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OpenRCT2/src/interface/viewport.c
2016-04-27 23:19:19 +02:00

3329 lines
92 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "../addresses.h"
#include "../config.h"
#include "../drawing/drawing.h"
#include "../drawing/supports.h"
#include "../game.h"
#include "../input.h"
#include "../localisation/localisation.h"
#include "../ride/ride_data.h"
#include "../ride/track_data.h"
#include "../sprites.h"
#include "../world/climate.h"
#include "../world/map.h"
#include "../world/sprite.h"
#include "../world/banner.h"
#include "../world/entrance.h"
#include "../world/footpath.h"
#include "../world/scenery.h"
#include "paint_surface.h"
//#define DEBUG_SHOW_DIRTY_BOX
rct_viewport g_viewport_list[MAX_VIEWPORT_COUNT];
/**
* This is not a viewport function. It is used to setup many variables for
* multiple things.
* rct2: 0x006E6EAC
*/
void viewport_init_all()
{
colours_init_maps();
// Setting up windows
gWindowNextSlot = g_window_list;
RCT2_GLOBAL(0x01423604, sint32) = 0;
// Setting up viewports
for (int i = 0; i < MAX_VIEWPORT_COUNT; i++) {
g_viewport_list[i].width = 0;
}
// ?
gInputFlags = 0;
gInputState = INPUT_STATE_RESET;
gPressedWidget.window_classification = 255;
gPickupPeepImage = UINT32_MAX;
gTooltipNotShownTicks = -1;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, sint16) = 0;
RCT2_GLOBAL(0x009DEA50, sint16) = -1;
textinput_cancel();
format_string((char*)0x0141FA44, STR_CANCEL, NULL);
format_string((char*)0x0141F944, STR_OK, NULL);
}
/**
* Converts between 3d point of a sprite to 2d coordinates for centering on that
* sprite
* rct2: 0x006EB0C1
* x : ax
* y : bx
* z : cx
* out_x : ax
* out_y : bx
*/
void center_2d_coordinates(int x, int y, int z, int* out_x, int* out_y, rct_viewport* viewport){
int start_x = x;
rct_xyz16 coord_3d = {
.x = x,
.y = y,
.z = z
};
rct_xy16 coord_2d = coordinate_3d_to_2d(&coord_3d, get_current_rotation());
// If the start location was invalid
// propagate the invalid location to the output.
// This fixes a bug that caused the game to enter an infinite loop.
if (start_x == (sint16)0x8000){
*out_x = (sint16)0x8000;
*out_y = 0;
return;
}
*out_x = coord_2d.x - viewport->view_width / 2;
*out_y = coord_2d.y - viewport->view_height / 2;
}
/**
* Viewport will look at sprite or at coordinates as specified in flags 0b_1X
* for sprite 0b_0X for coordinates
*
* rct2: 0x006EB009
* x: ax
* y: eax (top 16)
* width: bx
* height: ebx (top 16)
* zoom: cl (8 bits)
* center_x: edx lower 16 bits
* center_y: edx upper 16 bits
* center_z: ecx upper 16 bits
* sprite: edx lower 16 bits
* flags: edx top most 2 bits 0b_X1 for zoom clear see below for 2nd bit.
* w: esi
*/
void viewport_create(rct_window *w, int x, int y, int width, int height, int zoom, int center_x, int center_y, int center_z, char flags, sint16 sprite)
{
rct_viewport* viewport = NULL;
for (int i = 0; i < MAX_VIEWPORT_COUNT; i++) {
if (g_viewport_list[i].width == 0) {
viewport = &g_viewport_list[i];
break;
}
}
if (viewport == NULL) {
log_error("No more viewport slots left to allocate.");
return;
}
viewport->x = x;
viewport->y = y;
viewport->width = width;
viewport->height = height;
if (!(flags & VIEWPORT_FOCUS_TYPE_COORDINATE)){
zoom = 0;
}
viewport->view_width = width << zoom;
viewport->view_height = height << zoom;
viewport->zoom = zoom;
viewport->flags = 0;
if (gConfigGeneral.always_show_gridlines)
viewport->flags |= VIEWPORT_FLAG_GRIDLINES;
w->viewport = viewport;
if (flags & VIEWPORT_FOCUS_TYPE_SPRITE){
w->viewport_target_sprite = sprite;
rct_sprite* center_sprite = &g_sprite_list[sprite];
center_x = center_sprite->unknown.x;
center_y = center_sprite->unknown.y;
center_z = center_sprite->unknown.z;
}
else{
w->viewport_target_sprite = SPR_NONE;
}
int view_x, view_y;
center_2d_coordinates(center_x, center_y, center_z, &view_x, &view_y, viewport);
w->saved_view_x = view_x;
w->saved_view_y = view_y;
viewport->view_x = view_x;
viewport->view_y = view_y;
viewport_update_pointers();
}
/**
*
* rct2: 0x006EE510
*/
void viewport_update_pointers()
{
}
/**
*
* rct2: 0x00689174
* edx is assumed to be (and always is) the current rotation, so it is not
* needed as parameter.
*/
void sub_689174(sint16* x, sint16* y, sint16 *z)
{
sint16 start_x = *x;
sint16 start_y = *y;
sint16 height = 0;
rct_xy16 pos;
for (int i = 0; i < 6; i++) {
pos = viewport_coord_to_map_coord(start_x, start_y, height);
height = map_element_height((0xFFFF) & pos.x, (0xFFFF) & pos.y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
sint16 max = gMapSizeMinus2;
if (pos.x > max && pos.y > max) {
int x_corr[] = { -1, 1, 1, -1 };
int y_corr[] = { -1, -1, 1, 1 };
uint32 rotation = get_current_rotation();
pos.x += x_corr[rotation] * height;
pos.y += y_corr[rotation] * height;
}
}
*x = pos.x;
*y = pos.y;
*z = height;
}
void sub_683326(int left, int top, int right, int bottom)
{
RCT2_CALLPROC_X(0x00683359, left, top, right, bottom, 0, 0, 0);
}
/**
* shifts pixels from the region in a direction. Used when a viewport moves;
* consider putting in src/drawing/drawing.c or src/drawing/rect.c
*
* rct2: 0x00683359
* ax = x
* bx = y;
* cx = width;
* dx = height;
* di = dx;
* si = dy;
*/
void gfx_move_screen_rect(int x, int y, int width, int height, int dx, int dy)
{
// nothing to do
if (dx == 0 && dy == 0)
return;
// get screen info
rct_drawpixelinfo *screenDPI = &gScreenDPI;
// adjust for move off screen
// NOTE: when zooming, there can be x, y, dx, dy combinations that go off the
// screen; hence the checks. This code should ultimately not be called when
// zooming because this function is specific to updating the screen on move
int lmargin = min(x - dx, 0);
int rmargin = min(gScreenWidth - (x - dx + width), 0);
int tmargin = min(y - dy, 0);
int bmargin = min(gScreenHeight - (y - dy + height), 0);
x -= lmargin;
y -= tmargin;
width += lmargin + rmargin;
height += tmargin + bmargin;
sint32 stride = screenDPI->width + screenDPI->pitch;
uint8* to = screenDPI->bits + y * stride + x;
uint8* from = screenDPI->bits + (y - dy) * stride + x - dx;
if (dy > 0)
{
// if positive dy, reverse directions
to += (height - 1) * stride;
from += (height - 1) * stride;
stride = -stride;
}
// move bits
for (int i = 0; i < height; i++, to += stride, from += stride)
memmove(to, from, width);
}
void sub_6E7FF3(rct_window *window, rct_viewport *viewport, int x, int y)
{
// sub-divide by intersecting windows
if (window < gWindowNextSlot)
{
// skip current window and non-intersecting windows
if (viewport == window->viewport ||
viewport->x + viewport->width <= window->x ||
viewport->x >= window->x + window->width ||
viewport->y + viewport->height <= window->y ||
viewport->y >= window->y + window->height){
sub_6E7FF3(window + 1, viewport, x, y);
return;
}
// save viewport
rct_viewport view_copy;
memcpy(&view_copy, viewport, sizeof(rct_viewport));
if (viewport->x < window->x)
{
viewport->width = window->x - viewport->x;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
viewport->x += viewport->width;
viewport->view_x += viewport->width << viewport->zoom;
viewport->width = view_copy.width - viewport->width;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
}
else if (viewport->x + viewport->width > window->x + window->width)
{
viewport->width = window->x + window->width - viewport->x;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
viewport->x += viewport->width;
viewport->view_x += viewport->width << viewport->zoom;
viewport->width = view_copy.width - viewport->width;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
}
else if (viewport->y < window->y)
{
viewport->height = window->y - viewport->y;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
viewport->y += viewport->height;
viewport->view_y += viewport->height << viewport->zoom;
viewport->height = view_copy.height - viewport->height;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
}
else if (viewport->y + viewport->height > window->y + window->height)
{
viewport->height = window->y + window->height - viewport->y;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
viewport->y += viewport->height;
viewport->view_y += viewport->height << viewport->zoom;
viewport->height = view_copy.height - viewport->height;
viewport->view_width = viewport->width << viewport->zoom;
sub_6E7FF3(window, viewport, x, y);
}
// restore viewport
memcpy(viewport, &view_copy, sizeof(rct_viewport));
}
else
{
sint16 left = viewport->x;
sint16 right = viewport->x + viewport->width;
sint16 top = viewport->y;
sint16 bottom = viewport->y + viewport->height;
// if moved more than the viewport size
if (abs(x) < viewport->width && abs(y) < viewport->height)
{
// update whole block ?
gfx_move_screen_rect(viewport->x, viewport->y, viewport->width, viewport->height, x, y);
if (x > 0)
{
// draw left
sint16 _right = viewport->x + x;
gfx_redraw_screen_rect(left, top, _right, bottom);
left += x;
}
else if (x < 0)
{
// draw right
sint16 _left = viewport->x + viewport->width + x;
gfx_redraw_screen_rect(_left, top, right, bottom);
right += x;
}
if (y > 0)
{
// draw top
bottom = viewport->y + y;
gfx_redraw_screen_rect(left, top, right, bottom);
}
else if (y < 0)
{
// draw bottom
top = viewport->y + viewport->height + y;
gfx_redraw_screen_rect(left, top, right, bottom);
}
}
else
{
// redraw whole viewport
gfx_redraw_screen_rect(left, top, right, bottom);
}
}
}
void sub_6E7F34(rct_window* w, rct_viewport* viewport, sint16 x_diff, sint16 y_diff){
rct_window* orignal_w = w;
int left = 0, right = 0, top = 0, bottom = 0;
for (; w < gWindowNextSlot; w++){
if (!(w->flags & WF_TRANSPARENT)) continue;
if (w->viewport == viewport) continue;
if (viewport->x + viewport->width <= w->x)continue;
if (w->x + w->width <= viewport->x) continue;
if (viewport->y + viewport->height <= w->y)continue;
if (w->y + w->height <= viewport->y) continue;
left = w->x;
right = w->x + w->width;
top = w->y;
bottom = w->y + w->height;
if (left < viewport->x)left = viewport->x;
if (right > viewport->x + viewport->width) right = viewport->x + viewport->width;
if (top < viewport->y)top = viewport->y;
if (bottom > viewport->y + viewport->height) bottom = viewport->y + viewport->height;
if (left >= right) continue;
if (top >= bottom) continue;
gfx_redraw_screen_rect(left, top, right, bottom);
}
w = orignal_w;
sub_6E7FF3(w, viewport, x_diff, y_diff);
}
void sub_6E7DE1(sint16 x, sint16 y, rct_window* w, rct_viewport* viewport){
uint8 zoom = (1 << viewport->zoom);
// Note: do not do the subtraction and then divide!
