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OpenRCT2/src/object_list.c
2016-07-08 22:58:38 +01:00

378 lines
11 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "addresses.h"
#include "config.h"
#include "game.h"
#include "localisation/localisation.h"
#include "object.h"
#include "object_list.h"
#include "platform/platform.h"
#include "rct1.h"
#include "ride/track.h"
#include "ride/track_design.h"
#include "util/sawyercoding.h"
#include "world/entrance.h"
#include "world/footpath.h"
#include "world/scenery.h"
#include "world/water.h"
// 98DA00
int object_entry_group_counts[] = {
128, // rides
252, // small scenery
128, // large scenery
128, // walls
32, // banners
16, // paths
15, // path bits
19, // scenery sets
1, // park entrance
1, // water
1 // scenario text
};
// 98DA2C
int object_entry_group_encoding[] = {
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_RLE,
CHUNK_ENCODING_ROTATE
};
#if NO_RCT2
rct_ride_entry *gRideEntries[128];
rct_small_scenery_entry *gSmallSceneryEntries[252];
rct_large_scenery_entry *gLargeSceneryEntries[128];
rct_wall_scenery_entry *gWallSceneryEntries[128];
rct_banner *gBannerSceneryEntries[32];
rct_footpath_entry *gFootpathEntries[16];
rct_path_bit_scenery_entry *gFootpathAdditionEntries[15];
rct_scenery_set_entry *gSceneryGroupEntries[19];
rct_entrance_type *gParkEntranceEntries[1];
rct_water_type *gWaterEntries[1];
rct_stex_entry *gStexEntries[1];
#endif
// 0x98D97C chunk address', 0x98D980 object_entries
const rct_object_entry_group object_entry_groups[] = {
(void**)(gRideEntries ), (rct_object_entry_extended*)(0x00F3F03C ), // rides
(void**)(gSmallSceneryEntries ), (rct_object_entry_extended*)(0x00F3F03C + (128 * 20)), // small scenery 0x009AD1A4, 0xF2FA3C
(void**)(gLargeSceneryEntries ), (rct_object_entry_extended*)(0x00F3F03C + (380 * 20)), // large scenery 0x009AD594, 0xF40DEC
(void**)(gWallSceneryEntries ), (rct_object_entry_extended*)(0x00F3F03C + (508 * 20)), // walls 0x009AD794, 0xF417EC
(void**)(gBannerSceneryEntries ), (rct_object_entry_extended*)(0x00F3F03C + (636 * 20)), // banners 0x009AD994, 0xF421EC
(void**)(gFootpathEntries ), (rct_object_entry_extended*)(0x00F3F03C + (668 * 20)), // paths 0x009ADA14, 0xF4246C
(void**)(gFootpathAdditionEntries ), (rct_object_entry_extended*)(0x00F3F03C + (684 * 20)), // path bits 0x009ADA54, 0xF425AC
(void**)(gSceneryGroupEntries ), (rct_object_entry_extended*)(0x00F3F03C + (699 * 20)), // scenery sets 0x009ADA90, 0xF426D8
(void**)(gParkEntranceEntries ), (rct_object_entry_extended*)(0x00F3F03C + (718 * 20)), // park entrance 0x009ADADC, 0xF42854
(void**)(gWaterEntries ), (rct_object_entry_extended*)(0x00F3F03C + (719 * 20)), // water 0x009ADAE0, 0xF42868
(void**)(gStexEntries ), (rct_object_entry_extended*)(0x00F3F03C + (720 * 20)) // scenario text 0x009ADAE4, 0xF4287C
};
static void load_object_filter(rct_object_entry* entry, uint8* chunk, rct_object_filters* filter);
static rct_object_filters *_installedObjectFilters = NULL;
rct_stex_entry *gStexTempChunk;
uint32 gInstalledObjectsCount;
rct_object_entry *gInstalledObjects;
uint32 gNumInstalledRCT2Objects;
uint32 gNumInstalledCustomObjects;
void *gLastLoadedObjectChunkData;
static uint32 object_list_count_custom_objects()
