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OpenRCT2/src/openrct2/actions/ClimateSetAction.cpp
Tulio Leao 8fc167afc3 Move some game actions logic from header to source (#13571)
* Moving all definitions from B...Actions to source

* Moving all definitions from C...Actions to source

* Moving all definitions from F...Actions to source

* Moving all definitions from G...Actions to source

* Moving all definitions from L...Actions to source

* Moving all definitions from M...Actions to source

* Moving all definitions from N...Actions to source

* Moving all definitions from P...Actions to source
2020-12-13 15:10:26 +00:00

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1.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ClimateSetAction.h"
ClimateSetAction::ClimateSetAction(ClimateType climate)
: _climate(climate)
{
}
void ClimateSetAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("climate", _climate);
}
uint16_t ClimateSetAction::GetActionFlags() const
{
return GameAction::GetActionFlags();
}
void ClimateSetAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_climate);
}
GameActions::Result::Ptr ClimateSetAction::Query() const
{
if (_climate >= ClimateType::Count)
{
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_INVALID_CLIMATE_ID, STR_NONE);
}
return std::make_unique<GameActions::Result>();
}
GameActions::Result::Ptr ClimateSetAction::Execute() const
{
gClimate = ClimateType{ _climate };
gfx_invalidate_screen();
return std::make_unique<GameActions::Result>();
}