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- Feature: [#1417] Allow saving track designs for flat rides. - Feature: [#1675] Auto-rotate shops to face footpaths. - Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride. - Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool. - Feature: [#7187] Option for early scenario completion. - Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API. - Feature: [#7267] Leverage more historical data in Finances window. - Feature: [#7316] Cheat to allow freezing all staff - Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view. - Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster. - Feature: [#7459] Allow opening and closing of parks that use no money. - Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier. - Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces. - Fix: [#2611] Some objects show (undefined string) instead of a description in Korean. - Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension. - Fix: [#5210] Default system dialog not accessible from saving landscape window. - Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2. - Fix: [#6141] CSS50.dat is never loaded. - Fix: [#6647] Changelog window causes FPS drop. - Fix: [#6938] Banner do not correctly capitalise non-ASCII characters. - Fix: [#7176] Mechanics sometimes fall down from rides. - Fix: [#7303] Visual glitch with virtual floor near map edges. - Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected. - Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug). - Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries. - Fix: [#7341] Staff may auto-spawn on guests walking outside of paths. - Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list. - Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set. - Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. - Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance. - Fix: [#7405] Rides can be covered by placing scenery underneath them. - Fix: [#7418] Staff walk off paths with a connection but no adjacent path. - Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated. - Fix: [#7436] Only the first 32 vehicles of a train can be painted. - Fix: [#7480] Graphs skip values of 0. - Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled. - Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up - Fix: [#7544] Starting a headless server with no arguments causes the game to freeze. - Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money. - Improved: [#2989] Multiplayer window now changes title when tab changes. - Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. - Improved: [#5832] Resize tile inspector automatically when selecting a tile element. - Improved: [#6221] The scenario editor's invention list is now resizeable. - Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. - Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error. - Improved: [#7435] Object indexing now supports multi-threading. - Improved: [#7510] Add horizontal clipping to cut-away view options. - Improved: [#7531] "Save track design" dropdown now stays open. - Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. - Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. - Improved: [#7567] Improve the performance of loading parks and the title sequence. - Improved: [#7577] Allow fine-tuning the virtual floor style. - Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. - Improved: [#7613] Resizing the staff window now resizes the name and action columns too. - Improved: [#7627] Allow scrolling up and down on spinners to change their values.
Last updated: 2018-06-10 Release version: 0.2.0 ------------------------------------------------------------------------ Table of contents ----------------- 1.0) About 2.0) Contacting * 2.1) Reporting bugs 3.0) Supported platforms 4.0) Installing and running OpenRCT2 5.0) Development 6.0) Translation 7.0) Troubleshooting 8.0) Licensing 9.0) Credits 1.0) About ---- ----- OpenRCT2 is an amusement park simulation game based upon the popular game RollerCoaster Tycoon 2, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenRCT2 is licensed under the GNU General Public License version 3.0, but includes some 3rd party software under different licenses. See the section "Licensing" below for details. 2.0) Contacting ---- ---------- The easiest way to contact the OpenRCT2 team is by submitting issues on GitHub (https://github.com/OpenRCT2/OpenRCT2) in the form of questions or bug reports. You can also chat with us on gitter (https://gitter.im/OpenRCT2/OpenRCT2). 