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OpenRCT2/src/openrct2-ui/input/MouseInput.h

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/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include <openrct2/interface/Window.h>
namespace OpenRCT2
{
enum class MouseState : uint32_t
{
Released,
LeftPress,
LeftRelease,
RightPress,
RightRelease
};
extern ScreenCoordsXY gInputDragLast;
void InputWindowPositionBegin(WindowBase& w, WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords);
void GameHandleInput();
void GameHandleEdgeScroll();
void StoreMouseInput(MouseState state, const ScreenCoordsXY& screenCoords);
void InputScrollViewport(const ScreenCoordsXY& screenCoords);
} // namespace OpenRCT2