// Note: Due to arithmatic shift != /zoom a shift will have to be used
// hopefully when 0x006E7FF3 is finished this can be converted to /zoom.
sint16 x_diff = (viewport->view_x >> viewport->zoom) - (x >> viewport->zoom);
sint16 y_diff = (viewport->view_y >> viewport->zoom) - (y >> viewport->zoom);
viewport->view_x = x;
viewport->view_y = y;
// If no change in viewing area
if ((!x_diff) && (!y_diff))return;
if (w->flags & WF_7){
int left = max(viewport->x, 0);
int top = max(viewport->y, 0);
int right = min(viewport->x + viewport->width, gScreenWidth);
int bottom = min(viewport->y + viewport->height, gScreenHeight);
if (left >= right) return;
if (top >= bottom) return;
gfx_redraw_screen_rect(left, top, right, bottom);
return;
}
rct_viewport view_copy;
memcpy(&view_copy, viewport, sizeof(rct_viewport));
if (viewport->x < 0){
viewport->width += viewport->x;
viewport->view_width += viewport->x * zoom;
viewport->view_x -= viewport->x * zoom;
viewport->x = 0;
}
int eax = viewport->x + viewport->width - gScreenWidth;
if (eax > 0){
viewport->width -= eax;
viewport->view_width -= eax * zoom;
}
if (viewport->width <= 0){
memcpy(viewport, &view_copy, sizeof(rct_viewport));
return;
}
if (viewport->y < 0){
viewport->height += viewport->y;
viewport->view_height += viewport->y * zoom;
viewport->view_y -= viewport->y * zoom;
viewport->y = 0;
}
eax = viewport->y + viewport->height - gScreenHeight;
if (eax > 0){
viewport->height -= eax;
viewport->view_height -= eax * zoom;
}
if (viewport->height <= 0){
memcpy(viewport, &view_copy, sizeof(rct_viewport));
return;
}
sub_6E7F34(w, viewport, x_diff, y_diff);
memcpy(viewport, &view_copy, sizeof(rct_viewport));
}
//rct2: 0x006E7A15
void viewport_set_underground_flag(int underground, rct_window* window, rct_viewport* viewport)
{
if (window->classification != WC_MAIN_WINDOW)
{
if (!underground)
{
int bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
viewport->flags &= ~VIEWPORT_FLAG_UNDERGROUND_INSIDE;
if (!bit) return;
}
else
{
int bit = viewport->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
viewport->flags |= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
if (bit) return;
}
window_invalidate(window);
}
}
/**
*
* rct2: 0x006E7A3A
*/
void viewport_update_position(rct_window *window)
{
window_event_resize_call(window);
rct_viewport* viewport = window->viewport;
if (!viewport)return;
if (window->viewport_target_sprite != -1) {
viewport_update_sprite_follow(window);
return;
}
sint16 x = viewport->view_width / 2 + window->saved_view_x;
sint16 y = viewport->view_height / 2 + window->saved_view_y;
sint16 z;
sub_689174(&x, &y, &z);
viewport_set_underground_flag(0, window, viewport);
//Clamp to the map minimum value
int at_map_edge = 0;
if (x < MAP_MINIMUM_X_Y){
x = MAP_MINIMUM_X_Y;
at_map_edge = 1;
}
if (y < MAP_MINIMUM_X_Y){
y = MAP_MINIMUM_X_Y;
at_map_edge = 1;
}
//Clamp to the map maximum value (scenario specific)
if (x > gMapSizeMinus2){
x = gMapSizeMinus2;
at_map_edge = 1;
}
if (y > gMapSizeMinus2){
y = gMapSizeMinus2;
at_map_edge = 1;
}
if (at_map_edge) {
// The &0xFFFF is to prevent the sign extension messing the
// function up.
int z = map_element_height(x & 0xFFFF, y & 0xFFFF);
int _2d_x, _2d_y;
center_2d_coordinates(x, y, z, &_2d_x, &_2d_y, viewport);
if (window->saved_view_x > 0){
_2d_x = min(_2d_x, window->saved_view_x);
}
else{
_2d_x = max(_2d_x, window->saved_view_x);
}
if (window->saved_view_y > 0){
_2d_y = min(_2d_y, window->saved_view_y);
}
else{
_2d_y = max(_2d_y, window->saved_view_y);
}
window->saved_view_x = _2d_x;
window->saved_view_y = _2d_y;
}
x = window->saved_view_x;
y = window->saved_view_y;
if (window->flags & WF_SCROLLING_TO_LOCATION){
// Moves the viewport if focusing in on an item
uint8 flags = 0;
x -= viewport->view_x;
if (x < 0){
x = -x;
flags |= 1;
}
y -= viewport->view_y;
if (y < 0){
y = -y;
flags |= 2;
}
x = (x + 7) / 8;
y = (y + 7) / 8;
//If we are at the final zoom position
if (!x && !y){
window->flags &= ~WF_SCROLLING_TO_LOCATION;
}
if (flags & 1){
x = -x;
}
if (flags & 2){
y = -y;
}
x += viewport->view_x;
y += viewport->view_y;
}
sub_6E7DE1(x, y, window, viewport);
}
void viewport_update_sprite_follow(rct_window *window)
{
if (window->viewport_target_sprite != -1 && window->viewport){
rct_sprite* sprite = &g_sprite_list[window->viewport_target_sprite];
int height = (map_element_height(0xFFFF & sprite->unknown.x, 0xFFFF & sprite->unknown.y) & 0xFFFF) - 16;
int underground = sprite->unknown.z < height;
viewport_set_underground_flag(underground, window, window->viewport);
int center_x, center_y;
center_2d_coordinates(sprite->unknown.x, sprite->unknown.y, sprite->unknown.z, &center_x, &center_y, window->viewport);
sub_6E7DE1(center_x, center_y, window, window->viewport);
}
}
/**
*
* rct2: 0x00685C02
* ax: left
* bx: top
* dx: right
* esi: viewport
* edi: dpi
* ebp: bottom
*/
void viewport_render(rct_drawpixelinfo *dpi, rct_viewport *viewport, int left, int top, int right, int bottom)
{
if (right <= viewport->x) return;
if (bottom <= viewport->y) return;
if (left >= viewport->x + viewport->width)return;
if (top >= viewport->y + viewport->height)return;
int l = left, t = top, r = right, b = bottom;
left = max(left - viewport->x, 0);
right = min(right - viewport->x, viewport->width);
top = max(top - viewport->y, 0);
bottom = min(bottom - viewport->y, viewport->height);
left <<= viewport->zoom;
right <<= viewport->zoom;
top <<= viewport->zoom;
bottom <<= viewport->zoom;
left += viewport->view_x;
right += viewport->view_x;
top += viewport->view_y;
bottom += viewport->view_y;
int height = bottom - top;
if (height > 384){
//Paint
viewport_paint(viewport, dpi, left, top, right, top + 384);
top += 384;
}
//Paint
viewport_paint(viewport, dpi, left, top, right, bottom);
#ifdef DEBUG_SHOW_DIRTY_BOX
if (viewport != g_viewport_list){
gfx_fill_rect_inset(dpi, l, t, r-1, b-1, 0x2, 0x30);
return;
}
#endif
}
/**
*
* rct2: 0x0068615B
*/
void painter_setup(){
RCT2_GLOBAL(0xEE7888, uint32) = 0x00EE788C;
RCT2_GLOBAL(0xF1AD28, uint32) = 0;
RCT2_GLOBAL(0xF1AD2C, uint32) = 0;
uint8* edi = RCT2_ADDRESS(0xF1A50C, uint8);
memset(edi, 0, 2048);
RCT2_GLOBAL(0xF1AD0C, sint32) = -1;
RCT2_GLOBAL(0xF1AD10, uint32) = 0;
RCT2_GLOBAL(0xF1AD20, uint32) = 0;
RCT2_GLOBAL(0xF1AD24, uint32) = 0;
}
/**
*
* rct2: 0x00688596
* Part of 0x688485
*/
void paint_attached_ps(paint_struct* ps, paint_struct* attached_ps, rct_drawpixelinfo* dpi){
for (; attached_ps; attached_ps = attached_ps->next_attached_ps){
sint16 x = attached_ps->attached_x + ps->x;
sint16 y = attached_ps->attached_y + ps->y;
int image_id = attached_ps->image_id;
if (gCurrentViewportFlags & VIEWPORT_FLAG_SEETHROUGH_RIDES) {
if (ps->sprite_type == 3){
if (image_id & 0x40000000){
image_id &= 0x7FFFF;
image_id |= 0x41880000;
}
}
}
if (gCurrentViewportFlags & VIEWPORT_FLAG_SEETHROUGH_SCENERY) {
if (ps->sprite_type == 5){
if (image_id & 0x40000000){
image_id &= 0x7FFFF;
image_id |= 0x41880000;
}
}
}
if (attached_ps->var_0C & 1) {
gfx_draw_sprite_raw_masked(dpi, x, y, image_id, attached_ps->var_04);
} else {
gfx_draw_sprite(dpi, image_id, x, y, ps->var_04);
}
}
}
void sub_688485(){
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
paint_struct* ps = RCT2_GLOBAL(0xEE7884, paint_struct*);
paint_struct* previous_ps = ps->next_quadrant_ps;
for (ps = ps->next_quadrant_ps; ps;){
sint16 x = ps->x;
sint16 y = ps->y;
if (ps->sprite_type == 2){
if (dpi->zoom_level >= 1){
x &= 0xFFFE;
y &= 0xFFFE;
if (dpi->zoom_level >= 2){
x &= 0xFFFC;
y &= 0xFFFC;
}
}
}
int image_id = ps->image_id;
if (gCurrentViewportFlags & VIEWPORT_FLAG_SEETHROUGH_RIDES) {
if (ps->sprite_type == 3){
if (!(image_id & 0x40000000)){
image_id &= 0x7FFFF;
image_id |= 0x41880000;
}
}
}
if (gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) {
if (ps->sprite_type == 9){
if (!(image_id & 0x40000000)){
image_id &= 0x7FFFF;
image_id |= 0x41880000;
}
}
}
if (gCurrentViewportFlags & VIEWPORT_FLAG_SEETHROUGH_SCENERY) {
if (ps->sprite_type == 10 || ps->sprite_type == 12 || ps->sprite_type == 9 || ps->sprite_type == 5){
if (!(image_id & 0x40000000)){
image_id &= 0x7FFFF;
image_id |= 0x41880000;
}
}
}
if (ps->var_1A & 1)
gfx_draw_sprite_raw_masked(dpi, x, y, image_id, ps->var_04);
else
gfx_draw_sprite(dpi, image_id, x, y, ps->var_04);
if (ps->var_20 != 0){
ps = ps->var_20;
continue;
}
paint_attached_ps(ps, ps->attached_ps, dpi);
ps = previous_ps->next_quadrant_ps;
previous_ps = ps;
}
}
/**
*
* rct2: 0x006874B0, 0x00687618, 0x0068778C, 0x00687902, 0x0098199C
*
* @param image_id (ebx)
* @param x_offset (al)
* @param y_offset (cl)
* @param bound_box_length_x (di)
* @param bound_box_length_y (si)
* @param bound_box_length_z (ah)
* @param z_offset (dx)
* @param bound_box_offset_x (0x009DEA52)
* @param bound_box_offset_y (0x009DEA54)
* @param bound_box_offset_z (0x009DEA56)
* @param rotation (ebp)
* @return (!CF) success
*/
bool sub_98199C(
uint32 image_id,
sint8 x_offset, sint8 y_offset,
sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
uint16 z_offset,
sint16 bound_box_offset_x, uint16 bound_box_offset_y, sint16 bound_box_offset_z,
uint32 rotation
) {
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_X, uint16) = bound_box_offset_x;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_Y, uint16) = bound_box_offset_y;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_Z, uint16) = bound_box_offset_z;
int flags = RCT2_CALLPROC_X(RCT2_ADDRESS(0x98199C, uint32_t)[rotation],
x_offset | (bound_box_length_z << 8),
image_id,
y_offset,
z_offset,
bound_box_length_y,
bound_box_length_x,
rotation);
return !(flags & (1 << 8));
}
/**
* rct2: 0x006861AC, 0x00686337, 0x006864D0, 0x0068666B, 0x0098196C
*
* @param image_id (ebx)
* @param x_offset (al)
* @param y_offset (cl)
* @param bound_box_length_x (di)
* @param bound_box_length_y (si)
* @param bound_box_length_z (ah)
* @param z_offset (dx)
* @param rotation (ebp)
* @return (!CF) success
*/
bool sub_98196C(
uint32 image_id,
sint8 x_offset, sint8 y_offset,
sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
uint16 z_offset,
uint32 rotation
) {
int flags = RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098196C, uint32)[rotation],
x_offset | (bound_box_length_z << 8),
image_id,
y_offset,
z_offset,
bound_box_length_y,
bound_box_length_x,
rotation
);
return !(flags & (1 << 8));
}
/**
* rct2: 0x00686806, 0x006869B2, 0x00686B6F, 0x00686D31, 0x0098197C
*
* @param image_id (ebx)
* @param x_offset (al)
* @param y_offset (cl)
* @param bound_box_length_x (di)
* @param bound_box_length_y (si)
* @param bound_box_length_z (ah)
* @param z_offset (dx)
* @param bound_box_offset_x (0x009DEA52)
* @param bound_box_offset_y (0x009DEA54)
* @param bound_box_offset_z (0x009DEA56)
* @param rotation (ebp)
* @return (!CF) success
*/
bool sub_98197C(
uint32 image_id,
sint8 x_offset, sint8 y_offset,
sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
uint16 z_offset,
sint16 bound_box_offset_x, sint16 bound_box_offset_y, sint16 bound_box_offset_z,
