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Files
OpenRCT2/src/openrct2/paint/sprite/Paint.Misc.cpp
Hielke Morsink c2d3ca5f85 Automatically deduce std::array types
This also improves formatting of some arrays with weird or no indention.
2021-10-14 23:27:28 +02:00

167 lines
5.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../../drawing/Drawing.h"
#include "../../interface/Viewport.h"
#include "../../localisation/StringIds.h"
#include "../../world/Balloon.h"
#include "../../world/Duck.h"
#include "../../world/Fountain.h"
#include "../../world/MoneyEffect.h"
#include "../../world/Particle.h"
#include "../Paint.h"
#include "Paint.Sprite.h"
/** rct2: 0x0097EDA4 */
static constexpr const int8_t money_wave[] = {
0, 1, 2, 2, 3, 3, 3, 3, 2, 2, 1, 0, -1, -2, -2, -3, -3, -3, -3, -2, -2, -1,
0, 1, 2, 2, 3, 3, 3, 3, 2, 2, 1, 0, -1, -2, -2, -3, -3, -3, -3, -2, -2, -1,
};
/** rct2: 0x0097ED90 */
const uint32_t vehicle_particle_base_sprites[] = {
22577, 22589, 22601, 22613, 22625,
};
template<> void PaintEntity(paint_session* session, const SteamParticle* particle, int32_t imageDirection)
{
uint32_t imageId = 22637 + (particle->frame / 256);
PaintAddImageAsParent(session, imageId, { 0, 0, particle->z }, { 1, 1, 0 });
}
template<> void PaintEntity(paint_session* session, const MoneyEffect* moneyEffect, int32_t imageDirection)
{
rct_drawpixelinfo* dpi = &session->DPI;
if (dpi->zoom_level > 0)
{
return;
}
if (moneyEffect == nullptr)
return;
auto [stringId, value] = moneyEffect->GetStringId();
PaintFloatingMoneyEffect(
session, value, stringId, moneyEffect->y, moneyEffect->z, const_cast<int8_t*>(&money_wave[moneyEffect->Wiggle % 22]),
moneyEffect->OffsetX, session->CurrentRotation);
}
template<> void PaintEntity(paint_session* session, const VehicleCrashParticle* particle, int32_t imageDirection)
{
rct_drawpixelinfo* dpi = &session->DPI;
if (dpi->zoom_level > 0)
{
return;
}
if (particle == nullptr)
return;
uint32_t imageId = vehicle_particle_base_sprites[particle->crashed_sprite_base] + particle->frame / 256;
imageId = imageId | (particle->colour[0] << 19) | (particle->colour[1] << 24) | IMAGE_TYPE_REMAP | IMAGE_TYPE_REMAP_2_PLUS;
PaintAddImageAsParent(session, imageId, { 0, 0, particle->z }, { 1, 1, 0 });
}
template<> void PaintEntity(paint_session* session, const ExplosionCloud* particle, int32_t imageDirection)
{
if (particle == nullptr)
return;
uint32_t imageId = 22878 + (particle->frame / 256);
PaintAddImageAsParent(session, imageId, { 0, 0, particle->z }, { 1, 1, 0 });
}
template<> void PaintEntity(paint_session* session, const CrashSplashParticle* crashSplash, int32_t imageDirection)
{
if (crashSplash == nullptr)
return;
uint32_t imageId = 22927 + (crashSplash->frame / 256);
PaintAddImageAsParent(session, imageId, { 0, 0, crashSplash->z }, { 1, 1, 0 });
}
template<> void PaintEntity(paint_session* session, const ExplosionFlare* flare, int32_t imageDirection)
{
// Like a flare
if (flare == nullptr)
return;
uint32_t imageId = 22896 + (flare->frame / 256);
PaintAddImageAsParent(session, imageId, { 0, 0, flare->z }, { 1, 1, 0 });
}
constexpr uint32_t JumpingFountainSnowBaseImage = 23037;
constexpr uint32_t JumpingFountainWaterBaseImage = 22973;
template<> void PaintEntity(paint_session* session, const JumpingFountain* jumpingFountain, int32_t imageDirection)
{
rct_drawpixelinfo* dpi = &session->DPI;
if (dpi->zoom_level > 0)
{
return;
}
if (jumpingFountain == nullptr)
return;
uint16_t height = jumpingFountain->z + 6;
int32_t ebx = imageDirection / 8;
// Fountain is firing anti clockwise
bool reversed = (jumpingFountain->FountainFlags & FOUNTAIN_FLAG::DIRECTION);
// Fountain rotation
bool rotated = (jumpingFountain->sprite_direction / 16) & 1;
bool isAntiClockwise = (ebx / 2) & 1; // Clockwise or Anti-clockwise
// These cancel each other out
if (reversed != rotated)
{
isAntiClockwise = !isAntiClockwise;
}
uint32_t baseImageId = (jumpingFountain->FountainType == JumpingFountainType::Snow) ? JumpingFountainSnowBaseImage
: JumpingFountainWaterBaseImage;
uint32_t imageId = baseImageId + ebx * 16 + jumpingFountain->frame;
constexpr std::array antiClockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, -3 },
CoordsXY{ 0, -3 },
};
constexpr std::array clockWiseBoundingBoxes = {
CoordsXY{ -COORDS_XY_STEP, 3 },
CoordsXY{ 0, 3 },
};
auto bb = isAntiClockwise ? antiClockWiseBoundingBoxes : clockWiseBoundingBoxes;
PaintAddImageAsParentRotated(session, ebx, imageId, 0, 0, 32, 1, 3, height, bb[ebx & 1].x, bb[ebx & 1].y, height);
}
template<> void PaintEntity(paint_session* session, const Balloon* balloon, int32_t imageDirection)
{
if (balloon == nullptr)
return;
uint32_t imageId = 22651 + (balloon->frame & 7);
if (balloon->popped != 0)
{
imageId += 8;
}
imageId = imageId | (balloon->colour << 19) | IMAGE_TYPE_REMAP;
PaintAddImageAsParent(session, imageId, { 0, 0, balloon->z }, { 1, 1, 0 });
}
template<> void PaintEntity(paint_session* session, const Duck* duck, int32_t imageDirection)
{
rct_drawpixelinfo* dpi = &session->DPI;
if (dpi->zoom_level <= 1)
{
if (duck == nullptr)
return;
uint32_t imageId = duck->GetFrameImage(imageDirection);
if (imageId != 0)
{
PaintAddImageAsParent(session, imageId, { 0, 0, duck->z }, { 1, 1, 0 });
}
}
}