mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 11:33:03 +01:00
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly). I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored. I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
1789 lines
52 KiB
C++
1789 lines
52 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <algorithm>
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#include <cstring>
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#include "../config/Config.h"
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#include "../Context.h"
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#include "../core/Math.hpp"
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#include "../drawing/Drawing.h"
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#include "../Game.h"
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#include "../Input.h"
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#include "../OpenRCT2.h"
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#include "../paint/Paint.h"
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#include "../peep/Staff.h"
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#include "../ride/Ride.h"
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#include "../ride/TrackDesign.h"
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#include "../world/Climate.h"
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#include "../world/Map.h"
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#include "../world/Sprite.h"
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#include "Colour.h"
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#include "Viewport.h"
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#include "Window.h"
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#include "Window_internal.h"
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//#define DEBUG_SHOW_DIRTY_BOX
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uint8 gShowGridLinesRefCount;
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uint8 gShowLandRightsRefCount;
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uint8 gShowConstuctionRightsRefCount;
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rct_viewport g_viewport_list[MAX_VIEWPORT_COUNT];
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rct_viewport *g_music_tracking_viewport;
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static rct_tile_element *_interaction_element = nullptr;
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sint16 gSavedViewX;
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sint16 gSavedViewY;
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uint8 gSavedViewZoom;
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uint8 gSavedViewRotation;
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paint_entry *gNextFreePaintStruct;
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uint8 gCurrentRotation;
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uint32 gCurrentViewportFlags = 0;
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static uint32 _currentImageType;
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static rct_drawpixelinfo _viewportDpi1;
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static rct_drawpixelinfo _viewportDpi2;
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static uint8 _interactionSpriteType;
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static sint16 _interactionMapX;
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static sint16 _interactionMapY;
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static uint16 _unk9AC154;
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static void viewport_paint_column(rct_drawpixelinfo * dpi, uint32 viewFlags);
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static void viewport_paint_weather_gloom(rct_drawpixelinfo * dpi);
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/**
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* This is not a viewport function. It is used to setup many variables for
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* multiple things.
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* rct2: 0x006E6EAC
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*/
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void viewport_init_all()
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{
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if (!gOpenRCT2NoGraphics)
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{
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colours_init_maps();
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}
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window_init_all();
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// Setting up viewports
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for (sint32 i = 0; i < MAX_VIEWPORT_COUNT; i++) {
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g_viewport_list[i].width = 0;
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}
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// ?
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input_reset_flags();
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input_set_state(INPUT_STATE_RESET);
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gPressedWidget.window_classification = 255;
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gPickupPeepImage = UINT32_MAX;
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reset_tooltip_not_shown();
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gMapSelectFlags = 0;
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gStaffDrawPatrolAreas = 0xFFFF;
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textinput_cancel();
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}
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/**
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* Converts between 3d point of a sprite to 2d coordinates for centring on that
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* sprite
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* rct2: 0x006EB0C1
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* x : ax
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* y : bx
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* z : cx
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* out_x : ax
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* out_y : bx
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*/
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void centre_2d_coordinates(sint32 x, sint32 y, sint32 z, sint32 * out_x, sint32 * out_y, rct_viewport * viewport){
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sint32 start_x = x;
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LocationXYZ16 coord_3d = {
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/* .x = */ (sint16)x,
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/* .y = */ (sint16)y,
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/* .z = */ (sint16)z
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};
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LocationXY16 coord_2d = coordinate_3d_to_2d(&coord_3d, get_current_rotation());
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// If the start location was invalid
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// propagate the invalid location to the output.
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// This fixes a bug that caused the game to enter an infinite loop.
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if (start_x == LOCATION_NULL)
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{
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*out_x = LOCATION_NULL;
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*out_y = 0;
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return;
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}
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*out_x = coord_2d.x - viewport->view_width / 2;
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*out_y = coord_2d.y - viewport->view_height / 2;
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}
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/**
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* Viewport will look at sprite or at coordinates as specified in flags 0b_1X
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* for sprite 0b_0X for coordinates
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*
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* rct2: 0x006EB009
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* x: ax
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* y: eax (top 16)
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* width: bx
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* height: ebx (top 16)
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* zoom: cl (8 bits)
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* centre_x: edx lower 16 bits
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* centre_y: edx upper 16 bits
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* centre_z: ecx upper 16 bits
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* sprite: edx lower 16 bits
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* flags: edx top most 2 bits 0b_X1 for zoom clear see below for 2nd bit.
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* w: esi
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*/
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void viewport_create(rct_window *w, sint32 x, sint32 y, sint32 width, sint32 height, sint32 zoom, sint32 centre_x, sint32 centre_y, sint32 centre_z, char flags, sint16 sprite)
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{
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rct_viewport* viewport = nullptr;
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for (sint32 i = 0; i < MAX_VIEWPORT_COUNT; i++) {
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if (g_viewport_list[i].width == 0) {
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viewport = &g_viewport_list[i];
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break;
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}
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}
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if (viewport == nullptr) {
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log_error("No more viewport slots left to allocate.");
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return;
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}
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viewport->x = x;
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viewport->y = y;
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viewport->width = width;
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viewport->height = height;
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if (!(flags & VIEWPORT_FOCUS_TYPE_COORDINATE)){
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zoom = 0;
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}
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viewport->view_width = width << zoom;
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viewport->view_height = height << zoom;
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viewport->zoom = zoom;
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viewport->flags = 0;
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if (gConfigGeneral.always_show_gridlines)
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viewport->flags |= VIEWPORT_FLAG_GRIDLINES;
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w->viewport = viewport;
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if (flags & VIEWPORT_FOCUS_TYPE_SPRITE){
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w->viewport_target_sprite = sprite;
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rct_sprite* centre_sprite = get_sprite(sprite);
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centre_x = centre_sprite->unknown.x;
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centre_y = centre_sprite->unknown.y;
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centre_z = centre_sprite->unknown.z;
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}
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else{
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w->viewport_target_sprite = SPRITE_INDEX_NULL;
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}
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sint32 view_x, view_y;
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centre_2d_coordinates(centre_x, centre_y, centre_z, &view_x, &view_y, viewport);
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w->saved_view_x = view_x;
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w->saved_view_y = view_y;
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viewport->view_x = view_x;
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viewport->view_y = view_y;
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viewport_update_pointers();
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}
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/**
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*
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* rct2: 0x006EE510
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*/
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void viewport_update_pointers()
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{
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}
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/**
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*
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* rct2: 0x00689174
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* edx is assumed to be (and always is) the current rotation, so it is not
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* needed as parameter.
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*/
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void viewport_adjust_for_map_height(sint16* x, sint16* y, sint16 *z)
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{
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sint16 start_x = *x;
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sint16 start_y = *y;
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sint16 height = 0;
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uint32 rotation = get_current_rotation();
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LocationXY16 pos;
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for (sint32 i = 0; i < 6; i++) {
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pos = viewport_coord_to_map_coord(start_x, start_y, height);
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height = tile_element_height((0xFFFF) & pos.x, (0xFFFF) & pos.y);
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// HACK: This is to prevent the x and y values being set to values outside
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// of the map. This can happen when the height is larger than the map size.
