mirror of
https://github.com/OpenRCT2/OpenRCT2
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* Moving all definitions from B...Actions to source * Moving all definitions from C...Actions to source * Moving all definitions from F...Actions to source * Moving all definitions from G...Actions to source * Moving all definitions from L...Actions to source * Moving all definitions from M...Actions to source * Moving all definitions from N...Actions to source * Moving all definitions from P...Actions to source
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "ParkSetNameAction.h"
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#include "../Context.h"
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#include "../GameState.h"
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#include "../config/Config.h"
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#include "../core/MemoryStream.h"
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#include "../drawing/Drawing.h"
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#include "../localisation/Localisation.h"
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#include "../management/Finance.h"
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#include "../network/network.h"
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#include "../ui/UiContext.h"
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#include "../ui/WindowManager.h"
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#include "../windows/Intent.h"
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#include "../world/Park.h"
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ParkSetNameAction::ParkSetNameAction(const std::string& name)
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: _name(name)
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{
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}
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void ParkSetNameAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit("name", _name);
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}
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uint16_t ParkSetNameAction::GetActionFlags() const
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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}
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void ParkSetNameAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_name);
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}
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GameActions::Result::Ptr ParkSetNameAction::Query() const
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{
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if (_name.empty())
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{
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return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_RENAME_PARK, STR_INVALID_NAME_FOR_PARK);
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}
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return MakeResult();
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}
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GameActions::Result::Ptr ParkSetNameAction::Execute() const
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{
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// Do a no-op if new name is the same as the current name is the same
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auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark();
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if (_name != park.Name)
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{
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park.Name = _name;
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scrolling_text_invalidate();
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gfx_invalidate_screen();
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}
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return MakeResult();
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}
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