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OpenRCT2/src/openrct2/actions/FootpathLayoutPlaceAction.h
2025-10-12 22:46:59 +02:00

47 lines
1.6 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../world/Footpath.h"
#include "GameAction.h"
namespace OpenRCT2::GameActions
{
class FootpathLayoutPlaceAction final : public GameActionBase<GameCommand::PlacePathLayout>
{
private:
CoordsXYZ _loc;
FootpathSlope _slope{};
ObjectEntryIndex _type{};
ObjectEntryIndex _railingsType{};
uint8_t _edges{};
PathConstructFlags _constructFlags{};
public:
FootpathLayoutPlaceAction() = default;
FootpathLayoutPlaceAction(
const CoordsXYZ& loc, FootpathSlope slope, ObjectEntryIndex type, ObjectEntryIndex railingsType, uint8_t edges,
PathConstructFlags constructFlags = 0);
void AcceptParameters(GameActionParameterVisitor&) final;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
Result Query(GameState_t& gameState) const override;
Result Execute(GameState_t& gameState) const override;
private:
Result ElementInsertQuery(Result res) const;
Result ElementInsertExecute(Result res) const;
bool IsSameAsEntranceElement(const EntranceElement& entranceElement) const;
};
} // namespace OpenRCT2::GameActions