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sint16 max = gMapSizeMinus2;
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if (pos.x > max && pos.y > max) {
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sint32 x_corr[] = { -1, 1, 1, -1 };
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sint32 y_corr[] = { -1, -1, 1, 1 };
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pos.x += x_corr[rotation] * height;
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pos.y += y_corr[rotation] * height;
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}
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}
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*x = pos.x;
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*y = pos.y;
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*z = height;
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}
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/*
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* rct2: 0x006E7FF3
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*/
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static void viewport_redraw_after_shift(rct_drawpixelinfo *dpi, rct_window *window, rct_viewport *viewport, sint32 x, sint32 y)
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{
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// sub-divide by intersecting windows
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if (window < gWindowNextSlot)
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{
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// skip current window and non-intersecting windows
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if (viewport == window->viewport ||
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viewport->x + viewport->width <= window->x ||
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viewport->x >= window->x + window->width ||
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viewport->y + viewport->height <= window->y ||
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viewport->y >= window->y + window->height){
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viewport_redraw_after_shift(dpi, window + 1, viewport, x, y);
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return;
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}
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// save viewport
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rct_viewport view_copy;
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memcpy(&view_copy, viewport, sizeof(rct_viewport));
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if (viewport->x < window->x)
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{
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viewport->width = window->x - viewport->x;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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viewport->x += viewport->width;
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viewport->view_x += viewport->width << viewport->zoom;
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viewport->width = view_copy.width - viewport->width;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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}
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else if (viewport->x + viewport->width > window->x + window->width)
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{
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viewport->width = window->x + window->width - viewport->x;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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viewport->x += viewport->width;
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viewport->view_x += viewport->width << viewport->zoom;
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viewport->width = view_copy.width - viewport->width;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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}
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else if (viewport->y < window->y)
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{
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viewport->height = window->y - viewport->y;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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viewport->y += viewport->height;
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viewport->view_y += viewport->height << viewport->zoom;
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viewport->height = view_copy.height - viewport->height;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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}
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else if (viewport->y + viewport->height > window->y + window->height)
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{
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viewport->height = window->y + window->height - viewport->y;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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viewport->y += viewport->height;
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viewport->view_y += viewport->height << viewport->zoom;
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viewport->height = view_copy.height - viewport->height;
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viewport->view_width = viewport->width << viewport->zoom;
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viewport_redraw_after_shift(dpi, window, viewport, x, y);
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}
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// restore viewport
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memcpy(viewport, &view_copy, sizeof(rct_viewport));
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}
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else
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{
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sint16 left = viewport->x;
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sint16 right = viewport->x + viewport->width;
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sint16 top = viewport->y;
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sint16 bottom = viewport->y + viewport->height;
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// if moved more than the viewport size
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if (abs(x) < viewport->width && abs(y) < viewport->height)
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{
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// update whole block ?
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drawing_engine_copy_rect(viewport->x, viewport->y, viewport->width, viewport->height, x, y);
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if (x > 0)
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{
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// draw left
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sint16 _right = viewport->x + x;
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window_draw_all(dpi, left, top, _right, bottom);
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left += x;
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}
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else if (x < 0)
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{
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// draw right
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sint16 _left = viewport->x + viewport->width + x;
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window_draw_all(dpi, _left, top, right, bottom);
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right += x;
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}
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if (y > 0)
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{
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// draw top
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bottom = viewport->y + y;
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window_draw_all(dpi, left, top, right, bottom);
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}
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else if (y < 0)
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{
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// draw bottom
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top = viewport->y + viewport->height + y;
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window_draw_all(dpi, left, top, right, bottom);
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}
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}
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else
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{
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// redraw whole viewport
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window_draw_all(dpi, left, top, right, bottom);
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}
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}
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}
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static void viewport_shift_pixels(rct_drawpixelinfo *dpi, rct_window* w, rct_viewport* viewport, sint16 x_diff, sint16 y_diff)
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{
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rct_window* orignal_w = w;
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sint32 left = 0, right = 0, top = 0, bottom = 0;
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for (; w < gWindowNextSlot; w++){
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if (!(w->flags & WF_TRANSPARENT)) continue;
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if (w->viewport == viewport) continue;
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if (viewport->x + viewport->width <= w->x)continue;
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if (w->x + w->width <= viewport->x) continue;
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if (viewport->y + viewport->height <= w->y)continue;
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if (w->y + w->height <= viewport->y) continue;
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left = w->x;
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right = w->x + w->width;
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top = w->y;
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bottom = w->y + w->height;
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if (left < viewport->x)left = viewport->x;
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if (right > viewport->x + viewport->width) right = viewport->x + viewport->width;
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if (top < viewport->y)top = viewport->y;
