mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-30 02:05:13 +01:00
1387 lines
40 KiB
C++
1387 lines
40 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Window.h"
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#include "../UiStringIds.h"
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#include "Theme.h"
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#include "Widget.h"
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#include <SDL.h>
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#include <algorithm>
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/Context.h>
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#include <openrct2/GameState.h>
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#include <openrct2/Input.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/audio/audio.h>
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#include <openrct2/config/Config.h>
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#include <openrct2/drawing/Drawing.h>
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#include <openrct2/entity/EntityRegistry.h>
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#include <openrct2/interface/Viewport.h>
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#include <openrct2/interface/Widget.h>
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#include <openrct2/localisation/Formatter.h>
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#include <openrct2/sprites.h>
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#include <openrct2/ui/UiContext.h>
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#include <openrct2/world/Location.hpp>
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using namespace OpenRCT2;
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using namespace OpenRCT2::Ui;
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// The amount of pixels to scroll per wheel click
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constexpr int32_t WindowScrollPixels = 17;
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static int32_t _previousAbsoluteWheel = 0;
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static bool WindowFitsBetweenOthers(const ScreenCoordsXY& loc, int32_t width, int32_t height)
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{
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for (auto& w : g_window_list)
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{
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if (w->flags & WF_DEAD)
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continue;
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if (w->flags & WF_STICK_TO_BACK)
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continue;
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if (loc.x + width <= w->windowPos.x)
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continue;
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if (loc.x >= w->windowPos.x + w->width)
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continue;
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if (loc.y + height <= w->windowPos.y)
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continue;
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if (loc.y >= w->windowPos.y + w->height)
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continue;
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return false;
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}
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return true;
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}
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static bool WindowFitsWithinSpace(const ScreenCoordsXY& loc, int32_t width, int32_t height)
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{
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if (loc.x < 0)
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return false;
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if (loc.y <= kTopToolbarHeight && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO))
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return false;
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if (loc.x + width > ContextGetWidth())
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return false;
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if (loc.y + height > ContextGetHeight())
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return false;
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return WindowFitsBetweenOthers(loc, width, height);
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}
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static bool WindowFitsOnScreen(const ScreenCoordsXY& loc, int32_t width, int32_t height)
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{
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uint16_t screenWidth = ContextGetWidth();
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uint16_t screenHeight = ContextGetHeight();
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int32_t unk;
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unk = -(width / 4);
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if (loc.x < unk)
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return false;
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unk = screenWidth + (unk * 2);
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if (loc.x > unk)
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return false;
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if (loc.y <= kTopToolbarHeight && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO))
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return false;
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unk = screenHeight - (height / 4);
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if (loc.y > unk)
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return false;
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return WindowFitsBetweenOthers(loc, width, height);
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}
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static ScreenCoordsXY ClampWindowToScreen(
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const ScreenCoordsXY& pos, const int32_t screenWidth, const int32_t screenHeight, const int32_t width, const int32_t height)
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{
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auto screenPos = pos;
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if (width > screenWidth || screenPos.x < 0)
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screenPos.x = 0;
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else if (screenPos.x + width > screenWidth)
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screenPos.x = screenWidth - width;
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auto toolbarAllowance = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 0 : (kTopToolbarHeight + 1);
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if (height - toolbarAllowance > screenHeight || screenPos.y < toolbarAllowance)
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screenPos.y = toolbarAllowance;
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else if (screenPos.y + height - toolbarAllowance > screenHeight)
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screenPos.y = screenHeight + toolbarAllowance - height;
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return screenPos;
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}
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static ScreenCoordsXY GetAutoPositionForNewWindow(int32_t width, int32_t height)
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{
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auto uiContext = GetContext()->GetUiContext();
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auto screenWidth = uiContext->GetWidth();
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auto screenHeight = uiContext->GetHeight();
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// Place window in an empty corner of the screen
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const ScreenCoordsXY cornerPositions[] = {
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{ 0, 30 }, // topLeft
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{ screenWidth - width, 30 }, // topRight
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{ 0, screenHeight - 34 - height }, // bottomLeft
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{ screenWidth - width, screenHeight - 34 - height }, // bottomRight
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};
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for (const auto& cornerPos : cornerPositions)
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{
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if (WindowFitsWithinSpace(cornerPos, width, height))
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{
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return ClampWindowToScreen(cornerPos, screenWidth, screenHeight, width, height);
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}
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}
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// Place window next to another
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for (auto& w : g_window_list)
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{
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if (w->flags & WF_DEAD)
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continue;
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if (w->flags & WF_STICK_TO_BACK)
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continue;
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const ScreenCoordsXY offsets[] = {
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{ w->width + 2, 0 },
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{ -w->width - 2, 0 },
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{ 0, w->height + 2 },
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{ 0, -w->height - 2 },
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{ w->width + 2, -w->height - 2 },
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{ -w->width - 2, -w->height - 2 },
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{ w->width + 2, w->height + 2 },
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{ -w->width - 2, w->height + 2 },
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};
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for (const auto& offset : offsets)
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{
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auto screenPos = w->windowPos + offset;
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if (WindowFitsWithinSpace(screenPos, width, height))
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{
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return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height);
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}
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}
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}
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// Overlap
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for (auto& w : g_window_list)
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{
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if (w->flags & WF_DEAD)
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continue;
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if (w->flags & WF_STICK_TO_BACK)
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continue;
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const ScreenCoordsXY offsets[] = {
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{ w->width + 2, 0 },
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{ -w->width - 2, 0 },
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{ 0, w->height + 2 },
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{ 0, -w->height - 2 },
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};
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for (const auto& offset : offsets)
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{
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auto screenPos = w->windowPos + offset;
