mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-17 20:13:07 +01:00
We can undef any macro windows.h defines and interferes with our code base. In this case GetMessage
472 lines
13 KiB
C++
472 lines
13 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
|
|
/*****************************************************************************
|
|
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
|
|
*
|
|
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
|
|
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* A full copy of the GNU General Public License can be found in licence.txt
|
|
*****************************************************************************/
|
|
#pragma endregion
|
|
|
|
#ifndef DISABLE_NETWORK
|
|
|
|
// MSVC: include <math.h> here otherwise PI gets defined twice
|
|
#include <math.h>
|
|
|
|
#include <SDL_platform.h>
|
|
#include <SDL_thread.h>
|
|
#include <SDL_timer.h>
|
|
|
|
#ifdef __WINDOWS__
|
|
// winsock2 must be included before windows.h
|
|
#include <winsock2.h>
|
|
#include <ws2tcpip.h>
|
|
|
|
#undef GetMessage
|
|
#define LAST_SOCKET_ERROR() WSAGetLastError()
|
|
#undef EWOULDBLOCK
|
|
#define EWOULDBLOCK WSAEWOULDBLOCK
|
|
#ifndef SHUT_RD
|
|
#define SHUT_RD SD_RECEIVE
|
|
#endif
|
|
#ifndef SHUT_RDWR
|
|
#define SHUT_RDWR SD_BOTH
|
|
#endif
|
|
#define FLAG_NO_PIPE 0
|
|
#else
|
|
#include <errno.h>
|
|
#include <arpa/inet.h>
|
|
#include <netdb.h>
|
|
#include <netinet/tcp.h>
|
|
#include <sys/socket.h>
|
|
#include <fcntl.h>
|
|
typedef int SOCKET;
|
|
#define SOCKET_ERROR -1
|
|
#define INVALID_SOCKET -1
|
|
#define LAST_SOCKET_ERROR() errno
|
|
#define closesocket close
|
|
#define ioctlsocket ioctl
|
|
#if defined(__LINUX__)
|
|
#define FLAG_NO_PIPE MSG_NOSIGNAL
|
|
#else
|
|
#define FLAG_NO_PIPE 0
|
|
#endif // defined(__LINUX__)
|
|
#endif // __WINDOWS__
|
|
|
|
#include "../core/Exception.hpp"
|
|
#include "TcpSocket.h"
|
|
|
|
constexpr uint32 CONNECT_TIMEOUT_MS = 3000;
|
|
|
|
class TcpSocket;
|
|
|
|
class SocketException : public Exception
|
|
{
|
|
public:
|
|
SocketException(const char * message) : Exception(message) { }
|
|
SocketException(const std::string &message) : Exception(message) { }
|
|
};
|
|
|
|
struct ConnectRequest
|
|
{
|
|
TcpSocket * Socket;
|
|
std::string Address;
|
|
uint16 Port;
|
|
};
|
|
|
|
class TcpSocket : public ITcpSocket
|
|
{
|
|
private:
|
|
SOCKET_STATUS _status = SOCKET_STATUS_CLOSED;
|
|
uint16 _listeningPort = 0;
|
|
SOCKET _socket = INVALID_SOCKET;
|
|
|
|
SDL_mutex * _connectMutex = nullptr;
|
|
std::string _error;
|
|
|
|
public:
|
|
TcpSocket()
|
|
{
|
|
_connectMutex = SDL_CreateMutex();
|
|
}
|
|
|
|
~TcpSocket() override
|
|
{
|
|
SDL_LockMutex(_connectMutex);
|
|
{
|
|
CloseSocket();
|
|
}
|
|
SDL_UnlockMutex(_connectMutex);
|
|
SDL_DestroyMutex(_connectMutex);
|
|
}
|
|
|
|
SOCKET_STATUS GetStatus() override
|
|
{
|
