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Files
OpenRCT2/src/openrct2/actions/LoadOrQuitAction.cpp
2024-12-31 20:30:04 +01:00

64 lines
1.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "LoadOrQuitAction.h"
#include "../Context.h"
#include "../OpenRCT2.h"
using namespace OpenRCT2;
LoadOrQuitAction::LoadOrQuitAction(LoadOrQuitModes mode, PromptMode savePromptMode)
: _mode(mode)
, _savePromptMode(savePromptMode)
{
}
void LoadOrQuitAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("mode", _mode);
visitor.Visit("savePromptMode", _savePromptMode);
}
uint16_t LoadOrQuitAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::ClientOnly | GameActions::Flags::AllowWhilePaused;
}
void LoadOrQuitAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_mode) << DS_TAG(_savePromptMode);
}
GameActions::Result LoadOrQuitAction::Query() const
{
return GameActions::Result();
}
GameActions::Result LoadOrQuitAction::Execute() const
{
auto mode = static_cast<LoadOrQuitModes>(_mode);
switch (mode)
{
case LoadOrQuitModes::OpenSavePrompt:
gSavePromptMode = _savePromptMode;
ContextOpenWindow(WindowClass::SavePrompt);
break;
case LoadOrQuitModes::CloseSavePrompt:
WindowCloseByClass(WindowClass::SavePrompt);
break;
default:
GameLoadOrQuitNoSavePrompt();
break;
}
return GameActions::Result();
}