . scripts/setenv -q && get-discord-rpc
- name: Build OpenRCT2
shell: bash
run: . scripts/setenv -q && build -DCMAKE_BUILD_TYPE=Release -DAPPIMAGE=ON
- name: Build AppImage
shell: bash
run: . scripts/setenv -q && build-appimage
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: OpenRCT2-AppImage
path: artifacts
linux-docker:
name: Linux (docker)
if: github.repository == 'OpenRCT2/OpenRCT2'
runs-on: ubuntu-latest
steps:
- name: Build image
run: |
git clone --depth 1 https://github.com/OpenRCT2/openrct2-docker .
docker build -t openrct2/openrct2-cli:develop develop/cli
- name: Push image
env:
OPENRCT2_DOCKER_USER: ${{ secrets.OPENRCT2_DOCKER_USER }}
OPENRCT2_DOCKER_PASS: ${{ secrets.OPENRCT2_DOCKER_PASS }}
run: |
OPENRCT2_BRANCH=$(echo "$GITHUB_REF" | sed 's/refs\/heads\///')
echo "Current branch is $OPENRCT2_BRANCH"
if [ "$OPENRCT2_BRANCH" = 'develop' ]; then
docker login -u "$OPENRCT2_DOCKER_USER" -p "$OPENRCT2_DOCKER_PASS"
docker push openrct2/openrct2-cli:develop
else
echo 'Image not pushed'
fi
linux-clang:
name: Linux (Debug, [http, network, OpenGL] disabled) using clang
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-bionic
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build OpenRCT2
shell: bash
run: . scripts/setenv && build -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_BUILD_TYPE=Debug -DDISABLE_NETWORK=ON -DDISABLE_HTTP_TWITCH=ON -DDISABLE_OPENGL=ON
android:
name: Android
runs-on: ubuntu-latest
container:
image: openrct2/openrct2-build:0.2.4-android
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build OpenRCT2
shell: bash
run: |
. scripts/setenv
pushd src/openrct2-android
./gradlew app:assemblePR
popd
mkdir -p artifacts
mv src/openrct2-android/app/build/outputs/apk/arm/pr/app-arm-pr.apk artifacts/openrct2-arm.apk
- name: Upload artifacts (CI)
uses: actions/upload-artifact@v1
with:
name: "OpenRCT2-Android"
path: artifacts
- name: Upload artifacts (openrct2.org)
shell: bash
run: |
. scripts/setenv -q
if [[ "$OPENRCT2_PUSH" == "true" ]]; then
upload-build artifacts/openrct2-arm.apk android-arm $OPENRCT2_VERSION $OPENRCT2_SHA1 $OPENRCT2_BRANCH
else
echo 'Not going to push build'
fi