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The light effects mod branch #3798 by @JeroenDStout has become quite out of date. I plan to properly implement it, but first I want to merge in what we have already, so that I can branch off develop again and rebase (currently rebasing this branch is too difficult, far too many commits). Most code that this is merging is protected by the __ENABLE_LIGHTFX__ directive, so it should not make any difference until its time to enable it via a new pull request. I have isolated it as much as possible to lightfx.c.