uint32 rotation
) {
int ebp = bound_box_length_z + bound_box_offset_z;
RCT2_GLOBAL(0xF1AD28, paint_struct*) = 0;
RCT2_GLOBAL(0xF1AD2C, uint32) = 0;
//Not a paint struct but something similar
paint_struct* ps = RCT2_GLOBAL(0xEE7888, paint_struct*);
if ((uint32)ps >= RCT2_GLOBAL(0xEE7880, uint32))return false;
ps->image_id = image_id;
uint32 image_element = image_id & 0x7FFFF;
rct_g1_element *g1Element = gfx_get_g1_element(image_element);
rct_xyz16 coord_3d = {
.x = x_offset,
.y = y_offset,
.z = z_offset
};
switch (rotation) {
case 0:
rotate_map_coordinates(&coord_3d.x, &coord_3d.y, 0);
break;
case 1:
rotate_map_coordinates(&coord_3d.x, &coord_3d.y, 3);
break;
case 2:
rotate_map_coordinates(&coord_3d.x, &coord_3d.y, 2);
break;
case 3:
rotate_map_coordinates(&coord_3d.x, &coord_3d.y, 1);
break;
}
coord_3d.x += RCT2_GLOBAL(0x9DE568, sint16);
coord_3d.y += RCT2_GLOBAL(0x9DE56C, sint16);
rct_xy16 map = coordinate_3d_to_2d(&coord_3d, rotation);
ps->x = map.x;
ps->y = map.y;
int left = map.x + g1Element->x_offset;
int bottom = map.y + g1Element->y_offset;
int right = left + g1Element->width;
int top = bottom + g1Element->height;
RCT2_GLOBAL(0xF1AD1C, uint16) = left;
RCT2_GLOBAL(0xF1AD1E, uint16) = bottom;
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
if (right <= dpi->x)return false;
if (top <= dpi->y)return false;
if (left > dpi->x + dpi->width)return false;
if (bottom > dpi->y + dpi->height)return false;
rct_xy16 boundBox = {
.x = bound_box_length_x,
.y = bound_box_length_y
};
rct_xy16 boundBoxOffset = {
.x = bound_box_offset_x,
.y = bound_box_offset_y
};
// Unsure why rots 1 and 3 need to swap
switch (rotation){
case 0:
boundBox.x--;
boundBox.y--;
rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 0);
rotate_map_coordinates(&boundBox.x, &boundBox.y, 0);
break;
case 1:
boundBox.x--;
rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 3);
rotate_map_coordinates(&boundBox.x, &boundBox.y, 3);
break;
case 2:
rotate_map_coordinates(&boundBox.x, &boundBox.y, 2);
rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 2);
break;
case 3:
boundBox.y--;
rotate_map_coordinates(&boundBox.x, &boundBox.y, 1);
rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 1);
break;
}
ps->attached_x_end = boundBox.x + boundBoxOffset.x + RCT2_GLOBAL(0x9DE568, sint16);
ps->attached_z = bound_box_offset_z;
ps->attached_z_end = ebp;
ps->attached_y_end = boundBox.y + boundBoxOffset.y + RCT2_GLOBAL(0x009DE56C, sint16);
ps->var_1A = 0;
ps->attached_x = boundBoxOffset.x + RCT2_GLOBAL(0x9DE568, sint16);
ps->attached_y = boundBoxOffset.y + RCT2_GLOBAL(0x009DE56C, sint16);
ps->attached_ps = NULL;
ps->var_20 = NULL;
ps->sprite_type = RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8);
ps->var_29 = RCT2_GLOBAL(0x9DE571, uint8);
ps->map_x = RCT2_GLOBAL(0x9DE574, uint16);
ps->map_y = RCT2_GLOBAL(0x9DE576, uint16);
ps->mapElement = RCT2_GLOBAL(0x9DE578, rct_map_element*);
RCT2_GLOBAL(0xF1AD28, paint_struct*) = ps;
rct_xy16 attach = {
.x = ps->attached_x,
.y = ps->attached_y
};
rotate_map_coordinates(&attach.x, &attach.y, rotation);
switch (rotation){
case 0:
break;
case 1:
case 3:
attach.x += 0x2000;
break;
case 2:
attach.x += 0x4000;
break;
}
sint16 di = attach.x + attach.y;
if (di < 0)
di = 0;
di /= 32;
if (di > 511)
di = 511;
ps->var_18 = di;
paint_struct* old_ps = RCT2_ADDRESS(0x00F1A50C, paint_struct*)[di];
RCT2_ADDRESS(0x00F1A50C, paint_struct*)[di] = ps;
ps->next_quadrant_ps = old_ps;
if ((uint16)di < RCT2_GLOBAL(0x00F1AD0C, uint32)){
RCT2_GLOBAL(0x00F1AD0C, uint32) = di;
}
if ((uint16)di > RCT2_GLOBAL(0x00F1AD10, uint32)){
RCT2_GLOBAL(0x00F1AD10, uint32) = di;
}
RCT2_GLOBAL(0xEE7888, paint_struct*) += 1;
return true;
}
/**
*
* rct2: 0x006D5DA9
*/
static void vehicle_visual_roto_drop(int x, int imageDirection, int y, int z, rct_vehicle *vehicle, int rct2VehiclePtrFormat)
{
const rct_ride_entry_vehicle *vehicleEntry = (const rct_ride_entry_vehicle *)(rct2VehiclePtrFormat + 0x1A);
int image_id;
int baseImage_id = (vehicleEntry->base_image_id + 4) + ((vehicle->var_C5 / 4) & 0x3);
if (vehicle->restraints_position >= 64) {
baseImage_id += 7;
baseImage_id += (vehicle->restraints_position / 64);
}
// Draw back:
image_id = baseImage_id | (vehicle->colours.body_colour << 19) | (vehicle->colours.trim_colour << 24) | 0xA0000000;
sub_98197C(image_id, 0, 0, 2, 2, 41, z, -11, -11, z + 1, get_current_rotation());
// Draw front:
image_id = (baseImage_id + 4) | (vehicle->colours.body_colour << 19) | (vehicle->colours.trim_colour << 24) | 0xA0000000;
sub_98197C(image_id, 0, 0, 16, 16, 41, z, -5, -5, z + 1, get_current_rotation());
uint8 riding_peep_sprites[64];
memset(riding_peep_sprites, 0xFF, sizeof(riding_peep_sprites));
for (int i = 0; i < vehicle->num_peeps; i++) {
uint8 cl = (i & 3) * 16;
cl += (i & 0xFC);
cl += vehicle->var_C5 / 4;
cl += (imageDirection / 8) * 16;
cl &= 0x3F;
riding_peep_sprites[cl] = vehicle->peep_tshirt_colours[i];
}
// Draw riding peep sprites in back to front order:
for (int j = 0; j <= 48; j++) {
int i = (j % 2) ? (48 - (j / 2)) : (j / 2);
if (riding_peep_sprites[i] != 0xFF) {
baseImage_id = vehicleEntry->base_image_id + 20 + i;
if (vehicle->restraints_position >= 64) {
baseImage_id += 64;
baseImage_id += vehicle->restraints_position / 64;
}
image_id = baseImage_id | (riding_peep_sprites[i] << 19) | 0x20000000;
sub_98199C(image_id, 0, 0, 16, 16, 41, z, -5, -5, z + 1, get_current_rotation());
}
};
assert(vehicleEntry->pad_5E == 1);
// 0x5E is treated as another car_visual paint setup jump table like in viewport_vehicle_paint_setup
// in the original code right here but appears to only ever be 1 which goes to a nullsub so it was taken out.
}
/**
*
* rct2: 0x00686EF0, 0x00687056, 0x006871C8, 0x0068733C, 0x0098198C
*
* @param image_id (ebx)
* @param x_offset (al)
* @param y_offset (cl)
* @param bound_box_length_x (di)
* @param bound_box_length_y (si)
* @param bound_box_length_z (ah)
* @param z_offset (dx)
* @param bound_box_offset_x (0x009DEA52)
* @param bound_box_offset_y (0x009DEA54)
* @param bound_box_offset_z (0x009DEA56)
* @param rotation
* @return (!CF) success
*/
bool sub_98198C(
uint32 image_id,
sint8 x_offset, sint8 y_offset,
sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
uint16 z_offset,
sint16 bound_box_offset_x, uint16 bound_box_offset_y, sint16 bound_box_offset_z,
uint32 rotation
) {
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_X, uint16) = bound_box_offset_x;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_Y, uint16) = bound_box_offset_y;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_BOUNDBOX_OFFSET_Z, uint16) = bound_box_offset_z;
int flags = RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098198C, uint32)[rotation],
x_offset | (bound_box_length_z << 8),
image_id,
y_offset,
z_offset,
bound_box_length_y,
bound_box_length_x,
rotation
);
return !(flags & (1 << 8));
}
/**
* rct2: 68818E
*
* @param image_id (ebx)
* @param x (ax)
* @param y (cx)
* @param[out] paint (ebp)
* @return (!CF) success
*/
bool sub_68818E(uint32 image_id, uint8 x, uint8 y, paint_struct ** paint)
{
//Not a paint struct but something similar
paint_struct * ps = RCT2_GLOBAL(0xEE7888, paint_struct *);
if ((uint32) ps >= RCT2_GLOBAL(0xEE7880, uint32)) {
return false;
}
ps->image_id = image_id;
ps->attached_x = x;
ps->attached_y = y;
ps->var_0C = 0;
paint_struct * ebx2 = RCT2_GLOBAL(0xF1AD28, paint_struct *);
if (ebx2 == NULL) {
return false;
}
RCT2_GLOBAL(0x00EE7888, uint32) += 0x12;
paint_struct * edi = ebx2->attached_ps;
ebx2->attached_ps = ps;
ps->next_attached_ps = edi;
RCT2_GLOBAL(0xF1AD2C, paint_struct *) = ps;
if (paint != NULL) {
*paint = ps;
}
return true;
}
/**
*
* rct2: 0x006D4244
*/
void viewport_vehicle_paint_setup(rct_vehicle *vehicle, int imageDirection)
{
rct_ride_entry *rideEntry;
const rct_ride_entry_vehicle *vehicleEntry;
int x = vehicle->x;
int y = vehicle->y;
int z = vehicle->z;
if (vehicle->flags & SPRITE_FLAGS_IS_CRASHED_VEHICLE_SPRITE) {
uint32 ebx = 22965 + vehicle->var_C5;
sub_98197C(ebx, 0, 0, 1, 1, 0, z, 0, 0, z + 2, get_current_rotation());
return;
}
if (vehicle->ride_subtype == 0xFF) {
vehicleEntry = &CableLiftVehicle;
} else {
rideEntry = get_ride_entry(vehicle->ride_subtype);
vehicleEntry = &rideEntry->vehicles[vehicle->vehicle_type];
if (vehicle->update_flags & VEHICLE_UPDATE_FLAG_11) {
vehicleEntry++;
z += 16;
}
}
uint32 rct2VehiclePtrFormat = ((uint32)vehicleEntry) - offsetof(rct_ride_entry, vehicles);
RCT2_GLOBAL(0x00F64DFC, uint32) = rct2VehiclePtrFormat;
switch (vehicleEntry->car_visual) {
case VEHICLE_VISUAL_DEFAULT: RCT2_CALLPROC_X(0x006D45F8, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_LAUNCHED_FREEFALL: RCT2_CALLPROC_X(0x006D5FAB, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_OBSERVATION_TOWER: RCT2_CALLPROC_X(0x006D6258, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_RIVER_RAPIDS: RCT2_CALLPROC_X(0x006D5889, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_MINI_GOLF_PLAYER: RCT2_CALLPROC_X(0x006D42F0, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_MINI_GOLF_BALL: RCT2_CALLPROC_X(0x006D43C6, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_REVERSER: RCT2_CALLPROC_X(0x006D4453, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_SPLASH_BOATS_OR_WATER_COASTER: RCT2_CALLPROC_X(0x006D4295, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_ROTO_DROP: vehicle_visual_roto_drop(x, imageDirection, y, z, vehicle, rct2VehiclePtrFormat); break;
case 10: RCT2_CALLPROC_X(0x006D5600, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case 11: RCT2_CALLPROC_X(0x006D5696, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case 12: RCT2_CALLPROC_X(0x006D57EE, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case 13: RCT2_CALLPROC_X(0x006D5783, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case 14: RCT2_CALLPROC_X(0x006D5701, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_VIRGINIA_REEL: RCT2_CALLPROC_X(0x006D5B48, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
case VEHICLE_VISUAL_SUBMARINE: RCT2_CALLPROC_X(0x006D44D5, x, imageDirection, y, z, (int)vehicle, rct2VehiclePtrFormat, 0); break;
}
}
/**
*
* rct2: 0x0068F0FB
*/
void viewport_peep_paint_setup(rct_peep *peep, int imageDirection)
{
RCT2_CALLPROC_X(0x0068F0FB, peep->x, imageDirection, peep->y, peep->z, (int)peep, 0, 0);
}
/**
*
* rct2: 0x00672AC9
*/
void viewport_misc_paint_setup(rct_sprite *misc, int imageDirection)
{
RCT2_CALLPROC_X(0x00672AC9, misc->unknown.x, imageDirection, misc->unknown.y, misc->unknown.z, (int)misc, 0, 0);
}
/**
* Litter Paint Setup
* rct2: 0x006736FC
*/
void viewport_litter_paint_setup(rct_litter *litter, int imageDirection)
{
rct_drawpixelinfo *dpi;
dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
if (dpi->zoom_level != 0) return; // If zoomed at all no litter drawn
// litter has no sprite direction so remove that
imageDirection >>= 3;
// Some litter types have only 1 direction so remove
// anything that isn't required.