{
uint32 numCustomObjects = 0;
rct_object_entry *object = gInstalledObjects;
for (uint32 i = 0; i < gInstalledObjectsCount; i++) {
if ((object->flags & 0xF0) == 0) {
numCustomObjects++;
}
object = object_get_next(object);
}
gNumInstalledCustomObjects = numCustomObjects;
return numCustomObjects;
}
/**
*
* rct2: 0x006A93CD
*/
static void object_list_examine()
{
object_list_count_custom_objects();
// object_list_sort();
}
int check_object_entry(rct_object_entry *entry)
{
uint32 *dwords = (uint32*)entry;
return (0xFFFFFFFF & dwords[0] & dwords[1] & dwords[2] & dwords[3]) + 1 != 0;
}
/**
*
* rct2: 0x006AB344
*/
void object_create_identifier_name(char* string_buffer, const rct_object_entry* object)
{
for (uint8 i = 0; i < 8; ++i){
if (object->name[i] != ' '){
*string_buffer++ = object->name[i];
}
}
*string_buffer++ = '/';
for (uint8 i = 0; i < 4; ++i){
uint8 flag_part = (object->flags >> (i * 8)) & 0xFF;
*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[flag_part >> 4];
*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[flag_part & 0xF];
}
for (uint8 i = 0; i < 4; ++i){
uint8 checksum_part = (object->checksum >> (i * 8)) & 0xFF;
*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[checksum_part >> 4];
*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[checksum_part & 0xF];
}
*string_buffer++ = '\0';
}
/**
*
* rct2: 0x675827
*/
void set_load_objects_fail_reason()
{
rct_object_entry *object;
memcpy(&object, gCommonFormatArgs, sizeof(rct_object_entry*));
int expansion = (object->flags & 0xFF) >> 4;
if (expansion == 0 ||
expansion == 8 ||
RCT2_GLOBAL(RCT2_ADDRESS_EXPANSION_FLAGS, uint16) & (1 << expansion)
) {
char* string_buffer = RCT2_ADDRESS(0x9BC677, char);
format_string(string_buffer, STR_MISSING_OBJECT_DATA_ID, 0);
object_create_identifier_name(string_buffer, object);
gErrorType = ERROR_TYPE_FILE_LOAD;
gErrorStringId = STR_PLACEHOLDER;
return;
}
rct_string_id expansionNameId;
switch(expansion) {
case 1: // Wacky Worlds
expansionNameId = STR_OBJECT_FILTER_WW;
break;
case 2: // Time Twister
expansionNameId = STR_OBJECT_FILTER_TT;
break;
default:
gErrorType = ERROR_TYPE_FILE_LOAD;
gErrorStringId = STR_REQUIRES_AN_ADDON_PACK;
return;
}
char* string_buffer = RCT2_ADDRESS(0x9BC677, char);
format_string(string_buffer, STR_REQUIRES_THE_FOLLOWING_ADDON_PACK, &expansionNameId);
gErrorType = ERROR_TYPE_FILE_LOAD;
gErrorStringId = STR_PLACEHOLDER;
}
/**
*
* rct2: 0x006AA0C6
*/
bool object_read_and_load_entries(SDL_RWops* rw)
{
// Read all the object entries
rct_object_entry *entries = malloc(OBJECT_ENTRY_COUNT * sizeof(rct_object_entry));
sawyercoding_read_chunk(rw, (uint8*)entries);
bool result = object_load_entries(entries);
free(entries);
return result;
}
bool object_load_entries(rct_object_entry* entries)
{
log_verbose("loading required objects");
object_unload_all();
bool loadFailed = false;
// Load each object
for (int i = 0; i < OBJECT_ENTRY_COUNT; i++) {
if (!check_object_entry(&entries[i])) {
continue;
}
// Get entry group index
int entryGroupIndex = i;
for (int j = 0; j < countof(object_entry_group_counts); j++) {
if (entryGroupIndex < object_entry_group_counts[j])
break;
entryGroupIndex -= object_entry_group_counts[j];
}
// Load the obect
