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OpenRCT2/src/audio/audio.c
2015-11-17 01:05:21 +00:00

386 lines
8.0 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "../addresses.h"
#include "../config.h"
#include "../interface/viewport.h"
#include "../interface/window.h"
#include "../localisation/language.h"
#include "../platform/platform.h"
#include "../ride/ride.h"
#include "../world/map.h"
#include "../world/sprite.h"
#include "audio.h"
#include "mixer.h"
#include "../openrct2.h"
#include "../util/util.h"
audio_device *gAudioDevices = NULL;
int gAudioDeviceCount;
void *gCrowdSoundChannel = 0;
bool gGameSoundsOff = false;
void *gRainSoundChannel = 0;
rct_ride_music gRideMusicList[AUDIO_MAX_RIDE_MUSIC];
rct_ride_music_info *gRideMusicInfoList[NUM_DEFAULT_MUSIC_TRACKS];
rct_ride_music_params gRideMusicParamsList[AUDIO_MAX_RIDE_MUSIC];
rct_ride_music_params *gRideMusicParamsListEnd;
void *gTitleMusicChannel = 0;
rct_vehicle_sound gVehicleSoundList[AUDIO_MAX_VEHICLE_SOUNDS];
rct_vehicle_sound_params gVehicleSoundParamsList[AUDIO_MAX_VEHICLE_SOUNDS];
rct_vehicle_sound_params *gVehicleSoundParamsListEnd;
void audio_init()
{
int result = SDL_Init(SDL_INIT_AUDIO);
if (result >= 0)
return;
log_fatal("SDL_Init %s", SDL_GetError());
exit(-1);
}
void audio_quit()
{
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
void audio_populate_devices()
{
if (gAudioDevices != NULL)
free(gAudioDevices);
gAudioDeviceCount = SDL_GetNumAudioDevices(SDL_FALSE);
if (gAudioDeviceCount <= 0)
return;
gAudioDeviceCount++;
gAudioDevices = malloc(gAudioDeviceCount * sizeof(audio_device));
safe_strncpy(
gAudioDevices[0].name,
language_get_string(5510),
AUDIO_DEVICE_NAME_SIZE
);
for (int i = 1; i < gAudioDeviceCount; i++) {
const char *utf8Name = SDL_GetAudioDeviceName(i - 1, SDL_FALSE);
if (utf8Name == NULL)
utf8Name = language_get_string(5511);
safe_strncpy(gAudioDevices[i].name, utf8Name, AUDIO_DEVICE_NAME_SIZE);
}
}
/**
*
* rct2: 0x006BB76E
*
* @param sound_id (eax)
* @param ebx (ebx)
* @param x (cx)
* @param y (dx)
* @param z (bp)
*/
int audio_sound_play_panned(int soundId, int ebx, sint16 x, sint16 y, sint16 z)
{
if (gGameSoundsOff)
return 0;
int volume = 0;
if (ebx == 0x8001) {
int volumeDown = 0;
rct_map_element *element = map_get_surface_element_at(x / 32, y / 32);
if (element && (element->base_height * 8) - 5 > z)
volumeDown = 10;
sint16 rx;
sint16 ry;
switch (get_current_rotation()) {
case 0:
rx = y - x;
ry = ((y + x) / 2) - z;
break;
case 1:
rx = -x - y;
ry = ((y - x) / 2) - z;
break;
case 2:
rx = x - y;
ry = ((-y - x) / 2) - z;
break;
case 3:
rx = y + x;
ry = ((x - y) / 2) - z;
break;
}
rct_window *window = RCT2_GLOBAL(
RCT2_ADDRESS_NEW_WINDOW_PTR,
rct_window*
);
while (true) {
window--;
if (window < RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window)) {
break;
}
rct_viewport *viewport = window->viewport;
if (viewport && viewport->flags & VIEWPORT_FLAG_SOUND_ON) {
sint16 vy = ry - viewport->view_y;
sint16 vx = rx - viewport->view_x;
ebx = viewport->x + (vx >> viewport->zoom);
volume = RCT2_ADDRESS(0x0099282C, int)[soundId]
+ ((-1024 * viewport->zoom - 1) << volumeDown) + 1;
if (vy < 0
|| vy >= viewport->view_height
|| vx < 0
|| vx >= viewport->view_width
|| volume < -10000)
return soundId;
}
}
}
int pan = 0;
if (ebx != (sint16)0x8000) {
int x2 = ebx << 16;
uint16 screenWidth = max(
64,
RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16)
);
pan = ((x2 / screenWidth) - 0x8000) >> 4;
}
Mixer_Play_Effect(
soundId,
