mirror of
https://github.com/OpenRCT2/OpenRCT2
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46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2025 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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namespace OpenRCT2::GameActions
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{
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// There is also the BannerSetColourAction that sets primary colour but this action takes banner index rather than x, y, z,
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// direction
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enum class BannerSetStyleType : uint8_t
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{
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PrimaryColour,
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TextColour,
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NoEntry,
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Count
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};
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class BannerSetStyleAction final : public GameActionBase<GameCommand::SetBannerStyle>
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{
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private:
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BannerSetStyleType _type{ BannerSetStyleType::Count };
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BannerIndex _bannerIndex{ BannerIndex::GetNull() };
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uint8_t _parameter{};
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public:
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BannerSetStyleAction() = default;
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BannerSetStyleAction(BannerSetStyleType type, BannerIndex bannerIndex, uint8_t parameter);
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void AcceptParameters(GameActionParameterVisitor&) final;
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uint16_t GetActionFlags() const override;
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void Serialise(DataSerialiser& stream) override;
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Result Query(GameState_t& gameState) const override;
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Result Execute(GameState_t& gameState) const override;
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};
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} // namespace OpenRCT2::GameActions
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