if (!object_load_chunk(entryGroupIndex, &entries[i], NULL)) {
log_error("failed to load entry: %.8s", entries[i].name);
memcpy(gCommonFormatArgs, &entries[i], sizeof(rct_object_entry));
loadFailed = true;
}
}
if (loadFailed) {
object_unload_all();
return false;
}
log_verbose("finished loading required objects");
return true;
}
/**
*
* rct2: 0x006A9DA2
* bl = entry_index
* ecx = entry_type
*/
int find_object_in_entry_group(rct_object_entry* entry, uint8* entry_type, uint8* entry_index){
*entry_type = entry->flags & 0xF;
rct_object_entry_group entry_group = object_entry_groups[*entry_type];
for (*entry_index = 0;
*entry_index < object_entry_group_counts[*entry_type];
++(*entry_index),
entry_group.chunks++,
entry_group.entries++){
if (*entry_group.chunks == (uint8*)-1) continue;
if (object_entry_compare((rct_object_entry*)entry_group.entries, entry))break;
}
if (*entry_index == object_entry_group_counts[*entry_type])return 0;
return 1;
}
rct_string_id object_get_name_string_id(rct_object_entry *entry, const void *chunk)
{
int objectType = entry->flags & 0x0F;
switch (objectType) {
case OBJECT_TYPE_RIDE:
return ((rct_ride_entry*)chunk)->name;
case OBJECT_TYPE_SMALL_SCENERY:
case OBJECT_TYPE_LARGE_SCENERY:
case OBJECT_TYPE_WALLS:
case OBJECT_TYPE_BANNERS:
case OBJECT_TYPE_PATH_BITS:
return ((rct_scenery_entry*)chunk)->name;
case OBJECT_TYPE_PATHS:
return ((rct_footpath_entry*)chunk)->string_idx;
case OBJECT_TYPE_SCENERY_SETS:
return ((rct_scenery_set_entry*)chunk)->name;
case OBJECT_TYPE_PARK_ENTRANCE:
return ((rct_entrance_type*)chunk)->string_idx;
case OBJECT_TYPE_WATER:
return ((rct_water_type*)chunk)->string_idx;
case OBJECT_TYPE_SCENARIO_TEXT:
return ((rct_stex_entry*)chunk)->scenario_name;
default:
return STR_NONE;
}
}
static void load_object_filter(rct_object_entry* entry, uint8* chunk, rct_object_filters* filter)
{
rct_ride_entry *rideType;
rct_ride_filters *rideFilter;
switch (entry->flags & 0xF) {
case OBJECT_TYPE_RIDE:
rideType = ((rct_ride_entry*)chunk);
rideFilter = &(filter->ride);
rideFilter->category[0] = rideType->category[0];
rideFilter->category[1] = rideType->category[1];
for (int i = 0; i < 3; i++) {
rideFilter->ride_type = rideType->ride_type[i];
if (rideFilter->ride_type != 255)
break;
}
break;
case OBJECT_TYPE_SMALL_SCENERY:
case OBJECT_TYPE_LARGE_SCENERY:
case OBJECT_TYPE_WALLS:
case OBJECT_TYPE_BANNERS:
case OBJECT_TYPE_PATHS:
case OBJECT_TYPE_PATH_BITS:
case OBJECT_TYPE_SCENERY_SETS:
case OBJECT_TYPE_PARK_ENTRANCE:
case OBJECT_TYPE_WATER:
case OBJECT_TYPE_SCENARIO_TEXT:
break;
}
}
rct_object_filters *get_object_filter(int index)
{
return &_installedObjectFilters[index];
}
void object_list_init()
{
for (uint8 objectType = 0; objectType < OBJECT_ENTRY_GROUP_COUNT; objectType++) {
for (size_t i = 0; i < (size_t)object_entry_group_counts[objectType]; i++) {
object_entry_groups[objectType].chunks[i] = (void*)-1;
}
}
}
void *get_loaded_object_entry(size_t index)
{
uint8 objectType = OBJECT_TYPE_RIDE;
for (size_t i = 0; i < OBJECT_ENTRY_GROUP_COUNT; i++) {
size_t groupCount = object_entry_group_counts[i];
if (index >= groupCount) {
index -= object_entry_group_counts[i];
objectType++;
} else {
break;
}
}
void *entry = object_entry_groups[objectType].chunks[index];
return entry;
}