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OpenRCT2/src/openrct2/platform/shared.c
2017-05-29 22:38:42 +02:00

234 lines
6.1 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <stdlib.h>
#include <time.h>
#include "../audio/audio.h"
#include "../audio/AudioMixer.h"
#include "../config/Config.h"
#include "../Context.h"
#include "../drawing/drawing.h"
#include "../drawing/IDrawingEngine.h"
#include "../drawing/lightfx.h"
#include "../editor.h"
#include "../game.h"
#include "../input.h"
#include "../interface/console.h"
#include "../interface/Cursors.h"
#include "../interface/keyboard_shortcut.h"
#include "../interface/window.h"
#include "../localisation/currency.h"
#include "../localisation/localisation.h"
#include "../OpenRCT2.h"
#include "../rct2.h"
#include "../title/TitleScreen.h"
#include "../util/util.h"
#include "../Version.h"
#include "../world/Climate.h"
#include "platform.h"
#ifdef __APPLE__
#include <mach/mach_time.h>
#include <AvailabilityMacros.h>
#ifndef __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__
#error Missing __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ define
#endif
#endif
typedef void(*update_palette_func)(const uint8*, sint32, sint32);
SDL_Window *gWindow = NULL;
SDL_Renderer *gRenderer = NULL;
SDL_Texture *gBufferTexture = NULL;
SDL_PixelFormat *gBufferTextureFormat = NULL;
SDL_Color gPalette[256];
uint32 gPaletteHWMapped[256];
bool gSteamOverlayActive = false;
static const sint32 _fullscreen_modes[] = { 0, SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN_DESKTOP };
static uint32 _lastGestureTimestamp;
static float _gestureRadius;
void platform_draw()
{
if (!gOpenRCT2Headless) {
drawing_engine_draw();
}
}
static uint8 soft_light(uint8 a, uint8 b)
{
float fa = a / 255.0f;
float fb = b / 255.0f;
float fr;
if (fb < 0.5f) {
fr = (2 * fa * fb) + ((fa * fa) * (1 - (2 * fb)));
} else {
fr = (2 * fa * (1 - fb)) + (sqrtf(fa) * ((2 * fb) - 1));
}
return (uint8)(clamp(0.0f, fr, 1.0f) * 255.0f);
}
static uint8 lerp(uint8 a, uint8 b, float t)
{
if (t <= 0) return a;
if (t >= 1) return b;
sint32 range = b - a;
sint32 amount = (sint32)(range * t);
return (uint8)(a + amount);
}
void platform_update_palette(const uint8* colours, sint32 start_index, sint32 num_colours)
{
colours += start_index * 4;
for (sint32 i = start_index; i < num_colours + start_index; i++) {
uint8 r = colours[2];
uint8 g = colours[1];
uint8 b = colours[0];
#ifdef __ENABLE_LIGHTFX__
if (gConfigGeneral.enable_light_fx)
{
lightfx_apply_palette_filter(i, &r, &g, &b);
}
else
#endif
{
float night = gDayNightCycle;
if (night >= 0 && gClimateLightningFlash == 0) {
r = lerp(r, soft_light(r, 8), night);
g = lerp(g, soft_light(g, 8), night);
b = lerp(b, soft_light(b, 128), night);
}
}
gPalette[i].r = r;
gPalette[i].g = g;
gPalette[i].b = b;
gPalette[i].a = 0;
colours += 4;
if (gBufferTextureFormat != NULL) {
gPaletteHWMapped[i] = SDL_MapRGB(gBufferTextureFormat, gPalette[i].r, gPalette[i].g, gPalette[i].b);
}
}
if (!gOpenRCT2Headless) {
drawing_engine_set_palette(gPalette);
}
}
void platform_init()
{
// gKeysPressed = malloc(sizeof(uint8) * 256);
// memset(gKeysPressed, 0, sizeof(uint8) * 256);
// Set the highest palette entry to white.
// This fixes a bug with the TT:rainbow road due to the
// image not using the correct white palette entry.
gPalette[255].a = 0;
gPalette[255].r = 255;
gPalette[255].g = 255;
gPalette[255].b = 255;
}
sint32 platform_scancode_to_rct_keycode(sint32 sdl_key)
{
char keycode = (char)SDL_GetKeyFromScancode((SDL_Scancode)sdl_key);
// Until we reshuffle the text files to use the new positions
// this will suffice to move the majority to the correct positions.
// Note any special buttons PgUp PgDwn are mapped wrong.
if (keycode >= 'a' && keycode <= 'z')
keycode = toupper(keycode);
return keycode;
}
void platform_free()
{
// free(gKeysPressed);
}
void platform_toggle_windowed_mode()
{
sint32 targetMode = gConfigGeneral.fullscreen_mode == 0 ? 2 : 0;
context_set_fullscreen_mode(targetMode);
gConfigGeneral.fullscreen_mode = targetMode;
config_save_default();
}
void platform_refresh_video()
{
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, gConfigGeneral.minimize_fullscreen_focus_loss ? "1" : "0");
drawing_engine_dispose();
drawing_engine_init();
drawing_engine_resize();
drawing_engine_set_palette(gPalette);
gfx_invalidate_screen();
}
uint32 platform_get_ticks()
{
#ifdef _WIN32
return GetTickCount();
#elif defined(__APPLE__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ < 101200)
return (uint32)(((mach_absolute_time() * _mach_base_info.numer) / _mach_base_info.denom) / 1000000);
#else
struct timespec ts;
if (clock_gettime(CLOCK_MONOTONIC, &ts) != 0) {
log_fatal("clock_gettime failed");
exit(-1);
}
return (uint32)(ts.tv_sec * 1000 + ts.tv_nsec / 1000000);
#endif
}
void platform_sleep(uint32 ms)
{
SDL_Delay(ms);
}
uint8 platform_get_currency_value(const char *currCode) {
if (currCode == NULL || strlen(currCode) < 3) {
return CURRENCY_POUNDS;
}
for (sint32 currency = 0; currency < CURRENCY_END; ++currency) {
if (strncmp(currCode, CurrencyDescriptors[currency].isoCode, 3) == 0) {
return currency;
}
}
return CURRENCY_POUNDS;
}
void core_init()
{
bitcount_init();
#if defined(__APPLE__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ < 101200)
kern_return_t ret = mach_timebase_info(&_mach_base_info);
if (ret != 0) {
log_fatal("Unable to get mach_timebase_info.");
exit(-1);
}
#endif
}