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OpenRCT2/src/openrct2/actions/SurfaceSetStyleAction.cpp
Tulio Leao 9ef4931982 Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
2020-12-12 07:18:38 +00:00

243 lines
8.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "SurfaceSetStyleAction.h"
#include "../Context.h"
#include "../OpenRCT2.h"
#include "../management/Finance.h"
#include "../object/ObjectManager.h"
#include "../object/TerrainEdgeObject.h"
#include "../object/TerrainSurfaceObject.h"
#include "../world/Park.h"
#include "../world/Surface.h"
#include "../world/TileElement.h"
SurfaceSetStyleAction::SurfaceSetStyleAction(MapRange range, ObjectEntryIndex surfaceStyle, ObjectEntryIndex edgeStyle)
: _range(range)
, _surfaceStyle(surfaceStyle)
, _edgeStyle(edgeStyle)
{
}
void SurfaceSetStyleAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_range) << DS_TAG(_surfaceStyle) << DS_TAG(_edgeStyle);
}
GameActions::Result::Ptr SurfaceSetStyleAction::Query() const
{
auto res = MakeResult();
res->ErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
res->Expenditure = ExpenditureType::Landscaping;
auto normRange = _range.Normalise();
auto x0 = std::max(normRange.GetLeft(), 32);
auto y0 = std::max(normRange.GetTop(), 32);
auto x1 = std::min(normRange.GetRight(), static_cast<int32_t>(gMapSizeMaxXY));
auto y1 = std::min(normRange.GetBottom(), static_cast<int32_t>(gMapSizeMaxXY));
MapRange validRange{ x0, y0, x1, y1 };
auto& objManager = OpenRCT2::GetContext()->GetObjectManager();
if (_surfaceStyle != OBJECT_ENTRY_INDEX_NULL)
{
if (_surfaceStyle > 0x1F)
{
log_error("Invalid surface style.");
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE);
}
const auto surfaceObj = static_cast<TerrainSurfaceObject*>(
objManager.GetLoadedObject(ObjectType::TerrainSurface, _surfaceStyle));
if (surfaceObj == nullptr)
{
log_error("Invalid surface style.");
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE);
}
}
if (_edgeStyle != OBJECT_ENTRY_INDEX_NULL)
{
if (_edgeStyle > 0xF)
{
log_error("Invalid edge style.");
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE);
}
const auto edgeObj = static_cast<TerrainEdgeObject*>(objManager.GetLoadedObject(ObjectType::TerrainEdge, _edgeStyle));
if (edgeObj == nullptr)
{
log_error("Invalid edge style.");
return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE);
}
}
auto xMid = (validRange.GetLeft() + validRange.GetRight()) / 2 + 16;
auto yMid = (validRange.GetTop() + validRange.GetBottom()) / 2 + 16;
auto heightMid = tile_element_height({ xMid, yMid });
res->Position.x = xMid;
res->Position.y = yMid;
res->Position.z = heightMid;
// Do nothing if not in editor, sandbox mode or landscaping is forbidden
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode
&& (gParkFlags & PARK_FLAGS_FORBID_LANDSCAPE_CHANGES))
{
return MakeResult(GameActions::Status::Disallowed, STR_CANT_CHANGE_LAND_TYPE, STR_FORBIDDEN_BY_THE_LOCAL_AUTHORITY);
}
money32 surfaceCost = 0;
money32 edgeCost = 0;
for (CoordsXY coords = { validRange.GetLeft(), validRange.GetTop() }; coords.x <= validRange.GetRight();
coords.x += COORDS_XY_STEP)
{
for (coords.y = validRange.GetTop(); coords.y <= validRange.GetBottom(); coords.y += COORDS_XY_STEP)