imageDirection &= RCT2_ADDRESS(0x97EF6C, uint32)[litter->type * 2 + 1];
uint32 image_id = imageDirection + RCT2_ADDRESS(0x97EF6C, uint32)[litter->type * 2];
sub_98197C(image_id, 0, 0, 4, 4, -1, litter->z, -4, -4, litter->z + 2, get_current_rotation());
}
/**
* Paint Quadrant
* rct2: 0x0069E8B0
*/
void sprite_paint_setup(const uint16 eax, const uint16 ecx){
rct_drawpixelinfo* dpi;
if ((eax & 0xe000) | (ecx & 0xe000)) return;
const int idx = ((eax << 3) & 0xff00) | (ecx >> 5);
int sprite_idx = RCT2_ADDRESS(0xF1EF60, uint16)[idx];
if (sprite_idx == SPRITE_INDEX_NULL) return;
if (RCT2_GLOBAL(0x9DEA6F, uint8) & 1) return;
if (gCurrentViewportFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES) return;
dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
if (dpi->zoom_level > 2) return;
for (rct_sprite* spr = &g_sprite_list[sprite_idx]; sprite_idx != SPRITE_INDEX_NULL; sprite_idx = spr->unknown.next_in_quadrant){
spr = &g_sprite_list[sprite_idx];
dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
if (dpi->y + dpi->height <= spr->unknown.sprite_top) continue;
if (spr->unknown.sprite_bottom <= dpi->y)continue;
if (dpi->x + dpi->width <= spr->unknown.sprite_left)continue;
if (spr->unknown.sprite_right <= dpi->x)continue;
int image_direction = get_current_rotation();
image_direction <<= 3;
image_direction += spr->unknown.sprite_direction;
image_direction &= 0x1F;
RCT2_GLOBAL(0x9DE578, uint32) = (uint32)spr;
RCT2_GLOBAL(0x9DE568, sint16) = spr->unknown.x;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_SPRITE;
RCT2_GLOBAL(0x9DE56C, sint16) = spr->unknown.y;
switch (spr->unknown.sprite_identifier){
case SPRITE_IDENTIFIER_VEHICLE:
viewport_vehicle_paint_setup((rct_vehicle*)spr, image_direction);
break;
case SPRITE_IDENTIFIER_PEEP:
viewport_peep_paint_setup((rct_peep*)spr, image_direction);
break;
case SPRITE_IDENTIFIER_MISC:
viewport_misc_paint_setup(spr, image_direction);
break;
case SPRITE_IDENTIFIER_LITTER:
viewport_litter_paint_setup((rct_litter*)spr, image_direction);
break;
default:
assert(false);
break;
}
}
}
/**
*
* rct2: 0x0066508C, 0x00665540
*/
void viewport_ride_entrance_exit_paint_setup(uint8 direction, int height, rct_map_element* map_element)
{
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
uint8 is_exit = map_element->properties.entrance.type == ENTRANCE_TYPE_RIDE_EXIT;
if (RCT2_GLOBAL(0x9DEA6F, uint8_t) & 1){
if (map_element->properties.entrance.ride_index != RCT2_GLOBAL(0x00F64DE8, uint8))
return;
}
rct_ride* ride = get_ride(map_element->properties.entrance.ride_index);
if (ride->entrance_style == RIDE_ENTRANCE_STYLE_NONE) return;
const rct_ride_entrance_definition *style = &RideEntranceDefinitions[ride->entrance_style];
uint8 colour_1, colour_2;
uint32 transparant_image_id = 0, image_id = 0;
if (style->flags & (1 << 30)) {
colour_1 = ride->track_colour_main[0] + 0x70;
transparant_image_id = (colour_1 << 19) | 0x40000000;
}
colour_1 = ride->track_colour_main[0];
colour_2 = ride->track_colour_additional[0];
image_id = (colour_1 << 19) | (colour_2 << 24) | 0xA0000000;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_RIDE;
RCT2_GLOBAL(0x009E32BC, uint32) = 0;
if (map_element->flags & MAP_ELEMENT_FLAG_GHOST){
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_NONE;
image_id = RCT2_ADDRESS(0x993CC4, uint32_t)[gConfigGeneral.construction_marker_colour];
RCT2_GLOBAL(0x009E32BC, uint32) = image_id;
if (transparant_image_id)
transparant_image_id = image_id;
}
if (is_exit){
image_id |= style->sprite_index + direction + 8;
}
else{
image_id |= style->sprite_index + direction;
}
// Format modifed to stop repeated code
// Each entrance is split into 2 images for drawing
// Certain entrance styles have another 2 images to draw for coloured windows
sint8 ah = is_exit ? 0x23 : 0x33;
sint16 lengthY = (direction & 1) ? 28 : 2;
sint16 lengthX = (direction & 1) ? 2 : 28;
sub_98197C(image_id, 0, 0, lengthX, lengthY, ah, height, 2, 2, height, get_current_rotation());
if (transparant_image_id){
if (is_exit){
transparant_image_id |= style->sprite_index + direction + 24;
}
else{
transparant_image_id |= style->sprite_index + direction + 16;
}
sub_98199C(transparant_image_id, 0, 0, lengthX, lengthY, ah, height, 2, 2, height, get_current_rotation());
}
image_id += 4;
sub_98197C(image_id, 0, 0, lengthX, lengthY, ah, height, (direction & 1) ? 28 : 2, (direction & 1) ? 2 : 28, height, get_current_rotation());
if (transparant_image_id){
transparant_image_id += 4;
sub_98199C(transparant_image_id, 0, 0, lengthX, lengthY, ah, height, (direction & 1) ? 28 : 2, (direction & 1) ? 2 : 28, height, get_current_rotation());
}
uint32 eax = 0xFFFF0600 | ((height / 16) & 0xFF);
if (direction & 1){
RCT2_ADDRESS(0x009E30B6, uint32)[RCT2_GLOBAL(0x141F56B, uint8) / 2] = eax;
RCT2_GLOBAL(0x141F56B, uint8)++;
}
else{
RCT2_ADDRESS(0x009E3138, uint32)[RCT2_GLOBAL(0x141F56A, uint8) / 2] = eax;
RCT2_GLOBAL(0x141F56A, uint8)++;
}
if (!is_exit &&
!(map_element->flags & MAP_ELEMENT_FLAG_GHOST) &&
map_element->properties.entrance.ride_index != 0xFF){
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, uint32) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 4, uint32) = 0;
rct_string_id string_id = STR_RIDE_ENTRANCE_CLOSED;
if (ride->status == RIDE_STATUS_OPEN &&
!(ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)){
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 0, rct_string_id) = ride->name;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 2, uint32) = ride->name_arguments;
string_id = STR_RIDE_ENTRANCE_NAME;
}
utf8 entrance_string[MAX_PATH];
if (gConfigGeneral.upper_case_banners) {
format_string_to_upper(entrance_string, string_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
} else {
format_string(entrance_string, string_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
}
gCurrentFontSpriteBase = FONT_SPRITE_BASE_TINY;
uint16 string_width = gfx_get_string_width(entrance_string);
uint16 scroll = (gCurrentTicks / 2) % string_width;
sub_98199C(scrolling_text_setup(string_id, scroll, style->scrolling_mode), 0, 0, 0x1C, 0x1C, 0x33, height + style->height, 2, 2, height + style->height, get_current_rotation());
}
image_id = RCT2_GLOBAL(0x009E32BC, uint32);
if (image_id == 0) {
image_id = SPRITE_ID_PALETTE_COLOUR_1(COLOUR_SATURATED_BROWN);
}
wooden_a_supports_paint_setup(direction & 1, 0, height, image_id, NULL);
RCT2_GLOBAL(0x141E9B4, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9B8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9BC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C4, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9CC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9D0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9D4, uint16) = 0xFFFF;
height += is_exit ? 40 : 56;
if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) < height){
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) = height;
RCT2_GLOBAL(0x141E9DA, uint8) = 32;
}
}
/**
*
* rct2: 0x006658ED
*/
void viewport_park_entrance_paint_setup(uint8 direction, int height, rct_map_element* map_element){
if (RCT2_GLOBAL(0x9DEA6F, uint8_t) & 1)
return;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_PARK;
RCT2_GLOBAL(0x009E32BC, uint32) = 0;
uint32 image_id, ghost_id = 0;
if (map_element->flags & MAP_ELEMENT_FLAG_GHOST){
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_NONE;
ghost_id = RCT2_ADDRESS(0x993CC4, uint32)[gConfigGeneral.construction_marker_colour];
RCT2_GLOBAL(0x009E32BC, uint32) = ghost_id;
}
rct_path_type* path_entry = g_pathTypeEntries[map_element->properties.entrance.path_type];
// Index to which part of the entrance
// Middle, left, right
uint8 part_index = map_element->properties.entrance.index & 0xF;
rct_entrance_type* entrance;
uint8 di = (direction / 2 + part_index / 2) & 1 ? 0x1A : 0x20;
switch (part_index){
case 0:
image_id = (path_entry->image + 5 * (1 + (direction & 1))) | ghost_id;
sub_98197C(image_id, 0, 0, 32, 0x1C, 0, height, 0, 2, height, get_current_rotation());
entrance = (rct_entrance_type*)object_entry_groups[OBJECT_TYPE_PARK_ENTRANCE].chunks[0];
image_id = (entrance->image_id + direction * 3) | ghost_id;
sub_98197C(image_id, 0, 0, 0x1C, 0x1C, 0x2F, height, 2, 2, height + 32, get_current_rotation());
if ((direction + 1) & (1 << 1))
break;
if (ghost_id != 0)
break;
rct_string_id park_text_id = 1730;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, uint32) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 4, uint32) = 0;
if (gParkFlags & PARK_FLAGS_PARK_OPEN){
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, rct_string_id) = gParkName;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 2, uint32) = gParkNameArgs;
park_text_id = 1731;
}
utf8 park_name[MAX_PATH];
if (gConfigGeneral.upper_case_banners) {
format_string_to_upper(park_name, park_text_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
} else {
format_string(park_name, park_text_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
}
gCurrentFontSpriteBase = FONT_SPRITE_BASE_TINY;
uint16 string_width = gfx_get_string_width(park_name);
uint16 scroll = (gCurrentTicks / 2) % string_width;
if (entrance->scrolling_mode == 0xFF)
break;
sub_98199C(scrolling_text_setup(park_text_id, scroll, entrance->scrolling_mode + direction / 2), 0, 0, 0x1C, 0x1C, 0x2F, height + entrance->text_height, 2, 2, height + entrance->text_height, get_current_rotation());
break;
case 1:
case 2:
entrance = (rct_entrance_type*)object_entry_groups[OBJECT_TYPE_PARK_ENTRANCE].chunks[0];
image_id = (entrance->image_id + part_index + direction * 3) | ghost_id;
sub_98197C(image_id, 0, 0, 0x1A, di, 0x4F, height, 3, 3, height, get_current_rotation());
break;
}
image_id = ghost_id;
if (image_id == 0) {
image_id = SPRITE_ID_PALETTE_COLOUR_1(COLOUR_SATURATED_BROWN);
}
wooden_a_supports_paint_setup(direction & 1, 0, height, image_id, NULL);
RCT2_GLOBAL(0x141E9B4, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9B8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9BC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C4, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9C8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9CC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9D0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x141E9D4, uint16) = 0xFFFF;
height += 80;
if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) < height){
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) = height;
RCT2_GLOBAL(0x141E9DA, uint8) = 32;
}
}
/**
*
* rct2: 0x006C4794
*/
void viewport_track_paint_setup(uint8 direction, int height, rct_map_element *mapElement)
{
rct_drawpixelinfo *dpi = RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*);
rct_ride *ride;
int rideIndex, trackType, trackColourScheme, trackSequence;
rideIndex = mapElement->properties.track.ride_index;
ride = get_ride(rideIndex);
if (ride->type == RIDE_TYPE_NULL) {
log_error("Attempted to paint invalid ride: %d", rideIndex);
return;
}
// HACK Set entrance style to plain if none to stop glitch until entrance track piece is implemented
bool isEntranceStyleNone = false;
if (ride->entrance_style == RIDE_ENTRANCE_STYLE_NONE) {
