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OpenRCT2/src/openrct2-ui/interface/Window.cpp
2018-06-10 23:56:05 +01:00

518 lines
16 KiB
C++

#include <openrct2/audio/audio.h>
#include <openrct2/config/Config.h>
#include <openrct2/Context.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/Input.h>
#include <openrct2/interface/Widget.h>
#include <openrct2/localisation/StringIds.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/sprites.h>
#include <openrct2/world/Sprite.h>
#include <openrct2/ui/UiContext.h>
#include "Theme.h"
#include "Window.h"
using namespace OpenRCT2;
// The amount of pixels to scroll per wheel click
constexpr sint32 WINDOW_SCROLL_PIXELS = 17;
#define RCT2_NEW_WINDOW (gWindowNextSlot)
#define RCT2_LAST_WINDOW (gWindowNextSlot - 1)
static sint32 _previousAbsoluteWheel = 0;
static bool window_fits_between_others(sint32 x, sint32 y, sint32 width, sint32 height)
{
for (rct_window *w = g_window_list; w < RCT2_LAST_WINDOW; w++) {
if (w->flags & WF_STICK_TO_BACK)
continue;
if (x + width <= w->x) continue;
if (x >= w->x + w->width) continue;
if (y + height <= w->y) continue;
if (y >= w->y + w->height) continue;
return false;
}
return true;
}
static bool window_fits_within_space(sint32 x, sint32 y, sint32 width, sint32 height)
{
if (x < 0) return false;
if (y <= TOP_TOOLBAR_HEIGHT && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) return false;
if (x + width > context_get_width()) return false;
if (y + height > context_get_height()) return false;
return window_fits_between_others(x, y, width, height);
}
static bool window_fits_on_screen(sint32 x, sint32 y, sint32 width, sint32 height)
{
uint16 screenWidth = context_get_width();
uint16 screenHeight = context_get_height();
sint32 unk;
unk = -(width / 4);
if (x < unk) return false;
unk = screenWidth + (unk * 2);
if (x > unk) return false;
if (y <= TOP_TOOLBAR_HEIGHT && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) return false;
unk = screenHeight - (height / 4);
if (y > unk) return false;
return window_fits_between_others(x, y, width, height);
}
rct_window *window_create(sint32 x, sint32 y, sint32 width, sint32 height, rct_window_event_list *event_handlers, rct_windowclass cls, uint16 flags)
{
// Check if there are any window slots left
// include WINDOW_LIMIT_RESERVED for items such as the main viewport and toolbars to not appear to be counted.
if (RCT2_NEW_WINDOW >= &(g_window_list[gConfigGeneral.window_limit + WINDOW_LIMIT_RESERVED])) {
rct_window *w = nullptr;
// Close least recently used window
for (w = g_window_list; w < RCT2_NEW_WINDOW; w++)
if (!(w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT | WF_NO_AUTO_CLOSE)))
break;
window_close(w);
}
rct_window *w = RCT2_NEW_WINDOW;
// Flags
if (flags & WF_STICK_TO_BACK) {
for (; w >= g_window_list + 1; w--) {
if ((w - 1)->flags & WF_STICK_TO_FRONT)
continue;
if ((w - 1)->flags & WF_STICK_TO_BACK)
break;
}
}
else if (!(flags & WF_STICK_TO_FRONT)) {
for (; w >= g_window_list + 1; w--) {
if (!((w - 1)->flags & WF_STICK_TO_FRONT))
break;
}
}
// Move w to new window slot
if (w != RCT2_NEW_WINDOW)
*RCT2_NEW_WINDOW = *w;
// Setup window
w->classification = cls;
w->var_4B8 = -1;
w->var_4B9 = -1;
w->flags = flags;
// Play sounds and flash the window
if (!(flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))) {
w->flags |= WF_WHITE_BORDER_MASK;
audio_play_sound(SOUND_WINDOW_OPEN, 0, x + (width / 2));
}
w->number = 0;