{
if (!LocationValid(coords))
continue;
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode)
{
if (!map_is_location_in_park(coords))
continue;
}
auto surfaceElement = map_get_surface_element_at(coords);
if (surfaceElement == nullptr)
{
continue;
}
if (_surfaceStyle != OBJECT_ENTRY_INDEX_NULL)
{
uint8_t curSurfaceStyle = surfaceElement->GetSurfaceStyle();
if (_surfaceStyle != curSurfaceStyle)
{
const auto surfaceObject = static_cast<TerrainSurfaceObject*>(
objManager.GetLoadedObject(ObjectType::TerrainSurface, _surfaceStyle));
if (surfaceObject != nullptr)
{
surfaceCost += surfaceObject->Price;
}
}
}
if (_edgeStyle != OBJECT_ENTRY_INDEX_NULL)
{
uint8_t curEdgeStyle = surfaceElement->GetEdgeStyle();
if (_edgeStyle != curEdgeStyle)
{
edgeCost += 100;
}
}
}
}
res->Cost = surfaceCost + edgeCost;
return res;
}
GameActions::Result::Ptr SurfaceSetStyleAction::Execute() const
{
auto res = MakeResult();
res->ErrorTitle = STR_CANT_CHANGE_LAND_TYPE;
res->Expenditure = ExpenditureType::Landscaping;
auto normRange = _range.Normalise();
auto x0 = std::max(normRange.GetLeft(), 32);
auto y0 = std::max(normRange.GetTop(), 32);
auto x1 = std::min(normRange.GetRight(), static_cast<int32_t>(gMapSizeMaxXY));
auto y1 = std::min(normRange.GetBottom(), static_cast<int32_t>(gMapSizeMaxXY));
MapRange validRange{ x0, y0, x1, y1 };
auto xMid = (validRange.GetLeft() + validRange.GetRight()) / 2 + 16;
auto yMid = (validRange.GetTop() + validRange.GetBottom()) / 2 + 16;
auto heightMid = tile_element_height({ xMid, yMid });
res->Position.x = xMid;
res->Position.y = yMid;
res->Position.z = heightMid;
money32 surfaceCost = 0;
money32 edgeCost = 0;
for (CoordsXY coords = { validRange.GetLeft(), validRange.GetTop() }; coords.x <= validRange.GetRight();
coords.x += COORDS_XY_STEP)
{
for (coords.y = validRange.GetTop(); coords.y <= validRange.GetBottom(); coords.y += COORDS_XY_STEP)
{
if (!LocationValid(coords))
continue;
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode)
{
if (!map_is_location_in_park(coords))
continue;
}
auto surfaceElement = map_get_surface_element_at(coords);
if (surfaceElement == nullptr)
{
continue;
}
if (_surfaceStyle != OBJECT_ENTRY_INDEX_NULL)
{
uint8_t curSurfaceStyle = surfaceElement->GetSurfaceStyle();
if (_surfaceStyle != curSurfaceStyle)
{
auto& objManager = OpenRCT2::GetContext()->GetObjectManager();
const auto surfaceObject = static_cast<TerrainSurfaceObject*>(
objManager.GetLoadedObject(ObjectType::TerrainSurface, _surfaceStyle));
if (surfaceObject != nullptr)
{
surfaceCost += surfaceObject->Price;
surfaceElement->SetSurfaceStyle(_surfaceStyle);
map_invalidate_tile_full(coords);
footpath_remove_litter({ coords, tile_element_height(coords) });
}
}
}
if (_edgeStyle != OBJECT_ENTRY_INDEX_NULL)
{
uint8_t curEdgeStyle = surfaceElement->GetEdgeStyle();
if (_edgeStyle != curEdgeStyle)
{
edgeCost += 100;
surfaceElement->SetEdgeStyle(_edgeStyle);
map_invalidate_tile_full(coords);
}
}
if (surfaceElement->CanGrassGrow() && (surfaceElement->GetGrassLength() & 7) != GRASS_LENGTH_CLEAR_0)
{
surfaceElement->SetGrassLength(GRASS_LENGTH_CLEAR_0);
map_invalidate_tile_full(coords);
}
}
}
res->Cost = surfaceCost + edgeCost;
return res;
}