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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 19:43:06 +01:00
Files
OpenRCT2/src/openrct2/drawing/NewDrawing.cpp
2017-01-04 17:44:12 +00:00

277 lines
8.1 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../core/Exception.hpp"
#include "IDrawingContext.h"
#include "IDrawingEngine.h"
#include "NewDrawing.h"
extern "C"
{
#include "../config.h"
#include "../drawing/drawing.h"
#include "../interface/screenshot.h"
#include "../localisation/string_ids.h"
#include "../platform/platform.h"
#include "../rct2.h"
}
static sint32 _drawingEngineType = DRAWING_ENGINE_SOFTWARE;
static IDrawingEngine * _drawingEngine = nullptr;
extern "C"
{
rct_string_id DrawingEngineStringIds[] =
{
STR_DRAWING_ENGINE_SOFTWARE,
STR_DRAWING_ENGINE_SOFTWARE_WITH_HARDWARE_DISPLAY,
STR_DRAWING_ENGINE_OPENGL,
};
}
extern "C"
{
sint32 drawing_engine_get_type()
{
return _drawingEngineType;
}
void drawing_engine_init()
{
assert(_drawingEngine == nullptr);
_drawingEngineType = gConfigGeneral.drawing_engine;
switch (_drawingEngineType) {
case DRAWING_ENGINE_SOFTWARE:
_drawingEngine = DrawingEngineFactory::CreateSoftware();
break;
case DRAWING_ENGINE_SOFTWARE_WITH_HARDWARE_DISPLAY:
_drawingEngine = DrawingEngineFactory::CreateSoftwareWithHardwareDisplay();
break;
case DRAWING_ENGINE_OPENGL:
_drawingEngine = DrawingEngineFactory::CreateOpenGL();
break;
}
if (_drawingEngine == nullptr)
{
if (_drawingEngineType == DRAWING_ENGINE_SOFTWARE)
{
_drawingEngineType = DRAWING_ENGINE_NONE;
log_fatal("Unable to create a drawing engine.");
exit(-1);
}
else
{
log_error("Unable to create drawing engine. Falling back to software.");
// Fallback to software
gConfigGeneral.drawing_engine = DRAWING_ENGINE_SOFTWARE;
config_save_default();
drawing_engine_init();
}
}
else
{
try
{
_drawingEngine->Initialise(gWindow);
_drawingEngine->SetUncappedFrameRate(gConfigGeneral.uncap_fps == 1);
}
catch (const Exception &ex)
{
delete _drawingEngine;
_drawingEngine = nullptr;
if (_drawingEngineType == DRAWING_ENGINE_SOFTWARE)
{
_drawingEngineType = DRAWING_ENGINE_NONE;
log_error(ex.GetMessage());
log_fatal("Unable to initialise a drawing engine.");
exit(-1);
}
else
{
log_error(ex.GetMessage());
log_error("Unable to initialise drawing engine. Falling back to software.");
// Fallback to software
gConfigGeneral.drawing_engine = DRAWING_ENGINE_SOFTWARE;
config_save_default();
drawing_engine_init();
}
}
}
}
void drawing_engine_resize()
{
if (_drawingEngine == nullptr)
{
drawing_engine_init();
}
_drawingEngine->Resize(gScreenWidth, gScreenHeight);
}
void drawing_engine_set_palette(SDL_Color * colours)
{
_drawingEngine->SetPalette(colours);
}
void drawing_engine_draw()
{
_drawingEngine->Draw();
}
void drawing_engine_copy_rect(int x, int y, int width, int height, int dx, int dy)
{
if (_drawingEngine != nullptr)
{
_drawingEngine->CopyRect(x, y, width, height, dx, dy);
}
}
void drawing_engine_dispose()
{
delete _drawingEngine;
_drawingEngine = nullptr;
}
rct_drawpixelinfo * drawing_engine_get_dpi()
{
assert(_drawingEngine != nullptr);
return _drawingEngine->GetDrawingPixelInfo();
}
bool drawing_engine_has_dirty_optimisations()
{
bool result = false;
if (_drawingEngine != nullptr)
{
result = (_drawingEngine->GetFlags() & DEF_DIRTY_OPTIMISATIONS);
}
return result;
}
void drawing_engine_invalidate_image(uint32 image)
{
if (_drawingEngine != nullptr)
{
_drawingEngine->InvalidateImage(image);
}
}
void drawing_engine_set_fps_uncapped(bool uncapped)
{
if (_drawingEngine != nullptr)
{
_drawingEngine->SetUncappedFrameRate(uncapped);
}
}
void gfx_set_dirty_blocks(sint16 left, sint16 top, sint16 right, sint16 bottom)
{
if (_drawingEngine != nullptr)
{
_drawingEngine->Invalidate(left, top, right, bottom);
}
}
void gfx_draw_all_dirty_blocks()
{
}
void gfx_clear(rct_drawpixelinfo * dpi, uint8 paletteIndex)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->Clear(paletteIndex);
}
}
void gfx_fill_rect(rct_drawpixelinfo * dpi, int left, int top, int right, int bottom, int colour)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->FillRect(colour, left, top, right, bottom);
}
}
void gfx_filter_rect(rct_drawpixelinfo * dpi, int left, int top, int right, int bottom, FILTER_PALETTE_ID palette)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->FilterRect(palette, left, top, right, bottom);
}
}
void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->DrawLine(colour, x1, y1, x2, y2);
}
}
void FASTCALL gfx_draw_sprite(rct_drawpixelinfo * dpi, int image, int x, int y, uint32 tertiary_colour)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->DrawSprite(image, x, y, tertiary_colour);
}
}
void FASTCALL gfx_draw_glpyh(rct_drawpixelinfo * dpi, int image, int x, int y, uint8 * palette)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->DrawGlyph(image, x, y, palette);
}
}
void FASTCALL gfx_draw_sprite_raw_masked(rct_drawpixelinfo * dpi, int x, int y, int maskImage, int colourImage)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->DrawSpriteRawMasked(x, y, maskImage, colourImage);
}
}
void FASTCALL gfx_draw_sprite_solid(rct_drawpixelinfo * dpi, int image, int x, int y, uint8 colour)
{
if (_drawingEngine != nullptr)
{
IDrawingContext * dc = _drawingEngine->GetDrawingContext(dpi);
dc->DrawSpriteSolid(image, x, y, colour);
}
}
int screenshot_dump()
{
if (_drawingEngine != nullptr)
{
return _drawingEngine->Screenshot();
}
return false;
}
}