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OpenRCT2/src/openrct2/actions/RideCreateAction.hpp
Michał Janiszewski 2323cc1596 Use named casts instead of old-style casts
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00

307 lines
10 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../Cheats.h"
#include "../core/Memory.hpp"
#include "../core/MemoryStream.h"
#include "../interface/Window.h"
#include "../localisation/Date.h"
#include "../localisation/StringIds.h"
#include "../rct1/RCT1.h"
#include "../ride/Ride.h"
#include "../ride/RideData.h"
#include "../ride/ShopItem.h"
#include "../ride/Station.h"
#include "../scenario/Scenario.h"
#include "../world/Park.h"
#include "GameAction.h"
#include <algorithm>
class RideCreateGameActionResult final : public GameActionResult
{
public:
RideCreateGameActionResult()
: GameActionResult(GA_ERROR::OK, STR_NONE)
{
}
RideCreateGameActionResult(GA_ERROR error, rct_string_id message)
: GameActionResult(error, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, message)
{
}
ride_id_t rideIndex = RIDE_ID_NULL;
};
DEFINE_GAME_ACTION(RideCreateAction, GAME_COMMAND_CREATE_RIDE, RideCreateGameActionResult)
{
private:
int32_t _rideType{ RIDE_ID_NULL };
int32_t _subType{ RIDE_ENTRY_INDEX_NULL };
uint8_t _colour1{ 0xFF };
uint8_t _colour2{ 0xFF };
public:
RideCreateAction() = default;
RideCreateAction(int32_t rideType, int32_t subType, int32_t colour1, int32_t colour2)
: _rideType(rideType)
, _subType(subType)
, _colour1(colour1)
, _colour2(colour2)
{
}
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
}
void Serialise(DataSerialiser & stream) override
{
GameAction::Serialise(stream);
stream << DS_TAG(_rideType) << DS_TAG(_subType) << DS_TAG(_colour1) << DS_TAG(_colour2);
}
GameActionResult::Ptr Query() const override
{
auto rideIndex = GetNextFreeRideId();
if (rideIndex == RIDE_ID_NULL)
{
// No more free slots available.
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_TOO_MANY_RIDES);
}
if (_rideType >= RIDE_TYPE_COUNT)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_RIDE_TYPE);
}
int32_t rideEntryIndex = ride_get_entry_index(_rideType, _subType);
if (rideEntryIndex >= MAX_RIDE_OBJECTS)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_RIDE_TYPE);
}
const track_colour_preset_list* colourPresets = &RideColourPresets[_rideType];
if (_colour1 >= colourPresets->count)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
rct_ride_entry* rideEntry = get_ride_entry(rideEntryIndex);
if (rideEntry == nullptr)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
vehicle_colour_preset_list* presetList = rideEntry->vehicle_preset_list;
if ((presetList->count > 0 && presetList->count != 255) && _colour2 >= presetList->count)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
return MakeResult();
}
GameActionResult::Ptr Execute() const override
{
rct_ride_entry* rideEntry;
auto res = MakeResult();
int32_t rideEntryIndex = ride_get_entry_index(_rideType, _subType);
auto rideIndex = GetNextFreeRideId();
res->rideIndex = rideIndex;
auto ride = GetOrAllocateRide(rideIndex);
rideEntry = get_ride_entry(rideEntryIndex);
if (rideEntry == nullptr)
{
log_warning("Invalid request for ride %u", rideIndex);
res->Error = GA_ERROR::UNKNOWN;
res->ErrorMessage = STR_UNKNOWN_OBJECT_TYPE;
return res;
}
ride->id = rideIndex;
ride->type = _rideType;
ride->subtype = rideEntryIndex;
ride->SetColourPreset(_colour1);
ride->overall_view.setNull();
ride->SetNameToDefault();
for (int32_t i = 0; i < MAX_STATIONS; i++)
{
ride->stations[i].Start.setNull();
ride_clear_entrance_location(ride, i);
ride_clear_exit_location(ride, i);
ride->stations[i].TrainAtStation = RideStation::NO_TRAIN;
ride->stations[i].QueueTime = 0;
}
for (auto& vehicle : ride->vehicles)
{
vehicle = SPRITE_INDEX_NULL;
}
ride->status = RIDE_STATUS_CLOSED;
ride->lifecycle_flags = 0;
ride->vehicle_change_timeout = 0;
ride->num_stations = 0;
ride->num_vehicles = 1;
ride->proposed_num_vehicles = 32;