|
return _status;
|
|
}
|
|
|
|
const char * GetError() override
|
|
{
|
|
return _error.empty() ? nullptr : _error.c_str();
|
|
}
|
|
|
|
void Listen(uint16 port) override
|
|
{
|
|
Listen(nullptr, port);
|
|
}
|
|
|
|
void Listen(const char * address, uint16 port) override
|
|
{
|
|
if (_status != SOCKET_STATUS_CLOSED)
|
|
{
|
|
throw Exception("Socket not closed.");
|
|
}
|
|
|
|
sockaddr_storage ss;
|
|
int ss_len;
|
|
if (!ResolveAddress(address, port, &ss, &ss_len))
|
|
{
|
|
throw SocketException("Unable to resolve address.");
|
|
}
|
|
|
|
// Create the listening socket
|
|
_socket = socket(ss.ss_family, SOCK_STREAM, IPPROTO_TCP);
|
|
if (_socket == INVALID_SOCKET)
|
|
{
|
|
throw SocketException("Unable to create socket.");
|
|
}
|
|
|
|
// Turn off IPV6_V6ONLY so we can accept both v4 and v6 connections
|
|
int value = 0;
|
|
if (setsockopt(_socket, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&value, sizeof(value)) != 0)
|
|
{
|
|
log_error("IPV6_V6ONLY failed. %d", LAST_SOCKET_ERROR());
|
|
}
|
|
|
|
try
|
|
{
|
|
// Bind to address:port and listen
|
|
if (bind(_socket, (sockaddr *)&ss, ss_len) != 0)
|
|
{
|
|
throw SocketException("Unable to bind to socket.");
|
|
}
|
|
if (listen(_socket, SOMAXCONN) != 0)
|
|
{
|
|
throw SocketException("Unable to listen on socket.");
|
|
}
|
|
|
|
if (!SetNonBlocking(_socket, true))
|
|
{
|
|
throw SocketException("Failed to set non-blocking mode.");
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
CloseSocket();
|
|
throw;
|
|
}
|
|
|
|
_listeningPort = port;
|
|
_status = SOCKET_STATUS_LISTENING;
|
|
}
|
|
|
|
ITcpSocket * Accept() override
|
|
{
|
|
if (_status != SOCKET_STATUS_LISTENING)
|
|
{
|
|
throw Exception("Socket not listening.");
|
|
}
|
|
|
|
ITcpSocket * tcpSocket = nullptr;
|
|
SOCKET socket = accept(_socket, nullptr, nullptr);
|
|
if (socket == INVALID_SOCKET)
|
|
{
|
|
if (LAST_SOCKET_ERROR() != EWOULDBLOCK)
|
|
{
|
|
log_error("Failed to accept client.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!SetNonBlocking(socket, true))
|
|
{
|
|
closesocket(socket);
|
|
log_error("Failed to set non-blocking mode.");
|
|
}
|
|
else
|
|
{
|
|
SetTCPNoDelay(socket, true);
|
|
tcpSocket = new TcpSocket(socket);
|
|
}
|
|
}
|
|
return tcpSocket;
|
|
}
|
|
|
|
void Connect(const char * address, uint16 port) override
|
|
{
|
|
if (_status != SOCKET_STATUS_CLOSED)
|
|
{
|
|
throw Exception("Socket not closed.");
|
|
}
|
|
|
|
try
|
|
{
|
|
// Resolve address
|
|
_status = SOCKET_STATUS_RESOLVING;
|
|
|
|
sockaddr_storage ss;
|
|
int ss_len;
|
|
if (!ResolveAddress(address, port, &ss, &ss_len))
|
|
{
|
|
throw SocketException("Unable to resolve address.");
|
|
}
|
|
|
|
_status = SOCKET_STATUS_CONNECTING;
|
|
_socket = socket(ss.ss_family, SOCK_STREAM, IPPROTO_TCP);
|
|
if (_socket == INVALID_SOCKET)
|
|
{
|
|
throw SocketException("Unable to create socket.");
