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OpenRCT2/src/openrct2/actions/BannerSetStyleAction.h
2025-09-08 16:21:29 +02:00

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/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "GameAction.h"
namespace OpenRCT2::GameActions
{
// There is also the BannerSetColourAction that sets primary colour but this action takes banner index rather than x, y, z,
// direction
enum class BannerSetStyleType : uint8_t
{
PrimaryColour,
TextColour,
NoEntry,
Count
};
class BannerSetStyleAction final : public GameActionBase<GameCommand::SetBannerStyle>
{
private:
BannerSetStyleType _type{ BannerSetStyleType::Count };
BannerIndex _bannerIndex{ BannerIndex::GetNull() };
uint8_t _parameter{};
public:
BannerSetStyleAction() = default;
BannerSetStyleAction(BannerSetStyleType type, BannerIndex bannerIndex, uint8_t parameter);
void AcceptParameters(GameActionParameterVisitor&) final;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
Result Query(GameState_t& gameState) const override;
Result Execute(GameState_t& gameState) const override;
};
} // namespace OpenRCT2::GameActions