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if (bottom > viewport->y + viewport->height) bottom = viewport->y + viewport->height;
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if (left >= right) continue;
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if (top >= bottom) continue;
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window_draw_all(dpi, left, top, right, bottom);
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}
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w = orignal_w;
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viewport_redraw_after_shift(dpi, w, viewport, x_diff, y_diff);
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}
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static void viewport_move(sint16 x, sint16 y, rct_window* w, rct_viewport* viewport)
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{
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uint8 zoom = (1 << viewport->zoom);
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// Note: do not do the subtraction and then divide!
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// Note: Due to arithmetic shift != /zoom a shift will have to be used
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// hopefully when 0x006E7FF3 is finished this can be converted to /zoom.
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sint16 x_diff = (viewport->view_x >> viewport->zoom) - (x >> viewport->zoom);
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sint16 y_diff = (viewport->view_y >> viewport->zoom) - (y >> viewport->zoom);
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viewport->view_x = x;
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viewport->view_y = y;
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// If no change in viewing area
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if ((!x_diff) && (!y_diff))return;
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if (w->flags & WF_7){
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sint32 left = std::max<sint32>(viewport->x, 0);
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sint32 top = std::max<sint32>(viewport->y, 0);
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sint32 right = std::min<sint32>(viewport->x + viewport->width, context_get_width());
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sint32 bottom = std::min<sint32>(viewport->y + viewport->height, context_get_height());
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if (left >= right) return;
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if (top >= bottom) return;
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if (drawing_engine_has_dirty_optimisations()) {
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rct_drawpixelinfo *dpi = drawing_engine_get_dpi();
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window_draw_all(dpi, left, top, right, bottom);
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return;
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}
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}
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rct_viewport view_copy;
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memcpy(&view_copy, viewport, sizeof(rct_viewport));
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if (viewport->x < 0){
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viewport->width += viewport->x;
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viewport->view_width += viewport->x * zoom;
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viewport->view_x -= viewport->x * zoom;
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viewport->x = 0;
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}
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sint32 eax = viewport->x + viewport->width - context_get_width();
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if (eax > 0){
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viewport->width -= eax;
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viewport->view_width -= eax * zoom;
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}
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if (viewport->width <= 0){
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memcpy(viewport, &view_copy, sizeof(rct_viewport));
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return;
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}
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if (viewport->y < 0){
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viewport->height += viewport->y;
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viewport->view_height += viewport->y * zoom;
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viewport->view_y -= viewport->y * zoom;
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viewport->y = 0;
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}
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eax = viewport->y + viewport->height - context_get_height();
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if (eax > 0){
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viewport->height -= eax;
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viewport->view_height -= eax * zoom;
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}
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if (viewport->height <= 0){
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memcpy(viewport, &view_copy, sizeof(rct_viewport));
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return;
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}
|
|
|
|
if (drawing_engine_has_dirty_optimisations()) {
|
|
rct_drawpixelinfo *dpi = drawing_engine_get_dpi();
|
|
viewport_shift_pixels(dpi, w, viewport, x_diff, y_diff);
|
|
}
|
|
|
|
memcpy(viewport, &view_copy, sizeof(rct_viewport));
|
|
}
|
|
|
|
//rct2: 0x006E7A15
|
|
static void viewport_set_underground_flag(sint32 underground, rct_window* window, rct_viewport* viewport)
|
|
{
|
|
if (window->classification != WC_MAIN_WINDOW)
|
|
{
|
|
if (!underground)
|
|
{
|
|
sint32 bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
viewport->flags &= ~VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
if (!bit) return;
|
|
}
|
|
else
|
|
{
|
|
sint32 bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
viewport->flags |= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
if (bit) return;
|
|
}
|
|
window_invalidate(window);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E7A3A
|
|
*/
|
|
void viewport_update_position(rct_window * window)
|
|
{
|
|
window_event_resize_call(window);
|
|
|
|
rct_viewport * viewport = window->viewport;
|
|
if (!viewport) return;
|
|
|
|
if (window->viewport_smart_follow_sprite != SPRITE_INDEX_NULL)
|
|
{
|
|
viewport_update_smart_sprite_follow(window);
|
|
}
|
|
|
|
if (window->viewport_target_sprite != SPRITE_INDEX_NULL)
|
|
{
|
|
viewport_update_sprite_follow(window);
|
|
return;
|
|
}
|
|
|
|
viewport_set_underground_flag(0, window, viewport);
|
|
|
|
sint16 x = window->saved_view_x + viewport->view_width / 2;
|
|
sint16 y = window->saved_view_y + viewport->view_height / 2;
|
|
LocationXY16 mapCoord;
|
|
|
|
mapCoord = viewport_coord_to_map_coord(x, y, 0);
|
|
|
|
// Clamp to the map minimum value
|
|
sint32 at_map_edge = 0;
|
|
if (mapCoord.x < MAP_MINIMUM_X_Y)
|
|
{
|
|
mapCoord.x = MAP_MINIMUM_X_Y;
|
|
at_map_edge = 1;
|
|
}
|
|
if (mapCoord.y < MAP_MINIMUM_X_Y)
|
|
{
|
|
mapCoord.y = MAP_MINIMUM_X_Y;
|
|
at_map_edge = 1;
|
|
}
|
|
|
|
// Clamp to the map maximum value (scenario specific)
|
|
if (mapCoord.x > gMapSizeMinus2)
|
|
{
|
|
mapCoord.x = gMapSizeMinus2;
|
|
at_map_edge = 1;
|
|
}
|
|
if (mapCoord.y > gMapSizeMinus2)
|
|
{
|
|
mapCoord.y = gMapSizeMinus2;
|
|
at_map_edge = 1;
|
|
}
|
|
|
|
if (at_map_edge)
|
|
{
|
|
sint32 _2d_x, _2d_y;
|
|
centre_2d_coordinates(mapCoord.x, mapCoord.y, 0, &_2d_x, &_2d_y, viewport);
|
|
|
|
window->saved_view_x = _2d_x;
|
|
window->saved_view_y = _2d_y;
|
|
}
|
|
|
|
x = window->saved_view_x;
|
|
y = window->saved_view_y;
|
|
if (window->flags & WF_SCROLLING_TO_LOCATION)
|
|
{
|
|
// Moves the viewport if focusing in on an item
|
|
uint8 flags = 0;
|
|
x -= viewport->view_x;
|
|
if (x < 0)
|
|
{
|
|
x = -x;
|
|
flags |= 1;
|
|
}
|
|
y -= viewport->view_y;
|
|
if (y < 0)
|
|
{
|
|
y = -y;
|
|
flags |= 2;
|
|
}
|
|
x = (x + 7) / 8;
|
|
y = (y + 7) / 8;
|
|
|
|
//If we are at the final zoom position
|
|
if (!x && !y)
|
|
{
|
|
window->flags &= ~WF_SCROLLING_TO_LOCATION;
|
|
}
|
|
if (flags & 1)
|
|
{
|
|
x = -x;
|
|
}
|
|
if (flags & 2)
|
|
{
|
|
y = -y;
|
|
}
|
|
x += viewport->view_x;
|
|
y += viewport->view_y;
|
|
}
|
|
|
|
viewport_move(x, y, window, viewport);
|
|
}
|
|
|
|
void viewport_update_sprite_follow(rct_window *window)
|
|
{
|
|
if (window->viewport_target_sprite != SPRITE_INDEX_NULL && window->viewport) {
|
|
rct_sprite* sprite = get_sprite(window->viewport_target_sprite);
|
|
|
|
sint32 height = (tile_element_height(0xFFFF & sprite->unknown.x, 0xFFFF & sprite->unknown.y) & 0xFFFF) - 16;
|
|
sint32 underground = sprite->unknown.z < height;
|
|
|
|
viewport_set_underground_flag(underground, window, window->viewport);
|
|
|
|
sint32 centre_x, centre_y;
|
|
centre_2d_coordinates(sprite->unknown.x, sprite->unknown.y, sprite->unknown.z, ¢re_x, ¢re_y,
|
|
window->viewport);
|
|
|
|
window->saved_view_x = centre_x;
|
|
window->saved_view_y = centre_y;
|
|
viewport_move(centre_x, centre_y, window, window->viewport);
|
|
}
|
|
}
|
|
|
|
void viewport_update_smart_sprite_follow(rct_window * window)
|
|
{
|
|
rct_sprite * sprite = try_get_sprite(window->viewport_smart_follow_sprite);
|
|
if (sprite == nullptr)
|
|
{
|
|
window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
|
|
window->viewport_target_sprite = SPRITE_INDEX_NULL;
|
|
}
|
|
else if (sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_PEEP)
|
|
{
|
|
rct_peep * peep = GET_PEEP(window->viewport_smart_follow_sprite);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
viewport_update_smart_guest_follow(window, peep);
|
|
else if (peep->type == PEEP_TYPE_STAFF)
|
|
viewport_update_smart_staff_follow(window, peep);
|
|
}
|
|
else if (sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE)
|
|
{
|
|
viewport_update_smart_vehicle_follow(window);
|
|
}
|
|
else if (sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_MISC ||
|
|
sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_LITTER)
|
|
{
|
|
window->viewport_focus_sprite.sprite_id = window->viewport_smart_follow_sprite;
|
|
window->viewport_target_sprite = window->viewport_smart_follow_sprite;
|
|
}
|
|
else
|
|
{
|
|
window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
|
|
window->viewport_target_sprite = SPRITE_INDEX_NULL;
|
|
}
|
|
}
|
|
|
|
void viewport_update_smart_guest_follow(rct_window * window, rct_peep * peep)
|
|
{
|
|
union
|
|
{
|
|
sprite_focus sprite;
|
|
coordinate_focus coordinate;
|
|
} focus = { 0 }; // The focus will be either a sprite or a coordinate.