isEntranceStyleNone = true;
ride->entrance_style = RIDE_ENTRANCE_STYLE_PLAIN;
}
if (!(RCT2_GLOBAL(0x009DEA6F, uint8) & 1) || rideIndex == RCT2_GLOBAL(0x00F64DE8, uint8)) {
trackType = mapElement->properties.track.type;
trackSequence = mapElement->properties.track.sequence & 0x0F;
trackColourScheme = mapElement->properties.track.colour & 3;
if ((gCurrentViewportFlags & VIEWPORT_FLAG_TRACK_HEIGHTS) && dpi->zoom_level == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = 0;
if (RCT2_ADDRESS(0x00999694, uint32)[trackType] & (1 << trackSequence)) {
uint16 ax = RideData5[ride->type].z_offset;
uint32 ebx = 0x20381689 + (height + 8) / 16;
ebx += RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_HEIGHT_MARKERS, uint16);
ebx -= RCT2_GLOBAL(0x01359208, uint16);
sub_98197C(ebx, 16, 16, 1, 1, 0, height + ax + 3, 1000, 1000, 2047, get_current_rotation());
}
}
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = 3;
RCT2_GLOBAL(0x00F44198, uint32) = (ride->track_colour_main[trackColourScheme] << 19) | (ride->track_colour_additional[trackColourScheme] << 24) | 0xA0000000;
RCT2_GLOBAL(0x00F441A0, uint32) = 0x20000000;
RCT2_GLOBAL(0x00F441A4, uint32) = 0x20C00000;
RCT2_GLOBAL(0x00F4419C, uint32) = (ride->track_colour_supports[trackColourScheme] << 19) | 0x20000000;
if (mapElement->type & 0x40) {
RCT2_GLOBAL(0x00F44198, uint32) = 0x21600000;
RCT2_GLOBAL(0x00F4419C, uint32) = 0x21600000;
RCT2_GLOBAL(0x00F441A0, uint32) = 0x21600000;
RCT2_GLOBAL(0x00F441A4, uint32) = 0x21600000;
}
if (mapElement->flags & MAP_ELEMENT_FLAG_GHOST) {
uint32 ghost_id = RCT2_ADDRESS(0x00993CC4, uint32)[gConfigGeneral.construction_marker_colour];
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = 0;
RCT2_GLOBAL(0x00F44198, uint32) = ghost_id;
RCT2_GLOBAL(0x00F4419C, uint32) = ghost_id;
RCT2_GLOBAL(0x00F441A0, uint32) = ghost_id;
RCT2_GLOBAL(0x00F441A4, uint32) = ghost_id;
}
int rideType = ride->type;
if (rideType == RIDE_TYPE_JUNIOR_ROLLER_COASTER) {
switch (trackType) {
case TRACK_ELEM_60_DEG_UP:
case TRACK_ELEM_25_DEG_UP_TO_60_DEG_UP:
case TRACK_ELEM_60_DEG_UP_TO_25_DEG_UP:
case TRACK_ELEM_60_DEG_DOWN:
case TRACK_ELEM_25_DEG_DOWN_TO_60_DEG_DOWN:
case TRACK_ELEM_60_DEG_DOWN_TO_25_DEG_DOWN:
rideType = RIDE_TYPE_WATER_COASTER;
break;
case TRACK_ELEM_FLAT_TO_60_DEG_UP:
case TRACK_ELEM_60_DEG_UP_TO_FLAT:
case TRACK_ELEM_FLAT_TO_60_DEG_DOWN:
case TRACK_ELEM_60_DEG_DOWN_TO_FLAT:
return;
}
}
TRACK_PAINT_FUNCTION **trackTypeList = (TRACK_PAINT_FUNCTION**)RideTypeTrackPaintFunctionsOld[rideType];
if (trackTypeList == NULL) {
TRACK_PAINT_FUNCTION_GETTER paintFunctionGetter = RideTypeTrackPaintFunctions[rideType];
TRACK_PAINT_FUNCTION paintFunction = paintFunctionGetter(trackType, direction);
if (paintFunction != NULL) {
paintFunction(rideIndex, trackSequence, direction, height, mapElement);
}
}
else {
uint32 *trackDirectionList = (uint32*)trackTypeList[trackType];
// Have to call from this point as it pushes esi and expects callee to pop it
RCT2_CALLPROC_X(
0x006C4934,
rideType,
(int)trackDirectionList,
direction,
height,
(int)mapElement,
rideIndex * sizeof(rct_ride),
trackSequence
);
}
}
if (isEntranceStyleNone) {
ride->entrance_style = RIDE_ENTRANCE_STYLE_NONE;
}
}
/**
*
* rct2: 0x00664FD4
*/
void viewport_entrance_paint_setup(uint8 direction, int height, rct_map_element* map_element){
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8_t) = VIEWPORT_INTERACTION_ITEM_LABEL;
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
if (gCurrentViewportFlags & VIEWPORT_FLAG_PATH_HEIGHTS &&
dpi->zoom_level == 0){
uint32 ebx =
(map_element->properties.entrance.type << 4) |
(map_element->properties.entrance.index & 0xF);
if (RCT2_ADDRESS(0x0097B974, uint8)[ebx] & 0xF){
int z = map_element->base_height * 8 + 3;
uint32 image_id =
z / 16 +
RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_HEIGHT_MARKERS,sint16) +
0x20101689;
image_id -= RCT2_GLOBAL(0x01359208, sint16);
sub_98197C(image_id, 16, 16, 1, 1, 0, height, 31, 31, z + 64, get_current_rotation());
}
}
switch (map_element->properties.entrance.type){
case ENTRANCE_TYPE_RIDE_ENTRANCE:
case ENTRANCE_TYPE_RIDE_EXIT:
viewport_ride_entrance_exit_paint_setup(direction, height, map_element);
break;
case ENTRANCE_TYPE_PARK_ENTRANCE:
viewport_park_entrance_paint_setup(direction, height, map_element);
break;
}
}
/**
*
* rct2: 0x006B9CC4
*/
void viewport_banner_paint_setup(uint8 direction, int height, rct_map_element* map_element)
{
uint16 boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ;
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8_t) = VIEWPORT_INTERACTION_ITEM_BANNER;
if (dpi->zoom_level > 1 || RCT2_GLOBAL(0x9DEA6F, uint8_t) & 1) return;
height -= 16;
rct_scenery_entry* banner_scenery = g_bannerSceneryEntries[gBanners[map_element->properties.banner.index].type];
direction += map_element->properties.banner.position;
direction &= 3;
boundBoxOffsetX = RCT2_ADDRESS(0x98D884, uint16)[direction * 4];
boundBoxOffsetY = RCT2_ADDRESS(0x98D884 + 2, uint16)[direction * 4];
boundBoxOffsetZ = height + 2;
uint32 base_id = (direction << 1) + banner_scenery->image;
uint32 image_id = base_id;
if (map_element->flags & MAP_ELEMENT_FLAG_GHOST)//if being placed
{
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8_t) = VIEWPORT_INTERACTION_ITEM_NONE;
image_id |= RCT2_ADDRESS(0x993CC4, uint32_t)[gConfigGeneral.construction_marker_colour];
}
else{
image_id |=
(gBanners[map_element->properties.banner.index].colour << 19) |
0x20000000;
}
sub_98197C(image_id, 0, 0, 1, 1, 0x15, height, boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ, get_current_rotation());
boundBoxOffsetX = RCT2_ADDRESS(0x98D888, uint16)[direction * 4];
boundBoxOffsetY = RCT2_ADDRESS(0x98D888 + 2, uint16)[direction * 4];
image_id++;
sub_98197C(image_id, 0, 0, 1, 1, 0x15, height, boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ, get_current_rotation());
// Opposite direction
direction ^= 2;
direction--;
// If text not showing / ghost
if (direction >= 2 || (map_element->flags & MAP_ELEMENT_FLAG_GHOST)) return;
uint16 scrollingMode = banner_scenery->banner.scrolling_mode;
scrollingMode += direction;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, uint32) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 4, uint32_t) = 0;
rct_string_id string_id = STR_NO_ENTRY;
if (!(gBanners[map_element->properties.banner.index].flags & BANNER_FLAG_NO_ENTRY))
{
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, uint16) = gBanners[map_element->properties.banner.index].string_idx;
string_id = STR_BANNER_TEXT;
}
if (gConfigGeneral.upper_case_banners) {
format_string_to_upper(RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, char), string_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
} else {
format_string(RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, char), string_id, RCT2_ADDRESS(RCT2_ADDRESS_COMMON_FORMAT_ARGS, void));
}
gCurrentFontSpriteBase = FONT_SPRITE_BASE_TINY;
uint16 string_width = gfx_get_string_width(RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, char));
uint16 scroll = (gCurrentTicks / 2) % string_width;
sub_98199C(scrolling_text_setup(string_id, scroll, scrollingMode), 0, 0, 1, 1, 0x15, height + 22, boundBoxOffsetX, boundBoxOffsetY, boundBoxOffsetZ, get_current_rotation());
}
/**
*
* rct2: 0x0068B3FB
*/
static void sub_68B3FB(int x, int y)
{
rct_drawpixelinfo *dpi = RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*);
RCT2_GLOBAL(0x141F56A, uint16_t) = 0;
RCT2_GLOBAL(0x9E3138, uint8_t) = 0xFF;
RCT2_GLOBAL(0x9E30B6, uint8_t) = 0xFF;
RCT2_GLOBAL(0x9E323C, uint8_t) = 0xFF;
RCT2_GLOBAL(0x9DE56A, uint16_t) = x;
RCT2_GLOBAL(0x9DE56E, uint16_t) = y;
RCT2_GLOBAL(0x9DE574, uint16_t) = x;
RCT2_GLOBAL(0x9DE576, uint16_t) = y;
rct_map_element* map_element = map_get_first_element_at(x >> 5, y >> 5);
uint8 rotation = get_current_rotation();
int dx = 0;
switch (rotation) {
case 0:
dx = x + y;
break;
case 1:
x += 32;
dx = y - x;
break;
case 2:
x += 32;
y += 32;
dx = -(x + y);
break;
case 3:
y += 32;
dx = x - y;
break;
}
dx >>= 1;
// Display little yellow arrow when building footpaths?
if ((RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) & 4) &&
RCT2_GLOBAL(0x9DE56A, uint16) == RCT2_GLOBAL(RCT2_ADDRESS_MAP_ARROW_X, uint16) &&
RCT2_GLOBAL(0x9DE56E, uint16) == RCT2_GLOBAL(RCT2_ADDRESS_MAP_ARROW_Y, uint16)){
uint8 arrowRotation =
(rotation
+ (RCT2_GLOBAL(RCT2_ADDRESS_MAP_ARROW_DIRECTION, uint8) & 3)) & 3;
uint32 imageId =
arrowRotation +
(RCT2_GLOBAL(RCT2_ADDRESS_MAP_ARROW_DIRECTION, uint8) & 0xFC) +
0x20900C27;
int arrowZ = RCT2_GLOBAL(RCT2_ADDRESS_MAP_ARROW_Z, uint16);
RCT2_GLOBAL(0x9DE568, sint16) = x;
RCT2_GLOBAL(0x9DE56C, sint16) = y;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_NONE;
sub_98197C(imageId, 0, 0, 32, 32, 0xFF, arrowZ, 0, 0, arrowZ + 18, rotation);
}
int bx = dx + 52;
if (bx <= dpi->y)
return;
const rct_map_element* element = map_element;//push map_element
sint16 max_height = 0;
do{
max_height = max(max_height, element->clearance_height);
} while (!map_element_is_last_for_tile(element++));
element--;
if (map_element_get_type(element) == MAP_ELEMENT_TYPE_SURFACE &&
(element->properties.surface.terrain & MAP_ELEMENT_WATER_HEIGHT_MASK) != 0){
max_height = (element->properties.surface.terrain & MAP_ELEMENT_WATER_HEIGHT_MASK) << 1;
}
max_height *= 8;
dx -= max_height + 32;
element = map_element;//pop map_element
dx -= dpi->height;
if (dx >= dpi->y)
return;
RCT2_GLOBAL(0x9DE568, sint16) = x;
RCT2_GLOBAL(0x9DE56C, sint16) = y;
RCT2_GLOBAL(0x9DE57C, uint16) = 0;
do {
int direction = (map_element->type + rotation) & MAP_ELEMENT_DIRECTION_MASK;
int height = map_element->base_height * 8;
uint32_t dword_9DE574 = RCT2_GLOBAL(0x9DE574, uint32_t);
RCT2_GLOBAL(0x9DE578, rct_map_element*) = map_element;
//setup the painting of for example: the underground, signs, rides, scenery, etc.
switch (map_element_get_type(map_element))
{
case MAP_ELEMENT_TYPE_SURFACE:
viewport_surface_paint_setup(direction, height, map_element);
break;
case MAP_ELEMENT_TYPE_PATH:
RCT2_CALLPROC_X(0x6A3590, 0, 0, direction, height, (int)map_element, 0, 0);
break;
case MAP_ELEMENT_TYPE_TRACK:
viewport_track_paint_setup(direction, height, map_element);
break;
case MAP_ELEMENT_TYPE_SCENERY:
//RCT2_CALLPROC_X(0x6DFF47, 0, 0, direction, height, (int)map_element, 0, 0);
break;
case MAP_ELEMENT_TYPE_ENTRANCE:
viewport_entrance_paint_setup(direction, height, map_element);
break;
case MAP_ELEMENT_TYPE_FENCE:
//RCT2_CALLPROC_X(0x6E44B0, 0, 0, direction, height, (int)map_element, 0, 0);
break;
case MAP_ELEMENT_TYPE_SCENERY_MULTIPLE:
RCT2_CALLPROC_X(0x6B7F0C, 0, 0, direction, height, (int)map_element, 0, 0);
break;
case MAP_ELEMENT_TYPE_BANNER:
viewport_banner_paint_setup(direction, height, map_element);
break;
// A corrupt element inserted by OpenRCT2 itself, which skips the drawing of the next element only.
case MAP_ELEMENT_TYPE_CORRUPT:
if (map_element_is_last_for_tile(map_element))
return;
map_element++;
break;
default:
// An undefined map element is most likely a corrupt element inserted by 8 cars' MOM feature to skip drawing of all elements after it.