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if (WindowFitsOnScreen(screenPos, width, height))
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{
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return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height);
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}
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}
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}
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// Cascade
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auto screenPos = ScreenCoordsXY{ 0, 30 };
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for (auto& w : g_window_list)
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{
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if (screenPos == w->windowPos)
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{
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screenPos.x += 5;
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screenPos.y += 5;
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}
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}
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return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height);
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}
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static ScreenCoordsXY GetCentrePositionForNewWindow(int32_t width, int32_t height)
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{
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auto uiContext = GetContext()->GetUiContext();
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auto screenWidth = uiContext->GetWidth();
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auto screenHeight = uiContext->GetHeight();
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return ScreenCoordsXY{ (screenWidth - width) / 2, std::max(kTopToolbarHeight + 1, (screenHeight - height) / 2) };
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}
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static int32_t WindowGetWidgetIndex(const WindowBase& w, Widget* widget)
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{
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int32_t i = 0;
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for (Widget* widget2 = w.widgets; widget2->type != WindowWidgetType::Last; widget2++, i++)
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if (widget == widget2)
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return i;
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return -1;
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}
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static int32_t WindowGetScrollIndex(const WindowBase& w, int32_t targetWidgetIndex)
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{
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if (w.widgets[targetWidgetIndex].type != WindowWidgetType::Scroll)
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return -1;
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int32_t scrollIndex = 0;
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WidgetIndex widgetIndex = 0;
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for (Widget* widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
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{
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if (widgetIndex == targetWidgetIndex)
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break;
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if (widget->type == WindowWidgetType::Scroll)
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scrollIndex++;
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}
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return scrollIndex;
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}
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static Widget* WindowGetScrollWidget(const WindowBase& w, int32_t scrollIndex)
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{
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for (Widget* widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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continue;
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if (scrollIndex == 0)
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return widget;
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scrollIndex--;
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}
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return nullptr;
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}
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/**
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*
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* rct2: 0x006E78E3
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*/
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static void WindowScrollWheelInput(WindowBase& w, int32_t scrollIndex, int32_t wheel)
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{
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auto& scroll = w.scrolls[scrollIndex];
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Widget* widget = WindowGetScrollWidget(w, scrollIndex);
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WidgetIndex widgetIndex = WindowGetWidgetIndex(w, widget);
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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{
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int32_t size = widget->height() - 1;
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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size -= 11;
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size = std::max(0, scroll.contentHeight - size);
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scroll.contentOffsetY = std::min(std::max(0, scroll.contentOffsetY + wheel), size);
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}
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else
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{
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int32_t size = widget->width() - 1;
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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size -= 11;
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size = std::max(0, scroll.contentWidth - size);
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scroll.contentOffsetX = std::min(std::max(0, scroll.contentOffsetX + wheel), size);
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}
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WidgetScrollUpdateThumbs(w, widgetIndex);
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WidgetInvalidate(w, widgetIndex);
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}
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/**
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*
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* rct2: 0x006E793B
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*/
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static int32_t WindowWheelInput(WindowBase& w, int32_t wheel)
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{
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int32_t i = 0;
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for (Widget* widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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continue;
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// Originally always checked first scroll view, bug maybe?
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const auto& scroll = w.scrolls[i];
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if (scroll.flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE))
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{
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WindowScrollWheelInput(w, i, wheel);
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return 1;
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}
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i++;
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}
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return 0;
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}
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/**
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*
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* rct2: 0x006E79FB
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*/
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static void WindowViewportWheelInput(WindowBase& w, int32_t wheel)
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{
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if (gScreenFlags & (SCREEN_FLAGS_TRACK_MANAGER | SCREEN_FLAGS_TITLE_DEMO))
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return;
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if (wheel < 0)
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Windows::WindowZoomIn(w, true);
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else if (wheel > 0)
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Windows::WindowZoomOut(w, true);
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}
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static bool isSpinnerGroup(WindowBase& w, WidgetIndex index, WindowWidgetType buttonType)
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{
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const auto& widgets = w.widgets;
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if (widgets[index].type != WindowWidgetType::Spinner && widgets[index].type != WindowWidgetType::ImgBtn)
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return false;
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if (widgets[index + 1].type != buttonType)
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return false;
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if (widgets[index + 2].type != buttonType)
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return false;
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return true;
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}
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static std::optional<WidgetIndex> getSpinnerGroupWidgetIndex(WindowBase& w, WidgetIndex startIndex)
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{
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// We only iterate 3 times as we might be at the spinner or one of its buttons.
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for (WidgetIndex index = 0; index < 3; index++)
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{
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const auto reverseIndex = startIndex - index;
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if (reverseIndex < 0)
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{
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break;
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}
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if (isSpinnerGroup(w, reverseIndex, WindowWidgetType::TrnBtn))
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{
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return reverseIndex;
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}
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if (isSpinnerGroup(w, reverseIndex, WindowWidgetType::Button))
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{
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return reverseIndex;
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}
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}
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return std::nullopt;
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}
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// Allow mouse wheel scrolling to manipulate spinner widgets and tool sizes
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static bool WindowOtherWheelInput(WindowBase& w, WidgetIndex widgetIndex, int32_t wheel)
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{
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// HACK: Until we have a new window system that allows us to add new events like mouse wheel easily,
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// this selective approach will have to do.
