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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 01:22:25 +01:00
Files
OpenRCT2/distribution
Tulio Leao b8d73b523c Release v0.4.23
- Feature: [#22476] “Time since last inspection” statistic is available in the rides window.
- Feature: [#24313] [Plugin] Add API for setting a ride vehicle’s sprite to a smoke plume.
- Improved: [#24345] Vehicle fallback sprites are less likely to glitch with the track.
- Improved: [#24362, #24491] The Windows installer is now translated as well.
- Improved: [#24364] Improve the fallback vehicle sprites for Zero G Rolls, and allow small ones to be built without cheats if the fallbacks are available.
- Improved: [#24368] Clicking the in-game update notication now leads to a more user-friendly download page.
- Improved: [#24400] Ride list in preservation window is now sorted alphabetically.
- Improved: [#24409] Steam installs of RCT Classic are now detected automatically.
- Improved: [#24413] Better performance when moving the viewport on Windows and Linux platforms.
- Improved: [#24417] Improve the fallback vehicle sprites for Dive Loops.
- Improved: [#24433] The ride, new ride, scenery, path, viewport, park and tool windows no longer redraw every frame if they have not changed.
- Improved: [#24467] Apply tweening only to on-screen entities when not zoomed out for better performance with uncapped FPS.
- Improved: [#24474] More efficiently search viewports when playing Audio.
- Improved: [#24479] More descriptive error messages for `set` commands in the in-game console.
- Improved: [#24563] The Linux .desktop file will now request the more powerful dedicated GPU on hybrid graphics systems.
- Change: [#24342, #24484] g2.dat is now split into g2.dat, fonts.dat and tracks.dat.
- Change: [#24362] The Windows installer now prevents installing to the same folder as RollerCoaster Tycoon 2 or Classic.
- Change: [#24418] Small & Large Zero G Rolls can now be built on the LIM Launched RC without cheats if vehicle sprites are available.
- Fix: [#5269] Font bugs when using the Russian release of RCT2 as the base game.
- Fix: [#11071, #22958] The virtual floor does not always draw correctly.
- Fix: [#18220] Some custom RCT1 scenarios are detected as competition DLC scenarios.
- Fix: [#20095] UCES Halloween - Cemetery Ridge scenario has mismatched entrance/exit on haunted house.
- Fix: [#20158] Custom animated scenery .DATs with frame offsets draw a random sprite at the end of their animation.
- Fix: [#22628] Potential crash while rebuilding the scenario index.
- Fix: [#23289] Dodgems and Flying Saucer cars can spawn on top of each other when the ride is opened.
- Fix: [#24332] Banner font renders differently when using RCT Classic as the base game.
- Fix: [#24343] Large gently sloped turns are buildable without cheats when the vehicles do not have sprites for them.
- Fix: [#24346] Possible crash during line drawing in OpenGL mode.
- Fix: [#24353] ‘Show dirty visuals’ is off by one pixel and does not work correctly with higher framerates.
- Fix: [#24362] When upgrading from an older version on Windows, old versions of official objects are not always removed.
- Fix: [#24366] Zero G Rolls have some incorrect vehicle yaw rotations.
- Fix: [#24371] Fix divide by zero in the scenery window when there is no scenery.
- Fix: [#24378] Prevent ride and stall statistics from overflowing.
- Fix: [#24388] Shortcut keys are not localised based on the user’s language settings.
- Fix: [#24403] Park fences draw underneath and through opaque water.
- Fix: [#24406] The network status window uses an undefined string for its title.
- Fix: [#24444] In the object load error window, the guide text overlaps when the title bar is enlarged.
- Fix: [#24446] [Plugin] Fix regression breaking the track iterator on specific track pieces.
- Fix: [#24447] Shortcut list is not refreshed when changing language.
- Fix: [#24448] Shortcuts involving the Caps Lock key are wrongly localised to NumPad Dot.
- Fix: [#24464] Window and viewport visibility is not calculated correctly causing minor performance issues.
- Fix: [#24488] Objects are not always redrawn immediately when they are reloaded from the Object Selection window.
- Fix: [#24544] RCT1 Maze designs with wooden walls are not imported correctly.
- Fix: [#24567] Long flat-to-steep wooden mine support sprites don't connect to flat supports exactly.
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2024-12-03 19:21:17 +02:00

Last updated:    2024-11-19
------------------------------------------------------------------------


Table of contents
-----------------
1.0) About
2.0) Contacting
 * 2.1) Reporting bugs
3.0) Supported platforms
4.0) Installing and running OpenRCT2
5.0) Development
6.0) Translation
7.0) Troubleshooting
8.0) Licensing
9.0) Privacy policy
10.0) Credits

1.0) About
---- -----
OpenRCT2 is an amusement park simulation game based upon the popular game
RollerCoaster Tycoon 2, written by Chris Sawyer. It attempts to mimic the
original game as closely as possible while extending it with new features.

OpenRCT2 is licensed under the GNU General Public License version 3.0, but
includes some 3rd party software under different licenses. See the section
"Licensing" below for details.

2.0) Contacting
---- ----------
The easiest way to contact the OpenRCT2 team is by submitting issues on GitHub
(https://github.com/OpenRCT2/OpenRCT2) in the form of questions or bug reports.
You can also chat with us on Discord (https://discordapp.com/invite/fsEwSWs).

2.1) Reporting bugs
---- --------------
GitHub is used for tracking bugs in OpenRCT2. Please check if the bug has
already been reported using the search functionality before submitting.