w->x = x;
w->y = y;
w->width = width;
w->height = height;
w->viewport = nullptr;
w->event_handlers = event_handlers;
w->enabled_widgets = 0;
w->disabled_widgets = 0;
w->pressed_widgets = 0;
w->hold_down_widgets = 0;
w->viewport_focus_coordinates.var_480 = 0;
w->viewport_focus_coordinates.x = 0;
w->viewport_focus_coordinates.y = 0;
w->viewport_focus_coordinates.z = 0;
w->viewport_focus_coordinates.rotation = 0;
w->page = 0;
w->var_48C = 0;
w->frame_no = 0;
w->list_information_type = 0;
w->var_492 = 0;
w->selected_tab = 0;
w->var_4AE = 0;
w->viewport_smart_follow_sprite = SPRITE_INDEX_NULL;
RCT2_NEW_WINDOW++;
colour_scheme_update(w);
window_invalidate(w);
return w;
}
rct_window *window_create_auto_pos(sint32 width, sint32 height, rct_window_event_list *event_handlers, rct_windowclass cls, uint16 flags)
{
auto uiContext = GetContext()->GetUiContext();
auto screenWidth = uiContext->GetWidth();
auto screenHeight = uiContext->GetHeight();
// TODO dead code, looks like it is cascading the new window offset from an existing window
// we will have to re-implement this in our own way.
//
// if (cls & 0x80) {
// cls &= ~0x80;
// rct_window *w = window_find_by_number(0, 0);
// if (w != nullptr) {
// if (w->x > -60 && w->x < screenWidth - 20) {
// if (w->y < screenHeight - 20) {
// sint32 x = w->x;
// if (w->x + width > screenWidth)
// x = screenWidth - 20 - width;
// sint32 y = w->y;
// return window_create(x + 10, y + 10, width, height, event_handlers, cls, flags);
// }
// }
// }
// }
// Place window in an empty corner of the screen
sint32 x = 0;
sint32 y = 30;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = screenWidth - width;
y = 30;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = 0;
y = screenHeight - 34 - height;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = screenWidth - width;
y = screenHeight - 34 - height;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
// Place window next to another
for (rct_window *w = g_window_list; w < RCT2_LAST_WINDOW; w++) {
if (w->flags & WF_STICK_TO_BACK)
continue;
x = w->x + w->width + 2;
y = w->y;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x - w->width - 2;
y = w->y;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x;
y = w->y + w->height + 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x;
y = w->y - w->height - 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x + w->width + 2;
y = w->y - w->height - 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x - w->width - 2;
y = w->y - w->height - 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x + w->width + 2;
y = w->y + w->height + 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
x = w->x - w->width - 2;
y = w->y + w->height + 2;
if (window_fits_within_space(x, y, width, height)) goto foundSpace;
}
// Overlap
for (rct_window *w = g_window_list; w < RCT2_LAST_WINDOW; w++) {
if (w->flags & WF_STICK_TO_BACK)
continue;
x = w->x + w->width + 2;
y = w->y;
if (window_fits_on_screen(x, y, width, height)) goto foundSpace;
x = w->x - w->width - 2;
y = w->y;
if (window_fits_on_screen(x, y, width, height)) goto foundSpace;
x = w->x;
y = w->y + w->height + 2;
if (window_fits_on_screen(x, y, width, height)) goto foundSpace;
x = w->x;
y = w->y - w->height - 2;
if (window_fits_on_screen(x, y, width, height)) goto foundSpace;
}
// Cascade
x = 0;
y = 30;
for (rct_window *w = g_window_list; w < RCT2_LAST_WINDOW; w++) {
