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OpenRCT2/src/core/StringBuilder.hpp
2016-08-27 23:32:15 +01:00

175 lines
4.8 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
#include "../localisation/localisation.h"
#include "Math.hpp"
#include "Memory.hpp"
#include "String.hpp"
/**
* Class for constructing strings efficiently. A buffer is automatically allocated and reallocated when characters or strings
* are appended. Use GetString to copy the current state of the string builder to a new fire-and-forget string.
*/
class StringBuilder final
{
public:
StringBuilder()
{
_buffer = nullptr;
_capacity = 0;
_length = 0;
}
StringBuilder(size_t capacity) : StringBuilder()
{
EnsureCapacity(capacity);
}
~StringBuilder()
{
Memory::Free(_buffer);
}
void Append(int codepoint)
{
Append((codepoint_t)codepoint);
}
/**
* Appends the given character to the current string.
*/
void Append(codepoint_t codepoint)
{
size_t codepointLength = String::GetCodepointLength(codepoint);
EnsureCapacity(_length + codepointLength + 1);
String::WriteCodepoint(_buffer + _length, codepoint);
_length += codepointLength;
_buffer[_length] = 0;
}
/**
* Appends the given string to the current string.
*/
void Append(const utf8 * text)
{
size_t textLength = String::SizeOf(text);
Append(text, textLength);
}
/**
* Appends the given string of the given length to the current string. Essentially used to ignore null terminators or copy
* the data faster as the length is already known.
* @param text Pointer to the UTF-8 text to append.
* @param textLength Number of bytes to copy. (Can be used to append single bytes rather than codepoints)
*/
void Append(const utf8 * text, size_t textLength)
{
EnsureCapacity(_length + textLength + 1);
Memory::Copy(_buffer + _length, text, textLength);
_length += textLength;
_buffer[_length] = 0;
}
/**
* Appends the string of a given StringBuilder to the current string.
*/
void Append(const StringBuilder * sb)
{
Append(sb->GetBuffer(), sb->GetLength());
}
/**
* Clears the current string, but preserves the allocated memory for another string.
*/
void Clear()
{
_length = 0;
if (_capacity >= 1)
{
_buffer[_length] = 0;
}
}
/**
* Like Clear, only will guarantee freeing of the underlying buffer.
*/
void Reset()
{
_length = 0;
_capacity = 0;
if (_buffer != nullptr)
{
Memory::Free(_buffer);
_buffer = nullptr;
}
}
/**
* Returns the current string buffer as a new fire-and-forget string.
*/
utf8 * GetString() const
{
// If buffer is null, length should be 0 which will create a new one byte memory block containing a null terminator
utf8 * result = Memory::AllocateArray<utf8>(_length + 1);
Memory::CopyArray(result, _buffer, _length);
result[_length] = 0;
return result;
}
/**
* Gets the current state of the StringBuilder. Warning: this represents the StringBuilder's current working buffer and will
* be deallocated when the StringBuilder is destructed.
*/
const utf8 * GetBuffer() const
{
// buffer may be null, so return an immutable empty string
if (_buffer == nullptr) return "";
return _buffer;
}
/**
* Gets the amount of allocated memory for the string buffer.
*/
size_t GetCapacity() const { return _capacity; }
/**
* Gets the length of the current string.
*/
size_t GetLength() const { return _length; }
private:
utf8 * _buffer;
size_t _capacity;
size_t _length;
void EnsureCapacity(size_t capacity)
{
if (_capacity > capacity) return;
_capacity = Math::Max((size_t)8, _capacity);
while (_capacity < capacity)
{
_capacity *= 2;
}
_buffer = Memory::ReallocateArray<utf8>(_buffer, _capacity);
}
};