When you are sure it is not already reported you should:
 * Make sure you are running a recent version, i.e. run the latest stable or
   nightly based on where you found the bug.
 * Make sure you are not running a non-official binary, like a fork.
   When you are playing with a fork you should report any bugs to the bug
   tracker for that fork which is most likely another GitHub repository.
 * Make it reproducible for the developers. In other words, create a savegame
   in which you can reproduce the issue once loaded. It is very useful to give
   us the dump file as well, and a screenshot.
 * Check whether the bug is already reported on our bug tracker. This includes
   searching for recently closed bug reports as the bug might already be fixed.

After you have done all that you can report the bug. Please include the
following information in your bug report:
 * OpenRCT2 version (PLEASE test the latest git develop build)
 * Bug details, including instructions how to reproduce it
 * Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if
   you compiled OpenRCT2 yourself.
 * The processor architecture of your OS (x86 Windows, x86-64 Windows,
   Android on an ARM, Linux on a PowerPC, ...)
 * The language and culture your operating system is using.
 * Attach a saved game *and* a screenshot if possible
 * If this bug only occurred recently please note the last version without
   the bug and the first version including the bug. That way we can fix it
   quicker by looking at the changes made.
 * Attach a crash dump (if your game crashed or froze).

3.0) Supported platforms
---- -------------------
OpenRCT2 is currently supported on Windows 7 and above, many distributions of
Linux, macOS 10.13 or higher, Android, FreeBSD and OpenBSD. OpenRCT2 will only work on
little-endian architectures.
Further instructions can be found on GitHub.

4.0) Installing and running OpenRCT2
---- ------------------------------
Installing OpenRCT2 is fairly straightforward. Either you have downloaded an
archive which you have to extract to a directory where you want OpenRCT2 to
be installed, or you have downloaded an installer, which will automatically
extract OpenRCT2 in the given directory.

OpenRCT2 requires an installation of RollerCoaster Tycoon 2 (RCT2) to run. You
must have either installed the original RCT2 disc, the GOG version or the Steam
version. Alternatively you can manually specify the location of where your RCT2
data files are. These may be directly copied off of the original disc and placed in
a directory of your choice.

When you start OpenRCT2 for the first time, it will look for the RCT2 data files
in the following locations:
  - C:\Program Files\Infogrames\RollerCoaster Tycoon 2,
  - C:\Program Files (x86)\Infogrames\RollerCoaster Tycoon 2,
  - C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2,
  - C:\Program Files (x86)\Infogrames Interactive\RollerCoaster Tycoon 2,
  - C:\Program Files\Atari\RollerCoaster Tycoon 2,
  - C:\Program Files (x86)\Atari\RollerCoaster Tycoon 2,
  - C:\GOG Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
  - C:\Program Files\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
  - C:\Program Files (x86)\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
  - C:\Program Files\Steam\steamapps\common\Rollercoaster Tycoon 2,
  - C:\Program Files (x86)\Steam\steamapps\common\Rollercoaster Tycoon 2,
  - The location of the openrct2.exe (where OpenRCT2 was extracted/installed)

If none of these locations are found, OpenRCT2 will ask you to manually specify
the directory. Alternatively after running OpenRCT2 for the first time, you can
edit config.ini in the OpenRCT2 sub directory of your documents folder to set
the RCT2 install path.

OpenRCT2 supports setting a DPI scale in increments of .25. To set it, open the Options menu.

If you wish to use Steam Overlay or capture game for video recording or
streaming, you might have to enable hardware display in the options window.
This will still render the graphics on the CPU but the pixel data will be
displayed using either DirectX or OpenGL. This may also enable vertical
synchronisation if supported by your graphics card and you have enabled
"Uncap FPS".

5.0) Development
---- -----------
OpenRCT2 is an open-source collaborative project. It is developed voluntarily
and hosted on GitHub. If you would like to contribute to the development of
OpenRCT2, please read the readme file in the OpenRCT2 repository or on the main
GitHub page at (https://github.com/OpenRCT2/OpenRCT2). This gives more detailed
information about the project, its roadmap and how to compile the source code.

6.0) Translation
---- -----------
For more information about the game's translation and how to contribute, please
visit the GitHub page and wiki at (https://github.com/OpenRCT2/Localisation).

7.0) Troubleshooting
---- ---------------
If you are having problems running OpenRCT2, you can run OpenRCT2 in verbose
mode to view a detailed diagnostic log. This can be activated by running the
game via Command Prompt or PowerShell with the command line switch --verbose.

This log can help pinpoint where a problem exists and is a useful resource if
you wish to ask online for help.

8.0) Licensing
---- ---------
OpenRCT2 is licensed under the GNU General Public Licence version 3.0. For
the complete licence text, see the file 'licence.txt'. This licence applies
to all files in this distribution, except as noted below.

dukglue          | MIT licence.
duktape          | MIT licence.
libcURL          | MIT (or Modified BSD-style) licence.
libicu           | Unicode licence.
libpng           | libpng licence.
libspeex         | BSD-style licence.
libzip           | BSD 3 clause licence.
nlohmann-json    | MIT licence.
OpenSSL          | OpenSSL Licence
SDL2             | zlib licence.
zlib             | zlib licence.
Google Test      | BSD 3 clause licence.
Google Benchmark | Apache 2.0 licence.
sfl              | zlib licence.

Licences for sub-libraries used by the above may vary. For more information, visit the libraries' respective official websites.

9.0) Privacy policy

For privacy policy, see the file 'PRIVACY.md'.

10.0) Credits
---- -------
For the full list of contributors to OpenRCT2, see the file 'contributors.md'.