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OpenRCT2/src/openrct2/audio/AudioMixer.h
2018-05-04 22:54:43 +02:00

82 lines
2.8 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
#define MIXER_VOLUME_MAX 128
#define MIXER_LOOP_NONE 0
#define MIXER_LOOP_INFINITE -1
enum MIXER_GROUP
{
MIXER_GROUP_SOUND,
MIXER_GROUP_RIDE_MUSIC,
MIXER_GROUP_TITLE_MUSIC,
};
namespace OpenRCT2::Audio
{
interface IAudioSource;
interface IAudioChannel;
/**
* Provides an audio stream by mixing multiple audio channels together.
*/
interface IAudioMixer
{
virtual ~IAudioMixer() = default;
virtual void Init(const char * device) abstract;
virtual void Close() abstract;
virtual void Lock() abstract;
virtual void Unlock() abstract;
virtual IAudioChannel * Play(IAudioSource * source, sint32 loop, bool deleteondone, bool deletesourceondone) abstract;
virtual void Stop(IAudioChannel * channel) abstract;
virtual bool LoadMusic(size_t pathid) abstract;
virtual void SetVolume(float volume) abstract;
virtual IAudioSource * GetSoundSource(sint32 id) abstract;
virtual IAudioSource * GetMusicSource(sint32 id) abstract;
};
} // namespace OpenRCT2::Audio
#ifndef DSBPAN_LEFT
#define DSBPAN_LEFT -10000
#endif
#ifndef DSBPAN_RIGHT
#define DSBPAN_RIGHT 10000
#endif
void Mixer_Init(const char * device);
void* Mixer_Play_Effect(size_t id, sint32 loop, sint32 volume, float pan, double rate, sint32 deleteondone);
void Mixer_Stop_Channel(void* channel);
void Mixer_Channel_Volume(void* channel, sint32 volume);
void Mixer_Channel_Pan(void* channel, float pan);
void Mixer_Channel_Rate(void* channel, double rate);
sint32 Mixer_Channel_IsPlaying(void* channel);
uint64 Mixer_Channel_GetOffset(void* channel);
sint32 Mixer_Channel_SetOffset(void* channel, uint64 offset);
void Mixer_Channel_SetGroup(void* channel, sint32 group);
void* Mixer_Play_Music(sint32 pathId, sint32 loop, sint32 streaming);
void Mixer_SetVolume(float volume);
sint32 DStoMixerVolume(sint32 volume);
float DStoMixerPan(sint32 pan);
double DStoMixerRate(sint32 frequency);