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OpenRCT2/src/core/Stopwatch.cpp

151 lines
3.2 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <SDL_timer.h>
#include "Stopwatch.hpp"
uint64 Stopwatch::Frequency = 0;
Stopwatch::Stopwatch()
{
Reset();
}
uint64 Stopwatch::GetElapsedTicks() const
{
uint64 result = _total;
if (_isRunning)
{
uint64 ticks = QueryCurrentTicks();
if (ticks != 0) {
result += QueryCurrentTicks() - _last;
}
}
return _total;
}
uint64 Stopwatch::GetElapsedMilliseconds() const
{
if (Frequency == 0)
{
Frequency = QueryFrequency();
if (Frequency == 0)
{
return 0;
}
}
return (GetElapsedTicks() * 1000) / Frequency;
}
void Stopwatch::Reset()
{
_isRunning = false;
_total = 0;
_last = 0;
}
void Stopwatch::Start()
{
if (_isRunning) return;
uint64 ticks = QueryCurrentTicks();
if (ticks != 0)
{
_last = ticks;
_isRunning = true;
}
}
void Stopwatch::Restart()
{
Reset();
Start();
}
void Stopwatch::Stop()
{
uint64 ticks = QueryCurrentTicks();
if (ticks != 0)
{
_total += QueryCurrentTicks() - _last;
}
_isRunning = false;
}
uint64 Stopwatch::QueryFrequency()
{
return SDL_GetPerformanceFrequency();
}
uint64 Stopwatch::QueryCurrentTicks()
{
return SDL_GetPerformanceCounter();
}
extern "C"
{
#include "stopwatch.h"
void stopwatch_create(stopwatch * stopwatch)
{
stopwatch->context = new Stopwatch();
}
void stopwatch_dispose(stopwatch * stopwatch)
{
delete ((Stopwatch*)stopwatch->context);
}
uint64 stopwatch_GetElapsedTicks(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->GetElapsedTicks();
}
uint64 stopwatch_GetElapsedMilliseconds(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->GetElapsedMilliseconds();
}
void stopwatch_Reset(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->Reset();
}
void stopwatch_Start(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->Start();
}
void stopwatch_Restart(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->Restart();
}
void stopwatch_Stop(stopwatch * stopwatch)
{
Stopwatch * ctx = (Stopwatch*)stopwatch->context;
return ctx->Stop();
}
}