MIXER_LOOP_NONE,
DStoMixerVolume(volume),
DStoMixerPan(pan),
1,
1
);
return 0;
}
/**
*
* rct2: 0x006BD0F8
*/
void audio_start_title_music()
{
if (gGameSoundsOff || !RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TITLE_DEMO) {
audio_stop_title_music();
return;
}
if (gTitleMusicChannel)
return;
int pathId;
switch (gConfigSound.title_music) {
case 1:
pathId = PATH_ID_CSS50;
break;
case 2:
pathId = PATH_ID_CSS17;
break;
case 3:
if (rand() & 1)
pathId = PATH_ID_CSS50;
else
pathId = PATH_ID_CSS17;
break;
default:
return;
}
gTitleMusicChannel = Mixer_Play_Music(pathId, MIXER_LOOP_INFINITE, true);
}
/**
*
* rct2: 0x006BCA9F
*/
void audio_stop_ride_music()
{
for (int i = 0; i < AUDIO_MAX_RIDE_MUSIC; i++) {
rct_ride_music *rideMusic = &gRideMusicList[i];
if (rideMusic->ride_id == (uint8)-1)
continue;
if (rideMusic->sound_channel) {
Mixer_Stop_Channel(rideMusic->sound_channel);
}
rideMusic->ride_id = -1;
}
}
/**
*
* rct2: 0x006BD07F
*/
void audio_stop_crowd_sound()
{
if (gCrowdSoundChannel) {
Mixer_Stop_Channel(gCrowdSoundChannel);
gCrowdSoundChannel = 0;
}
}
/**
*
* rct2: 0x006BD0BD
*/
void audio_stop_title_music()
{
if (gTitleMusicChannel) {
Mixer_Stop_Channel(gTitleMusicChannel);
gTitleMusicChannel = 0;
}
}
void stop_rain_sound()
{
if (gRainSoundChannel) {
Mixer_Stop_Channel(gRainSoundChannel);
gRainSoundChannel = 0;
}
}
/**
*
* rct2: 0x006BA8E0
*/
void audio_init1()
{
int deviceNum = 0;
audio_init2(deviceNum);
for (int m = 0; m < countof(gRideMusicInfoList); m++) {
rct_ride_music_info *rideMusicInfo = gRideMusicInfoList[m];
const utf8 *path = get_file_path(rideMusicInfo->path_id);
SDL_RWops *file = SDL_RWFromFile(path, "rb");
if (file == NULL)
continue;
uint32 head;
SDL_RWread(file, &head, sizeof(head), 1);
SDL_RWclose(file);
RCT2_GLOBAL(0x014241BC, uint32) = 0;
if (head == 0x78787878)
rideMusicInfo->length = 0;
}
}
/**
*
* rct2: 0x006BA9B5
*/
void audio_init2(int device)
{
audio_close();
for (int i = 0; i < AUDIO_MAX_VEHICLE_SOUNDS; i++) {
rct_vehicle_sound *vehicleSound = &gVehicleSoundList[i];
vehicleSound->id = -1;
}
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) = device;
config_save_default();
for (int i = 0; i < AUDIO_MAX_RIDE_MUSIC; i++) {
rct_ride_music *rideMusic = &gRideMusicList[i];
rideMusic->ride_id = -1;
}
}
/**
*
* rct2: 0x006BAB21
*/
void audio_close()
{
audio_stop_crowd_sound();
audio_stop_title_music();
audio_stop_ride_music();
stop_rain_sound();
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) = -1;
}
/* rct2: 0x006BAB8A */
void audio_toggle_all_sounds(){
gConfigSound.sound = !gConfigSound.sound;
if (gConfigSound.sound)
audio_unpause_sounds();
else {
audio_stop_title_music();
audio_pause_sounds();
}
}
/**
*
* rct2: 0x006BABB4
*/
void audio_pause_sounds()
{
gGameSoundsOff = true;
audio_stop_vehicle_sounds();
audio_stop_ride_music();
audio_stop_crowd_sound();
stop_rain_sound();
}
/**
*
* rct2: 0x006BABD8
*/
void audio_unpause_sounds()
{
gGameSoundsOff = false;
}
/**
*
* rct2: 0x006BABDF
*/
void audio_stop_vehicle_sounds()
{
if (gOpenRCT2Headless
|| RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, sint32) == -1)
return;
for (int i = 0; i < countof(gVehicleSoundList); i++) {
rct_vehicle_sound *vehicleSound = &gVehicleSoundList[i];
if (vehicleSound->id == 0xFFFF)
continue;
if (vehicleSound->sound1_id != 0xFFFF) {
Mixer_Stop_Channel(vehicleSound->sound1_channel);
}
if (vehicleSound->sound2_id != 0xFFFF) {
Mixer_Stop_Channel(vehicleSound->sound2_channel);
}
vehicleSound->id = 0xFFFF;
}
}