if (x != w->x || y != w->y)
continue;
x += 5;
y += 5;
}
// Clamp to inside the screen
foundSpace:
if (x < 0)
x = 0;
if (x + width > screenWidth)
x = screenWidth - width;
return window_create(x, y, width, height, event_handlers, cls, flags);
}
rct_window * window_create_centred(sint32 width, sint32 height, rct_window_event_list *event_handlers, rct_windowclass cls, uint16 flags)
{
auto uiContext = GetContext()->GetUiContext();
auto screenWidth = uiContext->GetWidth();
auto screenHeight = uiContext->GetHeight();
sint32 x = (screenWidth - width) / 2;
sint32 y = std::max(TOP_TOOLBAR_HEIGHT + 1, (screenHeight - height) / 2);
return window_create(x, y, width, height, event_handlers, cls, flags);
}
static sint32 window_get_widget_index(rct_window *w, rct_widget *widget)
{
sint32 i = 0;
for (rct_widget *widget2 = w->widgets; widget2->type != WWT_LAST; widget2++, i++)
if (widget == widget2)
return i;
return -1;
}
static sint32 window_get_scroll_index(rct_window *w, sint32 targetWidgetIndex)
{
if (w->widgets[targetWidgetIndex].type != WWT_SCROLL)
return -1;
sint32 scrollIndex = 0;
rct_widgetindex widgetIndex = 0;
for (rct_widget *widget = w->widgets; widget->type != WWT_LAST; widget++, widgetIndex++) {
if (widgetIndex == targetWidgetIndex)
break;
if (widget->type == WWT_SCROLL)
scrollIndex++;
}
return scrollIndex;
}
static rct_widget *window_get_scroll_widget(rct_window *w, sint32 scrollIndex)
{
for (rct_widget *widget = w->widgets; widget->type != WWT_LAST; widget++) {
if (widget->type != WWT_SCROLL)
continue;
if (scrollIndex == 0)
return widget;
scrollIndex--;
}
return nullptr;
}
/**
*
* rct2: 0x006E78E3
*/
static void window_scroll_wheel_input(rct_window *w, sint32 scrollIndex, sint32 wheel)
{
rct_scroll *scroll = &w->scrolls[scrollIndex];
rct_widget *widget = window_get_scroll_widget(w, scrollIndex);
rct_widgetindex widgetIndex = window_get_widget_index(w, widget);
if (scroll->flags & VSCROLLBAR_VISIBLE) {
sint32 size = widget->bottom - widget->top - 1;
if (scroll->flags & HSCROLLBAR_VISIBLE)
size -= 11;
size = std::max(0, scroll->v_bottom - size);
scroll->v_top = std::min(std::max(0, scroll->v_top + wheel), size);
} else {
sint32 size = widget->right - widget->left - 1;
if (scroll->flags & VSCROLLBAR_VISIBLE)
size -= 11;
size = std::max(0, scroll->h_right - size);
scroll->h_left = std::min(std::max(0, scroll->h_left + wheel), size);
}
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate(w, widgetIndex);
}
/**
*
* rct2: 0x006E793B
*/
static sint32 window_wheel_input(rct_window *w, sint32 wheel)
{
sint32 i = 0;
for (rct_widget *widget = w->widgets; widget->type != WWT_LAST; widget++) {
if (widget->type != WWT_SCROLL)
continue;
// Originally always checked first scroll view, bug maybe?
rct_scroll *scroll = &w->scrolls[i];
if (scroll->flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE)) {
window_scroll_wheel_input(w, i, wheel);
return 1;
}
i++;
}
return 0;
}
/**
*
* rct2: 0x006E79FB
*/
static void window_viewport_wheel_input(rct_window *w, sint32 wheel)
{
if (gScreenFlags & (SCREEN_FLAGS_TRACK_MANAGER | SCREEN_FLAGS_TITLE_DEMO))
return;
if (wheel < 0)
window_zoom_in(w, true);
else if (wheel > 0)
window_zoom_out(w, true);
}
static bool window_other_wheel_input(rct_window* w, rct_widgetindex widgetIndex, sint32 wheel)
{
// HACK: Until we have a new window system that allows us to add new events like mouse wheel easily,
// this selective approach will have to do.