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const auto spinnerGroupIndex = getSpinnerGroupWidgetIndex(w, widgetIndex);
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if (!spinnerGroupIndex.has_value())
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{
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return false;
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}
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const auto entryWidgetType = w.widgets[*spinnerGroupIndex].type;
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auto targetWidgetIndex = *spinnerGroupIndex;
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if (entryWidgetType == WindowWidgetType::ImgBtn)
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{
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auto expectedContent1 = ImageId(SPR_LAND_TOOL_DECREASE, FilterPaletteID::PaletteNull);
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auto expectedContent2 = ImageId(SPR_LAND_TOOL_INCREASE, FilterPaletteID::PaletteNull);
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auto button1Image = w.widgets[*spinnerGroupIndex + 1].image;
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auto button2Image = w.widgets[*spinnerGroupIndex + 2].image;
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if (button1Image != expectedContent1 || button2Image != expectedContent2)
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{
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return false;
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}
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// Expected widget order: decrease, increase
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targetWidgetIndex += wheel < 0 ? 2 : 1;
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}
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else if (entryWidgetType == WindowWidgetType::Spinner)
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{
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auto button1StringId = w.widgets[*spinnerGroupIndex + 1].text;
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auto button2StringId = w.widgets[*spinnerGroupIndex + 2].text;
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if (button1StringId != STR_NUMERIC_UP || button2StringId != STR_NUMERIC_DOWN)
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{
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return false;
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}
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// Expected widget order: increase, decrease
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targetWidgetIndex += wheel < 0 ? 1 : 2;
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}
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if (WidgetIsDisabled(w, targetWidgetIndex))
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{
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return false;
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}
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w.OnMouseDown(targetWidgetIndex);
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return true;
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}
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/**
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*
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* rct2: 0x006E7868
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*/
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void WindowAllWheelInput()
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{
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// Get wheel value
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auto cursorState = ContextGetCursorState();
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int32_t absolute_wheel = cursorState->wheel;
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int32_t relative_wheel = absolute_wheel - _previousAbsoluteWheel;
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int32_t pixel_scroll = relative_wheel * WindowScrollPixels;
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_previousAbsoluteWheel = absolute_wheel;
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if (relative_wheel == 0)
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return;
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// Check window cursor is over
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if (!(InputTestFlag(INPUT_FLAG_5)))
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{
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WindowBase* w = WindowFindFromPoint(cursorState->position);
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if (w != nullptr)
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{
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// Check if main window
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if (w->classification == WindowClass::MainWindow || w->classification == WindowClass::Viewport)
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{
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WindowViewportWheelInput(*w, relative_wheel);
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return;
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}
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// Check scroll view, cursor is over
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WidgetIndex widgetIndex = WindowFindWidgetFromPoint(*w, cursorState->position);
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if (widgetIndex != -1)
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{
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const auto& widget = w->widgets[widgetIndex];
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if (widget.type == WindowWidgetType::Scroll)
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{
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int32_t scrollIndex = WindowGetScrollIndex(*w, widgetIndex);
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const auto& scroll = w->scrolls[scrollIndex];
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if (scroll.flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE))
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{
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WindowScrollWheelInput(*w, WindowGetScrollIndex(*w, widgetIndex), pixel_scroll);
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return;
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}
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}
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else
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{
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if (WindowOtherWheelInput(*w, widgetIndex, pixel_scroll))
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{
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return;
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}
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}
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// Check other scroll views on window
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if (WindowWheelInput(*w, pixel_scroll))
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return;
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}
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}
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}
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}
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void ApplyScreenSaverLockSetting()
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{
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Config::Get().general.DisableScreensaver ? SDL_DisableScreenSaver() : SDL_EnableScreenSaver();
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}
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/**
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*
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* rct2: 0x006EA776
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*/
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static void WindowInvalidatePressedImageButton(const WindowBase& w)
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{