2.1) Reporting bugs ---- -------------- GitHub is used for tracking bugs in OpenRCT2. Please check if the bug has already been reported using the search functionality before submitting. When you are sure it is not already reported you should: * Make sure you are running a recent version, i.e. run the latest stable or nightly based on where you found the bug. * Make sure you are not running a non-official binary, like a fork. When you are playing with a fork you should report any bugs to the bug tracker for that fork which is most likely another GitHub repository. * Make it reproducible for the developers. In other words, create a savegame in which you can reproduce the issue once loaded. It is very useful to give us the dump file as well, and a screenshot. * Check whether the bug is already reported on our bug tracker. This includes searching for recently closed bug reports as the bug might already be fixed. After you have done all that you can report the bug. Please include the following information in your bug report: * OpenRCT2 version (PLEASE test the latest git develop build) * Bug details, including instructions how to reproduce it * Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if you compiled OpenRCT2 yourself. * The processor architecture of your OS (32 bits Windows, 64 bits Windows, Android on an ARM, Linux on a PowerPC, ...) * The language and culture your operating system is using. * Attach a saved game *and* a screenshot if possible * If this bug only occurred recently please note the last version without the bug and the first version including the bug. That way we can fix it quicker by looking at the changes made. * Attach a crash dump (if your game crashed or froze). 3.0) Supported platforms ---- ------------------- OpenRCT2 is currently supported on Windows 7 and above, many distributions of Linux, macOS 10.9 or higher, Android, FreeBSD and OpenBSD. OpenRCT2 will only work on little-endian architectures. Further instructions can be found on GitHub. 4.0) Installing and running OpenRCT2 ---- ------------------------------ Installing OpenRCT2 is fairly straightforward. Either you have downloaded an archive which you have to extract to a directory where you want OpenRCT2 to be installed, or you have downloaded an installer, which will automatically extract OpenRCT2 in the given directory. OpenRCT2 requires an installation of RollerCoaster Tycoon 2 (RCT2) to run. You must have either installed the original RCT2 disc, the GOG version or the Steam version. Alternatively you can manually specify the location of where your RCT2 data files are. These may be directly copied of the original disc and placed in a directory of your choice. When you start OpenRCT2 for the first time, it will look for the RCT2 data files in the following locations: - C:\Program Files\Infogrames\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Infogrames\RollerCoaster Tycoon 2, - C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Infogrames Interactive\RollerCoaster Tycoon 2, - C:\Program Files\Atari\RollerCoaster Tycoon 2, - C:\Program Files (x86)\Atari\RollerCoaster Tycoon 2, - C:\GOG Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files (x86)\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack, - C:\Program Files\Steam\steamapps\common\Rollercoaster Tycoon 2, - C:\Program Files (x86)\Steam\steamapps\common\Rollercoaster Tycoon 2, - The location of the openrct2.exe (where OpenRCT2 was extracted/installed) If none of these locations are found, OpenRCT2 will ask you to manually specify the directory. Alternatively after running OpenRCT2 for the first time, you can edit openrct2.cfg in the OpenRCT2 sub directory of your documents folder to set the RCT2 install path. OpenRCT2 supports setting a DPI scale in increments of .25. To set it, open the Options menu. If you wish to use Steam Overlay or capture game for video recording or streaming, you might have to enable hardware display in the options window. This will still render the graphics on the CPU but the pixel data will be displayed using either DirectX or OpenGL. This may also enable vertical synchronisation if supported by your graphics card and you have enabled "Uncap FPS". 5.0) Development ---- ----------- OpenRCT2 is an open-source collaborative project. It is developed voluntarily and hosted on GitHub. If you would like to contribute to the development of OpenRCT2, please read the readme file in the OpenRCT2 repository or on the main GitHub page at (https://github.com/OpenRCT2/OpenRCT2). This gives more detailed information about the project, its roadmap and how to compile the source code. 6.0) Translation ---- ----------- For more information about the game's translation and how to contribute, please visit the GitHub page and wiki at (https://github.com/OpenRCT2/Localisation). 7.0) Troubleshooting ---- --------------- If you are having problems running OpenRCT2, you can run OpenRCT2 in verbose mode to view a detailed diagnostic log. This can be activated by running the game via Command Prompt or PowerShell with the command line switch --verbose. This log can help pinpoint where a problem exists and is a useful resource if you wish to ask online for help. 8.0) Licensing ---- --------- OpenRCT2 is licensed under the GNU General Public Licence version 3.0. For the complete licence text, see the file 'licence.txt'. This licence applies to all files in this distribution, except as noted below. Jansson | MIT licence. libcURL | MIT (or Modified BSD-style) licence. libicu | Unicode licence. libspeex | BSD-style licence. libpng | libpng licence. libzip | BSD 3 clause licence. OpenSSL | OpenSSL Licence SDL2 | zlib licence. zlib | zlib licence. Licences for sub-libraries used by the above may vary. For more information, visit the libraries' respective official websites. 9.0) Credits ---- ------- For the full list of contributors to OpenRCT2, see the file 'contributors.md'.