|
|
|
|
focus.sprite.sprite_id = window->viewport_smart_follow_sprite;
|
|
|
|
if (peep->state == PEEP_STATE_PICKED)
|
|
{
|
|
//focus.sprite.sprite_id = SPRITE_INDEX_NULL;
|
|
window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
|
|
window->viewport_target_sprite = SPRITE_INDEX_NULL;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
uint8 final_check = 1;
|
|
if (peep->state == PEEP_STATE_ON_RIDE
|
|
|| peep->state == PEEP_STATE_ENTERING_RIDE
|
|
|| (peep->state == PEEP_STATE_LEAVING_RIDE && peep->x == LOCATION_NULL))
|
|
{
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
|
|
{
|
|
rct_vehicle * train = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
sint32 car = peep->current_car;
|
|
|
|
for (; car != 0; car--)
|
|
{
|
|
train = GET_VEHICLE(train->next_vehicle_on_train);
|
|
}
|
|
|
|
focus.sprite.sprite_id = train->sprite_index;
|
|
final_check = 0;
|
|
}
|
|
}
|
|
if (peep->x == LOCATION_NULL && final_check)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
sint32 x = ride->overall_view.x * 32 + 16;
|
|
sint32 y = ride->overall_view.y * 32 + 16;
|
|
sint32 height = tile_element_height(x, y);
|
|
height += 32;
|
|
focus.coordinate.x = x;
|
|
focus.coordinate.y = y;
|
|
focus.coordinate.z = height;
|
|
focus.sprite.type |= VIEWPORT_FOCUS_TYPE_COORDINATE;
|
|
}
|
|
else
|
|
{
|
|
focus.sprite.type |= VIEWPORT_FOCUS_TYPE_SPRITE | VIEWPORT_FOCUS_TYPE_COORDINATE;
|
|
focus.sprite.pad_486 &= 0xFFFF;
|
|
}
|
|
focus.coordinate.rotation = get_current_rotation();
|
|
}
|
|
|
|
window->viewport_focus_sprite = focus.sprite;
|
|
window->viewport_target_sprite = window->viewport_focus_sprite.sprite_id;
|
|
}
|
|
|
|
void viewport_update_smart_staff_follow(rct_window * window, rct_peep * peep)
|
|
{
|
|
sprite_focus focus = { 0 };
|
|
|
|
focus.sprite_id = window->viewport_smart_follow_sprite;
|
|
|
|
if (peep->state == PEEP_STATE_PICKED)
|
|
{
|
|
//focus.sprite.sprite_id = SPRITE_INDEX_NULL;
|
|
window->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
|
|
window->viewport_target_sprite = SPRITE_INDEX_NULL;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
focus.type |= VIEWPORT_FOCUS_TYPE_SPRITE | VIEWPORT_FOCUS_TYPE_COORDINATE;
|
|
}
|
|
|
|
window->viewport_focus_sprite = focus;
|
|
window->viewport_target_sprite = window->viewport_focus_sprite.sprite_id;
|
|
}
|
|
|
|
void viewport_update_smart_vehicle_follow(rct_window * window)
|
|
{
|
|
// Can be expanded in the future if needed
|
|
sprite_focus focus = { 0 };
|
|
|
|
focus.sprite_id = window->viewport_smart_follow_sprite;
|
|
|
|
window->viewport_focus_sprite = focus;
|
|
window->viewport_target_sprite = window->viewport_focus_sprite.sprite_id;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00685C02
|
|
* ax: left
|
|
* bx: top
|
|
* dx: right
|
|
* esi: viewport
|
|
* edi: dpi
|
|
* ebp: bottom
|
|
*/
|
|
void viewport_render(rct_drawpixelinfo *dpi, rct_viewport *viewport, sint32 left, sint32 top, sint32 right, sint32 bottom)
|
|
{
|
|
if (right <= viewport->x) return;
|
|
if (bottom <= viewport->y) return;
|
|
if (left >= viewport->x + viewport->width)return;
|
|
if (top >= viewport->y + viewport->height)return;
|
|
|
|
#ifdef DEBUG_SHOW_DIRTY_BOX
|
|
sint32 l = left, t = top, r = right, b = bottom;
|
|
#endif
|
|
|
|
left = std::max<sint32>(left - viewport->x, 0);
|
|
right = std::min<sint32>(right - viewport->x, viewport->width);
|
|
top = std::max<sint32>(top - viewport->y, 0);
|
|
bottom = std::min<sint32>(bottom - viewport->y, viewport->height);
|
|
|
|
left <<= viewport->zoom;
|
|
right <<= viewport->zoom;
|
|
top <<= viewport->zoom;
|
|
bottom <<= viewport->zoom;
|
|
|
|
left += viewport->view_x;
|
|
right += viewport->view_x;
|
|
top += viewport->view_y;
|
|
bottom += viewport->view_y;
|
|
|
|
viewport_paint(viewport, dpi, left, top, right, bottom);
|
|
|
|
#ifdef DEBUG_SHOW_DIRTY_BOX
|
|
if (viewport != g_viewport_list){
|
|
gfx_fill_rect_inset(dpi, l, t, r-1, b-1, 0x2, INSET_RECT_F_30);
|
|
return;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00685CBF
|
|
* eax: left
|
|
* ebx: top
|
|
* edx: right
|
|
* esi: viewport
|
|
* edi: dpi
|
|
* ebp: bottom
|
|
*/
|
|
void viewport_paint(rct_viewport* viewport, rct_drawpixelinfo* dpi, sint16 left, sint16 top, sint16 right, sint16 bottom)
|
|
{
|
|
uint32 viewFlags = viewport->flags;
|
|
uint16 width = right - left;
|
|
uint16 height = bottom - top;
|
|
uint16 bitmask = 0xFFFF & (0xFFFF << viewport->zoom);
|
|
|
|
width &= bitmask;
|
|
height &= bitmask;
|
|
left &= bitmask;
|
|
top &= bitmask;
|
|
right = left + width;
|
|
bottom = top + height;
|
|
|
|
sint16 x = (sint16)(left - (sint16)(viewport->view_x & bitmask));
|
|
x >>= viewport->zoom;
|
|
x += viewport->x;
|
|
|
|
sint16 y = (sint16)(top - (sint16)(viewport->view_y & bitmask));
|
|
y >>= viewport->zoom;
|
|
y += viewport->y;
|
|
|
|
rct_drawpixelinfo dpi1;
|
|
dpi1.bits = dpi->bits + (x - dpi->x) + ((y - dpi->y) * (dpi->width + dpi->pitch));
|
|
dpi1.x = left;
|
|
dpi1.y = top;
|
|
dpi1.width = width;
|
|
dpi1.height = height;
|
|
dpi1.pitch = (dpi->width + dpi->pitch) - (width >> viewport->zoom);
|
|
dpi1.zoom_level = viewport->zoom;
|
|
|
|
// make sure, the compare operation is done in sint16 to avoid the loop becoming an infiniteloop.
|
|
// this as well as the [x += 32] in the loop causes signed integer overflow -> undefined behaviour.