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WidgetIndex widgetIndex;
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Widget* widget;
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widgetIndex = 0;
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for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
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{
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if (widget->type != WindowWidgetType::ImgBtn)
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continue;
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if (WidgetIsPressed(w, widgetIndex) || isToolActive(w, widgetIndex))
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GfxSetDirtyBlocks({ w.windowPos, w.windowPos + ScreenCoordsXY{ w.width, w.height } });
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}
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}
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void Window::ScrollToViewport()
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{
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if (viewport == nullptr || !focus.has_value())
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return;
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CoordsXYZ newCoords = focus.value().GetPos();
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auto mainWindow = WindowGetMain();
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if (mainWindow != nullptr)
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WindowScrollToLocation(*mainWindow, newCoords);
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}
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void Window::OnDraw(DrawPixelInfo& dpi)
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{
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Windows::WindowDrawWidgets(*this, dpi);
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}
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void Window::OnDrawWidget(WidgetIndex widgetIndex, DrawPixelInfo& dpi)
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{
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WidgetDraw(dpi, *this, widgetIndex);
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}
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void Window::InitScrollWidgets()
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{
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Windows::WindowInitScrollWidgets(*this);
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}
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void Window::InvalidateWidget(WidgetIndex widgetIndex)
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{
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WidgetInvalidate(*this, widgetIndex);
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}
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bool Window::IsWidgetDisabled(WidgetIndex widgetIndex) const
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{
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return WidgetIsDisabled(*this, widgetIndex);
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}
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|
|
bool Window::IsWidgetPressed(WidgetIndex widgetIndex) const
|
|
{
|
|
return WidgetIsPressed(*this, widgetIndex);
|
|
}
|
|
|
|
void Window::SetWidgetEnabled(WidgetIndex widgetIndex, bool value)
|
|
{
|
|
WidgetSetEnabled(*this, widgetIndex, value);
|
|
}
|
|
|
|
void Window::SetWidgetDisabled(WidgetIndex widgetIndex, bool value)
|
|
{
|
|
WidgetSetDisabled(*this, widgetIndex, value);
|
|
}
|
|
|
|
void Window::SetWidgetDisabledAndInvalidate(WidgetIndex widgetIndex, bool value)
|
|
{
|
|
bool oldState = IsWidgetDisabled(widgetIndex);
|
|
if (oldState != value)
|
|
{
|
|
WidgetSetDisabled(*this, widgetIndex, value);
|
|
InvalidateWidget(widgetIndex);
|
|
}
|
|
}
|
|
|
|
void Window::SetWidgetPressed(WidgetIndex widgetIndex, bool value)
|
|
{
|
|
WidgetSetPressed(*this, widgetIndex, value);
|
|
}
|
|
|
|
void Window::SetCheckboxValue(WidgetIndex widgetIndex, bool value)
|
|
{
|
|
SetWidgetPressed(widgetIndex, value);
|
|
}
|
|
|
|
void Window::DrawWidgets(DrawPixelInfo& dpi)
|
|
{
|
|
Windows::WindowDrawWidgets(*this, dpi);
|
|
}
|
|
|
|
void Window::Close()
|
|
{
|
|
CloseWindowModifier modifier = GetCloseModifier();
|
|
|
|
if (modifier == CloseWindowModifier::Shift)
|
|
{
|
|
CloseOthers();
|
|
}
|
|
else if (modifier == CloseWindowModifier::Control)
|
|
{
|
|
CloseOthersOfThisClass();
|
|
}
|
|
else
|
|
{
|
|
WindowClose(*this);
|
|
}
|
|
}
|
|
|
|
void Window::CloseOthers()
|
|
{
|
|
WindowCloseAllExceptNumberAndClass(number, classification);
|
|
}
|
|
|
|
void Window::CloseOthersOfThisClass()
|
|
{
|
|
WindowCloseByClass(classification);
|
|
}
|
|
|
|
CloseWindowModifier Window::GetCloseModifier()
|
|
{
|
|
CloseWindowModifier lastModifier = CloseWindowModifier::None;
|
|
|
|
if (gLastCloseModifier.window.number == number && gLastCloseModifier.window.classification == classification)
|
|
{
|
|
lastModifier = gLastCloseModifier.modifier;
|
|
}
|
|
|
|
gLastCloseModifier.modifier = CloseWindowModifier::None;
|
|
|
|
return lastModifier;
|
|
}
|
|
|
|
void Window::TextInputOpen(
|
|
WidgetIndex callWidget, StringId title, StringId description, const Formatter& descriptionArgs, StringId existingText,
|
|
uintptr_t existingArgs, int32_t maxLength)
|
|
{
|
|
OpenRCT2::Ui::Windows::WindowTextInputOpen(
|
|
this, callWidget, title, description, descriptionArgs, existingText, existingArgs, maxLength);
|
|
}
|
|
|
|
void Window::ResizeFrame()
|
|
{
|
|
// Frame
|
|
widgets[0].right = width - 1;
|
|
widgets[0].bottom = height - 1;
|
|
// Title
|
|
widgets[1].right = width - 2;
|
|
// Close button
|
|
if (Config::Get().interface.WindowButtonsOnTheLeft)
|
|
{
|
|
widgets[2].left = 2;
|
|
widgets[2].right = 2 + kCloseButtonWidth;
|
|
}
|
|
else
|
|
{
|
|
widgets[2].left = width - 3 - kCloseButtonWidth;
|
|
widgets[2].right = width - 3;
|
|
}
|
|
}
|
|
|
|
void Window::ResizeFrameWithPage()
|
|
{
|
|
ResizeFrame();
|
|
// Page background
|
|
widgets[3].right = width - 1;
|
|
widgets[3].bottom = height - 1;
|
|
}
|
|
|
|
void Window::ResizeSpinner(WidgetIndex widgetIndex, const ScreenCoordsXY& origin, const ScreenSize& size)
|
|
{
|
|
auto right = origin.x + size.width - 1;
|
|
auto bottom = origin.y + size.height - 1;
|
|
widgets[widgetIndex].left = origin.x;
|
|
widgets[widgetIndex].top = origin.y;
|
|
widgets[widgetIndex].right = right;
|
|
widgets[widgetIndex].bottom = bottom;
|
|
|
|
widgets[widgetIndex + 1].left = right - size.height; // subtract height to maintain aspect ratio
|
|
widgets[widgetIndex + 1].top = origin.y + 1;
|
|
widgets[widgetIndex + 1].right = right - 1;
|
|
widgets[widgetIndex + 1].bottom = bottom - 1;
|
|
|
|
widgets[widgetIndex + 2].left = right - size.height * 2;
|
|
widgets[widgetIndex + 2].top = origin.y + 1;
|
|
widgets[widgetIndex + 2].right = right - size.height - 1;
|
|
widgets[widgetIndex + 2].bottom = bottom - 1;
|
|
}
|
|
|
|
void Window::ResizeDropdown(WidgetIndex widgetIndex, const ScreenCoordsXY& origin, const ScreenSize& size)
|
|
{
|
|
auto right = origin.x + size.width - 1;
|
|
auto bottom = origin.y + size.height - 1;
|
|
widgets[widgetIndex].left = origin.x;
|
|
widgets[widgetIndex].top = origin.y;
|
|
widgets[widgetIndex].right = right;
|
|
widgets[widgetIndex].bottom = bottom;
|
|
|
|
widgets[widgetIndex + 1].left = right - size.height + 1; // subtract height to maintain aspect ratio
|
|
widgets[widgetIndex + 1].top = origin.y + 1;
|
|
widgets[widgetIndex + 1].right = right - 1;
|
|
widgets[widgetIndex + 1].bottom = bottom - 1;
|
|
}
|
|
|
|
void WindowAlignTabs(WindowBase* w, WidgetIndex start_tab_id, WidgetIndex end_tab_id)
|
|
{
|
|
int32_t i, x = w->widgets[start_tab_id].left;
|
|
int32_t tab_width = w->widgets[start_tab_id].width();
|
|
|
|
for (i = start_tab_id; i <= end_tab_id; i++)
|
|
{
|
|
auto& widget = w->widgets[i];
|
|
if (!WidgetIsDisabled(*w, i))
|
|
{
|
|
widget.left = x;
|
|
widget.right = x + tab_width;
|
|
x += tab_width + 1;
|
|
}
|
|
else
|
|
{
|
|
// Workaround #20535: Avoid disabled widgets from sharing the same space as active ones, otherwise
|
|
// WindowFindWidgetFromPoint could return the disabled one, causing issues.