return;
}
RCT2_GLOBAL(0x9DE574, uint32_t) = dword_9DE574;
} while (!map_element_is_last_for_tile(map_element++));
}
/**
*
* rct2: 0x0068B60E
*/
static void viewport_blank_tiles_paint_setup(int x, int y)
{
rct_drawpixelinfo *dpi = RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*);
int dx;
switch (get_current_rotation()) {
case 0:
dx = x + y;
break;
case 1:
x += 32;
dx = y - x;
break;
case 2:
x += 32;
y += 32;
dx = -(x + y);
break;
case 3:
y += 32;
dx = x - y;
break;
}
dx /= 2;
dx -= 16;
int bx = dx + 32;
if (bx <= dpi->y) return;
dx -= 20;
dx -= dpi->height;
if (dx >= dpi->y) return;
RCT2_GLOBAL(0x9DE568, sint16) = x;
RCT2_GLOBAL(0x9DE56C, sint16) = y;
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8_t) = VIEWPORT_INTERACTION_ITEM_NONE;
RCT2_CALLPROC_X(
(int)RCT2_ADDRESS(0x98196C, uint32_t*)[get_current_rotation()],
0xFF00,
3123,
y & 0xFF00,
16,
32,
32,
get_current_rotation()
);
}
/**
*
* rct2: 0x0068B2B7
*/
void sub_68B2B7(int x, int y)
{
if (
x < gMapSizeUnits &&
y < gMapSizeUnits &&
x >= 32 &&
y >= 32
) {
RCT2_GLOBAL(0x0141E9B4, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9B8, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9BC, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C0, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C4, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C8, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9CC, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D0, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D4, uint32) = 0xFFFF;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) = -1;
RCT2_GLOBAL(0x0141E9DA, uint16) = 0;
RCT2_GLOBAL(0x0141E9DC, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9DB, uint8) |= 2;
sub_68B3FB(x, y);
} else {
viewport_blank_tiles_paint_setup(x, y);
}
}
/**
*
* rct2: 0x0068B35F
*/
void map_element_paint_setup(int x, int y)
{
rct_drawpixelinfo *dpi = RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*);
if (
x < gMapSizeUnits &&
y < gMapSizeUnits &&
x >= 32 &&
y >= 32
) {
RCT2_GLOBAL(0x0141E9B4, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9B8, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9BC, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C0, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C4, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C8, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9CC, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D0, uint32) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D4, uint32) = 0xFFFF;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) = -1;
RCT2_GLOBAL(0x0141E9DA, sint16) = 0;
RCT2_GLOBAL(0x0141E9DC, uint32) = 0xFFFF;
sub_68B3FB(x, y);
} else {
viewport_blank_tiles_paint_setup(x, y);
}
}
/**
*
* rct2: 0x0068B6C2
*/
void viewport_paint_setup()
{
rct_drawpixelinfo* dpi = RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*);
rct_xy16 mapTile = {
.x = dpi->x & 0xFFE0,
.y = (dpi->y - 16) & 0xFFE0
};
sint16 half_x = mapTile.x >> 1;
uint16 num_vertical_quadrants = (dpi->height + 2128) >> 5;
switch (get_current_rotation()){
case 0:
mapTile.x = mapTile.y - half_x;
mapTile.y = mapTile.y + half_x;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
map_element_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x - 32, mapTile.y + 32);
map_element_paint_setup(mapTile.x, mapTile.y + 32);
sprite_paint_setup(mapTile.x, mapTile.y + 32);
mapTile.x += 32;
sprite_paint_setup(mapTile.x, mapTile.y);
mapTile.y += 32;
}
break;
case 1:
mapTile.x = -mapTile.y - half_x;
mapTile.y = mapTile.y - half_x - 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
map_element_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x - 32, mapTile.y - 32);
map_element_paint_setup(mapTile.x - 32, mapTile.y);
sprite_paint_setup(mapTile.x - 32, mapTile.y);
mapTile.y += 32;
sprite_paint_setup(mapTile.x, mapTile.y);
mapTile.x -= 32;
}
break;
case 2:
mapTile.x = -mapTile.y + half_x;
mapTile.y = -mapTile.y - half_x;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
map_element_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x + 32, mapTile.y - 32);
map_element_paint_setup(mapTile.x, mapTile.y - 32);
sprite_paint_setup(mapTile.x, mapTile.y - 32);
mapTile.x -= 32;
sprite_paint_setup(mapTile.x, mapTile.y);
mapTile.y -= 32;
}
break;
case 3:
mapTile.x = mapTile.y + half_x;
mapTile.y = -mapTile.y + half_x - 16;
mapTile.x &= 0xFFE0;
mapTile.y &= 0xFFE0;
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
map_element_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x, mapTile.y);
sprite_paint_setup(mapTile.x + 32, mapTile.y + 32);
map_element_paint_setup(mapTile.x + 32, mapTile.y);
sprite_paint_setup(mapTile.x + 32, mapTile.y);
mapTile.y -= 32;
sprite_paint_setup(mapTile.x, mapTile.y);
mapTile.x += 32;
}
break;
}
}
void sub_688217_helper(uint16 ax, uint8 flag)
{
paint_struct *ps, *ps_temp;
paint_struct *ps_next = RCT2_GLOBAL(0x00EE7884, paint_struct*);
do {
ps = ps_next;
ps_next = ps_next->next_quadrant_ps;
if (ps_next == NULL) return;
} while (ax > ps_next->var_18);
ps_temp = ps;
do {
ps = ps->next_quadrant_ps;
if (ps == NULL) break;
if (ps->var_18 > ax + 1) {
ps->var_1B = 1 << 7;
} else if (ps->var_18 == ax + 1) {
ps->var_1B = (1 << 1) | (1 << 0);
} else if (ps->var_18 == ax) {
ps->var_1B = flag | (1 << 0);
}
} while (ps->var_18 <= ax + 1);
ps = ps_temp;
uint8 rotation = get_current_rotation();
while (true) {
while (true) {
ps_next = ps->next_quadrant_ps;
if (ps_next == NULL) return;
if (ps_next->var_1B & (1 << 7)) return;
if (ps_next->var_1B & (1 << 0)) break;
ps = ps_next;
}
ps_next->var_1B &= ~(1 << 0);
ps_temp = ps;
uint16 my_attached_x = ps_next->attached_x;
uint16 my_attached_y = ps_next->attached_y;
uint16 my_some_x = ps_next->attached_z;
uint16 my_some_y = ps_next->attached_z_end;
uint16 my_other_x = ps_next->attached_x_end;
uint16 my_other_y = ps_next->attached_y_end;
while (true) {
ps = ps_next;
ps_next = ps_next->next_quadrant_ps;
if (ps_next == NULL) break;
if (ps_next->var_1B & (1 << 7)) break;
if (!(ps_next->var_1B & (1 << 1))) continue;
int yes = 0;
switch (rotation) {
case 0:
if (my_some_y >= ps_next->attached_z && my_other_y >= ps_next->attached_y && my_other_x >= ps_next->attached_x
&& !(my_some_x < ps_next->attached_z_end && my_attached_y < ps_next->attached_y_end && my_attached_x < ps_next->attached_x_end))
yes = 1;
break;
case 1:
if (my_some_y >= ps_next->attached_z && my_other_y >= ps_next->attached_y && my_other_x < ps_next->attached_x
&& !(my_some_x < ps_next->attached_z_end && my_attached_y < ps_next->attached_y_end && my_attached_x >= ps_next->attached_x_end))
yes = 1;
break;
case 2:
if (my_some_y >= ps_next->attached_z && my_other_y < ps_next->attached_y && my_other_x < ps_next->attached_x
&& !(my_some_x < ps_next->attached_z_end && my_attached_y >= ps_next->attached_y_end && my_attached_x >= ps_next->attached_x_end))
yes = 1;
break;
case 3:
if (my_some_y >= ps_next->attached_z && my_other_y < ps_next->attached_y && my_other_x >= ps_next->attached_x
&& !(my_some_x < ps_next->attached_z_end && my_attached_y >= ps_next->attached_y_end && my_attached_x < ps_next->attached_x_end))
yes = 1;
break;
}
if (yes) {
ps->next_quadrant_ps = ps_next->next_quadrant_ps;
paint_struct *ps_temp2 = ps_temp->next_quadrant_ps;
ps_temp->next_quadrant_ps = ps_next;
ps_next->next_quadrant_ps = ps_temp2;
ps_next = ps;
}
}
ps = ps_temp;
}
}
/**
*
* rct2: 0x00688217
*/
void sub_688217()
{
paint_struct *ps = RCT2_GLOBAL(0x00EE7888, paint_struct*);
paint_struct *ps_next;
RCT2_GLOBAL(0x00EE7888, uint32) += 0x34; // 0x34 is size of paint_struct?
RCT2_GLOBAL(0x00EE7884, paint_struct*) = ps;
ps->next_quadrant_ps = NULL;
uint32 edi = RCT2_GLOBAL(0x00F1AD0C, uint32);
if (edi == -1)
return;
do {
ps_next = RCT2_GLOBAL(0x00F1A50C + 4 * edi, paint_struct*);
if (ps_next != NULL) {
ps->next_quadrant_ps = ps_next;
do {
ps = ps_next;
ps_next = ps_next->next_quadrant_ps;
} while (ps_next != NULL);
}
} while (++edi <= RCT2_GLOBAL(0x00F1AD10, uint32));
uint32 eax = RCT2_GLOBAL(0x00F1AD0C, uint32);
sub_688217_helper(eax & 0xFFFF, 1 << 1);
eax = RCT2_GLOBAL(0x00F1AD0C, uint32);
while (++eax < RCT2_GLOBAL(0x00F1AD10, uint32))
sub_688217_helper(eax & 0xFFFF, 0);
}
typedef struct paint_string_struct paint_string_struct;
struct paint_string_struct {
rct_string_id string_id; // 0x00
paint_string_struct *next; // 0x02
uint16 x; // 0x06
uint16 y; // 0x08
uint8 args[16]; // 0x0A
uint8 *y_offsets; // 0x1A
};
static void draw_pixel_info_crop_by_zoom(rct_drawpixelinfo *dpi)
{
int zoom = dpi->zoom_level;
dpi->zoom_level = 0;
dpi->x >>= zoom;
dpi->y >>= zoom;
dpi->width >>= zoom;
dpi->height >>= zoom;
}
/**
*
* rct2: 0x006860C3
*/
static void viewport_draw_money_effects()
{
utf8 buffer[256];
paint_string_struct *ps = RCT2_GLOBAL(0x00F1AD20, paint_string_struct*);
if (ps == NULL)
return;
rct_drawpixelinfo dpi = *(RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*));
draw_pixel_info_crop_by_zoom(&dpi);
do {
format_string(buffer, ps->string_id, &ps->args);
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
bool forceSpriteFont = false;
const currency_descriptor *currencyDesc = &CurrencyDescriptors[gConfigGeneral.currency_format];
if (gUseTrueTypeFont && font_supports_string_sprite(currencyDesc->symbol_unicode)) {
forceSpriteFont = true;
}
gfx_draw_string_with_y_offsets(&dpi, buffer, 0, ps->x, ps->y, (sint8 *)ps->y_offsets, forceSpriteFont);
} while ((ps = ps->next) != NULL);
}
/**
*
* rct2: 0x00685CBF
* eax: left
* ebx: top
* edx: right
* esi: viewport
* edi: dpi
* ebp: bottom
*/
void viewport_paint(rct_viewport* viewport, rct_drawpixelinfo* dpi, int left, int top, int right, int bottom){
gCurrentViewportFlags = viewport->flags;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_ZOOM, uint16) = viewport->zoom;
uint16 width = right - left;
uint16 height = bottom - top;
uint16 bitmask = 0xFFFF & (0xFFFF << viewport->zoom);
width &= bitmask;
height &= bitmask;
left &= bitmask;
top &= bitmask;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, sint16) = left;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_Y, sint16) = top;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_WIDTH, uint16) = width;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_HEIGHT, uint16) = height;
width >>= viewport->zoom;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_PITCH, uint16) = (dpi->width + dpi->pitch) - width;
sint16 x = (sint16)(left - (sint16)(viewport->view_x & bitmask));
x >>= viewport->zoom;
x += viewport->x;
sint16 y = (sint16)(top - (sint16)(viewport->view_y & bitmask));
y >>= viewport->zoom;
y += viewport->y;
uint8* bits_pointer = x - dpi->x + (y - dpi->y)*(dpi->width + dpi->pitch) + dpi->bits;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_BITS_PTR, uint8*) = bits_pointer;
rct_drawpixelinfo* dpi2 = RCT2_ADDRESS(RCT2_ADDRESS_VIEWPORT_DPI, rct_drawpixelinfo);
dpi2->y = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_Y, sint16);
dpi2->height = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_HEIGHT, uint16);
dpi2->zoom_level = (uint8)RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_ZOOM, uint16);
//Splits the screen into 32 pixel columns and renders them.