|
|
sint16 rightBorder = dpi1.x + dpi1.width;
|
|
|
|
// Splits the area into 32 pixel columns and renders them
|
|
for (x = floor2(dpi1.x, 32); x < rightBorder; x += 32) {
|
|
rct_drawpixelinfo dpi2 = dpi1;
|
|
if (x >= dpi2.x) {
|
|
sint16 leftPitch = x - dpi2.x;
|
|
dpi2.width -= leftPitch;
|
|
dpi2.bits += leftPitch >> dpi2.zoom_level;
|
|
dpi2.pitch += leftPitch >> dpi2.zoom_level;
|
|
dpi2.x = x;
|
|
}
|
|
|
|
sint16 paintRight = dpi2.x + dpi2.width;
|
|
if (paintRight >= x + 32) {
|
|
sint16 rightPitch = paintRight - x - 32;
|
|
paintRight -= rightPitch;
|
|
dpi2.pitch += rightPitch >> dpi2.zoom_level;
|
|
}
|
|
dpi2.width = paintRight - dpi2.x;
|
|
|
|
viewport_paint_column(&dpi2, viewFlags);
|
|
}
|
|
}
|
|
|
|
static void viewport_paint_column(rct_drawpixelinfo * dpi, uint32 viewFlags)
|
|
{
|
|
gCurrentViewportFlags = viewFlags;
|
|
|
|
if (viewFlags & (VIEWPORT_FLAG_HIDE_VERTICAL | VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_PAINT_CLIP_TO_HEIGHT)) {
|
|
uint8 colour = 10;
|
|
if (viewFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES) {
|
|
colour = 0;
|
|
}
|
|
gfx_clear(dpi, colour);
|
|
}
|
|
|
|
paint_session * session = paint_session_alloc(dpi);
|
|
paint_session_generate(session);
|
|
paint_struct ps = paint_session_arrange(session);
|
|
paint_draw_structs(dpi, &ps, viewFlags);
|
|
paint_session_free(session);
|
|
|
|
if (gConfigGeneral.render_weather_gloom &&
|
|
!gTrackDesignSaveMode &&
|
|
!(viewFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES) &&
|
|
!(viewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES)
|
|
) {
|
|
viewport_paint_weather_gloom(dpi);
|
|
}
|
|
|
|
if (session->PSStringHead != nullptr) {
|
|
paint_draw_money_structs(dpi, session->PSStringHead);
|
|
}
|
|
}
|
|
|
|
static void viewport_paint_weather_gloom(rct_drawpixelinfo * dpi)
|
|
{
|
|
auto paletteId = climate_get_weather_gloom_palette_id(gClimateCurrent);
|
|
if (paletteId != PALETTE_NULL)
|
|
{
|
|
gfx_filter_rect(
|
|
dpi,
|
|
dpi->x,
|
|
dpi->y,
|
|
dpi->width + dpi->x - 1,
|
|
dpi->height + dpi->y - 1,
|
|
paletteId);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068958D
|
|
*/
|
|
void screen_pos_to_map_pos(sint16 *x, sint16 *y, sint32 *direction)
|
|
{
|
|
screen_get_map_xy(*x, *y, x, y, nullptr);
|
|
if (*x == LOCATION_NULL)
|
|
return;
|
|
|
|
sint32 my_direction;
|
|
sint32 dist_from_centre_x = abs(*x % 32);
|
|
sint32 dist_from_centre_y = abs(*y % 32);
|
|
if (dist_from_centre_x > 8 && dist_from_centre_x < 24 &&
|
|
dist_from_centre_y > 8 && dist_from_centre_y < 24) {
|
|
my_direction = 4;
|
|
} else {
|
|
sint16 mod_x = *x & 0x1F;
|
|
sint16 mod_y = *y & 0x1F;
|
|
if (mod_x <= 16) {
|
|
if (mod_y < 16) {
|
|
my_direction = 2;
|
|
} else {
|
|
my_direction = 3;
|
|
}
|
|
} else {
|
|
if (mod_y < 16) {
|
|
my_direction = 1;
|
|
} else {
|
|
my_direction = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
*x = *x & ~0x1F;
|
|
*y = *y & ~0x1F;
|
|
if (direction != nullptr) *direction = my_direction;
|
|
}
|
|
|
|
LocationXY16 screen_coord_to_viewport_coord(rct_viewport *viewport, uint16 x, uint16 y)
|
|
{
|
|
LocationXY16 ret;
|
|
ret.x = ((x - viewport->x) << viewport->zoom) + viewport->view_x;
|
|
ret.y = ((y - viewport->y) << viewport->zoom) + viewport->view_y;
|
|
return ret;
|
|
}
|
|
|
|
LocationXY16 viewport_coord_to_map_coord(sint32 x, sint32 y, sint32 z)
|
|
{
|
|
LocationXY16 ret = { 0 };
|
|
switch (get_current_rotation()) {
|
|
case 0:
|
|
ret.x = -x / 2 + y + z;
|
|
ret.y = x / 2 + y + z;
|
|
break;
|
|
case 1:
|
|
ret.x = -x / 2 - y - z;
|
|
ret.y = -x / 2 + y + z;
|
|
break;
|
|
case 2:
|
|
ret.x = x / 2 - y - z;
|
|
ret.y = -x / 2 - y - z;
|
|
break;
|
|
case 3:
|
|
ret.x = x / 2 + y + z;
|
|
ret.y = x / 2 - y - z;
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664689
|
|
*/
|
|
void show_gridlines()
|
|
{
|
|
if (gShowGridLinesRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_GRIDLINES)) {
|
|
mainWindow->viewport->flags |= VIEWPORT_FLAG_GRIDLINES;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
gShowGridLinesRefCount++;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006646B4
|
|
*/
|
|
void hide_gridlines()
|
|
{
|
|
gShowGridLinesRefCount--;
|
|
if (gShowGridLinesRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (!gConfigGeneral.always_show_gridlines) {
|
|
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_GRIDLINES;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664E8E
|
|
*/
|
|
void show_land_rights()
|
|
{
|
|
if (gShowLandRightsRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_LAND_OWNERSHIP)) {
|
|
mainWindow->viewport->flags |= VIEWPORT_FLAG_LAND_OWNERSHIP;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
gShowLandRightsRefCount++;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664EB9
|
|
*/
|
|
void hide_land_rights()
|
|
{
|
|
gShowLandRightsRefCount--;
|
|
if (gShowLandRightsRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (mainWindow->viewport->flags & VIEWPORT_FLAG_LAND_OWNERSHIP) {
|
|
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_LAND_OWNERSHIP;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664EDD
|
|
*/
|
|
void show_construction_rights()
|
|
{
|
|
if (gShowConstuctionRightsRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS)) {
|
|
mainWindow->viewport->flags |= VIEWPORT_FLAG_CONSTRUCTION_RIGHTS;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
gShowConstuctionRightsRefCount++;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00664F08
|
|
*/
|
|
void hide_construction_rights()
|
|
{
|
|
gShowConstuctionRightsRefCount--;
|
|
if (gShowConstuctionRightsRefCount == 0) {
|
|
rct_window *mainWindow = window_get_main();
|
|
if (mainWindow != nullptr) {
|
|
if (mainWindow->viewport->flags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS) {
|
|
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_CONSTRUCTION_RIGHTS;
|
|
window_invalidate(mainWindow);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006CB70A
|
|
*/
|
|
void viewport_set_visibility(uint8 mode)
|
|
{
|
|
rct_window* window = window_get_main();
|
|
|
|
if (window != nullptr) {
|
|
rct_viewport* edi = window->viewport;
|
|
uint32 invalidate = 0;
|
|
|
|
switch (mode) {
|
|
case 0: { //Set all these flags to 0, and invalidate if any were active
|
|
uint32 mask = VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_SEETHROUGH_RIDES |
|
|
VIEWPORT_FLAG_SEETHROUGH_SCENERY | VIEWPORT_FLAG_SEETHROUGH_PATHS | VIEWPORT_FLAG_INVISIBLE_SUPPORTS |
|
|
VIEWPORT_FLAG_LAND_HEIGHTS | VIEWPORT_FLAG_TRACK_HEIGHTS |
|
|
VIEWPORT_FLAG_PATH_HEIGHTS | VIEWPORT_FLAG_INVISIBLE_PEEPS |
|
|
VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_HIDE_VERTICAL;
|
|
|
|
invalidate += edi->flags & mask;
|
|
edi->flags &= ~mask;
|
|
break;
|
|
}
|
|
case 1: //6CB79D
|
|
case 4: //6CB7C4
|
|
//Set underground on, invalidate if it was off
|
|
invalidate += !(edi->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE);
|
|
edi->flags |= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
break;
|
|
case 2: //6CB7EB
|
|
//Set track heights on, invalidate if off
|
|
invalidate += !(edi->flags & VIEWPORT_FLAG_TRACK_HEIGHTS);
|
|
edi->flags |= VIEWPORT_FLAG_TRACK_HEIGHTS;
|
|
break;
|
|
case 3: //6CB7B1
|
|
case 5: //6CB7D8
|
|
//Set underground off, invalidate if it was on
|
|
invalidate += edi->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
|
|
edi->flags &= ~((uint16)VIEWPORT_FLAG_UNDERGROUND_INSIDE);
|
|
break;
|
|
}
|
|
if (invalidate != 0)
|
|
window_invalidate(window);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Stores some info about the element pointed at, if requested for this particular type through the interaction mask.
|
|
* Originally checked 0x0141F569 at start
|
|
* rct2: 0x00688697
|
|
*/
|
|
static void store_interaction_info(paint_struct *ps)
|
|
{
|
|
if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_NONE
|
|
|| ps->sprite_type == 11 // 11 as a type seems to not exist, maybe part of the typo mentioned later on.
