mirror of
https://github.com/OpenRCT2/OpenRCT2
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151 lines
3.2 KiB
C++
151 lines
3.2 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <SDL_timer.h>
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#include "Stopwatch.hpp"
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uint64 Stopwatch::Frequency = 0;
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Stopwatch::Stopwatch()
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{
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Reset();
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}
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uint64 Stopwatch::GetElapsedTicks() const
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{
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uint64 result = _total;
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if (_isRunning)
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{
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uint64 ticks = QueryCurrentTicks();
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if (ticks != 0) {
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result += QueryCurrentTicks() - _last;
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}
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}
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return _total;
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}
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uint64 Stopwatch::GetElapsedMilliseconds() const
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{
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if (Frequency == 0)
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{
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Frequency = QueryFrequency();
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if (Frequency == 0)
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{
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return 0;
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}
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}
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return (GetElapsedTicks() * 1000) / Frequency;
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}
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void Stopwatch::Reset()
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{
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_isRunning = false;
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_total = 0;
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_last = 0;
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}
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void Stopwatch::Start()
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{
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if (_isRunning) return;
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uint64 ticks = QueryCurrentTicks();
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if (ticks != 0)
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{
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_last = ticks;
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_isRunning = true;
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}
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}
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void Stopwatch::Restart()
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{
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Reset();
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Start();
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}
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void Stopwatch::Stop()
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{
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uint64 ticks = QueryCurrentTicks();
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if (ticks != 0)
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{
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_total += QueryCurrentTicks() - _last;
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}
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_isRunning = false;
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}
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uint64 Stopwatch::QueryFrequency()
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{
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return SDL_GetPerformanceFrequency();
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}
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uint64 Stopwatch::QueryCurrentTicks()
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{
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return SDL_GetPerformanceCounter();
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}
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extern "C"
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{
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#include "stopwatch.h"
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void stopwatch_create(stopwatch * stopwatch)
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{
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stopwatch->context = new Stopwatch();
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}
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void stopwatch_dispose(stopwatch * stopwatch)
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{
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delete ((Stopwatch*)stopwatch->context);
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}
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uint64 stopwatch_GetElapsedTicks(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->GetElapsedTicks();
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}
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uint64 stopwatch_GetElapsedMilliseconds(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->GetElapsedMilliseconds();
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}
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void stopwatch_Reset(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->Reset();
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}
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void stopwatch_Start(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->Start();
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}
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void stopwatch_Restart(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->Restart();
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}
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void stopwatch_Stop(stopwatch * stopwatch)
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{
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Stopwatch * ctx = (Stopwatch*)stopwatch->context;
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return ctx->Stop();
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}
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}
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