ride->max_trains = 32;
ride->num_cars_per_train = 1;
ride->proposed_num_cars_per_train = 12;
ride->min_waiting_time = 10;
ride->max_waiting_time = 60;
ride->depart_flags = RIDE_DEPART_WAIT_FOR_MINIMUM_LENGTH | 3;
if (RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_MUSIC_ON_DEFAULT)
{
ride->lifecycle_flags |= RIDE_LIFECYCLE_MUSIC;
}
ride->music = RideData4[ride->type].default_music;
auto rideProperties = RideProperties[ride->type];
ride->operation_option = (rideProperties.min_value * 3 + rideProperties.max_value) / 4;
ride->lift_hill_speed = RideTypeDescriptors[ride->type].LiftData.minimum_speed;
ride->measurement = {};
ride->excitement = RIDE_RATING_UNDEFINED;
ride->cur_num_customers = 0;
ride->num_customers_timeout = 0;
ride->chairlift_bullwheel_rotation = 0;
ride->price = 0;
ride->price_secondary = 0;
if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
{
ride->price = RideData4[ride->type].price;
ride->price_secondary = RideData4[ride->type].price_secondary;
if (rideEntry->shop_item == SHOP_ITEM_NONE)
{
if (!park_ride_prices_unlocked())
{
ride->price = 0;
}
}
else
{
ride->price = ShopItems[rideEntry->shop_item].DefaultPrice;
}
if (rideEntry->shop_item_secondary != SHOP_ITEM_NONE)
{
ride->price_secondary = ShopItems[rideEntry->shop_item_secondary].DefaultPrice;
}
if (gScenarioObjectiveType == OBJECTIVE_BUILD_THE_BEST)
{
ride->price = 0;
}
if (ride->type == RIDE_TYPE_TOILETS)
{
if (shop_item_has_common_price(SHOP_ITEM_ADMISSION))
{
money32 price = ride_get_common_price(ride);
if (price != MONEY32_UNDEFINED)
{
ride->price = static_cast<money16>(price);
}
}
}
if (rideEntry->shop_item != SHOP_ITEM_NONE)
{
if (shop_item_has_common_price(rideEntry->shop_item))
{
money32 price = shop_item_get_common_price(ride, rideEntry->shop_item);
if (price != MONEY32_UNDEFINED)
{
ride->price = static_cast<money16>(price);
}
}
}
if (rideEntry->shop_item_secondary != SHOP_ITEM_NONE)
{
if (shop_item_has_common_price(rideEntry->shop_item_secondary))
{
money32 price = shop_item_get_common_price(ride, rideEntry->shop_item_secondary);
if (price != MONEY32_UNDEFINED)
{
ride->price_secondary = static_cast<money16>(price);
}
}
}
// Set the on-ride photo price, whether the ride has one or not (except shops).
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP) && shop_item_has_common_price(SHOP_ITEM_PHOTO))
{
money32 price = shop_item_get_common_price(ride, SHOP_ITEM_PHOTO);
if (price != MONEY32_UNDEFINED)
{
ride->price_secondary = static_cast<money16>(price);
}
}
}
std::fill(std::begin(ride->num_customers), std::end(ride->num_customers), 0);
ride->value = RIDE_VALUE_UNDEFINED;
ride->satisfaction = 255;
ride->satisfaction_time_out = 0;
ride->satisfaction_next = 0;
ride->popularity = 255;
ride->popularity_time_out = 0;
ride->popularity_next = 0;
ride->window_invalidate_flags = 0;
ride->total_customers = 0;
ride->total_profit = 0;
ride->num_riders = 0;
ride->slide_in_use = 0;
ride->maze_tiles = 0;
ride->build_date = gDateMonthsElapsed;
ride->music_tune_id = 255;
ride->breakdown_reason = 255;
ride->upkeep_cost = MONEY16_UNDEFINED;
ride->reliability = RIDE_INITIAL_RELIABILITY;
ride->unreliability_factor = 1;
ride->inspection_interval = RIDE_INSPECTION_EVERY_30_MINUTES;
ride->last_inspection = 0;
ride->downtime = 0;
std::fill_n(ride->downtime_history, sizeof(ride->downtime_history), 0x00);
ride->no_primary_items_sold = 0;
ride->no_secondary_items_sold = 0;
ride->last_crash_type = RIDE_CRASH_TYPE_NONE;
ride->income_per_hour = MONEY32_UNDEFINED;
ride->profit = MONEY32_UNDEFINED;
ride->connected_message_throttle = 0;
ride->entrance_style = 0;
ride->num_block_brakes = 0;
ride->guests_favourite = 0;
ride->num_circuits = 1;
ride->mode = ride->GetDefaultMode();
ride->min_max_cars_per_train = (rideEntry->min_cars_in_train << 4) | rideEntry->max_cars_in_train;
ride_set_vehicle_colours_to_random_preset(ride, _colour2);
window_invalidate_by_class(WC_RIDE_LIST);
res->Expenditure = ExpenditureType::RideConstruction;
return res;
}
};