|
|
|| ps->sprite_type > VIEWPORT_INTERACTION_ITEM_BANNER) return;
|
|
|
|
uint16 mask;
|
|
if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_BANNER)
|
|
// I think CS made a typo here. Let's replicate the original behaviour.
|
|
mask = 1 << (ps->sprite_type - 3);
|
|
else
|
|
mask = 1 << (ps->sprite_type - 1);
|
|
|
|
if (!(_unk9AC154 & mask)) {
|
|
_interactionSpriteType = ps->sprite_type;
|
|
_interactionMapX = ps->map_x;
|
|
_interactionMapY = ps->map_y;
|
|
_interaction_element = ps->tileElement;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00679236, 0x00679662, 0x00679B0D, 0x00679FF1
|
|
*/
|
|
static bool pixel_is_present_bmp(uint32 imageType, const rct_g1_element * g1, const uint8 * index, const uint8 * palette)
|
|
{
|
|
// Probably used to check for corruption
|
|
if (!(g1->flags & G1_FLAG_BMP)) {
|
|
return false;
|
|
}
|
|
|
|
if (imageType & IMAGE_TYPE_REMAP) {
|
|
return palette[*index] != 0;
|
|
}
|
|
|
|
if (imageType & IMAGE_TYPE_TRANSPARENT) {
|
|
return false;
|
|
}
|
|
|
|
return (*index != 0);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0067933B, 0x00679788, 0x00679C4A, 0x0067A117
|
|
*/
|
|
static bool is_pixel_present_rle(const uint8 *esi, sint16 x_start_point, sint16 y_start_point, sint32 round) {
|
|
const uint8 *ebx = esi + ((uint16 *) esi)[y_start_point];
|
|
|
|
uint8 last_data_line = 0;
|
|
while (!last_data_line) {
|
|
sint32 no_pixels = *ebx++;
|
|
uint8 gap_size = *ebx++;
|
|
|
|
last_data_line = no_pixels & 0x80;
|
|
|
|
no_pixels &= 0x7F;
|
|
|
|
ebx += no_pixels;
|
|
|
|
if (round > 1) {
|
|
if (gap_size % 2) {
|
|
gap_size++;
|
|
no_pixels--;
|
|
if (no_pixels == 0) {
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (round == 4) {
|
|
if (gap_size % 4) {
|
|
gap_size += 2;
|
|
no_pixels -= 2;
|
|
if (no_pixels <= 0) {
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
sint32 x_start = gap_size - x_start_point;
|
|
if (x_start <= 0) {
|
|
no_pixels += x_start;
|
|
if (no_pixels <= 0) {
|
|
continue;
|
|
}
|
|
|
|
x_start = 0;
|
|
} else {
|
|
// Do nothing?
|
|
}
|
|
|
|
x_start += no_pixels;
|
|
x_start--;
|
|
if (x_start > 0) {
|
|
no_pixels -= x_start;
|
|
if (no_pixels <= 0) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (round > 1) {
|
|
// This matches the original implementation, but allows empty lines to cause false positives on zoom 0
|
|
if (ceil2(no_pixels, round) == 0) continue;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00679074
|
|
*
|
|
* @param dpi (edi)
|
|
* @param imageId (ebx)
|
|
* @param x (cx)
|
|
* @param y (dx)
|
|
* @return value originally stored in 0x00141F569
|
|
*/
|
|
static bool sub_679074(rct_drawpixelinfo *dpi, sint32 imageId, sint16 x, sint16 y, const uint8 * palette)
|
|
{
|
|
const rct_g1_element * g1 = gfx_get_g1_element(imageId & 0x7FFFF);
|
|
if (g1 == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (dpi->zoom_level != 0) {
|
|
if (g1->flags & G1_FLAG_NO_ZOOM_DRAW) {
|
|
return false;
|
|
}
|
|
|
|
if (g1->flags & G1_FLAG_HAS_ZOOM_SPRITE) {
|
|
// TODO: SAR in dpi done with `>> 1`, in coordinates with `/ 2`
|
|
rct_drawpixelinfo zoomed_dpi = {
|
|
/* .bits = */ dpi->bits,
|
|
/* .x = */ (sint16)(dpi->x >> 1),
|
|
/* .y = */ (sint16)(dpi->y >> 1),
|
|
/* .height = */ dpi->height,
|
|
/* .width = */ dpi->width,
|
|
/* .pitch = */ dpi->pitch,
|
|
/* .zoom_level = */ (uint16)(dpi->zoom_level - 1)
|
|
};
|
|
|
|
return sub_679074(&zoomed_dpi, imageId - g1->zoomed_offset, x / 2, y / 2, palette);
|
|
}
|
|
}
|
|
|
|
sint32 round = 1 << dpi->zoom_level;
|
|
|
|
if (g1->flags & G1_FLAG_RLE_COMPRESSION) {
|
|
y -= (round - 1);
|
|
}
|
|
|
|
y += g1->y_offset;
|
|
sint16 yStartPoint = 0;
|
|
sint16 height = g1->height;
|
|
if (dpi->zoom_level != 0) {
|
|
if (height % 2) {
|
|
height--;
|
|
yStartPoint++;
|
|
}
|
|
|
|
if (dpi->zoom_level == 2) {
|
|
if (height % 4) {
|
|
height -= 2;
|
|
yStartPoint += 2;
|
|
}
|
|
}
|
|
|
|
if (height == 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
y = floor2(y, round);
|
|
sint16 yEndPoint = height;
|
|
y -= dpi->y;
|
|
if (y < 0) {
|
|
yEndPoint += y;
|
|
if (yEndPoint <= 0) {
|
|
return false;
|
|
}
|
|
|
|
yStartPoint -= y;
|
|
y = 0;
|
|
}
|
|
|
|
y += yEndPoint;
|
|
y--;
|
|
if (y > 0) {
|
|
yEndPoint -= y;
|
|
if (yEndPoint <= 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
sint16 xStartPoint = 0;
|
|
sint16 xEndPoint = g1->width;
|
|
|
|
x += g1->x_offset;
|
|
x = floor2(x, round);
|
|
x -= dpi->x;
|
|
if (x < 0) {
|
|
xEndPoint += x;
|
|
if (xEndPoint <= 0) {
|
|
return false;
|
|
}
|
|
|
|
xStartPoint -= x;
|
|
x = 0;
|
|
}
|
|
|
|
x += xEndPoint;
|
|
x--;
|
|
if (x > 0) {
|
|
xEndPoint -= x;
|
|
if (xEndPoint <= 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (g1->flags & G1_FLAG_RLE_COMPRESSION) {
|
|
return is_pixel_present_rle(g1->offset, xStartPoint, yStartPoint, round);
|
|
}
|
|
|
|
uint8 *offset = g1->offset + (yStartPoint * g1->width) + xStartPoint;
|
|
uint32 imageType = _currentImageType;
|
|
|
|
if (!(g1->flags & G1_FLAG_1)) {
|
|
return pixel_is_present_bmp(imageType, g1, offset, palette);
|
|
}
|
|
|
|
// Adding assert here, possibly dead code below. Remove after some time.
|
|
assert(false);
|
|
|
|
// The code below is untested.
