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OpenRCT2/src/openrct2/paint/tile_element/Banner.cpp
2018-05-18 22:50:57 +02:00

123 lines
4.3 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../Paint.h"
#include "../../config/Config.h"
#include "../../Game.h"
#include "../../interface/Viewport.h"
#include "../../localisation/Localisation.h"
#include "../../ride/TrackDesign.h"
#include "TileElement.h"
#include "../../world/Banner.h"
#include "../../world/Scenery.h"
/** rct2: 0x0098D884 */
// BannerBoundBoxes[rotation][0] is for the pole in the back
// BannerBoundBoxes[rotation][1] is for the pole and the banner in the front
const LocationXY16 BannerBoundBoxes[][2] = {
{{ 1, 2}, { 1, 29}},
{{ 2, 32}, {29, 32}},
{{32, 2}, {32, 29}},
{{ 2, 1}, {29, 1}},
};
/**
*
* rct2: 0x006B9CC4
*/
void banner_paint(paint_session * session, uint8 direction, sint32 height, const rct_tile_element * tile_element)
{
uint16 boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ;
rct_drawpixelinfo* dpi = session->DPI;
session->InteractionType = VIEWPORT_INTERACTION_ITEM_BANNER;
if (dpi->zoom_level > 1 || gTrackDesignSaveMode || (gCurrentViewportFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES)) return;
height -= 16;
rct_scenery_entry* banner_scenery = get_banner_entry(gBanners[tile_element->properties.banner.index].type);
if (banner_scenery == nullptr) {
return;
}
direction += tile_element->properties.banner.position;
direction &= 3;
boundBoxOffsetX = BannerBoundBoxes[direction][0].x;
boundBoxOffsetY = BannerBoundBoxes[direction][0].y;
boundBoxOffsetZ = height + 2;
uint32 base_id = (direction << 1) + banner_scenery->image;
uint32 image_id = base_id;
if (tile_element->flags & TILE_ELEMENT_FLAG_GHOST) // if being placed
{
session->InteractionType = VIEWPORT_INTERACTION_ITEM_NONE;
image_id |= CONSTRUCTION_MARKER;
}
else{
image_id |=
(gBanners[tile_element->properties.banner.index].colour << 19) |
IMAGE_TYPE_REMAP;
}
sub_98197C(session, image_id, 0, 0, 1, 1, 0x15, height, boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ);
boundBoxOffsetX = BannerBoundBoxes[direction][1].x;
boundBoxOffsetY = BannerBoundBoxes[direction][1].y;
image_id++;
sub_98197C(session, image_id, 0, 0, 1, 1, 0x15, height, boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ);
// Opposite direction
direction ^= 2;
direction--;
// If text not showing / ghost
if (direction >= 2 || (tile_element->flags & TILE_ELEMENT_FLAG_GHOST)) return;
uint16 scrollingMode = banner_scenery->banner.scrolling_mode;
if (scrollingMode >= MAX_SCROLLING_TEXT_MODES) {
return;
}
scrollingMode += direction;
set_format_arg(0, uint32, 0);
set_format_arg(4, uint32, 0);
rct_string_id string_id = STR_NO_ENTRY;
if (!(gBanners[tile_element->properties.banner.index].flags & BANNER_FLAG_NO_ENTRY))
{
set_format_arg(0, rct_string_id, gBanners[tile_element->properties.banner.index].string_idx);
string_id = STR_BANNER_TEXT_FORMAT;
}
if (gConfigGeneral.upper_case_banners) {
format_string_to_upper(gCommonStringFormatBuffer, 256, string_id, gCommonFormatArgs);
} else {
format_string(gCommonStringFormatBuffer, 256, string_id, gCommonFormatArgs);
}
gCurrentFontSpriteBase = FONT_SPRITE_BASE_TINY;
uint16 string_width = gfx_get_string_width(gCommonStringFormatBuffer);
uint16 scroll = (gCurrentTicks / 2) % string_width;
sub_98199C(
session, scrolling_text_setup(session, string_id, scroll, scrollingMode), 0, 0, 1, 1, 0x15, height + 22,
boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ);
}