|
|
widget.left = 0;
|
|
widget.right = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
ScreenCoordsXY WindowGetViewportSoundIconPos(WindowBase& w)
|
|
{
|
|
const uint8_t buttonOffset = (Config::Get().interface.WindowButtonsOnTheLeft) ? kCloseButtonWidth + 2 : 0;
|
|
return w.windowPos + ScreenCoordsXY{ 2 + buttonOffset, 2 };
|
|
}
|
|
|
|
namespace OpenRCT2::Ui::Windows
|
|
{
|
|
static u8string _textBoxInput;
|
|
static int32_t _textBoxFrameNo = 0;
|
|
static bool _usingWidgetTextBox = false;
|
|
static TextInputSession* _textInput;
|
|
static WidgetIdentifier _currentTextBox = { { WindowClass::Null, 0 }, 0 };
|
|
|
|
WindowBase* WindowCreate(
|
|
std::unique_ptr<WindowBase>&& wp, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags)
|
|
{
|
|
if (flags & WF_AUTO_POSITION)
|
|
{
|
|
if (flags & WF_CENTRE_SCREEN)
|
|
{
|
|
pos = GetCentrePositionForNewWindow(width, height);
|
|
}
|
|
else
|
|
{
|
|
pos = GetAutoPositionForNewWindow(width, height);
|
|
}
|
|
}
|
|
|
|
// Check if there are any window slots left
|
|
// include kWindowLimitReserved for items such as the main viewport and toolbars to not appear to be counted.
|
|
if (g_window_list.size() >= static_cast<size_t>(Config::Get().general.WindowLimit + kWindowLimitReserved))
|
|
{
|
|
// Close least recently used window
|
|
for (auto& w : g_window_list)
|
|
{
|
|
if (w->flags & WF_DEAD)
|
|
continue;
|
|
if (!(w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT | WF_NO_AUTO_CLOSE)))
|
|
{
|
|
WindowClose(*w.get());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find right position to insert new window
|
|
auto itDestPos = g_window_list.end();
|
|
if (flags & WF_STICK_TO_BACK)
|
|
{
|
|
for (auto it = g_window_list.begin(); it != g_window_list.end(); it++)
|
|
{
|
|
if ((*it)->flags & WF_DEAD)
|
|
continue;
|
|
if (!((*it)->flags & WF_STICK_TO_BACK))
|
|
{
|
|
itDestPos = it;
|
|
}
|
|
}
|
|
}
|
|
else if (!(flags & WF_STICK_TO_FRONT))
|
|
{
|
|
for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++)
|
|
{
|
|
if ((*it)->flags & WF_DEAD)
|
|
continue;
|
|
if (!((*it)->flags & WF_STICK_TO_FRONT))
|
|
{
|
|
itDestPos = it.base();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
auto itNew = g_window_list.insert(itDestPos, std::move(wp));
|
|
auto w = itNew->get();
|
|
|
|
// Setup window
|
|
w->classification = cls;
|
|
w->flags = flags;
|
|
|
|
// Play sounds and flash the window
|
|
if (!(flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT)))
|
|
{
|
|
w->flags |= WF_WHITE_BORDER_MASK;
|
|
OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::WindowOpen, 0, pos.x + (width / 2));
|
|
}
|
|
|
|
w->windowPos = pos;
|
|
w->width = width;
|
|
w->height = height;
|
|
w->min_width = width;
|
|
w->max_width = width;
|
|
w->min_height = height;
|
|
w->max_height = height;
|
|
|
|
w->focus = std::nullopt;
|
|
|
|
ColourSchemeUpdate(w);
|
|
w->Invalidate();
|
|
w->OnOpen();
|
|
return w;
|
|
}
|
|
|
|
WindowBase* WindowGetListening()
|
|
{
|
|
for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++)
|
|
{
|
|
auto& w = **it;
|
|
if (w.flags & WF_DEAD)
|
|
continue;
|
|
|
|
auto viewport = w.viewport;
|
|
if (viewport != nullptr)
|
|
{
|
|
if (viewport->flags & VIEWPORT_FLAG_SOUND_ON)
|
|
{
|
|
return &w;
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
WindowClass WindowGetClassification(const WindowBase& window)
|
|
{
|
|
return window.classification;
|
|
}
|
|
|
|
void WindowStartTextbox(const WindowBase& callW, WidgetIndex callWidget, u8string existingText, int32_t maxLength)
|
|
{
|
|
if (_usingWidgetTextBox)
|
|
WindowCancelTextbox();
|
|
|
|
_usingWidgetTextBox = true;
|
|
_currentTextBox.window.classification = callW.classification;
|