for (x = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, sint16) & 0xFFFFFFE0;
x < RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, sint16) + RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_WIDTH, uint16);
x += 32){
int start_x = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, sint16);
int width_col = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_WIDTH, uint16);
bits_pointer = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_BITS_PTR, uint8*);
int pitch = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_PITCH, uint16);
int zoom = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_ZOOM, uint16);
if (x >= start_x){
int left_pitch = x - start_x;
width_col -= left_pitch;
bits_pointer += left_pitch >> zoom;
pitch += left_pitch >> zoom;
start_x = x;
}
int paint_right = start_x + width_col;
if (paint_right >= x + 32){
int right_pitch = paint_right - x - 32;
paint_right -= right_pitch;
pitch += right_pitch >> zoom;
}
width_col = paint_right - start_x;
dpi2->x = start_x;
dpi2->width = width_col;
dpi2->bits = bits_pointer;
dpi2->pitch = pitch;
if (gCurrentViewportFlags & (VIEWPORT_FLAG_HIDE_VERTICAL | VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_UNDERGROUND_INSIDE)){
uint8 colour = 0x0A;
if (gCurrentViewportFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES){
colour = 0;
}
gfx_clear(dpi2, colour);
}
RCT2_GLOBAL(0xEE7880, uint32) = 0xF1A4CC;
RCT2_GLOBAL(0x140E9A8, uint32) = (int)dpi2;
int ebp = 0, ebx = 0, esi = 0, ecx = 0;
painter_setup();
viewport_paint_setup();
sub_688217();
sub_688485();
int weather_colour = RCT2_ADDRESS(0x98195C, uint32)[gClimateCurrentWeatherGloom];
if ((weather_colour != -1) && (!(gCurrentViewportFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES)) && (!(RCT2_GLOBAL(0x9DEA6F, uint8) & 1))){
gfx_fill_rect(dpi2, dpi2->x, dpi2->y, dpi2->width + dpi2->x - 1, dpi2->height + dpi2->y - 1, weather_colour);
}
viewport_draw_money_effects();
}
}
/**
*
* rct2: 0x0068958D
*/
void screen_pos_to_map_pos(sint16 *x, sint16 *y, int *direction)
{
screen_get_map_xy(*x, *y, x, y, NULL);
if (*x == (sint16)0x8000)
return;
int my_direction;
int dist_from_center_x = abs(*x % 32);
int dist_from_center_y = abs(*y % 32);
if (dist_from_center_x > 8 && dist_from_center_x < 24 &&
dist_from_center_y > 8 && dist_from_center_y < 24) {
my_direction = 4;
} else {
sint16 mod_x = *x & 0x1F;
sint16 mod_y = *y & 0x1F;
if (mod_x <= 16) {
if (mod_y < 16) {
my_direction = 2;
} else {
my_direction = 3;
}
} else {
if (mod_y < 16) {
my_direction = 1;
} else {
my_direction = 0;
}
}
}
*x = *x & ~0x1F;
*y = *y & ~0x1F;
if (direction != NULL) *direction = my_direction;
}
rct_xy16 screen_coord_to_viewport_coord(rct_viewport *viewport, uint16 x, uint16 y)
{
rct_xy16 ret;
ret.x = ((x - viewport->x) << viewport->zoom) + viewport->view_x;
ret.y = ((y - viewport->y) << viewport->zoom) + viewport->view_y;
return ret;
}
rct_xy16 viewport_coord_to_map_coord(int x, int y, int z)
{
rct_xy16 ret;
switch (get_current_rotation()) {
case 0:
ret.x = -x / 2 + y + z;
ret.y = x / 2 + y + z;
break;
case 1:
ret.x = -x / 2 - y - z;
ret.y = -x / 2 + y + z;
break;
case 2:
ret.x = x / 2 - y - z;
ret.y = -x / 2 - y - z;
break;
case 3:
ret.x = x / 2 + y + z;
ret.y = x / 2 - y - z;
break;
}
return ret;
}
/**
*
* rct2: 0x00664689
*/
void show_gridlines()
{
rct_window *mainWindow;
if (RCT2_GLOBAL(0x009E32B0, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_GRIDLINES)) {
mainWindow->viewport->flags |= VIEWPORT_FLAG_GRIDLINES;
window_invalidate(mainWindow);
}
}
}
RCT2_GLOBAL(0x009E32B0, uint8)++;
}
/**
*
* rct2: 0x006646B4
*/
void hide_gridlines()
{
rct_window *mainWindow;
RCT2_GLOBAL(0x009E32B0, uint8)--;
if (RCT2_GLOBAL(0x009E32B0, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (!gConfigGeneral.always_show_gridlines) {
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_GRIDLINES;
window_invalidate(mainWindow);
}
}
}
}
/**
*
* rct2: 0x00664E8E
*/
void show_land_rights()
{
rct_window *mainWindow;
if (RCT2_GLOBAL(0x009E32B2, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_LAND_OWNERSHIP)) {
mainWindow->viewport->flags |= VIEWPORT_FLAG_LAND_OWNERSHIP;
window_invalidate(mainWindow);
}
}
}
RCT2_GLOBAL(0x009E32B2, uint8)++;
}
/**
*
* rct2: 0x00664EB9
*/
void hide_land_rights()
{
rct_window *mainWindow;
RCT2_GLOBAL(0x009E32B2, uint8)--;
if (RCT2_GLOBAL(0x009E32B2, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (mainWindow->viewport->flags & VIEWPORT_FLAG_LAND_OWNERSHIP) {
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_LAND_OWNERSHIP;
window_invalidate(mainWindow);
}
}
}
}
/**
*
* rct2: 0x00664EDD
*/
void show_construction_rights()
{
rct_window *mainWindow;
if (RCT2_GLOBAL(0x009E32B3, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (!(mainWindow->viewport->flags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS)) {
mainWindow->viewport->flags |= VIEWPORT_FLAG_CONSTRUCTION_RIGHTS;
window_invalidate(mainWindow);
}
}
}
RCT2_GLOBAL(0x009E32B3, uint8)++;
}
/**
*
* rct2: 0x00664F08
*/
void hide_construction_rights()
{
rct_window *mainWindow;
RCT2_GLOBAL(0x009E32B3, uint8)--;
if (RCT2_GLOBAL(0x009E32B3, uint8) == 0) {
if ((mainWindow = window_get_main()) != NULL) {
if (mainWindow->viewport->flags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS) {
mainWindow->viewport->flags &= ~VIEWPORT_FLAG_CONSTRUCTION_RIGHTS;
window_invalidate(mainWindow);
}
}
}
}
/**
*
* rct2: 0x006CB70A
*/
void viewport_set_visibility(uint8 mode)
{
rct_window* window = window_get_main();
if (window != NULL) {
rct_viewport* edi = window->viewport;
uint32 invalidate = 0;
switch (mode) {
case 0: { //Set all these flags to 0, and invalidate if any were active
uint16 mask = VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_SEETHROUGH_RIDES |
VIEWPORT_FLAG_SEETHROUGH_SCENERY | VIEWPORT_FLAG_INVISIBLE_SUPPORTS |
VIEWPORT_FLAG_LAND_HEIGHTS | VIEWPORT_FLAG_TRACK_HEIGHTS |
VIEWPORT_FLAG_PATH_HEIGHTS | VIEWPORT_FLAG_INVISIBLE_PEEPS |
VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_HIDE_VERTICAL;
invalidate += edi->flags & mask;
edi->flags &= ~mask;
break;
}
case 1: //6CB79D
case 4: //6CB7C4
//Set underground on, invalidate if it was off
invalidate += !(edi->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE);
edi->flags |= VIEWPORT_FLAG_UNDERGROUND_INSIDE;
break;
case 2: //6CB7EB
//Set track heights on, invalidate if off
invalidate += !(edi->flags & VIEWPORT_FLAG_TRACK_HEIGHTS);
edi->flags |= VIEWPORT_FLAG_TRACK_HEIGHTS;
break;
case 3: //6CB7B1
case 5: //6CB7D8
//Set underground off, invalidate if it was on
invalidate += edi->flags & VIEWPORT_FLAG_UNDERGROUND_INSIDE;
edi->flags &= ~((uint16)VIEWPORT_FLAG_UNDERGROUND_INSIDE);
break;
}
if (invalidate != 0)
window_invalidate(window);
}
}
/**
* Stores some info about the element pointed at, if requested for this particular type through the interaction mask.
* rct2: 0x00688697
*/
void store_interaction_info(paint_struct *ps)
{
if (RCT2_GLOBAL(0x0141F569, uint8) == 0) return;
if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_NONE
|| ps->sprite_type == 11 // 11 as a type seems to not exist, maybe part of the typo mentioned later on.
|| ps->sprite_type > VIEWPORT_INTERACTION_ITEM_BANNER) return;
uint16 mask;
if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_BANNER)
// I think CS made a typo here. Let's replicate the original behaviour.
mask = 1 << (ps->sprite_type - 3);
else
mask = 1 << (ps->sprite_type - 1);
if (!(RCT2_GLOBAL(0x009AC154, uint16) & mask)) {
RCT2_GLOBAL(0x009AC148, uint8) = ps->sprite_type;
RCT2_GLOBAL(0x009AC149, uint8) = ps->var_29;
RCT2_GLOBAL(0x009AC14C, uint32) = ps->map_x;
RCT2_GLOBAL(0x009AC14E, uint32) = ps->map_y;
RCT2_GLOBAL(0x009AC150, rct_map_element*) = ps->mapElement;
}
}
/**
* rct2: 0x00679236, 0x00679662, 0x00679B0D, 0x00679FF1
*/
static bool sub_679236_679662_679B0D_679FF1(uint32 ebx, rct_g1_element *image, uint8 *esi) {
// Probably used to check for corruption
if (!(image->flags & G1_FLAG_BMP)) {
return false;
}
if (ebx & 0x20000000) {
uint8 *ebx_palette = RCT2_GLOBAL(0x009ABDA4, uint8*);
uint8 al = *esi;
uint8 al2 = *(al + ebx_palette);
return (al2 != 0);
}
if (ebx & 0x40000000) {
return false;
}
return (*esi != 0);
}
/**
* rct2: 0x0067933B, 0x00679788, 0x00679C4A, 0x0067A117
*/
static bool sub_67933B_679788_679C4A_67A117(uint8 *esi, sint16 x_start_point, sint16 y_start_point, int round) {
const uint8 *ebx = esi + ((uint16 *) esi)[y_start_point];
uint8 last_data_line = 0;
while (!last_data_line) {
int no_pixels = *ebx++;
uint8 gap_size = *ebx++;
last_data_line = no_pixels & 0x80;
no_pixels &= 0x7F;
ebx += no_pixels;
if (round > 1) {
if (gap_size % 2) {
gap_size++;
no_pixels--;
if (no_pixels == 0) {
continue;
}
}
}
if (round == 4) {
if (gap_size % 4) {
gap_size += 2;
no_pixels -= 2;
if (no_pixels <= 0) {
continue;
}
}
}
int x_start = gap_size - x_start_point;
if (x_start <= 0) {
no_pixels += x_start;
if (no_pixels <= 0) {
continue;
}
x_start = 0;
} else {
// Do nothing?
}
x_start += no_pixels;
x_start--;
if (x_start > 0) {
no_pixels -= x_start;
if (no_pixels <= 0) {
continue;
}
}
if (round > 1) {
// This matches the original implementation, but allows empty lines to cause false postives on zoom 0
if (ceil2(no_pixels, round) == 0) continue;
}
return true;
}
return false;
}
/**
* rct2: 0x00679074
*
* @param dpi (edi)
* @param imageId (ebx)
* @param x (cx)
* @param y (dx)
* @return value originally stored in 0x00141F569
*/
static bool new_sub_679074(rct_drawpixelinfo *dpi, int imageId, sint16 x, sint16 y) {
rct_g1_element *image = gfx_get_g1_element(imageId & 0x7FFFF);
if (dpi->zoom_level != 0) {
if (image->flags & 0x20) {
return false;
}
if (image->flags & 0x10) {
// TODO: SAR in dpi done with `>> 1`, in coordinates with `/ 2`
rct_drawpixelinfo zoomed_dpi = {
.bits = dpi->bits,
.x = dpi->x >> 1,
.y = dpi->y >> 1,
.height = dpi->height,
.width = dpi->width,
.pitch = dpi->pitch,
.zoom_level = dpi->zoom_level - 1
};
return new_sub_679074(&zoomed_dpi, imageId - image->zoomed_offset, x / 2, y / 2);
}
}
int round = 1 << dpi->zoom_level;
if (image->flags & G1_FLAG_RLE_COMPRESSION) {
y -= (round - 1);
}
y += image->y_offset;
sint16 yStartPoint = 0;
sint16 height = image->height;
if (dpi->zoom_level != 0) {
if (height % 2) {
height--;
yStartPoint++;
}
if (dpi->zoom_level == 2) {
if (height % 4) {
height -= 2;
yStartPoint += 2;
}
}
if (height == 0) {
return false;
}
}
y = floor2(y, round);
sint16 yEndPoint = height;
y -= dpi->y;
if (y < 0) {
yEndPoint += y;
if (yEndPoint <= 0) {
return false;
}
yStartPoint -= y;
y = 0;
}
y += yEndPoint;
y--;
if (y > 0) {
yEndPoint -= y;
if (yEndPoint <= 0) {
return false;
}
}
sint16 xStartPoint = 0;
sint16 xEndPoint = image->width;
if (!(image->flags & G1_FLAG_RLE_COMPRESSION)) {
RCT2_GLOBAL(0x009ABDAE, sint16) = 0;
}
x += image->x_offset;
x = floor2(x, round);
x -= dpi->x;
if (x < 0) {
xEndPoint += x;
if (xEndPoint <= 0) {
return false;
}
if (!(image->flags & G1_FLAG_RLE_COMPRESSION)) {
RCT2_GLOBAL(0x009ABDAE, sint16) -= x;
}
xStartPoint -= x;
x = 0;
}
x += xEndPoint;
x--;
if (x > 0) {
xEndPoint -= x;
if (xEndPoint <= 0) {
return false;
}
if (!(image->flags & G1_FLAG_RLE_COMPRESSION)) {
RCT2_GLOBAL(0x009ABDAE, sint16) += x;
}
}
if (image->flags & G1_FLAG_RLE_COMPRESSION) {
return sub_67933B_679788_679C4A_67A117(image->offset, xStartPoint, yStartPoint, round);
}
uint8 *offset = image->offset + (yStartPoint * image->width) + xStartPoint;
uint32 ebx = RCT2_GLOBAL(0x00EDF81C, uint32);
if (!(image->flags & 2)) {
return sub_679236_679662_679B0D_679FF1(ebx, image, offset);
}
// The code below is untested.