|
|
}
|
|
|
|
SetTCPNoDelay(_socket, true);
|
|
if (!SetNonBlocking(_socket, true))
|
|
{
|
|
throw SocketException("Failed to set non-blocking mode.");
|
|
}
|
|
|
|
// Connect
|
|
uint32 connectStartTick;
|
|
int connectResult = connect(_socket, (sockaddr *)&ss, ss_len);
|
|
if (connectResult != SOCKET_ERROR || (LAST_SOCKET_ERROR() != EINPROGRESS &&
|
|
LAST_SOCKET_ERROR() != EWOULDBLOCK))
|
|
{
|
|
throw SocketException("Failed to connect.");
|
|
}
|
|
|
|
connectStartTick = SDL_GetTicks();
|
|
|
|
int error = 0;
|
|
socklen_t len = sizeof(error);
|
|
if (getsockopt(_socket, SOL_SOCKET, SO_ERROR, (char *)&error, &len) != 0)
|
|
{
|
|
throw SocketException("getsockopt failed with error: " + std::to_string(LAST_SOCKET_ERROR()));
|
|
}
|
|
if (error != 0)
|
|
{
|
|
throw SocketException("Connection failed: " + std::to_string(error));
|
|
}
|
|
|
|
do
|
|
{
|
|
// Sleep for a bit
|
|
SDL_Delay(100);
|
|
|
|
fd_set writeFD;
|
|
FD_ZERO(&writeFD);
|
|
FD_SET(_socket, &writeFD);
|
|
timeval timeout;
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = 0;
|
|
if (select((int)(_socket + 1), nullptr, &writeFD, nullptr, &timeout) > 0)
|
|
{
|
|
error = 0;
|
|
socklen_t len = sizeof(error);
|
|
if (getsockopt(_socket, SOL_SOCKET, SO_ERROR, (char*)&error, &len) != 0)
|
|
{
|
|
throw SocketException("getsockopt failed with error: " + std::to_string(LAST_SOCKET_ERROR()));
|
|
}
|
|
if (error == 0)
|
|
{
|
|
_status = SOCKET_STATUS_CONNECTED;
|
|
return;
|
|
}
|
|
}
|
|
} while (!SDL_TICKS_PASSED(SDL_GetTicks(), connectStartTick + CONNECT_TIMEOUT_MS));
|
|
|
|
// Connection request timed out
|
|
throw SocketException("Connection timed out.");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
CloseSocket();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
void ConnectAsync(const char * address, uint16 port) override
|
|
{
|
|
if (_status != SOCKET_STATUS_CLOSED)
|
|
{
|
|
throw Exception("Socket not closed.");
|
|
}
|
|
|
|
if (SDL_TryLockMutex(_connectMutex) == 0)
|
|
{
|
|
// Spin off a worker thread for resolving the address
|
|
auto req = new ConnectRequest();
|
|
req->Socket = this;
|
|
req->Address = std::string(address);
|
|
req->Port = port;
|
|
SDL_CreateThread([](void * pointer) -> int
|
|
{
|
|
auto req = (ConnectRequest *)pointer;
|
|
try
|
|
{
|
|
req->Socket->Connect(req->Address.c_str(), req->Port);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
req->Socket->_error = std::string(ex.GetMessage());
|
|
}
|
|
|
|
SDL_UnlockMutex(req->Socket->_connectMutex);
|
|
delete req;
|
|
return 0;
|
|
}, 0, req);
|
|
}
|
|
}
|
|
|
|
void Disconnect() override
|
|
{
|
|
if (_status == SOCKET_STATUS_CONNECTED)
|
|
{
|
|
shutdown(_socket, SHUT_RDWR);
|
|
}
|
|
}
|
|
|
|
size_t SendData(const void * buffer, size_t size) override
|
|
{
|
|
if (_status != SOCKET_STATUS_CONNECTED)
|
|
{
|
|
throw Exception("Socket not connected.");