|
_currentTextBox.window.number = callW.number;
|
|
_currentTextBox.widget_index = callWidget;
|
|
_textBoxFrameNo = 0;
|
|
|
|
WindowCloseByClass(WindowClass::Textinput);
|
|
|
|
_textBoxInput = existingText;
|
|
|
|
_textInput = ContextStartTextInput(_textBoxInput, maxLength);
|
|
}
|
|
|
|
void WindowCancelTextbox()
|
|
{
|
|
if (_usingWidgetTextBox)
|
|
{
|
|
WindowBase* w = WindowFindByNumber(_currentTextBox.window.classification, _currentTextBox.window.number);
|
|
_currentTextBox.window.classification = WindowClass::Null;
|
|
_currentTextBox.window.number = 0;
|
|
ContextStopTextInput();
|
|
_usingWidgetTextBox = false;
|
|
if (w != nullptr)
|
|
{
|
|
WidgetInvalidate(*w, _currentTextBox.widget_index);
|
|
}
|
|
_currentTextBox.widget_index = static_cast<uint16_t>(WindowWidgetType::Last);
|
|
}
|
|
}
|
|
|
|
void WindowUpdateTextboxCaret()
|
|
{
|
|
_textBoxFrameNo++;
|
|
if (_textBoxFrameNo > 30)
|
|
_textBoxFrameNo = 0;
|
|
}
|
|
|
|
void WindowUpdateTextbox()
|
|
{
|
|
if (_usingWidgetTextBox)
|
|
{
|
|
_textBoxFrameNo = 0;
|
|
WindowBase* w = WindowFindByNumber(_currentTextBox.window.classification, _currentTextBox.window.number);
|
|
WidgetInvalidate(*w, _currentTextBox.widget_index);
|
|
w->OnTextInput(_currentTextBox.widget_index, _textBoxInput);
|
|
}
|
|
}
|
|
const TextInputSession* GetTextboxSession()
|
|
{
|
|
return _textInput;
|
|
}
|
|
void SetTexboxSession(TextInputSession* session)
|
|
{
|
|
_textInput = session;
|
|
}
|
|
bool IsUsingWidgetTextBox()
|
|
{
|
|
return _usingWidgetTextBox;
|
|
}
|
|
bool TextBoxCaretIsFlashed()
|
|
{
|
|
return _textBoxFrameNo <= 15;
|
|
}
|
|
const WidgetIdentifier& GetCurrentTextBox()
|
|
{
|
|
return _currentTextBox;
|
|
}
|
|
|
|
void WindowResize(WindowBase& w, int32_t dw, int32_t dh)
|
|
{
|
|
if (dw == 0 && dh == 0)
|
|
return;
|
|
|
|
// Invalidate old region
|
|
w.Invalidate();
|
|
|
|
// Clamp new size to minimum and maximum
|
|
w.width = std::clamp<int32_t>(w.width + dw, w.min_width, w.max_width);
|
|
w.height = std::clamp<int32_t>(w.height + dh, w.min_height, w.max_height);
|
|
|
|
w.OnResize();
|
|
w.OnPrepareDraw();
|
|
|
|
// Update scroll widgets
|
|
for (auto& scroll : w.scrolls)
|
|
{
|
|
scroll.contentWidth = -1;
|
|
scroll.contentHeight = -1;
|
|
}
|
|
WindowUpdateScrollWidgets(w);
|
|
|
|
// Invalidate new region
|
|
w.Invalidate();
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006EAE4E
|
|
*
|
|
* @param w The window (esi).
|
|
*/
|
|
void WindowUpdateScrollWidgets(WindowBase& w)
|
|
{
|
|
int32_t scrollIndex, width, height, scrollPositionChanged;
|
|
WidgetIndex widgetIndex;
|
|
Widget* widget;
|
|
|
|
widgetIndex = 0;
|
|
scrollIndex = 0;
|
|
for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
|
|
{
|
|
if (widget->type != WindowWidgetType::Scroll)
|
|
continue;
|
|
|
|
auto& scroll = w.scrolls[scrollIndex];
|
|
ScreenSize scrollSize = w.OnScrollGetSize(scrollIndex);
|
|
width = scrollSize.width;
|
|
height = scrollSize.height;
|
|
|
|
if (height == 0)
|
|
{
|
|
scroll.contentOffsetY = 0;
|
|
}
|
|
else if (width == 0)
|
|
{
|
|
scroll.contentOffsetX = 0;
|
|
}
|
|
width++;
|
|
height++;
|
|
|
|
scrollPositionChanged = 0;
|
|
if ((widget->content & SCROLL_HORIZONTAL) && width != scroll.contentWidth)
|
|
{
|
|
scrollPositionChanged = 1;
|
|
scroll.contentWidth = width;
|
|
}
|
|
|
|
if ((widget->content & SCROLL_VERTICAL) && height != scroll.contentHeight)
|
|
{
|
|
scrollPositionChanged = 1;
|
|
scroll.contentHeight = height;
|
|
}
|
|
|
|
if (scrollPositionChanged)
|
|
{
|
|
WidgetScrollUpdateThumbs(w, widgetIndex);
|
|
w.Invalidate();
|
|
}
|
|
scrollIndex++;
|
|
}
|
|
}
|
|
/**
|
|
* Initialises scroll widgets to their virtual size.