|
|
sint32 total_no_pixels = g1->width * g1->height;
|
|
uint8 *source_pointer = g1->offset;
|
|
uint8 *new_source_pointer_start = (uint8 *)malloc(total_no_pixels);
|
|
uint8 *new_source_pointer = (*&new_source_pointer_start);// 0x9E3D28;
|
|
intptr_t ebx1;
|
|
sint32 ecx;
|
|
while (total_no_pixels > 0) {
|
|
sint8 no_pixels = *source_pointer;
|
|
if (no_pixels >= 0) {
|
|
source_pointer++;
|
|
total_no_pixels -= no_pixels;
|
|
memcpy((char *) new_source_pointer, (char *) source_pointer, no_pixels);
|
|
new_source_pointer += no_pixels;
|
|
source_pointer += no_pixels;
|
|
continue;
|
|
}
|
|
ecx = no_pixels;
|
|
no_pixels &= 0x7;
|
|
ecx >>= 3;//SAR
|
|
uintptr_t eax = ((sint32) no_pixels) << 8;
|
|
ecx = -ecx;//Odd
|
|
eax = (eax & 0xFF00) + *(source_pointer + 1);
|
|
total_no_pixels -= ecx;
|
|
source_pointer += 2;
|
|
ebx1 = (uintptr_t) new_source_pointer - eax;
|
|
eax = (uintptr_t) source_pointer;
|
|
source_pointer = (uint8 *) ebx1;
|
|
ebx1 = eax;
|
|
eax = 0;
|
|
memcpy((char *) new_source_pointer, (char *) source_pointer, ecx);
|
|
new_source_pointer += ecx;
|
|
source_pointer = (uint8 *) ebx1;
|
|
}
|
|
|
|
bool output = pixel_is_present_bmp(imageType, g1, new_source_pointer_start + (uintptr_t) offset, palette);
|
|
free(new_source_pointer_start);
|
|
|
|
return output;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00679023
|
|
*/
|
|
static bool sub_679023(rct_drawpixelinfo *dpi, sint32 imageId, sint32 x, sint32 y)
|
|
{
|
|
const uint8 * palette = nullptr;
|
|
imageId &= ~IMAGE_TYPE_TRANSPARENT;
|
|
if (imageId & IMAGE_TYPE_REMAP) {
|
|
_currentImageType = IMAGE_TYPE_REMAP;
|
|
sint32 index = (imageId >> 19) & 0x7F;
|
|
if (imageId & IMAGE_TYPE_REMAP_2_PLUS) {
|
|
index &= 0x1F;
|
|
}
|
|
sint32 g1Index = palette_to_g1_offset[index];
|
|
const rct_g1_element * g1 = gfx_get_g1_element(g1Index);
|
|
if (g1 != nullptr)
|
|
{
|
|
palette = g1->offset;
|
|
}
|
|
} else {
|
|
_currentImageType = 0;
|
|
}
|
|
return sub_679074(dpi, imageId, x, y, palette);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068862C
|
|
*/
|
|
void sub_68862C(rct_drawpixelinfo * dpi, paint_struct * ps)
|
|
{
|
|
while ((ps = ps->next_quadrant_ps) != nullptr) {
|
|
paint_struct * old_ps = ps;
|
|
paint_struct * next_ps = ps;
|
|
while (next_ps != nullptr) {
|
|
ps = next_ps;
|
|
if (sub_679023(dpi, ps->image_id, ps->x, ps->y))
|
|
store_interaction_info(ps);
|
|
|
|
next_ps = ps->var_20;
|
|
}
|
|
|
|
for (attached_paint_struct *attached_ps = ps->attached_ps; attached_ps != nullptr; attached_ps = attached_ps->next) {
|
|
if (sub_679023(
|
|
dpi,
|
|
attached_ps->image_id,
|
|
(attached_ps->x + ps->x) & 0xFFFF,
|
|
(attached_ps->y + ps->y) & 0xFFFF
|
|
)) {
|
|
store_interaction_info(ps);
|
|
}
|
|
}
|
|
|
|
ps = old_ps;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00685ADC
|
|
* screenX: eax
|
|
* screenY: ebx
|
|
* flags: edx
|
|
* x: ax
|
|
* y: cx
|
|
* interactionType: bl
|
|
* tileElement: edx
|
|
* viewport: edi
|
|
*/
|
|
void get_map_coordinates_from_pos(sint32 screenX, sint32 screenY, sint32 flags, sint16 *x, sint16 *y, sint32 *interactionType, rct_tile_element **tileElement, rct_viewport **viewport)
|
|
{
|
|
rct_window* window = window_find_from_point(screenX, screenY);
|
|
get_map_coordinates_from_pos_window(window, screenX, screenY, flags, x, y, interactionType, tileElement, viewport);
|
|
}
|
|
|
|
void get_map_coordinates_from_pos_window(rct_window * window, sint32 screenX, sint32 screenY, sint32 flags, sint16 * x, sint16 * y,
|
|
sint32 * interactionType, rct_tile_element ** tileElement, rct_viewport ** viewport)
|
|
{
|
|
_unk9AC154 = flags & 0xFFFF;
|
|
_interactionSpriteType = 0;
|
|
if (window != nullptr && window->viewport != nullptr)
|
|
{
|
|
rct_viewport* myviewport = window->viewport;
|
|
screenX -= (sint32)myviewport->x;
|
|
screenY -= (sint32)myviewport->y;
|
|
if (screenX >= 0 && screenX < (sint32)myviewport->width && screenY >= 0 && screenY < (sint32)myviewport->height)
|
|
{
|
|
screenX <<= myviewport->zoom;
|
|
screenY <<= myviewport->zoom;
|
|
screenX += (sint32)myviewport->view_x;
|
|
screenY += (sint32)myviewport->view_y;
|
|
_viewportDpi1.zoom_level = myviewport->zoom;
|
|
screenX &= (0xFFFF << myviewport->zoom) & 0xFFFF;
|
|
screenY &= (0xFFFF << myviewport->zoom) & 0xFFFF;
|
|
_viewportDpi1.x = screenX;
|
|
_viewportDpi1.y = screenY;
|
|
rct_drawpixelinfo* dpi = &_viewportDpi2;
|
|
dpi->y = _viewportDpi1.y;
|
|
dpi->height = 1;
|
|
dpi->zoom_level = _viewportDpi1.zoom_level;
|
|
dpi->x = _viewportDpi1.x;
|
|
dpi->width = 1;
|
|
|
|
paint_session * session = paint_session_alloc(dpi);
|
|
paint_session_generate(session);
|
|
paint_struct ps = paint_session_arrange(session);
|
|
sub_68862C(dpi, &ps);
|
|
paint_session_free(session);
|
|
}
|
|
if (viewport != nullptr) *viewport = myviewport;
|
|
}
|
|
if (interactionType != nullptr) *interactionType = _interactionSpriteType;
|
|
if (x != nullptr) *x = _interactionMapX;
|
|
if (y != nullptr) *y = _interactionMapY;
|
|
if (tileElement != nullptr) *tileElement = _interaction_element;
|
|
}
|
|
|
|
/**
|
|
* Left, top, right and bottom represent 2D map coordinates at zoom 0.