|
|
}
|
|
|
|
size_t totalSent = 0;
|
|
do
|
|
{
|
|
const char * bufferStart = (const char *)buffer + totalSent;
|
|
size_t remainingSize = size - totalSent;
|
|
int sentBytes = send(_socket, (const char *)bufferStart, (int)remainingSize, FLAG_NO_PIPE);
|
|
if (sentBytes == SOCKET_ERROR)
|
|
{
|
|
return totalSent;
|
|
}
|
|
totalSent += sentBytes;
|
|
} while (totalSent < size);
|
|
return totalSent;
|
|
}
|
|
|
|
NETWORK_READPACKET ReceiveData(void * buffer, size_t size, size_t * sizeReceived) override
|
|
{
|
|
if (_status != SOCKET_STATUS_CONNECTED)
|
|
{
|
|
throw Exception("Socket not connected.");
|
|
}
|
|
|
|
int readBytes = recv(_socket, (char *)buffer, (int)size, 0);
|
|
if (readBytes == 0)
|
|
{
|
|
*sizeReceived = 0;
|
|
return NETWORK_READPACKET_DISCONNECTED;
|
|
}
|
|
else if (readBytes == SOCKET_ERROR)
|
|
{
|
|
*sizeReceived = 0;
|
|
if (LAST_SOCKET_ERROR() != EWOULDBLOCK && LAST_SOCKET_ERROR() != EAGAIN)
|
|
{
|
|
return NETWORK_READPACKET_DISCONNECTED;
|
|
}
|
|
else
|
|
{
|
|
return NETWORK_READPACKET_NO_DATA;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*sizeReceived = readBytes;
|
|
return NETWORK_READPACKET_SUCCESS;
|
|
}
|
|
}
|
|
|
|
void Close() override
|
|
{
|
|
SDL_LockMutex(_connectMutex);
|
|
{
|
|
CloseSocket();
|
|
}
|
|
SDL_UnlockMutex(_connectMutex);
|
|
}
|
|
|
|
private:
|
|
TcpSocket(SOCKET socket)
|
|
{
|
|
_socket = socket;
|
|
_status = SOCKET_STATUS_CONNECTED;
|
|
}
|
|
|
|
void CloseSocket()
|
|
{
|
|
if (_socket != INVALID_SOCKET)
|
|
{
|
|
closesocket(_socket);
|
|
_socket = INVALID_SOCKET;
|
|
}
|
|
_status = SOCKET_STATUS_CLOSED;
|
|
}
|
|
|
|
bool ResolveAddress(const char * address, uint16 port, sockaddr_storage * ss, int * ss_len)
|
|
{
|
|
std::string serviceName = std::to_string(port);
|
|
|
|
addrinfo hints = { 0 };
|
|
hints.ai_family = AF_UNSPEC;
|
|
if (address == nullptr)
|
|
{
|
|
hints.ai_flags = AI_PASSIVE;
|
|
}
|
|
|
|
addrinfo * result;
|
|
getaddrinfo(address, serviceName.c_str(), &hints, &result);
|
|
if (result == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
memcpy(ss, result->ai_addr, result->ai_addrlen);
|
|
*ss_len = (int)result->ai_addrlen;
|
|
freeaddrinfo(result);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
static bool SetNonBlocking(SOCKET socket, bool on)
|
|
{
|
|
#ifdef __WINDOWS__
|
|
u_long nonBlocking = on;
|
|
return ioctlsocket(socket, FIONBIO, &nonBlocking) == 0;
|
|
#else
|
|
int flags = fcntl(socket, F_GETFL, 0);
|
|
return fcntl(socket, F_SETFL, on ? (flags | O_NONBLOCK) : (flags & ~O_NONBLOCK)) == 0;
|
|
#endif
|
|
}
|
|
|
|
static bool SetTCPNoDelay(SOCKET socket, bool enabled)
|
|
{
|
|
return setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (const char*)&enabled, sizeof(enabled)) == 0;
|
|
}
|
|
};
|
|
|
|
ITcpSocket * CreateTcpSocket()
|
|
{
|
|
return new TcpSocket();
|
|
}
|
|
|
|
#endif
|