int total_no_pixels = image->width * image->height;
uint8 *source_pointer = image->offset;
uint8 *new_source_pointer_start = malloc(total_no_pixels);
uint8 *new_source_pointer = (*&new_source_pointer_start);// 0x9E3D28;
int ebx1, ecx;
while (total_no_pixels > 0) {
sint8 no_pixels = *source_pointer;
if (no_pixels >= 0) {
source_pointer++;
total_no_pixels -= no_pixels;
memcpy((char *) new_source_pointer, (char *) source_pointer, no_pixels);
new_source_pointer += no_pixels;
source_pointer += no_pixels;
continue;
}
ecx = no_pixels;
no_pixels &= 0x7;
ecx >>= 3;//SAR
int eax = ((int) no_pixels) << 8;
ecx = -ecx;//Odd
eax = (eax & 0xFF00) + *(source_pointer + 1);
total_no_pixels -= ecx;
source_pointer += 2;
ebx1 = (uint32) new_source_pointer - eax;
eax = (uint32) source_pointer;
source_pointer = (uint8 *) ebx1;
ebx1 = eax;
eax = 0;
memcpy((char *) new_source_pointer, (char *) source_pointer, ecx);
new_source_pointer += ecx;
source_pointer = (uint8 *) ebx1;
}
bool output = sub_679236_679662_679B0D_679FF1(ebx, image, new_source_pointer_start + (uint32) offset);
free(new_source_pointer_start);
return output;
}
static bool sub_679074(rct_drawpixelinfo *dpi, int imageId, sint16 x, sint16 y) {
sint16 before_x = RCT2_GLOBAL(0x9ABDAE, sint16);
uint8 before_output = RCT2_GLOBAL(0x00141F569, uint8);
RCT2_CALLPROC_X(0x00679074, 0, imageId, x, y, 0, (int) dpi, 0);
sint16 original_x = RCT2_GLOBAL(0x9ABDAE, sint16);
uint8 original_output = RCT2_GLOBAL(0x00141F569, uint8);
RCT2_GLOBAL(0x9ABDAE, sint16) = before_x;
RCT2_GLOBAL(0x00141F569, uint8) = before_output;
bool new_output = new_sub_679074(dpi, imageId, x, y);
sint16 new_x = RCT2_GLOBAL(0x9ABDAE, sint16);
assert(new_x == original_x);
assert(new_output == original_output);
return new_output;
}
/**
*
* rct2: 0x00679023
*/
void sub_679023(rct_drawpixelinfo *dpi, int imageId, int x, int y)
{
RCT2_GLOBAL(0x00141F569, uint8) = 0;
imageId &= 0xBFFFFFFF;
if (imageId & 0x20000000) {
RCT2_GLOBAL(0x00EDF81C, uint32) = 0x20000000;
int index = (imageId >> 19) & 0x7F;
if (imageId & 0x80000000) {
index &= 0x1F;
}
int g1Index = RCT2_ADDRESS(0x0097FCBC, uint32)[index];
RCT2_GLOBAL(0x009ABDA4, uint8*) = g1Elements[g1Index].offset;
} else {
RCT2_GLOBAL(0x00EDF81C, uint32) = 0;
}
RCT2_GLOBAL(0x00141F569, uint8) = sub_679074(dpi, imageId, x, y);
}
/**
*
* rct2: 0x0068862C
*/
void sub_68862C()
{
rct_drawpixelinfo *dpi = RCT2_GLOBAL(0x0140E9A8, rct_drawpixelinfo*);
paint_struct *ps = RCT2_GLOBAL(0x00EE7884, paint_struct*), *old_ps, *next_ps, *attached_ps;
while ((ps = ps->next_quadrant_ps) != NULL) {
old_ps = ps;
next_ps = ps;
while (next_ps != NULL) {
ps = next_ps;
sub_679023(dpi, ps->image_id, ps->x, ps->y);
store_interaction_info(ps);
next_ps = ps->var_20;
}
attached_ps = ps->attached_ps;
while (attached_ps != NULL) {
sub_679023(
dpi,
attached_ps->image_id,
(attached_ps->attached_x + ps->x) & 0xFFFF,
(attached_ps->attached_y + ps->y) & 0xFFFF
);
store_interaction_info(ps);
attached_ps = attached_ps->next_attached_ps;
}
ps = old_ps;
}
}
/**
*
* rct2: 0x00685ADC
* screenX: eax
* screenY: ebx
* flags: edx
* x: ax
* y: cx
* interactionType: bl
* mapElement: edx
* viewport: edi
*/
void get_map_coordinates_from_pos(int screenX, int screenY, int flags, sint16 *x, sint16 *y, int *interactionType, rct_map_element **mapElement, rct_viewport **viewport)
{
RCT2_GLOBAL(0x9AC154, uint16_t) = flags & 0xFFFF;
RCT2_GLOBAL(0x9AC148, uint8_t) = 0;
rct_window* window = window_find_from_point(screenX, screenY);
if (window != NULL && window->viewport != NULL)
{
rct_viewport* myviewport = window->viewport;
RCT2_GLOBAL(0x9AC138 + 4, int16_t) = screenX;
RCT2_GLOBAL(0x9AC138 + 6, int16_t) = screenY;
screenX -= (int)myviewport->x;
screenY -= (int)myviewport->y;
if (screenX >= 0 && screenX < (int)myviewport->width && screenY >= 0 && screenY < (int)myviewport->height)
{
screenX <<= myviewport->zoom;
screenY <<= myviewport->zoom;
screenX += (int)myviewport->view_x;
screenY += (int)myviewport->view_y;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_ZOOM, uint16_t) = myviewport->zoom;
screenX &= (0xFFFF << myviewport->zoom) & 0xFFFF;
screenY &= (0xFFFF << myviewport->zoom) & 0xFFFF;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, int16_t) = screenX;
RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_Y, int16_t) = screenY;
rct_drawpixelinfo* dpi = RCT2_ADDRESS(RCT2_ADDRESS_VIEWPORT_DPI, rct_drawpixelinfo);
dpi->y = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_Y, int16_t);
dpi->height = 1;
dpi->zoom_level = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_ZOOM, uint16_t);
dpi->x = RCT2_GLOBAL(RCT2_ADDRESS_VIEWPORT_PAINT_X, int16_t);
dpi->width = 1;
RCT2_GLOBAL(0xEE7880, uint32_t) = 0xF1A4CC;
RCT2_GLOBAL(0x140E9A8, rct_drawpixelinfo*) = dpi;
painter_setup();
viewport_paint_setup();
sub_688217();
sub_68862C();
}
if (viewport != NULL) *viewport = myviewport;
}
if (interactionType != NULL) *interactionType = RCT2_GLOBAL(0x9AC148, uint8_t);
if (x != NULL) *x = RCT2_GLOBAL(0x9AC14C, int16_t);
if (y != NULL) *y = RCT2_GLOBAL(0x9AC14E, int16_t);
if (mapElement != NULL) *mapElement = RCT2_GLOBAL(0x9AC150, rct_map_element*);
}
/**
* Left, top, right and bottom represent 2D map coordinates at zoom 0.
*/
void viewport_invalidate(rct_viewport *viewport, int left, int top, int right, int bottom)
{
int viewportLeft = viewport->view_x;
int viewportTop = viewport->view_y;
int viewportRight = viewport->view_x + viewport->view_width;
int viewportBottom = viewport->view_y + viewport->view_height;
if (right > viewportLeft && bottom > viewportTop) {
left = max(left, viewportLeft);
top = max(top, viewportTop);
right = min(right, viewportRight);
bottom = min(bottom, viewportBottom);
uint8 zoom = 1 << viewport->zoom;
left -= viewportLeft;
top -= viewportTop;
right -= viewportLeft;
bottom -= viewportTop;
left /= zoom;
top /= zoom;
right /= zoom;
bottom /= zoom;
left += viewport->x;
top += viewport->y;
right += viewport->x;
bottom += viewport->y;
gfx_set_dirty_blocks(left, top, right, bottom);
}
}
rct_viewport *viewport_find_from_point(int screenX, int screenY)
{
rct_window *w;
rct_viewport *viewport;
w = window_find_from_point(screenX, screenY);
if (w == NULL)
return NULL;
viewport = w->viewport;
if (viewport == NULL)
return NULL;
if (screenX < viewport->x || screenY < viewport->y)
return NULL;
if (screenX >= viewport->x + viewport->width || screenY >= viewport->y + viewport->height)
return NULL;
return viewport;
}
/**
*
* rct2: 0x00688972
* In:
* screen_x: eax
* screen_y: ebx
* Out:
* x: ax
* y: bx
* map_element: edx ?
* viewport: edi
*/
void screen_get_map_xy(int screenX, int screenY, sint16 *x, sint16 *y, rct_viewport **viewport) {
sint16 my_x, my_y;
int z, interactionType;
rct_viewport *myViewport;
get_map_coordinates_from_pos(screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN, &my_x, &my_y, &interactionType, NULL, &myViewport);
if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) {
*x = 0x8000;
return;
}
RCT2_GLOBAL(0x00F1AD34, sint16) = my_x;
RCT2_GLOBAL(0x00F1AD36, sint16) = my_y;
RCT2_GLOBAL(0x00F1AD38, sint16) = my_x + 31;
RCT2_GLOBAL(0x00F1AD3A, sint16) = my_y + 31;
rct_xy16 start_vp_pos = screen_coord_to_viewport_coord(myViewport, screenX, screenY);
rct_xy16 map_pos = { my_x + 16, my_y + 16 };
for (int i = 0; i < 5; i++) {
z = map_element_height(map_pos.x, map_pos.y);
map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z);
map_pos.x = clamp(RCT2_GLOBAL(0x00F1AD34, sint16), map_pos.x, RCT2_GLOBAL(0x00F1AD38, sint16));
map_pos.y = clamp(RCT2_GLOBAL(0x00F1AD36, sint16), map_pos.y, RCT2_GLOBAL(0x00F1AD3A, sint16));
}
*x = map_pos.x;
*y = map_pos.y;
if (viewport != NULL) *viewport = myViewport;
}
/**
*
* rct2: 0x006894D4
*/
void screen_get_map_xy_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY)
{
rct_viewport *viewport = viewport_find_from_point(screenX, screenY);
if (viewport == NULL) {
*mapX = 0x8000;
return;
}
screenX = viewport->view_x + ((screenX - viewport->x) << viewport->zoom);
screenY = viewport->view_y + ((screenY - viewport->y) << viewport->zoom);
rct_xy16 mapPosition = viewport_coord_to_map_coord(screenX, screenY + z, 0);
if (mapPosition.x < 0 || mapPosition.x >= (256 * 32) || mapPosition.y < 0 || mapPosition.y >(256 * 32)) {
*mapX = 0x8000;
return;
}
*mapX = mapPosition.x;
*mapY = mapPosition.y;
}
/**
*
* rct2: 0x00689604
*/
void screen_get_map_xy_quadrant(sint16 screenX, sint16 screenY, sint16 *mapX, sint16 *mapY, uint8 *quadrant)
{
screen_get_map_xy(screenX, screenY, mapX, mapY, NULL);
if (*mapX == (sint16)0x8000)
return;
*quadrant = map_get_tile_quadrant(*mapX, *mapY);
*mapX = floor2(*mapX, 32);
*mapY = floor2(*mapY, 32);
}
/**
*
* rct2: 0x0068964B
*/
void screen_get_map_xy_quadrant_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY, uint8 *quadrant)
{
screen_get_map_xy_with_z(screenX, screenY, z, mapX, mapY);
if (*mapX == (sint16)0x8000)
return;
*quadrant = map_get_tile_quadrant(*mapX, *mapY);
*mapX = floor2(*mapX, 32);
*mapY = floor2(*mapY, 32);
}
/**
*
* rct2: 0x00689692
*/
void screen_get_map_xy_side(sint16 screenX, sint16 screenY, sint16 *mapX, sint16 *mapY, uint8 *side)
{
screen_get_map_xy(screenX, screenY, mapX, mapY, NULL);
if (*mapX == (sint16)0x8000)
return;
*side = map_get_tile_side(*mapX, *mapY);
*mapX = floor2(*mapX, 32);
*mapY = floor2(*mapY, 32);
}
/**
*
* rct2: 0x006896DC
*/
void screen_get_map_xy_side_with_z(sint16 screenX, sint16 screenY, sint16 z, sint16 *mapX, sint16 *mapY, uint8 *side)
{
screen_get_map_xy_with_z(screenX, screenY, z, mapX, mapY);
if (*mapX == (sint16)0x8000)
return;
*side = map_get_tile_side(*mapX, *mapY);
*mapX = floor2(*mapX, 32);
*mapY = floor2(*mapY, 32);
}
/**
* Get current viewport rotation.
*
* If an invalid rotation is detected and DEBUG_LEVEL_1 is enabled, an error
* will be reported.
*
* @returns rotation in range 0-3 (inclusive)
*/
uint8 get_current_rotation()
{
uint8 rotation = gCurrentRotation;
uint8 rotation_masked = rotation & 3;
#if DEBUG_LEVEL_1
if (rotation != rotation_masked) {
log_error("Found wrong rotation %d! Will return %d instead.", (uint32)rotation, (uint32)rotation_masked);
}
#endif // DEBUG_LEVEL_1
return rotation_masked;
}