mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-02-03 18:07:53 +01:00
162 lines
5.1 KiB
C++
162 lines
5.1 KiB
C++
/*****************************************************************************
|
|
* Copyright (c) 2014-2019 OpenRCT2 developers
|
|
*
|
|
* For a complete list of all authors, please refer to contributors.md
|
|
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is licensed under the GNU General Public License version 3.
|
|
*****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include "../Cheats.h"
|
|
#include "../OpenRCT2.h"
|
|
#include "../common.h"
|
|
#include "../core/MemoryStream.h"
|
|
#include "../interface/Window.h"
|
|
#include "../localisation/Localisation.h"
|
|
#include "../localisation/StringIds.h"
|
|
#include "../management/Finance.h"
|
|
#include "../ride/Ride.h"
|
|
#include "../world/Park.h"
|
|
#include "../world/SmallScenery.h"
|
|
#include "../world/Sprite.h"
|
|
#include "GameAction.h"
|
|
|
|
DEFINE_GAME_ACTION(SmallSceneryRemoveAction, GAME_COMMAND_REMOVE_SCENERY, GameActionResult)
|
|
{
|
|
private:
|
|
CoordsXYZ _loc;
|
|
uint8_t _quadrant;
|
|
uint8_t _sceneryType;
|
|
|
|
public:
|
|
SmallSceneryRemoveAction() = default;
|
|
|
|
SmallSceneryRemoveAction(const CoordsXYZ& location, uint8_t quadrant, uint8_t sceneryType)
|
|
: _loc(location)
|
|
, _quadrant(quadrant)
|
|
, _sceneryType(sceneryType)
|
|
{
|
|
}
|
|
|
|
uint16_t GetActionFlags() const override
|
|
{
|
|
return GameAction::GetActionFlags();
|
|
}
|
|
|
|
void Serialise(DataSerialiser & stream) override
|
|
{
|
|
GameAction::Serialise(stream);
|
|
|
|
stream << DS_TAG(_loc) << DS_TAG(_quadrant) << DS_TAG(_sceneryType);
|
|
}
|
|
|
|
GameActionResult::Ptr Query() const override
|
|
{
|
|
GameActionResult::Ptr res = std::make_unique<GameActionResult>();
|
|
|
|
if (!map_is_location_valid(_loc))
|
|
{
|
|
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REMOVE_THIS, STR_LAND_NOT_OWNED_BY_PARK);
|
|
}
|
|
|
|
rct_scenery_entry* entry = get_small_scenery_entry(_sceneryType);
|
|
if (entry == nullptr)
|
|
{
|
|
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
|
|
}
|
|
|
|
res->Cost = entry->small_scenery.removal_price * 10;
|
|
res->Expenditure = ExpenditureType::Landscaping;
|
|
res->Position = _loc;
|
|
|
|
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !(GetFlags() & GAME_COMMAND_FLAG_GHOST) && !gCheatsSandboxMode)
|
|
{
|
|
// Check if allowed to remove item
|
|
if (gParkFlags & PARK_FLAGS_FORBID_TREE_REMOVAL)
|
|
{
|
|
if (scenery_small_entry_has_flag(entry, SMALL_SCENERY_FLAG_IS_TREE))
|
|
{
|
|
res->Error = GA_ERROR::NO_CLEARANCE;
|
|
res->ErrorTitle = STR_CANT_REMOVE_THIS;
|
|
res->ErrorMessage = STR_FORBIDDEN_BY_THE_LOCAL_AUTHORITY;
|
|
return res;
|
|
}
|
|
}
|
|
|
|
// Check if the land is owned
|
|
if (!map_is_location_owned(_loc))
|
|
{
|
|
res->Error = GA_ERROR::NO_CLEARANCE;
|
|
res->ErrorTitle = STR_CANT_REMOVE_THIS;
|
|
res->ErrorMessage = STR_LAND_NOT_OWNED_BY_PARK;
|
|
return res;
|
|
}
|
|
}
|
|
|
|
TileElement* tileElement = FindSceneryElement();
|
|
if (tileElement == nullptr)
|
|
{
|
|
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
GameActionResult::Ptr Execute() const override
|
|
{
|
|
GameActionResult::Ptr res = std::make_unique<GameActionResult>();
|
|
|
|
rct_scenery_entry* entry = get_small_scenery_entry(_sceneryType);
|
|
if (entry == nullptr)
|
|
{
|
|
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_SELECTION_OF_OBJECTS);
|
|
}
|
|
|
|
res->Cost = entry->small_scenery.removal_price * 10;
|
|
res->Expenditure = ExpenditureType::Landscaping;
|
|
res->Position = _loc;
|
|
|
|
TileElement* tileElement = FindSceneryElement();
|
|
if (tileElement == nullptr)
|
|
{
|
|
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
|
|
}
|
|
|
|
res->Position.z = tile_element_height(res->Position);
|
|
|
|
map_invalidate_tile_full(_loc);
|
|
tile_element_remove(tileElement);
|
|
|
|
return res;
|
|
}
|
|
|
|
private:
|
|
TileElement* FindSceneryElement() const
|
|
{
|
|
TileElement* tileElement = map_get_first_element_at(_loc);
|
|
if (!tileElement)
|
|
return nullptr;
|
|
|
|
do
|
|
{
|
|
if (tileElement->GetType() != TILE_ELEMENT_TYPE_SMALL_SCENERY)
|
|
continue;
|
|
if ((tileElement->AsSmallScenery()->GetSceneryQuadrant()) != _quadrant)
|
|
continue;
|
|
if (tileElement->GetBaseZ() != _loc.z)
|
|
continue;
|
|
if (tileElement->AsSmallScenery()->GetEntryIndex() != _sceneryType)
|
|
continue;
|
|
if ((GetFlags() & GAME_COMMAND_FLAG_GHOST) && tileElement->IsGhost() == false)
|
|
continue;
|
|
|
|
return tileElement;
|
|
|
|
} while (!(tileElement++)->IsLastForTile());
|
|
|
|
return nullptr;
|
|
}
|
|
};
|