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OpenRCT2/src/openrct2/scenario/ScenarioSources.h
2022-01-25 16:41:45 +01:00

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/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
#include "../core/String.hpp"
struct source_desc
{
const utf8* title;
uint8_t id;
uint8_t source;
int32_t index;
uint8_t category;
};
namespace ScenarioSources
{
bool TryGetByName(const utf8* name, source_desc* outDesc);
bool TryGetById(uint8_t id, source_desc* outDesc);
void NormaliseName(utf8* buffer, size_t bufferSize, const utf8* name);
} // namespace ScenarioSources
// RCT1 scenario index map
enum
{
SC_UNIDENTIFIED = 255,
// RCT
SC_FOREST_FRONTIERS = 0,
SC_DYNAMITE_DUNES,
SC_LEAFY_LAKE,
SC_DIAMOND_HEIGHTS,
SC_EVERGREEN_GARDENS,
SC_BUMBLY_BEACH,
SC_TRINITY_ISLANDS,
SC_KATIES_DREAMLAND,
SC_POKEY_PARK,
SC_WHITE_WATER_PARK,
SC_MILLENNIUM_MINES,
SC_KARTS_COASTERS,
SC_MELS_WORLD,
SC_MYSTIC_MOUNTAIN,
SC_PACIFIC_PYRAMIDS,
SC_CRUMBLY_WOODS,
SC_PARADISE_PIER,
SC_LIGHTNING_PEAKS,
SC_IVORY_TOWERS,
SC_RAINBOW_VALLEY,
SC_THUNDER_ROCK,
SC_MEGA_PARK,
// Loopy Landscapes
SC_ICEBERG_ISLANDS,
SC_VOLCANIA,
SC_ARID_HEIGHTS,
SC_RAZOR_ROCKS,
SC_CRATER_LAKE,
SC_VERTIGO_VIEWS,
SC_PARADISE_PIER_2,
SC_DRAGONS_COVE,
SC_GOOD_KNIGHT_PARK,
SC_WACKY_WARREN,
// Special
SC_ALTON_TOWERS,
SC_FORT_ANACHRONISM,
// Added Attractions
SC_WHISPERING_CLIFFS = 40,
SC_THREE_MONKEYS_PARK,
SC_CANARY_MINES,
SC_BARONY_BRIDGE,
SC_FUNTOPIA,
SC_HAUNTED_HARBOUR,
SC_FUN_FORTRESS,
SC_FUTURE_WORLD,
SC_GENTLE_GLEN,
SC_JOLLY_JUNGLE,
SC_HYDRO_HILLS,
SC_SPRIGHTLY_PARK,
SC_MAGIC_QUARTERS,
SC_FRUIT_FARM,
SC_BUTTERFLY_DAM,
SC_COASTER_CANYON,
SC_THUNDERSTORM_PARK,
SC_HARMONIC_HILLS,
SC_ROMAN_VILLAGE,
SC_SWAMP_COVE,
SC_ADRENALINE_HEIGHTS,
SC_UTOPIA_PARK,
SC_ROTTING_HEIGHTS,
SC_FIASCO_FOREST,
SC_PICKLE_PARK,
SC_GIGGLE_DOWNS,
SC_MINERAL_PARK,
SC_COASTER_CRAZY,
SC_URBAN_PARK,
SC_GEOFFREY_GARDENS,
// Special
SC_HEIDE_PARK,
SC_PCPLAYER,
SC_PCGW,
SC_GAMEPLAY,
SC_BLACKPOOL_PLEASURE_BEACH,
// Loopy Landscapes
SC_GRAND_GLACIER = 80,
SC_CRAZY_CRATERS,
SC_DUSTY_DESERT,
SC_WOODWORM_PARK,
SC_ICARUS_PARK,
SC_SUNNY_SWAMPS,
SC_FRIGHTMARE_HILLS,
SC_THUNDER_ROCKS,
SC_OCTAGON_PARK,
SC_PLEASURE_ISLAND,
SC_ICICLE_WORLDS,
SC_SOUTHERN_SANDS,
SC_TINY_TOWERS,
SC_NEVERMORE_PARK,
SC_PACIFICA,
SC_URBAN_JUNGLE,
SC_TERROR_TOWN,
SC_MEGAWORLD_PARK,
SC_VENUS_PONDS,
SC_MICRO_PARK,
// Competition scenarios (Build the best ... you can)
SC_STEEL_TWISTER_COMPETITION = 110,
SC_GO_KARTS_COMPETITION = 114,
SC_STEEL_CORKSCREW_COMPETITION = 116,
SC_MINE_TRAIN_COMPETITION = 117,
SC_STEEL_ROLLER_COASTER_COMPETITION = 119,
SC_BOBSLED_COMPETITION = 120,
SC_INVERTED_ROLLER_COASTER_COMPETITION = 123,
SC_SUSPENDED_ROLLER_COASTER_COMPETITION = 124,
SC_STAND_UP_STEEL_ROLLER_COASTER_COMPETITION = 125,
SC_WOODEN_ROLLER_COASTER_COMPETITION = 126,
SC_STEEL_MINI_ROLLER_COASTER_COMPETITION = 127,
};