// Allow mouse wheel scrolling to increment or decrement the land tool size for various windows
auto widgetType = w->widgets[widgetIndex].type;
// Lower widgetIndex once or twice we got a type that matches, to allow scrolling on the increase/decrease buttons too
sint32 attempts = 0;
while (widgetType != WWT_IMGBTN && widgetType != WWT_SPINNER && widgetIndex > 0)
{
switch (widgetType)
{
case WWT_TRNBTN: // + and - for preview widget
case WWT_BUTTON: // + and - for spinner widget
{
if (attempts > 0)
{
// Verify that the previous button was of the same type
auto previousType = w->widgets[widgetIndex + 1].type;
if (previousType != widgetType)
{
return false;
}
}
break;
}
default:
// The widget type is not an increment or decrement button
return false;
}
attempts++;
if (attempts > 2)
{
// We're 2 buttons up, and no preview or spinner widget was found
return false;
}
widgetIndex--;
widgetType = w->widgets[widgetIndex].type;
}
rct_widgetindex buttonWidgetIndex;
uint16 expectedType;
uint32 expectedContent[2];
switch (widgetType)
{
case WWT_IMGBTN:
buttonWidgetIndex = wheel < 0 ? widgetIndex + 2 : widgetIndex + 1;
expectedType = WWT_TRNBTN;
expectedContent[0] = IMAGE_TYPE_REMAP | SPR_LAND_TOOL_DECREASE;
expectedContent[1] = IMAGE_TYPE_REMAP | SPR_LAND_TOOL_INCREASE;
break;
case WWT_SPINNER:
buttonWidgetIndex = wheel < 0 ? widgetIndex + 1 : widgetIndex + 2;
expectedType = WWT_BUTTON;
expectedContent[0] = STR_NUMERIC_UP;
expectedContent[1] = STR_NUMERIC_DOWN;
break;
default: return false;
}
if (widget_is_disabled(w, buttonWidgetIndex))
{
return false;
}
auto button1Type = w->widgets[widgetIndex + 1].type;
auto button1Image = w->widgets[widgetIndex + 1].image;
auto button2Type = w->widgets[widgetIndex + 2].type;
auto button2Image = w->widgets[widgetIndex + 2].image;
if (button1Type != expectedType || button2Type != expectedType || button1Image != expectedContent[0]
|| button2Image != expectedContent[1])
{
return false;
}
window_event_mouse_down_call(w, buttonWidgetIndex);
return true;
}
/**
*
* rct2: 0x006E7868
*/
void window_all_wheel_input()
{
// Get wheel value
CursorState * cursorState = (CursorState *)context_get_cursor_state();
sint32 absolute_wheel = cursorState->wheel;
sint32 relative_wheel = absolute_wheel - _previousAbsoluteWheel;
sint32 pixel_scroll = relative_wheel * WINDOW_SCROLL_PIXELS;
_previousAbsoluteWheel = absolute_wheel;
if (relative_wheel == 0)
return;
// Check window cursor is over
if (!(input_test_flag(INPUT_FLAG_5))) {
rct_window *w = window_find_from_point(cursorState->x, cursorState->y);
if (w != nullptr) {
// Check if main window
if (w->classification == WC_MAIN_WINDOW || w->classification == WC_VIEWPORT) {
window_viewport_wheel_input(w, relative_wheel);
return;
}
// Check scroll view, cursor is over
rct_widgetindex widgetIndex = window_find_widget_from_point(w, cursorState->x, cursorState->y);
if (widgetIndex != -1) {
rct_widget *widget = &w->widgets[widgetIndex];
if (widget->type == WWT_SCROLL) {
sint32 scrollIndex = window_get_scroll_index(w, widgetIndex);
rct_scroll *scroll = &w->scrolls[scrollIndex];
if (scroll->flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE)) {
window_scroll_wheel_input(w, window_get_scroll_index(w, widgetIndex), pixel_scroll);
return;
}
} else {
if (window_other_wheel_input(w, widgetIndex, pixel_scroll)) {
return;
}
}
// Check other scroll views on window
if (window_wheel_input(w, pixel_scroll))
return;
}
}
}
}