|
|
*/
|
|
void viewport_invalidate(rct_viewport *viewport, sint32 left, sint32 top, sint32 right, sint32 bottom)
|
|
{
|
|
// if unknown viewport visibility, use the containing window to discover the status
|
|
if (viewport->visibility == VC_UNKNOWN)
|
|
{
|
|
for (rct_window *w = g_window_list; w < gWindowNextSlot; w++)
|
|
{
|
|
if (w->classification != WC_MAIN_WINDOW && w->viewport != nullptr && w->viewport == viewport)
|
|
{
|
|
// note, window_is_visible will update viewport->visibility, so this should have a low hit count
|
|
if (!window_is_visible(w)) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (viewport->visibility == VC_COVERED) return;
|
|
|
|
sint32 viewportLeft = viewport->view_x;
|
|
sint32 viewportTop = viewport->view_y;
|
|
sint32 viewportRight = viewport->view_x + viewport->view_width;
|
|
sint32 viewportBottom = viewport->view_y + viewport->view_height;
|
|
if (right > viewportLeft && bottom > viewportTop) {
|
|
left = std::max(left, viewportLeft);
|
|
top = std::max(top, viewportTop);
|
|
right = std::min(right, viewportRight);
|
|
bottom = std::min(bottom, viewportBottom);
|
|
|
|
uint8 zoom = 1 << viewport->zoom;
|
|
left -= viewportLeft;
|
|
top -= viewportTop;
|
|
right -= viewportLeft;
|
|
bottom -= viewportTop;
|
|
left /= zoom;
|
|
top /= zoom;
|
|
right /= zoom;
|
|
bottom /= zoom;
|
|
left += viewport->x;
|
|
top += viewport->y;
|
|
right += viewport->x;
|
|
bottom += viewport->y;
|
|
gfx_set_dirty_blocks(left, top, right, bottom);
|
|
}
|
|
}
|
|
|
|
static rct_viewport *viewport_find_from_point(sint32 screenX, sint32 screenY)
|
|
{
|
|
rct_window *w = window_find_from_point(screenX, screenY);
|
|
if (w == nullptr)
|
|
return nullptr;
|
|
|
|
rct_viewport *viewport = w->viewport;
|
|
if (viewport == nullptr)
|
|
return nullptr;
|
|
|
|
if (screenX < viewport->x || screenY < viewport->y)
|
|
return nullptr;
|
|
if (screenX >= viewport->x + viewport->width || screenY >= viewport->y + viewport->height)
|
|
return nullptr;
|
|
|
|
return viewport;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688972
|
|
* In:
|
|
* screen_x: eax
|
|
* screen_y: ebx
|
|
* Out:
|
|
* x: ax
|
|
* y: bx
|
|
* tile_element: edx ?
|
|
* viewport: edi
|
|
*/
|
|
void screen_get_map_xy(sint32 screenX, sint32 screenY, sint16 *x, sint16 *y, rct_viewport **viewport) {
|
|
sint16 my_x, my_y;
|
|
sint32 interactionType;
|
|
rct_viewport *myViewport = nullptr;
|
|
get_map_coordinates_from_pos(screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN, &my_x, &my_y, &interactionType, nullptr, &myViewport);
|
|
if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) {
|
|
*x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
LocationXY16 start_vp_pos = screen_coord_to_viewport_coord(myViewport, screenX, screenY);
|
|
LocationXY16 map_pos = { (sint16)(my_x + 16), (sint16)(my_y + 16) };
|
|
|
|
for (sint32 i = 0; i < 5; i++) {
|
|
sint32 z = tile_element_height(map_pos.x, map_pos.y);
|
|
map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z);
|
|
map_pos.x = Math::Clamp<sint16>(map_pos.x, my_x, my_x + 31);
|
|
map_pos.y = Math::Clamp<sint16>(map_pos.y, my_y, my_y + 31);
|
|
}
|
|
|
|
*x = map_pos.x;
|
|
*y = map_pos.y;
|
|
|
|
if (viewport != nullptr) *viewport = myViewport;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006894D4
|
|
*/
|
|
void screen_get_map_xy_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY)
|
|
{
|
|
rct_viewport *viewport = viewport_find_from_point(screenX, screenY);
|
|
if (viewport == nullptr) {
|
|
*mapX = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
screenX = viewport->view_x + ((screenX - viewport->x) << viewport->zoom);
|
|
screenY = viewport->view_y + ((screenY - viewport->y) << viewport->zoom);
|
|
|
|
LocationXY16 mapPosition = viewport_coord_to_map_coord(screenX, screenY + z, 0);
|
|
if (mapPosition.x < 0 || mapPosition.x >= (256 * 32) || mapPosition.y < 0 || mapPosition.y >(256 * 32)) {
|
|
*mapX = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
*mapX = mapPosition.x;
|
|
*mapY = mapPosition.y;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00689604
|
|
*/
|
|
void screen_get_map_xy_quadrant(sint16 screenX, sint16 screenY, sint16 *mapX, sint16 *mapY, uint8 *quadrant)
|
|
{
|
|
screen_get_map_xy(screenX, screenY, mapX, mapY, nullptr);
|
|
if (*mapX == LOCATION_NULL)
|
|
return;
|
|
|
|
*quadrant = map_get_tile_quadrant(*mapX, *mapY);
|
|
*mapX = floor2(*mapX, 32);
|
|
*mapY = floor2(*mapY, 32);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068964B
|
|
*/
|
|
void screen_get_map_xy_quadrant_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY, uint8 *quadrant)
|
|
{
|
|
screen_get_map_xy_with_z(screenX, screenY, z, mapX, mapY);
|
|
if (*mapX == LOCATION_NULL)
|
|
return;
|
|
|
|
*quadrant = map_get_tile_quadrant(*mapX, *mapY);
|
|
*mapX = floor2(*mapX, 32);
|
|
*mapY = floor2(*mapY, 32);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00689692
|
|
*/
|
|
void screen_get_map_xy_side(sint16 screenX, sint16 screenY, sint16 *mapX, sint16 *mapY, uint8 *side)
|
|
{
|
|
screen_get_map_xy(screenX, screenY, mapX, mapY, nullptr);
|
|
if (*mapX == LOCATION_NULL)
|
|
return;
|
|
|
|
*side = map_get_tile_side(*mapX, *mapY);
|
|
*mapX = floor2(*mapX, 32);
|
|
*mapY = floor2(*mapY, 32);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006896DC
|
|
*/
|
|
void screen_get_map_xy_side_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY, uint8 *side)
|
|
{
|
|
screen_get_map_xy_with_z(screenX, screenY, z, mapX, mapY);
|
|
if (*mapX == LOCATION_NULL)
|
|
return;
|
|
|
|
*side = map_get_tile_side(*mapX, *mapY);
|
|
*mapX = floor2(*mapX, 32);
|
|
*mapY = floor2(*mapY, 32);
|
|
}
|
|
|
|
/**
|
|
* Get current viewport rotation.
|
|
*
|
|
* If an invalid rotation is detected and DEBUG_LEVEL_1 is enabled, an error
|
|
* will be reported.
|
|
*
|
|
* @returns rotation in range 0-3 (inclusive)
|
|
*/
|
|
uint8 get_current_rotation()
|
|
{
|
|
uint8 rotation = gCurrentRotation;
|
|
uint8 rotation_masked = rotation & 3;
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (rotation != rotation_masked) {
|
|
log_error("Found wrong rotation %d! Will return %d instead.", (uint32)rotation, (uint32)rotation_masked);
|
|
}
|
|
#endif // DEBUG_LEVEL_1
|
|
return rotation_masked;
|
|
}
|
|
|
|
sint16 get_height_marker_offset()
|
|
{
|
|
// Height labels in units
|
|
if (gConfigGeneral.show_height_as_units)
|
|
return 0;
|
|
|
|
// Height labels in feet
|
|
if (gConfigGeneral.measurement_format == MEASUREMENT_FORMAT_IMPERIAL)
|
|
return 1 * 256;
|
|
|
|
// Height labels in metres
|
|
return 2 * 256;
|
|
}
|
|
|
|
void viewport_set_saved_view()
|
|
{
|
|
rct_window * w = window_get_main();
|
|
if (w != nullptr)
|
|
{
|
|
rct_viewport *viewport = w->viewport;
|
|
|
|
gSavedViewX = viewport->view_width / 2 + viewport->view_x;
|
|
gSavedViewY = viewport->view_height / 2 + viewport->view_y;
|
|
|
|
gSavedViewZoom = viewport->zoom;
|
|
gSavedViewRotation = get_current_rotation();
|
|
}
|
|
}
|