|
|
* rct2: 0x006EAEB8
|
|
*/
|
|
void WindowInitScrollWidgets(WindowBase& w)
|
|
{
|
|
Widget* widget;
|
|
int32_t widget_index, scroll_index;
|
|
|
|
widget_index = 0;
|
|
scroll_index = 0;
|
|
for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
|
|
{
|
|
if (widget->type != WindowWidgetType::Scroll)
|
|
{
|
|
widget_index++;
|
|
continue;
|
|
}
|
|
|
|
auto& scroll = w.scrolls[scroll_index];
|
|
scroll.flags = 0;
|
|
ScreenSize scrollSize = w.OnScrollGetSize(scroll_index);
|
|
scroll.contentOffsetX = 0;
|
|
scroll.contentWidth = scrollSize.width + 1;
|
|
scroll.contentOffsetY = 0;
|
|
scroll.contentHeight = scrollSize.height + 1;
|
|
|
|
if (widget->content & SCROLL_HORIZONTAL)
|
|
scroll.flags |= HSCROLLBAR_VISIBLE;
|
|
if (widget->content & SCROLL_VERTICAL)
|
|
scroll.flags |= VSCROLLBAR_VISIBLE;
|
|
|
|
WidgetScrollUpdateThumbs(w, widget_index);
|
|
|
|
widget_index++;
|
|
scroll_index++;
|
|
}
|
|
}
|
|
|
|
static void SnapLeft(WindowBase& w, int32_t proximity)
|
|
{
|
|
const auto* mainWindow = WindowGetMain();
|
|
auto wBottom = w.windowPos.y + w.height;
|
|
auto wLeftProximity = w.windowPos.x - (proximity * 2);
|
|
auto wRightProximity = w.windowPos.x + (proximity * 2);
|
|
auto rightMost = INT32_MIN;
|
|
|
|
WindowVisitEach([&](WindowBase* w2) {
|
|
if (w2 == &w || w2 == mainWindow)
|
|
return;
|
|
|
|
auto right = w2->windowPos.x + w2->width;
|
|
|
|
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
|
return;
|
|
|
|
if (right < wLeftProximity || right > wRightProximity)
|
|
return;
|
|
|
|
rightMost = std::max(rightMost, right);
|
|
});
|
|
|
|
if (0 >= wLeftProximity && 0 <= wRightProximity)
|
|
rightMost = std::max(rightMost, 0);
|
|
|
|
if (rightMost != INT32_MIN)
|
|
w.windowPos.x = rightMost;
|
|
}
|
|
|
|
static void SnapTop(WindowBase& w, int32_t proximity)
|
|
{
|
|
const auto* mainWindow = WindowGetMain();
|
|
auto wRight = w.windowPos.x + w.width;
|
|
auto wTopProximity = w.windowPos.y - (proximity * 2);
|
|
auto wBottomProximity = w.windowPos.y + (proximity * 2);
|
|
auto bottomMost = INT32_MIN;
|
|
|
|
WindowVisitEach([&](WindowBase* w2) {
|
|
if (w2 == &w || w2 == mainWindow)
|
|
return;
|
|
|
|
auto bottom = w2->windowPos.y + w2->height;
|
|
|
|
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
|
return;
|
|
|
|
if (bottom < wTopProximity || bottom > wBottomProximity)
|
|
return;
|
|
|
|
bottomMost = std::max(bottomMost, bottom);
|
|
});
|
|
|
|
if (0 >= wTopProximity && 0 <= wBottomProximity)
|
|
bottomMost = std::max(bottomMost, 0);
|
|
|
|
if (bottomMost != INT32_MIN)
|
|
w.windowPos.y = bottomMost;
|
|
}
|
|
|
|
static void SnapRight(WindowBase& w, int32_t proximity)
|
|
{
|
|
const auto* mainWindow = WindowGetMain();
|
|
auto wRight = w.windowPos.x + w.width;
|
|
auto wBottom = w.windowPos.y + w.height;
|
|
auto wLeftProximity = wRight - (proximity * 2);
|
|
auto wRightProximity = wRight + (proximity * 2);
|
|
auto leftMost = INT32_MAX;
|
|
|
|
WindowVisitEach([&](WindowBase* w2) {
|
|
if (w2 == &w || w2 == mainWindow)
|
|
return;
|
|
|
|
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
|
return;
|
|
|
|
if (w2->windowPos.x < wLeftProximity || w2->windowPos.x > wRightProximity)
|
|
return;
|
|
|
|
leftMost = std::min<int32_t>(leftMost, w2->windowPos.x);
|
|
});
|
|
|
|
auto screenWidth = ContextGetWidth();
|
|
if (screenWidth >= wLeftProximity && screenWidth <= wRightProximity)
|
|
leftMost = std::min(leftMost, screenWidth);
|
|
|
|
if (leftMost != INT32_MAX)
|
|
w.windowPos.x = leftMost - w.width;
|
|
}
|
|
|
|
static void SnapBottom(WindowBase& w, int32_t proximity)
|
|
{
|
|
const auto* mainWindow = WindowGetMain();
|
|
auto wRight = w.windowPos.x + w.width;
|
|
auto wBottom = w.windowPos.y + w.height;
|
|
auto wTopProximity = wBottom - (proximity * 2);
|
|
auto wBottomProximity = wBottom + (proximity * 2);
|
|
auto topMost = INT32_MAX;
|
|
|
|
WindowVisitEach([&](WindowBase* w2) {
|
|
if (w2 == &w || w2 == mainWindow)
|
|
return;
|
|
|
|
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
|
return;
|
|
|
|
if (w2->windowPos.y < wTopProximity || w2->windowPos.y > wBottomProximity)
|
|
return;
|
|
|
|
topMost = std::min<int32_t>(topMost, w2->windowPos.y);
|
|
});
|
|
|
|
auto screenHeight = ContextGetHeight();
|
|
if (screenHeight >= wTopProximity && screenHeight <= wBottomProximity)
|
|
topMost = std::min(topMost, screenHeight);
|
|
|
|
if (topMost != INT32_MAX)
|
|
w.windowPos.y = topMost - w.height;
|
|
}
|
|
|
|
void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity)
|
|
{
|
|
auto originalPos = w.windowPos;
|
|
int32_t minY = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 1 : kTopToolbarHeight + 2;
|
|
|
|
newWindowCoords.y = std::clamp(newWindowCoords.y, minY, ContextGetHeight() - 34);
|
|
|
|
if (snapProximity > 0)
|
|
{
|
|
w.windowPos = newWindowCoords;
|
|
|
|
SnapRight(w, snapProximity);
|
|
SnapBottom(w, snapProximity);
|
|
SnapLeft(w, snapProximity);
|
|
SnapTop(w, snapProximity);
|
|
|
|
if (w.windowPos == originalPos)
|
|
return;
|
|
|
|
newWindowCoords = w.windowPos;
|
|
w.windowPos = originalPos;
|
|
}
|
|
|
|
WindowSetPosition(w, newWindowCoords);
|
|
}
|
|
|
|
void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& deltaCoords)
|
|
{
|
|
if (deltaCoords.x == 0 && deltaCoords.y == 0)
|
|
return;
|
|
|
|
// Invalidate old region
|
|
w.Invalidate();
|
|
|
|
// Translate window and viewport
|
|
w.windowPos += deltaCoords;
|
|
if (w.viewport != nullptr)
|
|
{
|
|
w.viewport->pos += deltaCoords;
|
|
}
|
|
|
|
// Invalidate new region
|
|
w.Invalidate();
|
|
}
|
|
|
|
void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords)
|
|
{
|
|
WindowMovePosition(w, screenCoords - w.windowPos);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006ED710
|
|
* Called after a window resize to move windows if they
|
|
* are going to be out of sight.
