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OpenRCT2/src/openrct2/Imaging.h
Michał Janiszewski 764520076f Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00

34 lines
1.5 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "common.h"
struct rct_drawpixelinfo;
struct rct_palette;
namespace Imaging
{
bool PngRead(uint8 * * pixels, uint32 * width, uint32 * height, bool expand, const utf8 * path, sint32 * bitDepth);
bool PngWrite(const rct_drawpixelinfo * dpi, const rct_palette * palette, const utf8 * path);
bool PngWrite32bpp(sint32 width, sint32 height, const void * pixels, const utf8 * path);
}
bool image_io_png_read(uint8 * * pixels, uint32 * width, uint32 * height, bool expand, const utf8 * path, sint32 * bitDepth);
bool image_io_png_write(const rct_drawpixelinfo * dpi, const rct_palette * palette, const utf8 * path);
bool image_io_png_write_32bpp(sint32 width, sint32 height, const void * pixels, const utf8 * path);