mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 03:23:15 +01:00
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
#pragma once
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#include <vector>
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extern "C"
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{
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#include "../common.h"
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#include "../util/util.h"
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#include "localisation.h"
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}
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#include "../core/StringBuilder.hpp"
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#include "../core/StringReader.hpp"
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class LanguagePack final {
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public:
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static LanguagePack * FromFile(uint16 id, const utf8 * path);
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static LanguagePack * FromText(uint16 id, const utf8 * text);
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~LanguagePack();
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uint16 GetId() const { return _id; }
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uint32 GetCount() const { return _strings.size(); }
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const utf8 * GetString(rct_string_id stringId) const;
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void SetString(rct_string_id stringId, const utf8 * str)
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{
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if (_strings.size() >= (size_t)stringId)
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{
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_strings[stringId] = str;
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}
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}
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rct_string_id GetObjectOverrideStringId(const char * objectIdentifier, uint8 index);
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rct_string_id GetScenarioOverrideStringId(const utf8 * scenarioFilename, uint8 index);
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private:
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struct ObjectOverride
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{
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char name[8];
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const utf8 * strings[4];
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};
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struct ScenarioOverride
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{
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const utf8 * filename;
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union {
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const utf8 * strings[3];
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struct {
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const utf8 * name;
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const utf8 * park;
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const utf8 * details;
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};
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};
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};
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uint16 _id;
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utf8 * _stringData;
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std::vector<const utf8*> _strings;
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std::vector<ObjectOverride> _objectOverrides;
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std::vector<ScenarioOverride> _scenarioOverrides;
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LanguagePack(uint16 id, const utf8 * text);
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ObjectOverride * GetObjectOverride(const char * objectIdentifier);
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ScenarioOverride * GetScenarioOverride(const utf8 * scenarioFilename);
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///////////////////////////////////////////////////////////////////////////
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// Parsing
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///////////////////////////////////////////////////////////////////////////
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StringBuilder _stringDataSB;
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utf8 * _currentGroup;
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ObjectOverride * _currentObjectOverride;
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ScenarioOverride * _currentScenarioOverride;
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void ParseLine(IStringReader * reader);
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void ParseGroupObject(IStringReader * reader);
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void ParseGroupScenario(IStringReader * reader);
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void ParseString(IStringReader * reader);
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bool ParseToken(IStringReader * reader, uint32 * token, bool * isByte);
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};
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