|
|
*/
|
|
void WindowRelocateWindows(int32_t width, int32_t height)
|
|
{
|
|
int32_t new_location = 8;
|
|
WindowVisitEach([width, height, &new_location](WindowBase* w) {
|
|
// Work out if the window requires moving
|
|
if (w->windowPos.x + 10 < width)
|
|
{
|
|
if (w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))
|
|
{
|
|
if (w->windowPos.y - 22 < height)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
if (w->windowPos.y + 10 < height)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Calculate the new locations
|
|
auto newWinPos = w->windowPos;
|
|
w->windowPos = { new_location, new_location + kTopToolbarHeight + 1 };
|
|
|
|
// Move the next new location so windows are not directly on top
|
|
new_location += 8;
|
|
|
|
// Adjust the viewport if required.
|
|
if (w->viewport != nullptr)
|
|
{
|
|
w->viewport->pos -= newWinPos - w->windowPos;
|
|
}
|
|
});
|
|
}
|
|
|
|
void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight)
|
|
{
|
|
w.min_width = minWidth;
|
|
w.min_height = minHeight;
|
|
w.max_width = maxWidth;
|
|
w.max_height = maxHeight;
|
|
|
|
// Clamp width and height to minimum and maximum
|
|
int32_t width = std::clamp<int32_t>(w.width, std::min(minWidth, maxWidth), std::max(minWidth, maxWidth));
|
|
int32_t height = std::clamp<int32_t>(w.height, std::min(minHeight, maxHeight), std::max(minHeight, maxHeight));
|
|
|
|
// Resize window if size has changed
|
|
if (w.width != width || w.height != height)
|
|
{
|
|
w.Invalidate();
|
|
w.width = width;
|
|
w.height = height;
|
|
w.Invalidate();
|
|
}
|
|
}
|
|
|
|
bool WindowCanResize(const WindowBase& w)
|
|
{
|
|
return (w.flags & WF_RESIZABLE) && (w.min_width != w.max_width || w.min_height != w.max_height);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006EA73F
|
|
*/
|
|
void InvalidateAllWindowsAfterInput()
|
|
{
|
|
WindowVisitEach([](WindowBase* w) {
|
|
Windows::WindowUpdateScrollWidgets(*w);
|
|
WindowInvalidatePressedImageButton(*w);
|
|
w->OnResize();
|
|
});
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00685BE1
|
|
*
|
|
* @param dpi (edi)
|
|
* @param w (esi)
|
|
*/
|
|
void WindowDrawViewport(DrawPixelInfo& dpi, WindowBase& w)
|
|
{
|
|
ViewportRender(dpi, w.viewport, { { dpi.x, dpi.y }, { dpi.x + dpi.width, dpi.y + dpi.height } });
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006EB15C
|
|
*/
|
|
void WindowDrawWidgets(WindowBase& w, DrawPixelInfo& dpi)
|
|
{
|
|
Widget* widget;
|
|
WidgetIndex widgetIndex;
|
|
|
|
if ((w.flags & WF_TRANSPARENT) && !(w.flags & WF_NO_BACKGROUND))
|
|
GfxFilterRect(
|
|
dpi, { w.windowPos, w.windowPos + ScreenCoordsXY{ w.width - 1, w.height - 1 } }, FilterPaletteID::Palette51);
|
|
|
|
// todo: some code missing here? Between 006EB18C and 006EB260
|
|
|
|
widgetIndex = 0;
|
|
for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
|
|
{
|
|
if (widget->IsVisible())
|
|
{
|
|
// Check if widget is outside the draw region
|
|
if (w.windowPos.x + widget->left < dpi.x + dpi.width && w.windowPos.x + widget->right >= dpi.x)
|
|
{
|
|
if (w.windowPos.y + widget->top < dpi.y + dpi.height && w.windowPos.y + widget->bottom >= dpi.y)
|
|
{
|
|
w.OnDrawWidget(widgetIndex, dpi);
|
|
}
|
|
}
|
|
}
|
|
widgetIndex++;
|
|
}
|
|
|
|
// todo: something missing here too? Between 006EC32B and 006EC369
|
|
|
|
if (w.flags & WF_WHITE_BORDER_MASK)
|
|
{
|
|
GfxFillRectInset(
|
|
dpi, { w.windowPos, w.windowPos + ScreenCoordsXY{ w.width - 1, w.height - 1 } }, { COLOUR_WHITE },
|
|
INSET_RECT_FLAG_FILL_NONE);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006887A6
|
|
*/
|
|
void WindowZoomIn(WindowBase& w, bool atCursor)
|
|
{
|
|
WindowZoomSet(w, w.viewport->zoom - 1, atCursor);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006887E0
|
|
*/
|
|
void WindowZoomOut(WindowBase& w, bool atCursor)
|
|
{
|
|
WindowZoomSet(w, w.viewport->zoom + 1, atCursor);
|
|
}
|
|
|
|
void MainWindowZoom(bool zoomIn, bool atCursor)
|
|
{
|
|
auto* mainWindow = WindowGetMain();
|
|
if (mainWindow == nullptr)
|
|
return;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)
|
|
return;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR && GetGameState().EditorStep != EditorStep::LandscapeEditor)
|
|
return;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER)
|
|
return;
|
|
|
|
if (zoomIn)
|
|
WindowZoomIn(*mainWindow, atCursor);
|
|
else
|
|
WindowZoomOut(*mainWindow, atCursor);
|
|
}
|
|
|
|
} // namespace OpenRCT2::Ui::Windows
|